Java JRE 1.4 Beta 8.5 OS = Mac OS X Locale = fran¨ais (France) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = false bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = false language = en country = Team 1 name: Screaming Midgets Team 1 race: Dwarf Player 1 name: Foul Fishbreath Player 1: B Dwarf Blitzer 5 3 3 9 [Block, Guard, Strip Ball, Thick Skull] Player 2 name: Merrily Unconscious Player 2: B Dwarf Blitzer 5 3 3 9 [Block, Guard, Mighty Blow, Piling On, Tackle, Thick Skull] Player 3 name: Acme Anvil Player 3: R Dwarf Runner 6 3 3 8 [Pass, Sure Hands, Thick Skull] Player 4 name: Running Forlife Player 4: R Dwarf Runner 8 3 3 8 [+ma, +ma, Dodge, Sure Hands, Thick Skull] Player 5 name: Jesus Jones Player 5: S Troll Slayer 5 3 2 8 [Block, Dauntless, Dodge, Frenzy, Mighty Blow, Stand Firm, Sure Feet, Thick Skull] Player 6 name: Softy Granite Player 6: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Stand Firm, Tackle, Thick Skull] Player 7 name: Pick Asunder Player 7: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Stand Firm, Tackle, Thick Skull] Player 8 name: Laz Zer Player 8: L Dwarf Longbeard 4 3 2 9 [Block, Dauntless, Tackle, Thick Skull] Player 9 name: Blas Ter Player 9: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] Player 10 name: Ferdinand Krafty Player 10: L Dwarf Longbeard 4 4 1 9 [+st, Block, Guard, Kick, Mighty Blow, Tackle, Thick Skull] Player 11 name: Flinflon Hammer Player 11: L Dwarf Longbeard 4 3 2 9 [Block, Guard, Stand Firm, Tackle, Thick Skull] Player 12 name: Right Said Fred Player 12: S Troll Slayer 5 3 2 8 [Block, Dauntless, Dodge, Frenzy, Mighty Blow, Multiple Block, Pro, Tackle, Thick Skull] Player 13 name: Voicing my Concern Player 13: L Dwarf Longbeard 4 3 2 9 [Block, Tackle, Thick Skull] Player 15 name: FourKarter Pounder Player 15: L Dwarf Longbeard 3 3 2 9 [Block, Guard, Mighty Blow, Tackle, Thick Skull] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=51343] Connected as server to game 'malokoksis'. Waiting for client. Receiving: Pandemic.html Sending Team File... Done Sending File Done receiving file. Team 2 name: Pandemic Team 2 race: Nurgle Player 101 name: Abscess Player 101: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns, Tackle] Player 102 name: Bed Sore Player 102: B Chaos Beastman 6 3 3 8 [Block, Dodge, Horns, Sure Hands] Player 103 name: Colitis Player 103: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 104 name: Dandruff Player 104: B Chaos Beastman 6 3 3 8 [Horns, Pass, Sure Hands] Player 105 name: Emphysema Player 105: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 106 name: Fatty Liver Player 106: B Chaos Beastman 6 4 3 8 [+st, Big Hand, Horns] Player 107 name: Gonorrhea Player 107: B Chaos Beastman 6 3 3 8 [Horns] Player 108 name: Halitosis Player 108: B Chaos Beastman 6 3 3 8 [Block, Horns, Tackle] Player 109 name: Indigestion Player 109: B Chaos Beastman 6 3 3 8 [Horns] Player 110 name: Jaundice II Player 110: B Chaos Beastman 6 3 3 8 [Horns] Player 111 name: Keratitis Player 111: B Chaos Beastman 6 3 3 8 [Horns] Player 112 name: Leprosy Player 112: R Rotter 4 4 2 9 [Block, Foul Appearance, Mighty Blow, Regenerate] Player 113 name: Malaria Player 113: R Rotter 4 4 2 9 [Block, Foul Appearance, Regenerate] Player 114 name: Smallpox Player 114: R Rotter 4 4 2 9 [Block, Foul Appearance, Regenerate] Player 116 name: Prostatitis Player 116: BN Beast 4 5 1 9 [Big Guy, Diseased, Foul Appearance, Guard, Mighty Blow, Multiple Block, Really Stupid, Regenerate, Tentacles] Done loading opponent team. Options Changed on Client to match Server: BB2k3 Hypnotic Gaze, Options Changed on Client to match Server: BB2k3 Hypnotic Gaze, *** Setup start *** Weather roll(5+3) Current Weather: Nice Gate: 73000 screaming fans show up for the game. Handicap result 52:DUH, WHERE AM I. Handicap result 35:PALMED COIN. Handicap result 24:BAD PRESS. *** Setup start *** Screaming Midgets suffer from BAD PRESS. Right Said Fred suffers from DUH, WHERE AM I. Jesus Jones manages to ignore the niggling pain. Softy Granite manages to ignore the niggling pain. Flinflon Hammer manages to ignore the niggling pain. Fatty Liver is suffering from a niggling injury. 106: status changed from 0 to 2. Halitosis manages to ignore the niggling pain. Indigestion manages to ignore the niggling pain. Pandemic use PALM COIN. Picked TAILS. Coin flip is: HEADS! Pandemic win the toss. Screaming Midgets Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 4 moved (SP) to ( 5, 6 ) 6 moved (SP) to ( 6, 7 ) 7 moved (SP) to ( 14, 6 ) 8 moved (SP) to ( 10, 6 ) 15 moved (SP) to ( 10, 9 ) 13 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 13, 7 ) 13 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 10, 4 ) 2 moved (SP) to ( 9, 1 ) 1 moved (SP) to ( 9, 13 ) 12 moved (SP) to ( 9, 4 ) 5 moved (SP) to ( 9, 10 ) 10 moved (SP) to ( 8, 7 ) 9 moved (SP) to ( 11, 8 ) 13 moved (SP) to ( 0, 3 ) 9 moved (SP) to ( 14, 8 ) 15 moved (SP) to ( 14, 6 ) 8 moved (SP) to ( 11, 6 ) 2 moved (SP) to ( 12, 1 ) 1 moved (SP) to ( 12, 13 ) 5 moved (SP) to ( 11, 10 ) 10 moved (SP) to ( 12, 7 ) 8 moved (SP) to ( 12, 4 ) 11 moved (SP) to ( 12, 10 ) 5 moved (SP) to ( 10, 6 ) 6 moved (SP) to ( 1, 5 ) 4 moved (SP) to ( 9, 8 ) 5 moved (SP) to ( 12, 5 ) 12 moved (SP) to ( 12, 9 ) 4 moved (SP) to ( 10, 7 ) 4 moved (SP) to ( 9, 7 ) 12 moved (SP) to ( 11, 9 ) 5 moved (SP) to ( 11, 5 ) 8 moved (SP) to ( 12, 2 ) 11 moved (SP) to ( 12, 12 ) 7 moved (SP) to ( 11, 3 ) 8 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 12, 2 ) 5 moved (SP) to ( 11, 7 ) 5 moved (SP) to ( 12, 4 ) 7 moved (SP) to ( 12, 3 ) 11 moved (SP) to ( 12, 11 ) 12 moved (SP) to ( 12, 10 ) (2) The Rune Smith produces are Rune of Speed. Speed Rune given to player Running Forlife. Waiting for Pandemic to set players on field. 116 moved (SP) to ( 15, 7 ) 112 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 17, 7 ) 113 moved (SP) to ( 15, 5 ) 112 moved (SP) to ( 15, 9 ) 114 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 15, 11 ) 105 moved (SP) to ( 15, 12 ) 108 moved (SP) to ( 16, 10 ) 104 moved (SP) to ( 22, 4 ) 102 moved (SP) to ( 22, 10 ) 103 moved (SP) to ( 15, 4 ) 109 moved (SP) to ( 15, 2 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) *** Setup end *** Screaming Midgets Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 3) Kickoff Roll (4+4) = Quick Snap KICK skill used. Kick result. Direction: 3 Distance: 2 Quick snap. Waiting for Pandemic to re-arrange players on field. 113 moved (SP) to ( 14, 5 ) 112 moved (SP) to ( 14, 9 ) 114 moved (SP) to ( 14, 10 ) 101 moved (SP) to ( 14, 11 ) 105 moved (SP) to ( 14, 12 ) 108 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 14, 4 ) 109 moved (SP) to ( 14, 2 ) 104 moved (SP) to ( 21, 3 ) 102 moved (SP) to ( 21, 9 ) Ball placed at (18, 3) Ball placed at (18, 3) Scatter roll: 5 Ball moved to ( 21, 2 ) [Game Saved] Ball in play. Waiting for Pandemic to finish TURN: 1 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Leprosy Blas Ter is knocked over. Player pushed to (16, 7) 9 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 (5, 4) + 1, (4, 6) + 0, 6: Blas Ter has been KILLED!! 9: status changed from 0 to 10. 112 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 3 (3) Apothecary SUCCEEDS! 9: status changed from 10 to 1. [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Malaria FourKarter Pounder is knocked over. 9 blocked. Player pushed to (17, 8) 9 moved (MP) to ( 12, 8 ) Player pushed to (16, 7) 15 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: FourKarter Pounder has been knocked prone. 15: status changed from 0 to 1. 113 moved (MP) to ( 14, 6 ) [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Prostatitis 116: tackle zone state changed to false [Game Saved] 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 21, 2 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Dandruff dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Dandruff TARGET: 3 --- ROLL: 3 + 0 = 3 104 moved (MP) to ( 21, 3 ) 104 moved (MP) to ( 21, 4 ) 104 moved (MP) to ( 21, 5 ) 104 moved (MP) to ( 21, 6 ) 104 moved (MP) to ( 21, 7 ) Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 5 + 1Qp = 6 Move ended for Dandruff Ball moved to ( 8, 9 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Bed Sore dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 4 + 0 = 4 [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 11 ) Move ended for Smallpox 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 14, 10 ) 101 moved (MP) to ( 13, 9 ) 12 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Abscess uses TACKLE to bring his opponent down. Right Said Fred is knocked over. Player pushed to (18, 11) 12 moved (MP) to ( 11, 11 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (1) Right Said Fred's thick skull does not save 'em (6, 5) + 2, (6, 3) + 0, 0: Right Said Fred has been knocked out. 12: status changed from 0 to 7. 12 moved (SP) to ( 0, 8 ) 101 moved (MP) to ( 14, 9 ) 101 moved (MP) to ( 15, 9 ) Move ended for Abscess [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 14, 10 ) 108 moved (MP) to ( 13, 9 ) Move ended for Halitosis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 11 ) 105 moved (MP) to ( 16, 10 ) 105 moved (MP) to ( 17, 9 ) Move ended for Emphysema 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 8 ) 102 moved (MP) to ( 19, 8 ) 102 moved (MP) to ( 18, 8 ) 102 moved (MP) to ( 17, 8 ) 102 moved (MP) to ( 16, 8 ) Move ended for Bed Sore 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 5 ) 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 17, 7 ) Move ended for Colitis 109: Select an action for Indigestion Select an action for Indigestion 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 3 ) 109 moved (MP) to ( 14, 4 ) 109 moved (MP) to ( 13, 5 ) Move ended for Indigestion Pandemic: All players have moved. Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 3 ) 7 moved (MP) to ( 14, 3 ) 7 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 14, 5 ) Move ended for Pick Asunder Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 109 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (13, 6) 109 moved (MP) to ( 13, 6 ) 5 moved (MP) to ( 13, 5 ) Block selected. 109 blocked. Screaming Midgets , Choose a block die. POW Move ended for Jesus Jones Indigestion is knocked over. Player pushed to (15, 8) Player 8 pushed to (15, 8) 8 moved (MP) to ( 15, 8 ) Player pushed to (14, 7) 109 moved (MP) to ( 14, 7 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (4, 6) + 1, 6: Indigestion has been KILLED!! 109: status changed from 0 to 10. 5 moved (MP) to ( 13, 6 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 109 moved to dugout ( 29, 14 ) [Game Saved] Select an action for Laz Zer 8: Select an action for Laz Zer Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Blas Ter Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for FourKarter Pounder Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 13, 8 ) 112 blocked. (4) Foul Appearance roll passed. Screaming Midgets , Choose a block die. Team re-roll used. 2 db Block re-rolled. SKULL Ferdinand Krafty is knocked over. Move ended for Ferdinand Krafty MIGHTY BLOW used on injury roll. (5) Ferdinand Krafty is saved by his thick skull (5, 5) + 0, (4, 3) + 1, 0: Ferdinand Krafty has been stunned. 10: status changed from 0 to 2. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 2 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 116: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Prostatitis Laz Zer is knocked over. Player pushed to (15, 9) 8 moved (MP) to ( 14, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Laz Zer has been knocked prone. 8: status changed from 0 to 1. [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Leprosy FourKarter Pounder is knocked over. Player pushed to (17, 7) 15 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: FourKarter Pounder has been knocked prone. 15: status changed from 0 to 1. 112 moved (MP) to ( 13, 7 ) [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 15, 8 ) 101 moved (MP) to ( 16, 7 ) 101 moved (MP) to ( 15, 6 ) 7 blocked. HORNS used. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Pick Asunder is knocked over. STAND FIRM skill used. Verified Opponent Roll = 2 Verified Opponent Roll = 1 CLAW used on armor roll. (2, 1) + 2, (0, 0) + 0, 0: Pick Asunder has been knocked prone. 7: status changed from 0 to 1. 101 moved (MP) to ( 15, 5 ) 101 moved (MP) to ( 14, 4 ) Move ended for Abscess [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Malaria STAND FIRM skill used. [Game Saved] 103: Select an action for Colitis Select an action for Colitis 114: Select an action for Smallpox Select an action for Smallpox 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 15, 5 ) 103 moved (MP) to ( 15, 4 ) 103 moved (MP) to ( 14, 3 ) 103 moved (MP) to ( 13, 3 ) 103 moved (MP) to ( 12, 4 ) Move ended for Colitis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 8 ) 105 moved (MP) to ( 17, 7 ) 105 moved (MP) to ( 16, 6 ) 105 moved (MP) to ( 16, 5 ) 105 moved (MP) to ( 16, 4 ) 105 moved (MP) to ( 16, 3 ) Move ended for Emphysema 104: Select an action for Dandruff Select an action for Dandruff 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 7 ) 102 moved (MP) to ( 16, 6 ) 102 moved (MP) to ( 16, 5 ) Move ended for Bed Sore 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 20, 7 ) 104 moved (MP) to ( 19, 8 ) 104 moved (MP) to ( 18, 8 ) 104 moved (MP) to ( 17, 8 ) 104 moved (MP) to ( 16, 8 ) Move ended for Dandruff 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Smallpox Flinflon Hammer is knocked over. STAND FIRM skill used. Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Flinflon Hammer has been knocked prone. 11: status changed from 0 to 1. [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Foul selected. 10 blocked. Verified Opponent Roll = 3 Verified Opponent Roll = 1 Halitosis fouls Ferdinand Krafty. (3, 1) +0 Verified Opponent Roll = 2 IGMEOY Roll = 2 Move ended for Halitosis Pandemic: All players have moved. Pandemic turn ended. [Game Saved] 10: status changed from 2 to 1. Ferdinand Krafty rolls over. Screaming Midgets start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for FourKarter Pounder Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. Move ended for Laz Zer Select an action for Blas Ter 9: Select an action for Blas Ter Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Pick Asunder Select an action for Jesus Jones 5: Select an action for Jesus Jones Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. 11 moved (MP) to ( 13, 10 ) DODGE BEFORE RE_ROLL: Flinflon Hammer knocked over trying to dodge. TARGET: 6 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: Flinflon Hammer TARGET: 6 --- ROLL: 2 + 0 = 2 STAND FIRM skill used. Flinflon Hammer stumbles but does not go down. Move ended for Flinflon Hammer [Game Saved] Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 13 ) 1 moved (MP) to ( 14, 13 ) 1 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 16, 11 ) 1 moved (MP) to ( 17, 11 ) Move ended for Foul Fishbreath Select an action for Blas Ter 9: Select an action for Blas Ter Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 13, 2 ) 2 moved (MP) to ( 14, 3 ) 101 blocked. Screaming Midgets , Choose a block die. POW Abscess is knocked over. Player pushed to (15, 5) 101 moved (MP) to ( 15, 5 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Abscess has been knocked prone. 101: status changed from 0 to 1. 2 moved (MP) to ( 14, 4 ) 2 moved (MP) to ( 15, 4 ) Move ended for Merrily Unconscious [Game Saved] Select an action for Jesus Jones 5: Select an action for Jesus Jones Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 108 blocked. Screaming Midgets , Choose a block die. POW Move ended for Blas Ter Halitosis is knocked over. Player pushed to (14, 10) 108 moved (MP) to ( 14, 10 ) MIGHTY BLOW used on armor roll. (3, 5) + 1, (1, 5) + 0, 0: Halitosis has been stunned. 108: status changed from 0 to 2. [Game Saved] Select an action for Jesus Jones 5: Select an action for Jesus Jones 5: tackle zone state changed to true Block selected. 112 blocked. (2) Foul Appearance roll passed. Dauntless successful. (4+4=8) Screaming Midgets , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (14, 8) 112 moved (MP) to ( 14, 8 ) 5 moved (MP) to ( 13, 7 ) Block selected. 112 blocked. (3) Foul Appearance roll passed. Dauntless successful. (5+1=6) Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (15, 9) 112 moved (MP) to ( 15, 9 ) 5 moved (MP) to ( 14, 8 ) Move ended for Jesus Jones [Game Saved] Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 6 ) 4 moved (MP) to ( 7, 5 ) 4 moved (MP) to ( 6, 4 ) 4 moved (MP) to ( 5, 3 ) 4 moved (MP) to ( 4, 2 ) Finish any started action before you end your turn. Try unselecting the selected player. Move ended for Running Forlife Screaming Midgets: All players have moved. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 3 [Game Saved] 108: status changed from 2 to 1. Halitosis rolls over. 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Malaria Pick Asunder is knocked over. STAND FIRM skill used. Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Pick Asunder has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true 101: status changed from 6 to 0. Blitz selected. 2 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK/POW Merrily Unconscious is knocked over. Player pushed to (15, 3) 2 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 CLAW used on armor roll. (4, 2) + 2, (0, 0) + 0, 0: Merrily Unconscious has been knocked prone. 2: status changed from 0 to 1. 101 moved (MP) to ( 15, 4 ) 101 moved (MP) to ( 14, 4 ) 101 moved (MP) to ( 13, 4 ) Move ended for Abscess [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 104: Select an action for Dandruff Select an action for Dandruff 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 15, 4 ) 102 moved (MP) to ( 14, 4 ) 102 moved (MP) to ( 13, 3 ) 102 moved (MP) to ( 12, 3 ) 102 moved (MP) to ( 11, 2 ) 102 moved (MP) to ( 10, 2 ) Move ended for Bed Sore 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 11, 4 ) 103 moved (MP) to ( 10, 4 ) 103 moved (MP) to ( 9, 3 ) Move ended for Colitis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 2 ) 105 moved (MP) to ( 14, 2 ) 105 moved (MP) to ( 13, 2 ) 105 moved (MP) to ( 12, 2 ) 105 moved (MP) to ( 11, 3 ) Move ended for Emphysema 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 7 ) 104 moved (MP) to ( 15, 6 ) 104 moved (MP) to ( 14, 7 ) Move ended for Dandruff 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 116: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Prostatitis Jesus Jones is knocked over. STAND FIRM skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (5, 6) + 0, (4, 6) + 1, 3: Jesus Jones has been badly hurt! 5: status changed from 0 to 8. 5 moved (SP) to ( 0, 11 ) [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Leprosy Laz Zer is knocked over. Player pushed to (16, 9) 8 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (3, 5) + 1, (0, 0) + 0, 0: Laz Zer has been knocked prone. 8: status changed from 0 to 1. 112 moved (MP) to ( 14, 9 ) [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Smallpox Pandemic: All players have moved. Flinflon Hammer saved by block skill. Smallpox saved by block skill. Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 6 ) 15 moved (MP) to ( 10, 5 ) 15 moved (MP) to ( 9, 5 ) (1) FourKarter Pounder trips and falls trying to go for it! Team re-roll used. (6) Go for it successful. 15 moved (MP) to ( 8, 4 ) Move ended for FourKarter Pounder [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 11, 7 ) 9 moved (MP) to ( 10, 6 ) 9 moved (MP) to ( 10, 5 ) 9 moved (MP) to ( 11, 4 ) Move ended for Blas Ter Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 18, 10 ) 1 moved (MP) to ( 18, 9 ) 1 moved (MP) to ( 18, 8 ) 1 moved (MP) to ( 18, 7 ) 1 moved (MP) to ( 18, 6 ) Move ended for Foul Fishbreath Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 5, 1 ) 4 moved (MP) to ( 6, 1 ) 4 moved (MP) to ( 7, 1 ) 4 moved (MP) to ( 8, 1 ) 4 moved (MP) to ( 9, 0 ) 4 moved (MP) to ( 10, 1 ) 102 blocked. Screaming Midgets , Choose a block die. A team reroll has already been used this turn. SKULL Running Forlife is knocked over. Move ended for Running Forlife (1, 1) + 0, (0, 0) + 0, 0: Running Forlife has been knocked prone. 4: status changed from 0 to 1. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 4 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 4 (4) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 15, 6 ) 116 moved (MP) to ( 15, 5 ) 116 moved (MP) to ( 14, 4 ) Move ended for Prostatitis [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 13, 5 ) 101 moved (MP) to ( 12, 6 ) 101 moved (MP) to ( 11, 6 ) 101 moved (MP) to ( 10, 6 ) 101 moved (MP) to ( 9, 5 ) 15 blocked. HORNS used. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW FourKarter Pounder is knocked over. Player pushed to (22, 4) 15 moved (MP) to ( 7, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 CLAW used on armor roll. (1, 4) + 2, (0, 0) + 0, 0: FourKarter Pounder has been knocked prone. 15: status changed from 0 to 1. 101 moved (MP) to ( 8, 4 ) Move ended for Abscess [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 9, 2 ) 102 moved (MP) to ( 8, 2 ) 102 moved (MP) to ( 7, 2 ) 102 moved (MP) to ( 6, 2 ) 102 moved (MP) to ( 5, 2 ) 102 moved (MP) to ( 4, 1 ) Move ended for Bed Sore 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 8, 2 ) 103 moved (MP) to ( 7, 1 ) 103 moved (MP) to ( 6, 1 ) Move ended for Colitis 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 13, 6 ) 113 moved (MP) to ( 12, 6 ) 113 moved (MP) to ( 11, 6 ) 113 moved (MP) to ( 10, 5 ) Move ended for Malaria 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Emphysema Blas Ter is knocked over. Player pushed to (18, 5) 9 moved (MP) to ( 11, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Blas Ter has been knocked prone. 9: status changed from 0 to 1. [Game Saved] 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 12, 5 ) 104 moved (MP) to ( 11, 4 ) 104 moved (MP) to ( 10, 3 ) 104 moved (MP) to ( 9, 2 ) Move ended for Dandruff 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 8 ) 112 moved (MP) to ( 14, 7 ) 112 moved (MP) to ( 14, 6 ) 112 moved (MP) to ( 13, 5 ) Move ended for Leprosy 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Smallpox Flinflon Hammer is knocked over. STAND FIRM skill used. Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Flinflon Hammer has been knocked prone. 11: status changed from 0 to 1. [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 13, 10 ) 108 moved (MP) to ( 12, 9 ) 108 moved (MP) to ( 11, 8 ) Move ended for Halitosis Pandemic: All players have moved. Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Pick Asunder Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 17, 5 ) 1 moved (MP) to ( 16, 4 ) 1 moved (MP) to ( 15, 4 ) Move ended for Foul Fishbreath Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 11, 1 ) DODGE BEFORE RE_ROLL: Running Forlife knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 6 + 0 = 6 Running Forlife slips past his opponent(s) unhindered. 4 moved (MP) to ( 12, 1 ) 4 moved (MP) to ( 13, 2 ) 4 moved (MP) to ( 13, 3 ) Move ended for Running Forlife [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious SKILL SELECTED: piling on SKILL SELECTED: piling on 2: tackle zone state changed to true 2: status changed from 6 to 4. Blitz selected. 116 blocked. (2) Foul Appearance roll passed. Screaming Midgets , Choose a block die. POW/SKULL Prostatitis is knocked over. MIGHTY BLOW used on armor roll. Armor is not broken. (6, 2) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on armor roll. (6, 2) + 1, (0, 0) + 0, 0: Prostatitis has been knocked prone. 116: status changed from 0 to 1. Merrily Unconscious saved by block skill. 2: status changed from 4 to 1. SKILL SELECTED: Move ended for Merrily Unconscious 2: status changed from 6 to 1. [Game Saved] Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 12, 8 ) Move ended for Ferdinand Krafty Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 12, 10 ) Move ended for Laz Zer Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true 11: status changed from 6 to 4. Normal move selected. Move ended for Flinflon Hammer Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Blas Ter Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 5 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Prostatitis 116: tackle zone state changed to false [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Malaria Player pushed to (17, 6) 9 moved (MP) to ( 12, 6 ) 113 moved (MP) to ( 11, 5 ) [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 9, 3 ) 101 moved (MP) to ( 10, 2 ) 101 moved (MP) to ( 11, 2 ) 101 moved (MP) to ( 12, 2 ) 4 blocked. HORNS used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Running Forlife is knocked over. Player pushed to (16, 4) 4 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 CLAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (3, 5) + 2, (1, 5) + 0, 0: Running Forlife has been stunned. 4: status changed from 0 to 2. 101 moved (MP) to ( 12, 3 ) Move ended for Abscess [Game Saved] 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 9, 3 ) 104 moved (MP) to ( 9, 4 ) 104 moved (MP) to ( 10, 5 ) 104 moved (MP) to ( 11, 6 ) Move ended for Dandruff 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Leprosy Blas Ter is knocked over. Player pushed to (17, 7) 9 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Blas Ter has been knocked prone. 9: status changed from 0 to 1. [Game Saved] 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 6, 2 ) 103 moved (MP) to ( 6, 3 ) Move ended for Colitis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 10, 4 ) 105 moved (MP) to ( 10, 5 ) 105 moved (MP) to ( 10, 6 ) 105 moved (MP) to ( 10, 7 ) 105 moved (MP) to ( 10, 8 ) 105 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 3 (3) Go for it successful. 105 moved (MP) to ( 11, 9 ) Move ended for Emphysema [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Choose a block die. SKULL Move ended for Halitosis Halitosis is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (3, 6) + 0, (1, 6) + 1, 0: Halitosis has been knocked out. 108: status changed from 0 to 7. 108 moved (SP) to ( 29, 8 ) Pandemic turn ended. [Game Saved] 4: status changed from 2 to 1. Running Forlife rolls over. Screaming Midgets start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for FourKarter Pounder Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Block selected. 105 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Ferdinand Krafty Emphysema is knocked over. Player pushed to (10, 10) 105 moved (MP) to ( 10, 10 ) MIGHTY BLOW used on armor roll. (3, 5) + 1, (6, 2) + 0, 0: Emphysema has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 9 ) 10 moved (MP) to ( 11, 9 ) [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Blas Ter Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 14, 2 ) 1 moved (MP) to ( 13, 1 ) 1 moved (MP) to ( 12, 2 ) Move ended for Foul Fishbreath Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious SKILL SELECTED: piling on SKILL SELECTED: piling on 2: tackle zone state changed to true 2: status changed from 6 to 4. Blitz selected. 2 moved (MP) to ( 13, 2 ) 101 blocked. Screaming Midgets , Choose a block die. POW Abscess is knocked over. Player pushed to (12, 4) 101 moved (MP) to ( 12, 4 ) MIGHTY BLOW used on armor roll. Armor is not broken. (1, 6) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Abscess has been knocked prone. 101: status changed from 0 to 1. 2 moved (MP) to ( 12, 3 ) 2: status changed from 4 to 1. SKILL SELECTED: Move ended for Merrily Unconscious 2: status changed from 6 to 1. [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Block selected. 114 blocked. (6) Foul Appearance roll passed. Dauntless successful. (3+3=6) Screaming Midgets , Choose a block die. A team reroll has already been used this turn. SKULL Move ended for Laz Zer Laz Zer is knocked over. (6, 3) + 0, (0, 0) + 0, 0: Laz Zer has been knocked prone. 8: status changed from 0 to 1. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 6 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Prostatitis 116: tackle zone state changed to false [Game Saved] 112: Select an action for Leprosy Select an action for Leprosy 112: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Leprosy Pick Asunder saved by block skill. Leprosy saved by block skill. [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true 101: status changed from 6 to 0. Blitz selected. 101 moved (MP) to ( 11, 3 ) 1 blocked. HORNS used. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Player pushed to (16, 2) 1 moved (MP) to ( 13, 2 ) 101 moved (MP) to ( 10, 3 ) Move ended for Abscess [Game Saved] 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Smallpox Flinflon Hammer is knocked over. STAND FIRM skill used. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Flinflon Hammer has been knocked prone. 11: status changed from 0 to 1. [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 10, 4 ) 113 moved (MP) to ( 9, 4 ) 113 moved (MP) to ( 8, 4 ) Move ended for Malaria 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true 15 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Colitis Player pushed to (21, 5) 15 moved (MP) to ( 8, 5 ) 103 moved (MP) to ( 7, 4 ) [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 3, 1 ) 102 moved (MP) to ( 2, 1 ) Bed Sore scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 3 ) 102: status changed from 4 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 4 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 6 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 7 ) Verified Opponent Roll = 1 (1) Emphysema stays UNconscious. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 9 ) 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 0 ) Verified Opponent Roll = 1 (1) Halitosis stays UNconscious. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 8 ) 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 1 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 2 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 0 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) 116: status changed from 1 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 0 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 1 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8: status changed from 1 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 2 ) Verified Opponent Roll = 1 (1) Right Said Fred stays UNconscious. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 8 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 3 ) Opponent Kicking. Waiting for Pandemic to set players on field. 116 moved location (MPL) to ( 18, 7 ) 107 moved location (MPL) to ( 17, 1 ) 114 moved location (MPL) to ( 15, 9 ) 113 moved location (MPL) to ( 15, 5 ) 103 moved location (MPL) to ( 19, 10 ) 112 moved location (MPL) to ( 15, 7 ) 102 moved location (MPL) to ( 19, 4 ) 110 moved location (MPL) to ( 17, 4 ) 101 moved location (MPL) to ( 19, 7 ) 111 moved (SP) to ( 17, 10 ) 104 moved (SP) to ( 17, 13 ) 102 moved (SP) to ( 20, 4 ) 101 moved (SP) to ( 20, 7 ) 116 moved (SP) to ( 19, 7 ) 103 moved (SP) to ( 20, 10 ) Screaming Midgets Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 2 moved (SP) to ( 14, 7 ) 1 moved (SP) to ( 12, 7 ) 8 moved (SP) to ( 11, 5 ) 7 moved (SP) to ( 14, 8 ) 15 moved (SP) to ( 14, 9 ) 11 moved (SP) to ( 14, 6 ) 10 moved (SP) to ( 14, 5 ) 13 moved (SP) to ( 12, 4 ) 8 moved (SP) to ( 12, 10 ) 1 moved (SP) to ( 14, 4 ) 10 moved (SP) to ( 14, 13 ) 10 moved (SP) to ( 14, 1 ) 4 moved (SP) to ( 8, 10 ) 3 moved (SP) to ( 8, 4 ) 6 moved (SP) to ( 11, 6 ) 9 moved (SP) to ( 14, 5 ) 6 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 14, 13 ) 13 moved (SP) to ( 12, 7 ) 13 moved (SP) to ( 0, 3 ) *** Setup end *** Waiting for Pandemic to kick off. Ball placed at (21, 7) Verified Opponent Roll = 6 Verified Opponent Roll = 2 Kickoff Roll (6+2) = Quick Snap Screaming Midgets quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Kick result. Direction: 5 Distance: 4 4 moved (SP) to ( 7, 11 ) 3 moved (SP) to ( 9, 4 ) 10 moved (SP) to ( 15, 1 ) 8 moved (SP) to ( 15, 13 ) 6 moved (SP) to ( 15, 10 ) 7 moved (SP) to ( 15, 8 ) 11 moved (SP) to ( 15, 6 ) 1 moved (SP) to ( 15, 4 ) Ball placed at (21, 7) Ball placed at (21, 7) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 26, 11 ) [Game Saved] Ball in play. Screaming Midgets start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious SKILL SELECTED: piling on SKILL SELECTED: piling on 2: tackle zone state changed to true Block selected. 112 blocked. (1) Foul Appearance stops the block! Team re-roll used. (4) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Merrily Unconscious Player pushed to (16, 7) 112 moved (MP) to ( 16, 7 ) 2 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 113 blocked. (2) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Blas Ter Malaria is knocked over. Player pushed to (16, 5) 113 moved (MP) to ( 16, 5 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Malaria has been knocked prone. 113: status changed from 0 to 1. 9 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Block selected. 114 blocked. (1) Foul Appearance stops the block! Move ended for FourKarter Pounder [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Block selected. 114 blocked. (4) Foul Appearance roll passed. Screaming Midgets , Choose a block die. POW/SKULL Move ended for Softy Granite Smallpox saved by block skill. Softy Granite saved by block skill. [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Block selected. 114 blocked. (2) Foul Appearance roll passed. Screaming Midgets , Choose a block die. POW Move ended for Pick Asunder Smallpox is knocked over. Player pushed to (16, 10) 114 moved (MP) to ( 16, 10 ) (2, 1) + 0, (0, 0) + 0, 0: Smallpox has been knocked prone. 114: status changed from 0 to 1. [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 112 blocked. (6) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Flinflon Hammer Leprosy is knocked over. Player pushed to (17, 8) 112 moved (MP) to ( 17, 8 ) (5, 6) + 0, (6, 4) + 0, 5: Leprosy has been seriously injured!! (43) Fractured Leg - Niggling Injury 112: status changed from 0 to 9. (3) Leprosy does NOT regenerate. Waiting for opponent to decide to use apothecary. No apothecary or not used. 112 moved to dugout ( 29, 13 ) [Game Saved] Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 16, 1 ) 107 blocked. Screaming Midgets , Choose a block die. POW Gonorrhea is knocked over. Player pushed to (18, 2) 107 moved (MP) to ( 18, 2 ) MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Gonorrhea has been knocked prone. 107: status changed from 0 to 1. 10 moved (MP) to ( 17, 1 ) 10 moved (MP) to ( 17, 2 ) 10 moved (MP) to ( 16, 3 ) Move ended for Ferdinand Krafty [Game Saved] Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 16, 4 ) Move ended for Foul Fishbreath Select an action for Laz Zer 8: Select an action for Laz Zer Select an action for Running Forlife 4: Select an action for Running Forlife Select an action for Acme Anvil 3: Select an action for Acme Anvil 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 3 ) 3 moved (MP) to ( 11, 3 ) 3 moved (MP) to ( 12, 3 ) 3 moved (MP) to ( 13, 3 ) 3 moved (MP) to ( 14, 3 ) 3 moved (MP) to ( 14, 4 ) Move ended for Acme Anvil Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 6, 11 ) 4 moved (MP) to ( 5, 11 ) 4 moved (MP) to ( 4, 11 ) 4 moved (MP) to ( 3, 11 ) GET BALL FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 6 + 0 = 6 4 moved (MP) to ( 4, 10 ) 4 moved (MP) to ( 5, 9 ) 4 moved (MP) to ( 6, 8 ) 4 moved (MP) to ( 6, 7 ) 4 moved (MP) to ( 7, 6 ) Move ended for Running Forlife Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 7 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 19, 6 ) 101 moved (MP) to ( 18, 5 ) 101 moved (MP) to ( 17, 5 ) 1 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Foul Fishbreath is knocked over. Player pushed to (14, 3) 1 moved (MP) to ( 15, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 4 CLAW used on armor roll. (3, 4) + 2, (0, 0) + 0, 0: Foul Fishbreath has been knocked prone. 1: status changed from 0 to 1. 101 moved (MP) to ( 18, 5 ) 101 moved (MP) to ( 19, 5 ) Move ended for Abscess [Game Saved] 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. 107 moved (MP) to ( 17, 2 ) Move ended for Gonorrhea 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 19, 9 ) 103 moved (MP) to ( 18, 8 ) 103 moved (MP) to ( 17, 7 ) Move ended for Colitis 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true 10 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Jaundice II Ferdinand Krafty is knocked over. Player pushed to (14, 2) 10 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Ferdinand Krafty has been knocked prone. 10: status changed from 0 to 1. [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Malaria 114: Select an action for Smallpox Select an action for Smallpox 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. Move ended for Smallpox 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 5 ) 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 20, 7 ) 102 moved (MP) to ( 19, 8 ) Move ended for Bed Sore 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 18, 8 ) 116 moved (MP) to ( 17, 8 ) 116 moved (MP) to ( 16, 7 ) Move ended for Prostatitis Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Acme Anvil 3: Select an action for Acme Anvil 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 4 ) Move ended for Acme Anvil Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 113 blocked. (4) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Blas Ter Malaria is knocked over. Player pushed to (17, 5) 113 moved (MP) to ( 17, 5 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Malaria has been knocked prone. 113: status changed from 0 to 1. 9 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 16, 1 ) Move ended for Ferdinand Krafty Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 16, 2 ) 107 blocked. Screaming Midgets , Choose a block die. POW Gonorrhea is knocked over. Player pushed to (18, 3) 107 moved (MP) to ( 18, 3 ) (4, 2) + 0, (0, 0) + 0, 0: Gonorrhea has been knocked prone. 107: status changed from 0 to 1. 1 moved (MP) to ( 17, 2 ) Move ended for Foul Fishbreath [Game Saved] Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 5 ) 4 moved (MP) to ( 9, 4 ) 4 moved (MP) to ( 10, 3 ) 4 moved (MP) to ( 11, 2 ) 4 moved (MP) to ( 12, 1 ) 4 moved (MP) to ( 13, 0 ) 4 moved (MP) to ( 14, 0 ) 4 moved (MP) to ( 15, 0 ) 4 moved (MP) to ( 16, 0 ) Move ended for Running Forlife Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 9 ) Move ended for FourKarter Pounder Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 12 ) 8 moved (MP) to ( 15, 11 ) Move ended for Laz Zer Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Block selected. 114 blocked. (2) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Softy Granite Smallpox is knocked over. Player pushed to (17, 11) 114 moved (MP) to ( 17, 11 ) (6, 6) + 0, (6, 6) + 0, 4: Smallpox has been seriously injured!! (66) Fractured Skull - (-1 AV) 114: status changed from 0 to 9. (1) Smallpox does NOT regenerate. Waiting for opponent to decide to use apothecary. No apothecary or not used. 114 moved to dugout ( 28, 13 ) [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious SKILL SELECTED: piling on SKILL SELECTED: piling on 2: tackle zone state changed to true Block selected. 116 blocked. (1) Foul Appearance stops the block! Team re-roll used. (3) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Merrily Unconscious Player pushed to (17, 8) 116 moved (MP) to ( 17, 8 ) [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 5 ) 11 moved (MP) to ( 14, 4 ) 11 moved (MP) to ( 15, 3 ) 11 moved (MP) to ( 16, 3 ) Move ended for Flinflon Hammer Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 7 ) 7 moved (MP) to ( 14, 6 ) 7 moved (MP) to ( 15, 5 ) 7 moved (MP) to ( 16, 4 ) Move ended for Pick Asunder Screaming Midgets: All players have moved. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 8 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 18, 7 ) 116 moved (MP) to ( 18, 6 ) 116 moved (MP) to ( 18, 5 ) 116 moved (MP) to ( 18, 4 ) Move ended for Prostatitis [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Malaria 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 18, 6 ) 103 moved (MP) to ( 18, 5 ) 103 moved (MP) to ( 19, 4 ) 103 moved (MP) to ( 19, 3 ) 103 moved (MP) to ( 19, 2 ) 103 moved (MP) to ( 19, 1 ) Move ended for Colitis 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 20, 7 ) 102 moved (MP) to ( 20, 6 ) 102 moved (MP) to ( 20, 5 ) 102 moved (MP) to ( 20, 4 ) 102 moved (MP) to ( 20, 3 ) 102 moved (MP) to ( 21, 2 ) Verified Opponent Roll = 1 (1) Bed Sore trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 6 (6) Go for it successful. 102 moved (MP) to ( 21, 1 ) Move ended for Bed Sore [Game Saved] 111: Select an action for Keratitis Select an action for Keratitis 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 9 ) 111 moved (MP) to ( 18, 8 ) 111 moved (MP) to ( 18, 7 ) 111 moved (MP) to ( 18, 6 ) 111 moved (MP) to ( 18, 5 ) 111 moved (MP) to ( 19, 4 ) Move ended for Keratitis 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Gonorrhea 110: Select an action for Jaundice II Select an action for Jaundice II 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 20, 4 ) 101 moved (MP) to ( 20, 3 ) 101 moved (MP) to ( 19, 2 ) 101 moved (MP) to ( 18, 2 ) 1 blocked. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Foul Fishbreath is knocked over. Player pushed to (13, 2) 1 moved (MP) to ( 16, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 CLAW used on armor roll. (4, 2) + 2, (0, 0) + 0, 0: Foul Fishbreath has been knocked prone. 1: status changed from 0 to 1. 101 moved (MP) to ( 19, 2 ) Move ended for Abscess [Game Saved] 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 12 ) 104 moved (MP) to ( 19, 11 ) 104 moved (MP) to ( 20, 10 ) 104 moved (MP) to ( 21, 9 ) 104 moved (MP) to ( 21, 8 ) 104 moved (MP) to ( 21, 7 ) Move ended for Dandruff Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 8 ) 15 moved (MP) to ( 17, 7 ) 15 moved (MP) to ( 18, 7 ) Move ended for FourKarter Pounder Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 9 ) 6 moved (MP) to ( 16, 8 ) 6 moved (MP) to ( 17, 7 ) 6 moved (MP) to ( 18, 6 ) Move ended for Softy Granite Select an action for Laz Zer 8: Select an action for Laz Zer 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 9 ) 8 moved (MP) to ( 17, 8 ) 8 moved (MP) to ( 17, 7 ) Move ended for Laz Zer Select an action for Blas Ter 9: Select an action for Blas Ter Select an action for Pick Asunder 7: Select an action for Pick Asunder Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 110 blocked. Screaming Midgets , Choose a block die. POW Move ended for Flinflon Hammer Jaundice II is knocked over. Player pushed to (18, 5) 110 moved (MP) to ( 18, 5 ) (6, 1) + 0, (0, 0) + 0, 0: Jaundice II has been knocked prone. 110: status changed from 0 to 1. 11 moved (MP) to ( 17, 4 ) [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 113 blocked. (5) Foul Appearance roll passed. Screaming Midgets , Choose a block die. POW Move ended for Blas Ter Malaria is knocked over. Player pushed to (19, 3) Player 116 pushed to (19, 3) 116 moved (MP) to ( 19, 3 ) Player pushed to (18, 4) 113 moved (MP) to ( 18, 4 ) MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Malaria has been knocked prone. 113: status changed from 0 to 1. 9 moved (MP) to ( 17, 5 ) [Game Saved] Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 17, 0 ) 10 moved (MP) to ( 18, 0 ) 103 blocked. Screaming Midgets , Choose a block die. POW/SKULL Colitis saved by block skill. Ferdinand Krafty saved by block skill. Move ended for Ferdinand Krafty [Game Saved] Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 17, 1 ) 4 moved (MP) to ( 18, 1 ) 4 moved (MP) to ( 19, 0 ) TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Running Forlife TARGET: 4 --- ROLL: 1 + 0 = 1 Running Forlife is knocked over. (1, 3) + 0, (0, 0) + 0, 0: Running Forlife has been knocked prone. 4: status changed from 5 to 1. Ball moved to ( 20, 1 ) Screaming Midgets turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=16,y=2] : current status = 1 1 : current square = java.awt.Point[x=16,y=2] : current status = 1 1: status changed from 1 to 0. 1 : set status normal, current square = java.awt.Point[x=16,y=2] 1 : current status = 0 1 : current square = java.awt.Point[x=16,y=2] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=15,y=7] : current status = 0 2 : current square = java.awt.Point[x=15,y=7] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=15,y=7] 2 : current status = 0 2 : current square = java.awt.Point[x=15,y=7] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=15,y=4] : current status = 0 3 : current square = java.awt.Point[x=15,y=4] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=15,y=4] 3 : current status = 0 3 : current square = java.awt.Point[x=15,y=4] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=3] 4 : current square = java.awt.Point[x=19,y=0] : current status = 1 4 : current square = java.awt.Point[x=19,y=0] : current status = 1 4: status changed from 1 to 0. 4 : set status normal, current square = java.awt.Point[x=19,y=0] 4 : current status = 0 4 : current square = java.awt.Point[x=19,y=0] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=4] 5 : current square = java.awt.Point[x=0,y=11] : current status = 8 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=18,y=6] : current status = 0 6 : current square = java.awt.Point[x=18,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=18,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=18,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=5] 7 : current square = java.awt.Point[x=16,y=4] : current status = 0 7 : current square = java.awt.Point[x=16,y=4] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=16,y=4] 7 : current status = 0 7 : current square = java.awt.Point[x=16,y=4] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=6] 8 : current square = java.awt.Point[x=17,y=7] : current status = 0 8 : current square = java.awt.Point[x=17,y=7] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=17,y=7] 8 : current status = 0 8 : current square = java.awt.Point[x=17,y=7] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=7] 9 : current square = java.awt.Point[x=17,y=5] : current status = 0 9 : current square = java.awt.Point[x=17,y=5] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=17,y=5] 9 : current status = 0 9 : current square = java.awt.Point[x=17,y=5] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=0] 10 : current square = java.awt.Point[x=18,y=0] : current status = 4 10 : current square = java.awt.Point[x=18,y=0] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=18,y=0] 10 : current status = 0 10 : current square = java.awt.Point[x=18,y=0] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=1] 11 : current square = java.awt.Point[x=17,y=4] : current status = 0 11 : current square = java.awt.Point[x=17,y=4] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=17,y=4] 11 : current status = 0 11 : current square = java.awt.Point[x=17,y=4] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=2] 12 : current square = java.awt.Point[x=0,y=8] : current status = 7 12 : current status = 7 (5) Right Said Fred regains consciousness. 12: status changed from 7 to 0. 12 : current square = java.awt.Point[x=0,y=8] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=0,y=0] : current status = 0 13 : current status = 0 13 : current square = java.awt.Point[x=0,y=0] : current status = 0 13 : move player (HT) to square java.awt.Point[x=0,y=0] 15 : current square = java.awt.Point[x=18,y=7] : current status = 0 15 : current square = java.awt.Point[x=18,y=7] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=18,y=7] 15 : current status = 0 15 : current square = java.awt.Point[x=18,y=7] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=4] 101 : current square = java.awt.Point[x=19,y=2] : current status = 0 101 : current square = java.awt.Point[x=19,y=2] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=19,y=2] 101 : current status = 0 101 : current square = java.awt.Point[x=19,y=2] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=21,y=1] : current status = 0 102 : current square = java.awt.Point[x=21,y=1] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=21,y=1] 102 : current status = 0 102 : current square = java.awt.Point[x=21,y=1] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=19,y=1] : current status = 0 103 : current square = java.awt.Point[x=19,y=1] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=19,y=1] 103 : current status = 0 103 : current square = java.awt.Point[x=19,y=1] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=21,y=7] : current status = 0 104 : current square = java.awt.Point[x=21,y=7] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=21,y=7] 104 : current status = 0 104 : current square = java.awt.Point[x=21,y=7] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 105 : current square = java.awt.Point[x=29,y=9] : current status = 7 105 : current status = 7 (5) Emphysema regains consciousness. 105: status changed from 7 to 0. 105 : current square = java.awt.Point[x=29,y=9] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=29,y=5] : current status = 2 106 : current status = 2 107 : current square = java.awt.Point[x=18,y=3] : current status = 0 107 : current square = java.awt.Point[x=18,y=3] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=18,y=3] 107 : current status = 0 107 : current square = java.awt.Point[x=18,y=3] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=6] 108 : current square = java.awt.Point[x=29,y=8] : current status = 7 108 : current status = 7 (5) Halitosis regains consciousness. 108: status changed from 7 to 0. 108 : current square = java.awt.Point[x=29,y=8] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=7] 109 : current square = java.awt.Point[x=29,y=14] : current status = 10 109 : skipping player in BH, SI, or RIP 110 : current square = java.awt.Point[x=18,y=5] : current status = 1 110 : current square = java.awt.Point[x=18,y=5] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=18,y=5] 110 : current status = 0 110 : current square = java.awt.Point[x=18,y=5] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=19,y=4] : current status = 0 111 : current square = java.awt.Point[x=19,y=4] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=19,y=4] 111 : current status = 0 111 : current square = java.awt.Point[x=19,y=4] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=29,y=13] : current status = 9 112 : skipping player in BH, SI, or RIP 113 : current square = java.awt.Point[x=18,y=4] : current status = 1 113 : current square = java.awt.Point[x=18,y=4] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=18,y=4] 113 : current status = 0 113 : current square = java.awt.Point[x=18,y=4] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=28,y=13] : current status = 9 114 : skipping player in BH, SI, or RIP 116 : current square = java.awt.Point[x=19,y=3] : current status = 0 116 : current square = java.awt.Point[x=19,y=3] : current status = 0 116: status changed from 0 to 0. 116 : set status normal, current square = java.awt.Point[x=19,y=3] 116 : current status = 0 116 : current square = java.awt.Point[x=19,y=3] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Pandemic to set players on field. 116 moved location (MPL) to ( 18, 7 ) 107 moved location (MPL) to ( 17, 1 ) 105 moved location (MPL) to ( 17, 13 ) 113 moved location (MPL) to ( 15, 5 ) 103 moved location (MPL) to ( 19, 10 ) 102 moved location (MPL) to ( 19, 4 ) 110 moved location (MPL) to ( 17, 4 ) 101 moved location (MPL) to ( 19, 7 ) 113 moved (SP) to ( 15, 7 ) 113 moved (SP) to ( 15, 5 ) 116 moved (SP) to ( 15, 7 ) 111 moved (SP) to ( 15, 9 ) 104 moved (SP) to ( 21, 8 ) 103 moved (SP) to ( 17, 10 ) 110 moved (SP) to ( 20, 10 ) 103 moved (SP) to ( 17, 4 ) 105 moved (SP) to ( 17, 10 ) 110 moved (SP) to ( 17, 13 ) 110 moved (SP) to ( 17, 12 ) 107 moved (SP) to ( 17, 2 ) 104 moved (SP) to ( 19, 10 ) 108 moved (SP) to ( 17, 7 ) Screaming Midgets Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 6 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 15 moved (SP) to ( 14, 5 ) 10 moved (SP) to ( 8, 6 ) 9 moved (SP) to ( 14, 9 ) 10 moved (SP) to ( 14, 7 ) 11 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 14, 12 ) 4 moved (SP) to ( 8, 10 ) 3 moved (SP) to ( 8, 4 ) 12 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 14, 11 ) 2 moved (SP) to ( 12, 6 ) 15 moved (SP) to ( 12, 5 ) 2 moved (SP) to ( 14, 5 ) 15 moved (SP) to ( 14, 3 ) 8 moved (SP) to ( 0, 3 ) 1 moved (SP) to ( 14, 1 ) 15 moved (SP) to ( 14, 2 ) 3 moved (SP) to ( 11, 7 ) 4 moved (SP) to ( 8, 7 ) 3 moved (SP) to ( 14, 12 ) *** Setup end *** Waiting for Pandemic to kick off. Ball placed at (21, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 5 Kickoff Roll (2+5) = Changing Weather Verified Opponent Roll = 1 Verified Opponent Roll = 5 Weather roll(1+5) Current Weather: Nice Verified Opponent Roll = 5 Verified Opponent Roll = 2 Kick result. Direction: 5 Distance: 2 Ball placed at (21, 7) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 24, 8 ) [Game Saved] Ball in play. Screaming Midgets start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious SKILL SELECTED: piling on SKILL SELECTED: piling on 2: tackle zone state changed to true Block selected. 113 blocked. (4) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Merrily Unconscious Player pushed to (16, 6) 113 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 111 blocked. Screaming Midgets , Choose a block die. POW/SKULL Move ended for Blas Ter Keratitis is knocked over. MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Keratitis has been knocked prone. 111: status changed from 0 to 1. Blas Ter saved by block skill. [Game Saved] Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Block selected. 116 blocked. (5) Foul Appearance roll passed. Screaming Midgets , Choose a block die. POW Move ended for Ferdinand Krafty Prostatitis is knocked over. Player pushed to (16, 7) 116 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (2, 6) + 1, (0, 0) + 0, 0: Prostatitis has been knocked prone. 116: status changed from 0 to 1. [Game Saved] Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 1 ) 1 moved (MP) to ( 16, 1 ) Move ended for Foul Fishbreath Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 15, 2 ) 15 moved (MP) to ( 16, 2 ) 107 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Gonorrhea is knocked over. Player pushed to (18, 3) 107 moved (MP) to ( 18, 3 ) MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Gonorrhea has been knocked prone. 107: status changed from 0 to 1. 15 moved (MP) to ( 17, 2 ) Move ended for FourKarter Pounder [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 3 ) Move ended for Flinflon Hammer Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 7, 7 ) 4 moved (MP) to ( 6, 7 ) 4 moved (MP) to ( 5, 8 ) GET BALL BEFORE RE_ROLL: Running Forlife dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Running Forlife Scatter roll: 2 Ball moved to ( 5, 7 ) Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 1 [Game Saved] 111: Select an action for Keratitis Select an action for Keratitis 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Keratitis 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 15, 7 ) Move ended for Prostatitis [Game Saved] 113: Select an action for Malaria Select an action for Malaria 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 13 ) 110 moved (MP) to ( 15, 14 ) 110 moved (MP) to ( 14, 14 ) 110 moved (MP) to ( 13, 14 ) 110 moved (MP) to ( 12, 13 ) 110 moved (MP) to ( 11, 12 ) Move ended for Jaundice II 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 11 ) 104 moved (MP) to ( 17, 12 ) 104 moved (MP) to ( 16, 12 ) 104 moved (MP) to ( 15, 12 ) Move ended for Dandruff 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 18, 8 ) 101 moved (MP) to ( 17, 9 ) 101 moved (MP) to ( 16, 10 ) 101 moved (MP) to ( 15, 11 ) 12 blocked. HORNS used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Right Said Fred is knocked over. Player pushed to (16, 9) 12 moved (MP) to ( 13, 9 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 CLAW used on armor roll. (4, 1) + 2, (0, 0) + 0, 0: Right Said Fred has been knocked prone. 12: status changed from 0 to 1. 101 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Abscess TARGET: 3 --- ROLL: 5 + 0 = 5 Abscess slips past his opponent(s) unhindered. Move ended for Abscess [Game Saved] 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 3 ) 102 moved (MP) to ( 19, 2 ) 102 moved (MP) to ( 19, 1 ) Move ended for Bed Sore 103: Select an action for Colitis Select an action for Colitis 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 5 ) Move ended for Colitis 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 16, 5 ) 113 moved (MP) to ( 17, 4 ) 113 moved (MP) to ( 16, 3 ) Move ended for Malaria 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Gonorrhea 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 11 ) 105 moved (MP) to ( 16, 12 ) 105 moved (MP) to ( 16, 13 ) 105 moved (MP) to ( 15, 14 ) 105 moved (MP) to ( 14, 14 ) 105 moved (MP) to ( 13, 14 ) Verified Opponent Roll = 5 (5) Go for it successful. 105 moved (MP) to ( 12, 13 ) Verified Opponent Roll = 6 (6) Go for it successful. 105 moved (MP) to ( 12, 12 ) Move ended for Emphysema Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 111 blocked. Screaming Midgets , Choose a block die. POW Move ended for Blas Ter Keratitis is knocked over. Player pushed to (16, 9) 111 moved (MP) to ( 16, 9 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Keratitis has been knocked prone. 111: status changed from 0 to 1. 9 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Block selected. 116 blocked. (3) Foul Appearance roll passed. Screaming Midgets , Choose a block die. POW Move ended for Ferdinand Krafty Prostatitis is knocked over. Player pushed to (16, 7) 116 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (6, 3) + 1, (4, 3) + 0, 0: Prostatitis has been stunned. 116: status changed from 0 to 2. [Game Saved] Select an action for Right Said Fred 12: Select an action for Right Said Fred (2) BONE HEAD roll passed. 12: tackle zone state changed to true 12: status changed from 6 to 4. Blitz selected. 12 moved (MP) to ( 14, 9 ) 12 moved (MP) to ( 15, 10 ) 101 blocked. (6) Go for it successful. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (17, 10) 101 moved (MP) to ( 17, 10 ) 12 moved (MP) to ( 16, 10 ) 101 blocked. (4) Go for it successful. Screaming Midgets , Choose a block die. Team re-roll used. 1 db Block re-rolled. SKULL Right Said Fred is knocked over. Move ended for Right Said Fred CLAW used on armor roll. (3, 3) + 2, (0, 0) + 0, 0: Right Said Fred has been knocked prone. 12: status changed from 0 to 1. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 2 [Game Saved] 116: status changed from 2 to 1. Prostatitis rolls over. 105: Select an action for Emphysema Select an action for Emphysema 111: Select an action for Keratitis Select an action for Keratitis 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Keratitis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 11, 11 ) 105 moved (MP) to ( 10, 10 ) 105 moved (MP) to ( 9, 9 ) 105 moved (MP) to ( 8, 8 ) 105 moved (MP) to ( 7, 8 ) 105 moved (MP) to ( 6, 8 ) 4 blocked. Verified Opponent Roll = 2 (2) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Running Forlife saved by dodge skill. Player pushed to (25, 9) 4 moved (MP) to ( 4, 9 ) 105 moved (MP) to ( 5, 8 ) Move ended for Emphysema [Game Saved] 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 10, 11 ) 110 moved (MP) to ( 9, 10 ) 110 moved (MP) to ( 8, 9 ) 110 moved (MP) to ( 7, 8 ) 110 moved (MP) to ( 6, 7 ) 110 moved (MP) to ( 5, 7 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Jaundice II dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Jaundice II TARGET: 3 --- ROLL: 5 + 0 = 5 Move ended for Jaundice II [Game Saved] 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 17, 11 ) Sending Team File... Done Sending File Sending Team File... 101 moved (MP) to ( 17, 12 ) Done Sending File 101 moved (MP) to ( 16, 13 ) 101 moved (MP) to ( 15, 14 ) 101 moved (MP) to ( 14, 14 ) 101 moved (MP) to ( 13, 13 ) [Game Saved] Sending Team File... Done Sending File Move ended for Abscess 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Dandruff Acme Anvil is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Acme Anvil has been knocked prone. 3: status changed from 0 to 1. Dandruff is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Dandruff has been knocked prone. 104: status changed from 0 to 1. Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Right Said Fred 12: Select an action for Right Said Fred (2) BONE HEAD roll passed. 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Right Said Fred [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 15, 4 ) Move ended for Merrily Unconscious Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 3, 8 ) DODGE FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 6 + 0 = 6 Running Forlife slips past his opponent(s) unhindered. 4 moved (MP) to ( 3, 7 ) 4 moved (MP) to ( 3, 6 ) 4 moved (MP) to ( 4, 6 ) 110 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Jaundice II is knocked over. Player pushed to (6, 8) 110 moved (MP) to ( 6, 8 ) (2, 3) + 0, (0, 0) + 0, 0: Jaundice II has been knocked prone. 110: status changed from 3 to 1. Ball moved to ( 7, 8 ) 4 moved (MP) to ( 5, 6 ) 4 moved (MP) to ( 6, 6 ) 4 moved (MP) to ( 7, 7 ) 4 moved (MP) to ( 7, 8 ) GET BALL FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 6 + 0 = 6 (1) Running Forlife trips and falls trying to go for it! Move ended for Running Forlife 4 moved (MP) to ( 8, 7 ) (5, 3) + 0, (0, 0) + 0, 0: Running Forlife has been knocked prone. 4: status changed from 3 to 1. Ball moved to ( 9, 7 ) Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 3 [Game Saved] 104: Select an action for Dandruff Select an action for Dandruff 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 14, 11 ) 104 moved (MP) to ( 13, 10 ) 104 moved (MP) to ( 12, 9 ) Move ended for Dandruff 101: Select an action for Abscess Select an action for Abscess 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 12, 12 ) 101 moved (MP) to ( 11, 11 ) 101 moved (MP) to ( 10, 10 ) 101 moved (MP) to ( 10, 9 ) 101 moved (MP) to ( 10, 8 ) 101 moved (MP) to ( 10, 7 ) Move ended for Abscess 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 7, 8 ) 110 moved (MP) to ( 8, 8 ) 110 moved (MP) to ( 9, 7 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Jaundice II dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Jaundice II TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Jaundice II Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 19, 7 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Abscess TARGET: 4 --- ROLL: 4 + 0 = 4 Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 13, 7 ) 10 moved (MP) to ( 12, 7 ) 10 moved (MP) to ( 11, 7 ) 101 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Abscess is knocked over. Player pushed to (9, 8) 101 moved (MP) to ( 9, 8 ) MIGHTY BLOW used on injury roll. (6, 3) + 0, (6, 5) + 1, 5: Abscess has been seriously injured!! (32) Broken Jaw - Miss next game 101: status changed from 3 to 9. 10 moved (MP) to ( 10, 7 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 101 moved to dugout ( 30, 13 ) Ball moved to ( 10, 8 ) Move ended for Ferdinand Krafty [Game Saved] Select an action for Acme Anvil 3: Select an action for Acme Anvil 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 13, 12 ) 3 moved (MP) to ( 12, 12 ) 3 moved (MP) to ( 11, 11 ) Move ended for Acme Anvil Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 12, 7 ) 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 10, 9 ) DODGE FINAL RESULT: Pick Asunder TARGET: 4 --- ROLL: 1 + 0 = 1 STAND FIRM skill used. Pick Asunder stumbles but does not go down. Move ended for Pick Asunder [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 7 ) 6 moved (MP) to ( 12, 8 ) 6 moved (MP) to ( 11, 9 ) DODGE FINAL RESULT: Softy Granite TARGET: 5 --- ROLL: 3 + 0 = 3 STAND FIRM skill used. Softy Granite stumbles but does not go down. Move ended for Softy Granite [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 111 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Blas Ter Keratitis is knocked over. Player pushed to (17, 10) 111 moved (MP) to ( 17, 10 ) MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Keratitis has been knocked prone. 111: status changed from 0 to 1. 9 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious SKILL SELECTED: piling on SKILL SELECTED: piling on 2: tackle zone state changed to true Block selected. 113 blocked. (6) Foul Appearance roll passed. Screaming Midgets , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Merrily Unconscious Player pushed to (16, 2) 113 moved (MP) to ( 16, 2 ) 2 moved (MP) to ( 16, 3 ) [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Block selected. 113 blocked. (3) Foul Appearance roll passed. Screaming Midgets , Choose a block die. POW Move ended for Flinflon Hammer Malaria is knocked over. Player pushed to (17, 1) 113 moved (MP) to ( 17, 1 ) ???checkBHandRS: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkWildAnimal: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 ???checkTakeRoot: playerinfo for player #-1 is null so just returned true!! ??? overrideplayer = -1 (1, 2) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 113: status changed from 0 to 1. [Game Saved] Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 2 ) 1 moved (MP) to ( 14, 3 ) 1 moved (MP) to ( 13, 4 ) 1 moved (MP) to ( 12, 5 ) 1 moved (MP) to ( 12, 6 ) Move ended for Foul Fishbreath Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 7, 8 ) DODGE BEFORE RE_ROLL: Running Forlife knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 2 + 0 = 2 Running Forlife is knocked over. (3, 3) + 0, (0, 0) + 0, 0: Running Forlife has been knocked prone. Move ended for Running Forlife 4: status changed from 0 to 1. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 4 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 5 (5) REALLY STUPID roll passed. 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 15, 8 ) Move ended for Prostatitis [Game Saved] 111: Select an action for Keratitis Select an action for Keratitis 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Keratitis 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Malaria 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 6, 7 ) 105 moved (MP) to ( 7, 6 ) 105 moved (MP) to ( 8, 5 ) 105 moved (MP) to ( 9, 5 ) 105 moved (MP) to ( 10, 6 ) 10 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (19, 8) 10 moved (MP) to ( 10, 8 ) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 20, 7 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Jaundice II dropped the ball. TARGET: 5 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Jaundice II TARGET: 5 --- ROLL: 5 + 0 = 5 105 moved (MP) to ( 10, 7 ) Move ended for Emphysema [Game Saved] 108: Select an action for Halitosis Select an action for Halitosis 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 16, 6 ) 108 moved (MP) to ( 15, 5 ) 108 moved (MP) to ( 14, 5 ) 108 moved (MP) to ( 13, 4 ) 108 moved (MP) to ( 12, 4 ) 108 moved (MP) to ( 11, 5 ) Move ended for Halitosis 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 15, 6 ) 103 moved (MP) to ( 14, 7 ) 103 moved (MP) to ( 13, 7 ) Move ended for Colitis 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 19, 2 ) 102 moved (MP) to ( 19, 3 ) 102 moved (MP) to ( 18, 4 ) 102 moved (MP) to ( 17, 5 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 15, 5 ) Move ended for Bed Sore 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 8, 6 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Jaundice II TARGET: 3 --- ROLL: 1 + 0 = 1 Jaundice II is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Jaundice II has been knocked prone. Move ended for Jaundice II 110: status changed from 3 to 1. Verified Opponent Roll = 8 Ball moved to ( 20, 6 ) Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Block selected. 105 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Move ended for Ferdinand Krafty Player pushed to (11, 6) 105 moved (MP) to ( 11, 6 ) 10 moved (MP) to ( 10, 7 ) [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Block selected. 104 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Pick Asunder Dandruff is knocked over. Player pushed to (13, 10) 104 moved (MP) to ( 13, 10 ) (5, 5) + 0, (5, 6) + 0, 4: Dandruff has been seriously injured!! (34) Fractured Arm - Miss next game 104: status changed from 0 to 9. Waiting for opponent to decide to use apothecary. No apothecary or not used. 104 moved to dugout ( 30, 13 ) [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Block selected. 103 blocked. Screaming Midgets , Choose a block die. POW Move ended for Softy Granite Colitis is knocked over. Player pushed to (14, 6) 103 moved (MP) to ( 14, 6 ) (1, 4) + 0, (0, 0) + 0, 0: Colitis has been knocked prone. 103: status changed from 0 to 1. 6 moved (MP) to ( 13, 7 ) [Game Saved] Select an action for Acme Anvil 3: Select an action for Acme Anvil 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 10 ) 3 moved (MP) to ( 9, 9 ) Move ended for Acme Anvil Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 8, 7 ) 4 moved (MP) to ( 9, 6 ) GET BALL BEFORE RE_ROLL: Running Forlife dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 3 + 0 = 3 4 moved (MP) to ( 9, 7 ) 4 moved (MP) to ( 10, 8 ) 4 moved (MP) to ( 10, 9 ) 4 moved (MP) to ( 10, 10 ) Move ended for Running Forlife [Game Saved] Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath Select an action for Blas Ter 9: Select an action for Blas Ter Select an action for Right Said Fred 12: Select an action for Right Said Fred (5) BONE HEAD roll passed. 12: tackle zone state changed to true Block selected. 111 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Right Said Fred Keratitis is knocked over. Player pushed to (18, 10) 111 moved (MP) to ( 18, 10 ) MIGHTY BLOW used on injury roll. (6, 6) + 0, (3, 3) + 1, 0: Keratitis has been stunned. 111: status changed from 0 to 2. 12 moved (MP) to ( 17, 10 ) [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 3 ) 11 moved (MP) to ( 13, 4 ) 11 moved (MP) to ( 12, 5 ) Move ended for Flinflon Hammer Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 15, 3 ) 2 moved (MP) to ( 14, 3 ) 2 moved (MP) to ( 13, 3 ) 2 moved (MP) to ( 12, 4 ) SKILL SELECTED: piling on SKILL SELECTED: piling on 108 blocked. Screaming Midgets , Choose a block die. POW Halitosis is knocked over. Player pushed to (10, 6) 108 moved (MP) to ( 10, 6 ) PILING ON not necessary. MIGHTY BLOW used on injury roll. (6, 6) + 0, (1, 6) + 1, 0: Halitosis has been knocked out. 108: status changed from 0 to 7. 108 moved to dugout ( 29, 8 ) 2 moved (MP) to ( 11, 5 ) SKILL SELECTED: Move ended for Merrily Unconscious [Game Saved] Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Block selected. 105 blocked. Screaming Midgets , Choose a block die. PUSHBACK Move ended for Foul Fishbreath Player pushed to (10, 6) 105 moved (MP) to ( 10, 6 ) 1 moved (MP) to ( 11, 6 ) [Game Saved] Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 3 ) DODGE FINAL RESULT: FourKarter Pounder TARGET: 4 --- ROLL: 5 + 0 = 5 FourKarter Pounder slips past his opponent(s) unhindered. 15 moved (MP) to ( 15, 4 ) Move ended for FourKarter Pounder [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 116 blocked. (3) Foul Appearance roll passed. Waiting for opponent to choose a block die. PUSHBACK Move ended for Blas Ter Screaming Midgets: All players have moved. Player pushed to (15, 7) 116 moved (MP) to ( 15, 7 ) Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 5 [Game Saved] 111: status changed from 2 to 1. Keratitis rolls over. 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Colitis 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 1 (1) REALLY STUPID roll fails! Move ended for Prostatitis 116: tackle zone state changed to false [Game Saved] 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 4 ) 107 moved (MP) to ( 18, 5 ) 107 moved (MP) to ( 18, 6 ) 107 moved (MP) to ( 18, 7 ) 107 moved (MP) to ( 18, 8 ) 107 moved (MP) to ( 18, 9 ) Move ended for Gonorrhea 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 18, 2 ) 113 moved (MP) to ( 18, 3 ) 113 moved (MP) to ( 18, 4 ) 113 moved (MP) to ( 18, 5 ) Move ended for Malaria 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Bed Sore knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 2 + 0 = 2 Bed Sore is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Bed Sore has been knocked prone. 102: status changed from 4 to 1. Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 17, 9 ) Move ended for Blas Ter Select an action for Right Said Fred 12: Select an action for Right Said Fred (4) BONE HEAD roll passed. 12: tackle zone state changed to true Block selected. 107 blocked. Screaming Midgets , Choose a block die. POW Move ended for Right Said Fred Gonorrhea is knocked over. Player pushed to (19, 8) 107 moved (MP) to ( 19, 8 ) MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Gonorrhea has been knocked prone. 107: status changed from 0 to 1. 12 moved (MP) to ( 18, 9 ) [Game Saved] Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 9 ) 7 moved (MP) to ( 13, 10 ) 7 moved (MP) to ( 14, 11 ) 7 moved (MP) to ( 15, 12 ) Move ended for Pick Asunder Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious SKILL SELECTED: piling on SKILL SELECTED: piling on 2: tackle zone state changed to true Block selected. 105 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Merrily Unconscious Emphysema is knocked over. Player pushed to (9, 7) 105 moved (MP) to ( 9, 7 ) MIGHTY BLOW used on armor roll. Armor is not broken. (5, 1) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on injury roll. (5, 4) + 0, (4, 2) + 1, 0: Emphysema has been stunned. 105: status changed from 0 to 2. 2 moved (MP) to ( 10, 6 ) 2: status changed from 0 to 1. 2: status changed from 1 to 1. [Game Saved] Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 11, 8 ) 10 moved (MP) to ( 12, 9 ) 10 moved (MP) to ( 13, 10 ) 10 moved (MP) to ( 14, 11 ) Move ended for Ferdinand Krafty Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 7 ) 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 12, 9 ) 1 moved (MP) to ( 12, 10 ) 1 moved (MP) to ( 12, 11 ) (1) Foul Fishbreath trips and falls trying to go for it! Team re-roll used. (1) Foul Fishbreath trips and falls trying to go for it! Move ended for Foul Fishbreath 1 moved (MP) to ( 13, 12 ) (5, 4) + 0, (0, 0) + 0, 0: Foul Fishbreath has been knocked prone. 1: status changed from 0 to 1. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 6 [Game Saved] 105: status changed from 2 to 1. Emphysema rolls over. 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 19, 6 ) 113 moved (MP) to ( 20, 7 ) 113 moved (MP) to ( 20, 8 ) 113 moved (MP) to ( 19, 9 ) Move ended for Malaria 111: Select an action for Keratitis Select an action for Keratitis 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Keratitis 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true 107: status changed from 6 to 0. Normal move selected. Move ended for Gonorrhea 102: Select an action for Bed Sore Select an action for Bed Sore 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 14, 7 ) Move ended for Bed Sore 103: Select an action for Colitis Select an action for Colitis 103: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Colitis STAND FIRM skill used. [Game Saved] 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. 110 moved (MP) to ( 7, 7 ) 110 moved (MP) to ( 7, 8 ) 110 moved (MP) to ( 8, 9 ) Move ended for Jaundice II 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 3 (3) REALLY STUPID roll passed. 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 15, 8 ) 116 moved (MP) to ( 14, 9 ) 116 moved (MP) to ( 13, 9 ) 116 moved (MP) to ( 12, 10 ) Verified Opponent Roll = 5 (5) Go for it successful. 116 moved (MP) to ( 11, 10 ) 4 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Running Forlife saved by dodge skill. Player pushed to (20, 10) 4 moved (MP) to ( 9, 10 ) 116 moved (MP) to ( 10, 10 ) Move ended for Prostatitis Pandemic: All players have moved. Pandemic turn ended. [Game Saved] Screaming Midgets start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Merrily Unconscious 2: Select an action for Merrily Unconscious 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 10, 7 ) 2 moved (MP) to ( 9, 8 ) Move ended for Merrily Unconscious Select an action for Blas Ter 9: Select an action for Blas Ter Select an action for FourKarter Pounder 15: Select an action for FourKarter Pounder 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 16, 5 ) 15 moved (MP) to ( 16, 6 ) 15 moved (MP) to ( 15, 7 ) Move ended for FourKarter Pounder Select an action for Acme Anvil 3: Select an action for Acme Anvil Select an action for Pick Asunder 7: Select an action for Pick Asunder 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 16, 12 ) 7 moved (MP) to ( 17, 12 ) 7 moved (MP) to ( 18, 12 ) 7 moved (MP) to ( 19, 11 ) Move ended for Pick Asunder Select an action for Ferdinand Krafty 10: Select an action for Ferdinand Krafty 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 15, 11 ) 10 moved (MP) to ( 16, 11 ) 10 moved (MP) to ( 17, 11 ) Move ended for Ferdinand Krafty Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 14, 12 ) 1 moved (MP) to ( 15, 13 ) Move ended for Foul Fishbreath Select an action for Running Forlife 4: Select an action for Running Forlife 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 11 ) Waiting for opponent to decide to use TENTACLES. TENTACLES roll: 3 + 5 ST 6 + 3 ST TENTACLES roll fails. Moving player may continue. DODGE FINAL RESULT: Running Forlife TARGET: 3 --- ROLL: 3 + 0 = 3 Running Forlife slips past his opponent(s) unhindered. 4 moved (MP) to ( 9, 12 ) 4 moved (MP) to ( 10, 12 ) 4 moved (MP) to ( 11, 12 ) 4 moved (MP) to ( 12, 12 ) 4 moved (MP) to ( 13, 12 ) 4 moved (MP) to ( 14, 12 ) 4 moved (MP) to ( 15, 12 ) 4 moved (MP) to ( 16, 12 ) (6) Go for it successful. 4 moved (MP) to ( 17, 12 ) (4) Go for it successful. 4 moved (MP) to ( 18, 12 ) SPRINT used. Move ended for Running Forlife [Game Saved] Select an action for Blas Ter 9: Select an action for Blas Ter 9: tackle zone state changed to true Block selected. 111 blocked. Screaming Midgets , Choose a block die. POW Move ended for Blas Ter Keratitis is knocked over. Player pushed to (19, 10) 111 moved (MP) to ( 19, 10 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Keratitis has been knocked prone. 111: status changed from 0 to 1. 9 moved (MP) to ( 18, 10 ) [Game Saved] Select an action for Softy Granite 6: Select an action for Softy Granite 6: tackle zone state changed to true Block selected. 102 blocked. Screaming Midgets , Choose a block die. PUSHBACK/POW Move ended for Softy Granite Softy Granite uses TACKLE to bring his opponent down. Bed Sore is knocked over. Player pushed to (15, 6) 102 moved (MP) to ( 15, 6 ) (4, 5) + 0, (4, 5) + 0, 0: Bed Sore has been knocked out. 102: status changed from 0 to 7. 102 moved to dugout ( 29, 9 ) 6 moved (MP) to ( 14, 7 ) [Game Saved] Select an action for Flinflon Hammer 11: Select an action for Flinflon Hammer Select an action for Right Said Fred 12: Select an action for Right Said Fred (6) BONE HEAD roll passed. 12: tackle zone state changed to true Block selected. 107 blocked. Screaming Midgets , Choose a block die. PUSHBACK Player pushed to (20, 8) 107 moved (MP) to ( 20, 8 ) 12 moved (MP) to ( 19, 8 ) Block selected. 107 blocked. Screaming Midgets , Choose a block die. Team re-roll used. 1 db Block re-rolled. SKULL Move ended for Right Said Fred Right Said Fred is knocked over. (5, 5) + 0, (1, 5) + 0, 0: Right Said Fred has been stunned. 12: status changed from 0 to 2. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 7 [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Malaria Player pushed to (12, 10) 9 moved (MP) to ( 17, 10 ) 113 moved (MP) to ( 18, 10 ) [Game Saved] 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true Blitz selected. 107 moved (MP) to ( 21, 9 ) 107 moved (MP) to ( 21, 10 ) 107 moved (MP) to ( 21, 11 ) 107 moved (MP) to ( 21, 12 ) 107 moved (MP) to ( 20, 13 ) 107 moved (MP) to ( 19, 13 ) 4 blocked. Verified Opponent Roll = 3 (3) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Running Forlife saved by dodge skill. Player pushed to (11, 11) 4 moved (MP) to ( 18, 11 ) 107 moved (MP) to ( 18, 12 ) Move ended for Gonorrhea [Game Saved] 111: Select an action for Keratitis Select an action for Keratitis 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Keratitis 103: Select an action for Colitis Select an action for Colitis 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Emphysema 110: Select an action for Jaundice II Select an action for Jaundice II 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Jaundice II Acme Anvil is knocked over. Player pushed to (19, 8) 3 moved (MP) to ( 10, 8 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Acme Anvil has been knocked prone. 3: status changed from 0 to 1. 110 moved (MP) to ( 9, 9 ) [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 2 (2) REALLY STUPID roll passed. 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 11, 10 ) 116 moved (MP) to ( 12, 10 ) 116 moved (MP) to ( 13, 10 ) 116 moved (MP) to ( 14, 10 ) Verified Opponent Roll = 6 (6) Go for it successful. 116 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 1 (1) Prostatitis trips and falls trying to go for it! Move ended for Prostatitis 116 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Prostatitis has been knocked prone. 116: status changed from 0 to 1. Pandemic turn ended. [Game Saved] 12: status changed from 2 to 1. Right Said Fred rolls over. Screaming Midgets start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Foul Fishbreath 1: Select an action for Foul Fishbreath 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 16, 13 ) 1 moved (MP) to ( 17, 13 ) 1 moved (MP) to ( 18, 13 ) DODGE FINAL RESULT: Foul Fishbreath TARGET: 4 --- ROLL: 3 + 0 = 3 Foul Fishbreath is knocked over. (1, 6) + 0, (0, 0) + 0, 0: Foul Fishbreath has been knocked prone. Move ended for Foul Fishbreath 1: status changed from 0 to 1. Screaming Midgets turn ended. Waiting for Pandemic to finish TURN: 8 [Game Saved] 116: Select an action for Prostatitis Select an action for Prostatitis 110: Select an action for Jaundice II Select an action for Jaundice II 105: Select an action for Emphysema Select an action for Emphysema 105: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Emphysema Merrily Unconscious is knocked over. Player pushed to (21, 9) 2 moved (MP) to ( 8, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 5) + 0, (6, 5) + 0, 1: Merrily Unconscious has been badly hurt! 2: status changed from 0 to 8. 105 moved (MP) to ( 9, 8 ) 2 moved (SP) to ( 0, 12 ) [Game Saved] 110: Select an action for Jaundice II Select an action for Jaundice II 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 10, 10 ) 110 moved (MP) to ( 11, 11 ) 110 moved (MP) to ( 12, 11 ) 110 moved (MP) to ( 13, 11 ) 110 moved (MP) to ( 14, 11 ) 110 moved (MP) to ( 15, 11 ) Move ended for Jaundice II 116: Select an action for Prostatitis Select an action for Prostatitis Teammate helps REALLY STUPID player. Verified Opponent Roll = 6 (6) REALLY STUPID roll passed. 116: tackle zone state changed to true 116: status changed from 6 to 0. Blitz selected. 10 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Ferdinand Krafty is knocked over. 9 blocked. Player pushed to (13, 9) 9 moved (MP) to ( 16, 9 ) Player pushed to (12, 10) 10 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Ferdinand Krafty has been knocked prone. 10: status changed from 0 to 1. 116 moved (MP) to ( 17, 11 ) Move ended for Prostatitis [Game Saved] 113: Select an action for Malaria Select an action for Malaria 113: Select an action for Malaria Select an action for Malaria 113: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW POW/SKULL Move ended for Malaria Running Forlife is knocked over. Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Running Forlife has been knocked prone. 4: status changed from 3 to 1. Malaria saved by block skill. Verified Opponent Roll = 1 Ball moved to ( 10, 10 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Keratitis TARGET: 5 --- ROLL: 6 + 0 = 6 [Game Saved] 107: Select an action for Gonorrhea Select an action for Gonorrhea 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Gonorrhea Pick Asunder is knocked over. STAND FIRM skill used. Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Pick Asunder has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 111: Select an action for Keratitis Select an action for Keratitis 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 20, 11 ) 111 moved (MP) to ( 19, 12 ) 111 moved (MP) to ( 19, 13 ) 111 moved (MP) to ( 18, 14 ) 111 moved (MP) to ( 17, 13 ) 111 moved (MP) to ( 16, 12 ) Pass selected. QUICK PASS Verified Opponent Roll = 4 PASS FINAL RESULT: Keratitis TARGET: 4 --- ROLL: 4 + 1Qp = 5 Move ended for Keratitis Ball moved to ( 14, 11 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Jaundice II TARGET: 3 --- ROLL: 6 + 0 = 6 Pandemic turn ended. End of the regulation game time. *** Setup start *** Verified Opponent Roll = 3 (3) Bed Sore stays UNconscious. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 9 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 0 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 1 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 2 ) Verified Opponent Roll = 2 (2) Halitosis stays UNconscious. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 8 ) 110: status changed from 3 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 3 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 4 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 29, 6 ) 116: status changed from 0 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 7 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 3: status changed from 1 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 1 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) 10: status changed from 1 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 0, 0 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 2 Pandemic Winnings Roll: 2 + 1 Verified Opponent Roll = 4 Screaming Midgets Winnings Roll: 4 + -3 Verified Opponent Roll = 11 Keratitis gets an MVP award. Verified Opponent Roll = 3 Acme Anvil gets an MVP award. Verified Opponent Roll = 1 Pandemic FF Roll: 1 + 2 Verified Opponent Roll = 1 Screaming Midgets FF Roll: 1 + 0 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 D6: 1(183) 2(164) 3(192) 4(180) 5(196) 6(184) Total(1099) D8: 1(2) 2(1) 3(5) 4(5) 5(6) 6(0) 7(0) 8(4) Total(23) GAME OVER Final Score: Screaming Midgets: 0 Pandemic: 1 WINNINGS Screaming Midgets: 10000 Pandemic: 30000