Java JRE 1.5 Beta 8.4 OS = Windows XP Locale = English (Canada) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = true overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Pandemic Team 1 race: Nurgle Player 1 name: Abscess Player 1: B Chaos Beastman 6 3 3 8 [Block, Claw, Horns, Tackle] Player 2 name: Bed Sore Player 2: B Chaos Beastman 6 3 3 8 [Block, Dodge, Horns, Sure Hands] Player 3 name: Colitis Player 3: B Chaos Beastman 6 3 3 8 [Block, Horns] Player 4 name: Dandruff Player 4: B Chaos Beastman 6 3 3 8 [Horns, Pass, Sure Hands] Player 5 name: Emphysema Player 5: B Chaos Beastman 6 3 3 8 [Horns] Player 6 name: Fatty Liver Player 6: B Chaos Beastman 6 4 3 8 [+st, Big Hand, Horns] Player 7 name: Gonorrhea Player 7: B Chaos Beastman 6 3 3 8 [Horns] Player 8 name: Halitosis Player 8: B Chaos Beastman 6 3 3 8 [Block, Horns, Tackle] Player 9 name: Indigestion Player 9: B Chaos Beastman 6 3 3 8 [Horns] Player 10 name: Jaundice Player 10: B Chaos Beastman 6 3 3 8 [Horns] Player 12 name: Leprosy Player 12: R Rotter 4 4 2 9 [Block, Foul Appearance, Mighty Blow, Regenerate] Player 13 name: Malaria Player 13: R Rotter 4 4 2 9 [Block, Foul Appearance, Regenerate] Player 14 name: Smallpox Player 14: R Rotter 4 4 2 9 [Block, Foul Appearance, Regenerate] Player 16 name: Prostatitis Player 16: BN Beast 4 5 1 9 [Big Guy, Diseased, Foul Appearance, Guard, Mighty Blow, Multiple Block, Really Stupid, Regenerate, Tentacles] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=2029] Connected as server to game 'panchosen'. Sending Team File... Done Sending File Team 2 name: Chosen of Sotek Team 2 race: Lizardman Player 101 name: Nakai Player 101: K Lizardman Kroxigor 6 5 1 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Prehensile Tail, Thick Skull] Player 102 name: Tzunki Player 102: S Lizardman Saurus 6 4 1 9 [Block, Break Tackle, Guard] Player 103 name: Quetzl Player 103: S Lizardman Saurus 6 4 1 9 [Block] Player 104 name: Huanchi Player 104: S Lizardman Saurus 6 4 1 9 [Block, Mighty Blow] Player 105 name: Zlotc Player 105: S Lizardman Saurus 6 4 1 9 [Block, Guard] Player 106 name: Xtli Player 106: S Lizardman Saurus 6 4 1 9 [Block, Mighty Blow, Tackle] Player 107 name: Tepok Player 107: S Lizardman Saurus 6 4 1 9 [Block, Guard] Player 108 name: Inxi-Huinzi Player 108: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Sprint, Stunty, Sure Feet] Player 109 name: Titi-Huichi Player 109: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty] Player 110 name: Inxi-Bitzi Player 110: L Lizardman Skink 8 2 3 7 [Catch, Dodge, Stunty, Sure Feet] Player 111 name: Tene-Huini Player 111: L Lizardman Skink 7 2 3 7 [Catch, Dodge, Side Step, Stunty] Player 112 name: Itzi-Tepl Player 112: L Lizardman Skink 8 2 4 7 [+ag, Dodge, Leap, Stunty, Sure Feet] Player 114 name: Tepec-Inzi Player 114: L Lizardman Skink 8 2 3 7 [Dodge, Stunty] Done loading opponent team. *** Setup start *** Weather roll(3+2) Current Weather: Nice Gate: 105000 screaming fans show up for the game. Handicap result 44:IT WASN'T ME. Handicap result 11:EXTRA TRAINING. Handicap result 22:I AM THE GREATEST!. Tepok claims IT WASN'T ME. 107: status changed from 0 to 2. Pandemic gain a reroll from EXTRA TRAINING. Inxi-Huinzi thinks he/she is the GREATEST! Itzi-Tepl thinks he/she is the GREATEST! Halitosis is suffering from a niggling injury. 8: status changed from 0 to 2. Picked HEADS. Coin flip is: TAILS! Chosen of Sotek win the toss. *** Setup start *** Pandemic Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 11, 7 ) Sending Team File... Done Sending File Sending Team File... Done Sending File 13 moved (SP) to ( 14, 7 ) [Game Saved] Sending Team File... Done Sending File 14 moved (SP) to ( 14, 9 ) 12 moved (SP) to ( 12, 6 ) 13 moved (SP) to ( 14, 5 ) 12 moved (SP) to ( 14, 7 ) 1 moved (SP) to ( 10, 7 ) 2 moved (SP) to ( 11, 4 ) 3 moved (SP) to ( 11, 10 ) 7 moved (SP) to ( 11, 13 ) 9 moved (SP) to ( 11, 1 ) 10 moved (SP) to ( 9, 4 ) 10 moved (SP) to ( 9, 6 ) 1 moved (SP) to ( 8, 7 ) 10 moved (SP) to ( 10, 7 ) 1 moved (SP) to ( 9, 7 ) 10 moved (SP) to ( 10, 6 ) 1 moved (SP) to ( 10, 8 ) 5 moved (SP) to ( 6, 7 ) 1 moved (SP) to ( 10, 7 ) 10 moved (SP) to ( 10, 4 ) 5 moved (SP) to ( 10, 10 ) Waiting for Chosen of Sotek to set players on field. 101 moved (SP) to ( 15, 8 ) 104 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 15, 2 ) 103 moved (SP) to ( 15, 1 ) 105 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 17, 4 ) 105 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 24, 7 ) 112 moved (SP) to ( 25, 7 ) 114 moved (SP) to ( 16, 9 ) 112 moved (SP) to ( 24, 7 ) 111 moved (SP) to ( 16, 4 ) 109 moved (SP) to ( 20, 8 ) 114 moved (SP) to ( 15, 12 ) 109 moved (SP) to ( 16, 9 ) 110 moved (SP) to ( 16, 6 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) *** Setup end *** Pandemic Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Turn time limit reached. Ball placed at (21, 7) Kickoff Roll (3+4) = Changing Weather Weather roll(2+6) Current Weather: Nice Kick result. Direction: 8 Distance: 5 Ball placed at (21, 7) Scatter roll: 3 Ball moved to ( 17, 6 ) [Game Saved] Ball in play. Waiting for Chosen of Sotek to finish TURN: 1 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Huanchi Smallpox saved by block skill. Huanchi saved by block skill. [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Zlotc Malaria is knocked over. Player pushed to (16, 6) 13 moved (MP) to ( 13, 6 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Malaria has been knocked prone. 13: status changed from 0 to 1. [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 14, 3 ) 106 moved (MP) to ( 13, 4 ) 106 moved (MP) to ( 12, 4 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Bed Sore is knocked over. Player pushed to (19, 5) 2 moved (MP) to ( 10, 5 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on injury roll. (5, 5) + 0, (1, 3) + 1, 0: Bed Sore has been stunned. 2: status changed from 0 to 2. 106 moved (MP) to ( 13, 4 ) Move ended for Xtli [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 14, 4 ) 102 moved (MP) to ( 13, 3 ) 102 moved (MP) to ( 13, 2 ) Move ended for Tzunki 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 2 ) Move ended for Quetzl 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 23, 7 ) 112 moved (MP) to ( 22, 7 ) 112 moved (MP) to ( 21, 7 ) 112 moved (MP) to ( 20, 7 ) 112 moved (MP) to ( 19, 7 ) 112 moved (MP) to ( 18, 7 ) 112 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 2 + 0 = 2 Hand off selected. Move ended for Itzi-Tepl Ball moved to ( 13, 6 ) Verified Opponent Roll = 3 FOUL APPEARANCE skill used. GET BALL BEFORE RE_ROLL: Inxi-Bitzi dropped the ball. TARGET: 3 --- ROLL: 3 + -3 = 0 Reroll using catch. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 5 ) 110 moved (MP) to ( 17, 4 ) 110 moved (MP) to ( 16, 3 ) 110 moved (MP) to ( 15, 3 ) 110 moved (MP) to ( 14, 3 ) Move ended for Inxi-Bitzi 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Nakai 101: tackle zone state changed to false [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 3 ) 111 moved (MP) to ( 14, 2 ) 111 moved (MP) to ( 13, 3 ) 111 moved (MP) to ( 12, 3 ) 111 moved (MP) to ( 11, 2 ) 111 moved (MP) to ( 10, 2 ) STUNTY skill used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 6 + 0 = 6 Tene-Huini slips past his opponent(s) unhindered. 111 moved (MP) to ( 9, 2 ) STUNTY skill used. Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Tene-Huini knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 4 + 0 = 4 Tene-Huini slips past his opponent(s) unhindered. Move ended for Tene-Huini [Game Saved] 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 14, 13 ) 114 moved (MP) to ( 13, 12 ) 114 moved (MP) to ( 12, 12 ) 114 moved (MP) to ( 11, 12 ) STUNTY skill used. Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Tepec-Inzi knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: Tepec-Inzi TARGET: 3 --- ROLL: 4 + 0 = 4 Tepec-Inzi slips past his opponent(s) unhindered. 114 moved (MP) to ( 10, 12 ) STUNTY skill used. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Tepec-Inzi knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 DODGE FINAL RESULT: Tepec-Inzi TARGET: 3 --- ROLL: 1 + 0 = 1 Tepec-Inzi is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Tepec-Inzi has been knocked prone. Move ended for Tepec-Inzi 114: status changed from 0 to 1. Chosen of Sotek turn ended. [Game Saved] 2: status changed from 2 to 1. Bed Sore rolls over. Pandemic start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. 13 moved (MP) to ( 13, 5 ) Move ended for Malaria Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 6 ) 1 moved (MP) to ( 12, 5 ) 106 blocked. HORNS used. Pandemic , Choose a block die. PUSHBACK Player pushed to (14, 4) 106 moved (MP) to ( 14, 4 ) 1 moved (MP) to ( 11, 4 ) 1 moved (MP) to ( 10, 3 ) Move ended for Abscess [Game Saved] Select an action for Emphysema 5: Select an action for Emphysema Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 11, 12 ) 7 moved (MP) to ( 10, 11 ) 7 moved (MP) to ( 9, 10 ) 7 moved (MP) to ( 9, 9 ) 7 moved (MP) to ( 9, 8 ) 7 moved (MP) to ( 10, 7 ) Move ended for Gonorrhea Gonorrhea has already moved this turn. Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 11, 6 ) 16 moved (MP) to ( 12, 5 ) 16 moved (MP) to ( 13, 4 ) Move ended for Prostatitis [Game Saved] Select an action for Emphysema 5: Select an action for Emphysema 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 11, 9 ) 5 moved (MP) to ( 12, 8 ) 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 14, 6 ) 5 moved (MP) to ( 15, 7 ) Move ended for Emphysema Select an action for Smallpox 14: Select an action for Smallpox Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 11 ) 3 moved (MP) to ( 13, 11 ) 3 moved (MP) to ( 14, 11 ) 3 moved (MP) to ( 15, 10 ) Move ended for Colitis Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 101 blocked. Pandemic , Choose a block die. POW Move ended for Smallpox Nakai is knocked over. Player pushed to (16, 8) 101 moved (MP) to ( 16, 8 ) (6, 5) + 0, (3, 4) + 0, 0: Nakai has been stunned. 101: status changed from 0 to 2. 14 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 6 ) 12 moved (MP) to ( 15, 5 ) Move ended for Leprosy Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 2 ) Move ended for Indigestion Select an action for Jaundice 10: Select an action for Jaundice 10: tackle zone state changed to true Foul selected. 10 moved (MP) to ( 11, 5 ) 10 moved (MP) to ( 12, 6 ) 10 moved (MP) to ( 13, 6 ) 10 moved (MP) to ( 14, 6 ) 10 moved (MP) to ( 15, 6 ) 10 moved (MP) to ( 16, 7 ) Jaundice fouls Nakai. (6, 6) +1 (2) Nakai's thick skull does not save 'em (3, 6) + 0, 0: Nakai has been knocked out. 101: status changed from 2 to 7. 101 moved to dugout ( 29, 8 ) IGMEOY Roll = 1 Move ended for Jaundice Pandemic: All players have moved. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 2 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Huanchi Colitis saved by block skill. Huanchi saved by block skill. [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW/SKULL Move ended for Tzunki Indigestion is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Indigestion has been knocked prone. 9: status changed from 0 to 1. Tzunki saved by block skill. [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 14, 1 ) 103 moved (MP) to ( 13, 1 ) 103 moved (MP) to ( 12, 1 ) 103 moved (MP) to ( 11, 2 ) 1 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (20, 4) 1 moved (MP) to ( 9, 4 ) 103 moved (MP) to ( 12, 3 ) Move ended for Quetzl [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 5 ) STUNTY skill used. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Itzi-Tepl knocked over trying to dodge. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 4 DODGE FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 4 + 0 = 4 Itzi-Tepl slips past his opponent(s) unhindered. 112 moved (MP) to ( 16, 4 ) Move ended for Itzi-Tepl [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Zlotc Player pushed to (13, 6) 12 moved (MP) to ( 16, 6 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 114: tackle zone state changed to true 114: status changed from 6 to 0. Normal move selected. 114 moved (MP) to ( 11, 11 ) 114 moved (MP) to ( 12, 10 ) 114 moved (MP) to ( 12, 9 ) 114 moved (MP) to ( 12, 8 ) 114 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 3 (3) Go for it successful. 114 moved (MP) to ( 13, 6 ) Move ended for Tepec-Inzi [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = 6 (6) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Xtli Prostatitis is knocked over. Player pushed to (17, 5) 16 moved (MP) to ( 12, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Prostatitis has been knocked prone. 16: status changed from 0 to 1. 106 moved (MP) to ( 13, 4 ) [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 2 ) 110 moved (MP) to ( 13, 1 ) 110 moved (MP) to ( 12, 1 ) 110 moved (MP) to ( 11, 1 ) 110 moved (MP) to ( 10, 1 ) 110 moved (MP) to ( 9, 1 ) Hand off selected. Move ended for Inxi-Bitzi Ball moved to ( 20, 2 ) Verified Opponent Roll = 3 FOUL APPEARANCE skill used. GET BALL BEFORE RE_ROLL: Tene-Huini dropped the ball. TARGET: 3 --- ROLL: 3 + -1 = 2 Reroll using catch. Verified Opponent Roll = 2 FOUL APPEARANCE skill used. GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 2 + -1 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 20, 3 ) Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 8, 3 ) 111 blocked. HORNS used. Pandemic , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (9, 3) 111 moved (MP) to ( 9, 3 ) Scatter roll: 8 Ball moved to ( 8, 3 ) GET BALL BEFORE RE_ROLL: Abscess dropped the ball. TARGET: 4 --- ROLL: 3 + 0 = 3 GET BALL FINAL RESULT: Abscess TARGET: 4 --- ROLL: 3 + 0 = 3 Scatter roll: 2 Ball moved to ( 8, 2 ) CLAW used on armor roll. (4, 4) + 2, (4, 2) + 1, 0: Tene-Huini has been stunned. 111: status changed from 0 to 2. 1 moved (MP) to ( 9, 2 ) Move ended for Abscess [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Prostatitis [Game Saved] Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Indigestion Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 106 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Malaria Player pushed to (14, 3) 106 moved (MP) to ( 14, 3 ) 13 moved (MP) to ( 13, 4 ) [Game Saved] Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Block selected. 109 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Colitis Titi-Huichi is knocked over. (4, 6) + 0, (5, 1) + 1, 0: Titi-Huichi has been stunned. 109: status changed from 0 to 2. Colitis saved by block skill. [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 104 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Smallpox Huanchi saved by block skill. Smallpox saved by block skill. [Game Saved] Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 9, 4 ) 2 moved (MP) to ( 8, 3 ) 2 moved (MP) to ( 8, 2 ) GET BALL FINAL RESULT: Bed Sore TARGET: 4 --- ROLL: 4 + 0 = 4 (4) Go for it successful. 2 moved (MP) to ( 8, 3 ) DODGE FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 3 + 0 = 3 Bed Sore slips past his opponent(s) unhindered. (6) Go for it successful. 2 moved (MP) to ( 9, 4 ) Pass selected. QUICK PASS PASS FINAL RESULT: Bed Sore TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for Bed Sore Ball moved to ( 10, 7 ) GET BALL FINAL RESULT: Gonorrhea TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for Gonorrhea 7: Select an action for Gonorrhea Select an action for Jaundice 10: Select an action for Jaundice Select an action for Jaundice 10: Select an action for Jaundice 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 17, 8 ) 10 moved (MP) to ( 17, 9 ) 10 moved (MP) to ( 17, 10 ) 10 moved (MP) to ( 17, 11 ) 10 moved (MP) to ( 17, 12 ) 10 moved (MP) to ( 17, 13 ) Move ended for Jaundice Select an action for Emphysema 5: Select an action for Emphysema 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 7 ) 5 moved (MP) to ( 17, 8 ) 5 moved (MP) to ( 18, 9 ) 5 moved (MP) to ( 18, 10 ) 5 moved (MP) to ( 18, 11 ) 5 moved (MP) to ( 18, 12 ) Move ended for Emphysema Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 17, 7 ) 12 moved (MP) to ( 17, 8 ) 12 moved (MP) to ( 17, 9 ) 12 moved (MP) to ( 17, 10 ) Move ended for Leprosy Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 11, 8 ) 7 moved (MP) to ( 12, 9 ) 7 moved (MP) to ( 13, 10 ) 7 moved (MP) to ( 14, 11 ) 7 moved (MP) to ( 15, 12 ) 7 moved (MP) to ( 16, 12 ) Hand off selected. Move ended for Gonorrhea Pandemic: All players have moved. Ball moved to ( 17, 13 ) GET BALL FINAL RESULT: Jaundice TARGET: 3 --- ROLL: 4 + 0 = 4 Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 3 [Game Saved] 109: status changed from 2 to 1. Titi-Huichi rolls over. 111: status changed from 2 to 1. Tene-Huini rolls over. 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Tzunki Indigestion is knocked over. Player pushed to (18, 1) 9 moved (MP) to ( 11, 1 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 (2, 3) + 0, (0, 0) + 0, 0: Indigestion has been knocked prone. 9: status changed from 0 to 1. 102 moved (MP) to ( 12, 2 ) [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 3 (3) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Quetzl Player pushed to (16, 5) 13 moved (MP) to ( 13, 5 ) 103 moved (MP) to ( 13, 4 ) [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 17, 5 ) 112 moved (MP) to ( 18, 6 ) 112 moved (MP) to ( 18, 7 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 18, 9 ) Move ended for Itzi-Tepl 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 5 ) 105 moved (MP) to ( 17, 6 ) 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 19, 8 ) 105 moved (MP) to ( 20, 9 ) 105 moved (MP) to ( 21, 10 ) Move ended for Zlotc 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 15, 4 ) 106 moved (MP) to ( 16, 5 ) 106 moved (MP) to ( 17, 6 ) 106 moved (MP) to ( 17, 7 ) 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 17, 9 ) 12 blocked. Verified Opponent Roll = 4 (4) Go for it successful. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Team re-roll used. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Leprosy is knocked over. Player pushed to (13, 11) 12 moved (MP) to ( 16, 11 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. (5, 2) + 1, (0, 0) + 0, 0: Leprosy has been knocked prone. 12: status changed from 0 to 1. 106 moved (MP) to ( 17, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 106 moved (MP) to ( 17, 11 ) Move ended for Xtli [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 8, 0 ) STUNTY skill used. Verified Opponent Roll = 1 TACKLE skill used to prevent DODGE skill. DODGE FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 1 + 0 = 1 Inxi-Bitzi is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 (6, 6) + 0, (4, 2) + 1, 0: Inxi-Bitzi has been stunned. Move ended for Inxi-Bitzi 110: status changed from 0 to 2. Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true 12: status changed from 6 to 4. Blitz selected. 106 blocked. Pandemic , Choose a block die. POW Xtli is knocked over. Player pushed to (18, 10) 106 moved (MP) to ( 18, 10 ) MIGHTY BLOW used on armor roll. (3, 4) + 1, (0, 0) + 0, 0: Xtli has been knocked prone. 106: status changed from 0 to 1. 12 moved (MP) to ( 17, 11 ) Move ended for Leprosy [Game Saved] Select an action for Jaundice 10: Select an action for Jaundice 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 18, 13 ) 10 moved (MP) to ( 19, 13 ) 10 moved (MP) to ( 20, 13 ) 10 moved (MP) to ( 21, 13 ) 10 moved (MP) to ( 22, 13 ) 10 moved (MP) to ( 23, 13 ) Move ended for Jaundice Select an action for Emphysema 5: Select an action for Emphysema Select an action for Smallpox 14: Select an action for Smallpox Select an action for Emphysema 5: Select an action for Emphysema 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 19, 12 ) 5 moved (MP) to ( 20, 12 ) 5 moved (MP) to ( 21, 12 ) 5 moved (MP) to ( 22, 12 ) 5 moved (MP) to ( 23, 11 ) 5 moved (MP) to ( 22, 10 ) Move ended for Emphysema Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 17, 12 ) 7 moved (MP) to ( 18, 12 ) 7 moved (MP) to ( 19, 12 ) 7 moved (MP) to ( 20, 12 ) 7 moved (MP) to ( 21, 12 ) 7 moved (MP) to ( 22, 13 ) Move ended for Gonorrhea Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 104 blocked. Pandemic , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Smallpox Huanchi is knocked over. Player pushed to (14, 10) 104 moved (MP) to ( 14, 10 ) (6, 6) + 0, (3, 4) + 0, 0: Huanchi has been stunned. 104: status changed from 0 to 2. [Game Saved] Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 9 ) 3 moved (MP) to ( 16, 8 ) 3 moved (MP) to ( 17, 7 ) 3 moved (MP) to ( 18, 7 ) 3 moved (MP) to ( 19, 8 ) Move ended for Colitis Select an action for Indigestion 9: Select an action for Indigestion Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. SKULL Move ended for Prostatitis Prostatitis is knocked over. (3, 1) + 0, (0, 0) + 0, 0: Prostatitis has been knocked prone. 16: status changed from 0 to 1. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 4 [Game Saved] 104: status changed from 2 to 1. Huanchi rolls over. 110: status changed from 2 to 1. Inxi-Bitzi rolls over. 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Quetzl Malaria saved by block skill. Quetzl saved by block skill. [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Zlotc Emphysema is knocked over. Player pushed to (6, 9) 5 moved (MP) to ( 23, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Emphysema has been knocked prone. 5: status changed from 0 to 1. 105 moved (MP) to ( 22, 10 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Xtli 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 3 ) 102 moved (MP) to ( 14, 3 ) 102 moved (MP) to ( 15, 4 ) 102 moved (MP) to ( 16, 5 ) 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 18, 7 ) Move ended for Tzunki 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Blitz selected. 112 moved (MP) to ( 19, 10 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 3 + 0 = 3 Itzi-Tepl slips past his opponent(s) unhindered. 112 moved (MP) to ( 20, 11 ) 112 moved (MP) to ( 21, 11 ) 112 moved (MP) to ( 22, 11 ) 112 moved (MP) to ( 23, 11 ) 112 moved (MP) to ( 24, 12 ) 10 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. Team re-roll used. Choose a block die. PUSHBACK Player pushed to (7, 14) 10 moved (MP) to ( 22, 14 ) 112 moved (MP) to ( 24, 13 ) Move ended for Itzi-Tepl [Game Saved] 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 17, 9 ) STUNTY skill used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Titi-Huichi TARGET: 3 --- ROLL: 5 + 0 = 5 Titi-Huichi slips past his opponent(s) unhindered. 109 moved (MP) to ( 18, 9 ) 109 moved (MP) to ( 19, 10 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Titi-Huichi TARGET: 3 --- ROLL: 4 + 0 = 4 Titi-Huichi slips past his opponent(s) unhindered. 109 moved (MP) to ( 20, 11 ) 109 moved (MP) to ( 21, 11 ) Move ended for Titi-Huichi [Game Saved] 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 13, 7 ) STUNTY skill used. Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Tepec-Inzi knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 1 DODGE FINAL RESULT: Tepec-Inzi TARGET: 3 --- ROLL: 1 + 0 = 1 Tepec-Inzi is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 (6, 3) + 0, (2, 1) + 1, 0: Tepec-Inzi has been stunned. Move ended for Tepec-Inzi 114: status changed from 0 to 2. Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Jaundice 10: Select an action for Jaundice 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 23, 14 ) 112 blocked. HORNS used. Pandemic , Choose a block die. POW Itzi-Tepl is knocked over. Player pushed to (24, 12) 112 moved (MP) to ( 24, 12 ) (6, 6) + 0, (3, 5) + 1, 0: Itzi-Tepl has been knocked out. 112: status changed from 0 to 7. 112 moved to dugout ( 29, 9 ) 10 moved (MP) to ( 24, 13 ) 10 moved (MP) to ( 25, 13 ) 10 moved (MP) to ( 26, 13 ) 10 moved (MP) to ( 27, 13 ) Jaundice scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=9,y=2] : current status = 0 1 : current square = java.awt.Point[x=9,y=2] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=9,y=2] 1 : current status = 0 1 : current square = java.awt.Point[x=9,y=2] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=9,y=4] : current status = 4 2 : current square = java.awt.Point[x=9,y=4] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=9,y=4] 2 : current status = 0 2 : current square = java.awt.Point[x=9,y=4] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=19,y=8] : current status = 0 3 : current square = java.awt.Point[x=19,y=8] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=19,y=8] 3 : current status = 0 3 : current square = java.awt.Point[x=19,y=8] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=3] 4 : current square = java.awt.Point[x=0,y=0] : current status = 0 4 : current status = 0 4 : current square = java.awt.Point[x=0,y=0] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=0] 5 : current square = java.awt.Point[x=23,y=9] : current status = 1 5 : current square = java.awt.Point[x=23,y=9] : current status = 1 5: status changed from 1 to 0. 5 : set status normal, current square = java.awt.Point[x=23,y=9] 5 : current status = 0 5 : current square = java.awt.Point[x=23,y=9] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=4] 6 : current square = java.awt.Point[x=0,y=5] : current status = 2 6 : current status = 2 7 : current square = java.awt.Point[x=22,y=13] : current status = 0 7 : current square = java.awt.Point[x=22,y=13] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=22,y=13] 7 : current status = 0 7 : current square = java.awt.Point[x=22,y=13] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=6] 8 : current square = java.awt.Point[x=0,y=7] : current status = 2 8 : current status = 2 9 : current square = java.awt.Point[x=11,y=1] : current status = 1 9 : current square = java.awt.Point[x=11,y=1] : current status = 1 9: status changed from 1 to 0. 9 : set status normal, current square = java.awt.Point[x=11,y=1] 9 : current status = 0 9 : current square = java.awt.Point[x=11,y=1] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=0] 10 : current square = java.awt.Point[x=27,y=13] : current status = 0 10 : current square = java.awt.Point[x=27,y=13] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=27,y=13] 10 : current status = 0 10 : current square = java.awt.Point[x=27,y=13] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=1] 12 : current square = java.awt.Point[x=17,y=11] : current status = 4 12 : current square = java.awt.Point[x=17,y=11] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=17,y=11] 12 : current status = 0 12 : current square = java.awt.Point[x=17,y=11] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=13,y=5] : current status = 4 13 : current square = java.awt.Point[x=13,y=5] : current status = 4 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=13,y=5] 13 : current status = 0 13 : current square = java.awt.Point[x=13,y=5] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 14 : current square = java.awt.Point[x=15,y=8] : current status = 0 14 : current square = java.awt.Point[x=15,y=8] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=15,y=8] 14 : current status = 0 14 : current square = java.awt.Point[x=15,y=8] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=4] 16 : current square = java.awt.Point[x=12,y=5] : current status = 1 16 : current square = java.awt.Point[x=12,y=5] : current status = 1 16: status changed from 1 to 0. 16 : set status normal, current square = java.awt.Point[x=12,y=5] 16 : current status = 0 16 : current square = java.awt.Point[x=12,y=5] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : current status = 7 (3) Nakai stays UNconscious. 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : rearrange KO player to square java.awt.Point[x=29,y=8] 102 : current square = java.awt.Point[x=18,y=7] : current status = 0 102 : current square = java.awt.Point[x=18,y=7] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=18,y=7] 102 : current status = 0 102 : current square = java.awt.Point[x=18,y=7] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=1] 103 : current square = java.awt.Point[x=13,y=4] : current status = 0 103 : current square = java.awt.Point[x=13,y=4] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=13,y=4] 103 : current status = 0 103 : current square = java.awt.Point[x=13,y=4] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=2] 104 : current square = java.awt.Point[x=14,y=10] : current status = 1 104 : current square = java.awt.Point[x=14,y=10] : current status = 1 104: status changed from 1 to 0. 104 : set status normal, current square = java.awt.Point[x=14,y=10] 104 : current status = 0 104 : current square = java.awt.Point[x=14,y=10] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=3] 105 : current square = java.awt.Point[x=22,y=10] : current status = 0 105 : current square = java.awt.Point[x=22,y=10] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=22,y=10] 105 : current status = 0 105 : current square = java.awt.Point[x=22,y=10] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=4] 106 : current square = java.awt.Point[x=18,y=10] : current status = 0 106 : current square = java.awt.Point[x=18,y=10] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=18,y=10] 106 : current status = 0 106 : current square = java.awt.Point[x=18,y=10] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=5] 107 : current square = java.awt.Point[x=29,y=6] : current status = 2 107 : current status = 2 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=21,y=11] : current status = 0 109 : current square = java.awt.Point[x=21,y=11] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=21,y=11] 109 : current status = 0 109 : current square = java.awt.Point[x=21,y=11] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=7] 110 : current square = java.awt.Point[x=8,y=0] : current status = 1 110 : current square = java.awt.Point[x=8,y=0] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=8,y=0] 110 : current status = 0 110 : current square = java.awt.Point[x=8,y=0] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=9,y=3] : current status = 1 111 : current square = java.awt.Point[x=9,y=3] : current status = 1 111: status changed from 1 to 0. 111 : set status normal, current square = java.awt.Point[x=9,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=9,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=29,y=9] : current status = 7 112 : current status = 7 (1) Itzi-Tepl stays UNconscious. 112 : current square = java.awt.Point[x=29,y=9] : current status = 7 112 : rearrange KO player to square java.awt.Point[x=29,y=9] 114 : current square = java.awt.Point[x=13,y=7] : current status = 2 114 : current square = java.awt.Point[x=13,y=7] : current status = 2 114: status changed from 2 to 0. 114 : set status normal, current square = java.awt.Point[x=13,y=7] 114 : current status = 0 114 : current square = java.awt.Point[x=13,y=7] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Pandemic Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved location (MPL) to ( 12, 7 ) 7 moved location (MPL) to ( 12, 1 ) 14 moved location (MPL) to ( 14, 9 ) 5 moved location (MPL) to ( 12, 13 ) 13 moved location (MPL) to ( 14, 5 ) 12 moved location (MPL) to ( 14, 7 ) 2 moved location (MPL) to ( 10, 4 ) 1 moved location (MPL) to ( 10, 7 ) 10 moved (SP) to ( 12, 4 ) 9 moved (SP) to ( 12, 10 ) 4 moved (SP) to ( 0, 2 ) 3 moved (SP) to ( 10, 10 ) 16 moved (SP) to ( 11, 7 ) Waiting for Chosen of Sotek to set players on field. 105 moved (SP) to ( 15, 6 ) 105 moved (SP) to ( 16, 4 ) 102 moved (SP) to ( 15, 6 ) 104 moved (SP) to ( 15, 5 ) 106 moved (SP) to ( 15, 2 ) 105 moved (SP) to ( 15, 3 ) 103 moved (SP) to ( 15, 7 ) 108 moved (SP) to ( 23, 7 ) 109 moved (SP) to ( 15, 12 ) 110 moved (SP) to ( 16, 4 ) 111 moved (SP) to ( 16, 9 ) 111 moved (SP) to ( 16, 7 ) 114 moved (SP) to ( 16, 9 ) 111 moved (SP) to ( 18, 5 ) 110 moved (SP) to ( 16, 6 ) 111 moved (SP) to ( 16, 4 ) *** Setup end *** Pandemic Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (21, 7) Kickoff Roll (4+2) = Bad Kick Kick result. Direction: 8 Distance: 5 Ball placed at (21, 7) Scatter roll: 7 Ball moved to ( 15, 8 ) [Game Saved] Ball in play. Waiting for Chosen of Sotek to finish TURN: 5 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 3 (3) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Quetzl Player pushed to (16, 7) 12 moved (MP) to ( 13, 7 ) 103 moved (MP) to ( 14, 7 ) [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 4 (4) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Huanchi Player pushed to (16, 6) 13 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 14, 5 ) [Game Saved] 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 15, 9 ) Move ended for Tepec-Inzi 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 15, 7 ) 102 moved (MP) to ( 14, 8 ) 14 blocked. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Smallpox is knocked over. Player pushed to (16, 10) 14 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 (6, 1) + 0, (0, 0) + 0, 0: Smallpox has been knocked prone. 14: status changed from 0 to 1. 102 moved (MP) to ( 15, 7 ) Verified Opponent Roll = 3 BREAK TACKLE skill used. DODGE FINAL RESULT: Tzunki TARGET: 2 --- ROLL: 3 + 0 = 3 Tzunki slips past his opponent(s) unhindered. 102 moved (MP) to ( 15, 6 ) 102 moved (MP) to ( 14, 6 ) Move ended for Tzunki [Game Saved] 106: Select an action for Xtli Select an action for Xtli 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 5 ) 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Tene-Huini TARGET: 3 --- ROLL: 3 + 0 = 3 111 moved (MP) to ( 15, 7 ) 111 moved (MP) to ( 15, 6 ) 111 moved (MP) to ( 15, 5 ) Move ended for Tene-Huini [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 3 ) 105 moved (MP) to ( 13, 3 ) Move ended for Zlotc 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 14, 1 ) 106 moved (MP) to ( 13, 1 ) Move ended for Xtli 108: Select an action for Inxi-Huinzi Select an action for Inxi-Huinzi 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 22, 6 ) 108 moved (MP) to ( 21, 5 ) 108 moved (MP) to ( 20, 4 ) 108 moved (MP) to ( 19, 3 ) 108 moved (MP) to ( 18, 2 ) 108 moved (MP) to ( 17, 1 ) 108 moved (MP) to ( 16, 1 ) 108 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 14, 1 ) Move ended for Inxi-Huinzi [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 5 ) 110 moved (MP) to ( 15, 4 ) 110 moved (MP) to ( 14, 3 ) 110 moved (MP) to ( 13, 2 ) 110 moved (MP) to ( 12, 2 ) STUNTY skill used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 6 + 0 = 6 Inxi-Bitzi slips past his opponent(s) unhindered. 110 moved (MP) to ( 11, 2 ) STUNTY skill used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 6 + 0 = 6 Inxi-Bitzi slips past his opponent(s) unhindered. 110 moved (MP) to ( 10, 1 ) STUNTY skill used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 6 + 0 = 6 Inxi-Bitzi slips past his opponent(s) unhindered. 110 moved (MP) to ( 9, 1 ) Move ended for Inxi-Bitzi [Game Saved] 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 12 ) 109 moved (MP) to ( 12, 12 ) STUNTY skill used. Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Titi-Huichi knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 1 DODGE FINAL RESULT: Titi-Huichi TARGET: 3 --- ROLL: 1 + 0 = 1 Titi-Huichi is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Titi-Huichi has been knocked prone. Move ended for Titi-Huichi Chosen of Sotek: All players have moved. 109: status changed from 0 to 1. Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 12, 6 ) 16 moved (MP) to ( 13, 5 ) Move ended for Prostatitis [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 14, 9 ) Move ended for Smallpox Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 102 blocked. Pandemic , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Malaria Tzunki is knocked over. Player pushed to (15, 6) 102 moved (MP) to ( 15, 6 ) (3, 3) + 0, (0, 0) + 0, 0: Tzunki has been knocked prone. 102: status changed from 0 to 1. [Game Saved] Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 9 ) 9 moved (MP) to ( 13, 8 ) Move ended for Indigestion Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Leprosy Quetzl is knocked over. Player pushed to (15, 8) 103 moved (MP) to ( 15, 8 ) MIGHTY BLOW used on armor roll. (6, 3) + 1, (2, 4) + 0, 0: Quetzl has been stunned. 103: status changed from 0 to 2. 12 moved (MP) to ( 14, 7 ) [Game Saved] Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 11, 7 ) 1 moved (MP) to ( 12, 7 ) 1 moved (MP) to ( 13, 7 ) 1 moved (MP) to ( 14, 6 ) 111 blocked. HORNS used. Pandemic , Choose a block die. PUSHBACK SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (15, 4) 111 moved (MP) to ( 15, 4 ) 1 moved (MP) to ( 15, 5 ) Move ended for Abscess [Game Saved] Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 10, 9 ) 3 moved (MP) to ( 10, 8 ) 3 moved (MP) to ( 10, 7 ) 3 moved (MP) to ( 10, 6 ) 3 moved (MP) to ( 10, 5 ) 3 moved (MP) to ( 11, 4 ) (6) Go for it successful. 3 moved (MP) to ( 12, 3 ) Move ended for Colitis [Game Saved] Select an action for Jaundice 10: Select an action for Jaundice 10: tackle zone state changed to true Block selected. 105 blocked. Pandemic , Choose a block die. SKULL Move ended for Jaundice Jaundice is knocked over. (5, 6) + 0, (6, 4) + 0, 6: Jaundice has been KILLED!! 10: status changed from 0 to 10. 10 moved to dugout ( 0, 14 ) Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 6 [Game Saved] 103: status changed from 2 to 1. Quetzl rolls over. 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 102: status changed from 6 to 0. Blitz selected. 1 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Abscess saved by block skill. Tzunki saved by block skill. Move ended for Tzunki [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK POW/SKULL Move ended for Xtli Gonorrhea is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Gonorrhea has been knocked prone. 7: status changed from 0 to 1. Xtli saved by block skill. [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Zlotc Player pushed to (18, 4) 3 moved (MP) to ( 11, 4 ) 105 moved (MP) to ( 12, 3 ) [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Huanchi Player pushed to (13, 6) 1 moved (MP) to ( 16, 6 ) [Game Saved] 108: Select an action for Inxi-Huinzi Select an action for Inxi-Huinzi 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 13, 0 ) 108 moved (MP) to ( 12, 0 ) 108 moved (MP) to ( 11, 1 ) 108 moved (MP) to ( 10, 2 ) 108 moved (MP) to ( 9, 2 ) Move ended for Inxi-Huinzi 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 3 ) 111 moved (MP) to ( 13, 2 ) 111 moved (MP) to ( 12, 2 ) 111 moved (MP) to ( 11, 2 ) 111 moved (MP) to ( 10, 2 ) Hand off selected. Move ended for Tene-Huini Ball moved to ( 20, 1 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 8, 1 ) 110 moved (MP) to ( 7, 1 ) 110 moved (MP) to ( 6, 1 ) 110 moved (MP) to ( 5, 1 ) 110 moved (MP) to ( 4, 1 ) 110 moved (MP) to ( 3, 1 ) 110 moved (MP) to ( 2, 1 ) Inxi-Bitzi scores a touchdown! *** Setup start *** Verified Opponent Roll = 2 (2) Nakai stays UNconscious. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 8 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 0 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 4 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 5 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 110: status changed from 4 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) Verified Opponent Roll = 4 (4) Itzi-Tepl regains consciousness. 112: status changed from 7 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 3 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 1 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 2 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 3 ) 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 0 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 4 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 1, 0 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 4 ) Opponent Kicking. Waiting for Chosen of Sotek to set players on field. 103 moved (SP) to ( 15, 5 ) 102 moved (SP) to ( 15, 7 ) 104 moved (SP) to ( 15, 9 ) 106 moved (SP) to ( 17, 13 ) 105 moved (SP) to ( 17, 1 ) 103 moved (SP) to ( 15, 4 ) 104 moved (SP) to ( 15, 10 ) 114 moved (SP) to ( 16, 10 ) 109 moved (SP) to ( 16, 4 ) 108 moved (SP) to ( 25, 9 ) 112 moved (SP) to ( 25, 7 ) 111 moved (SP) to ( 25, 5 ) 110 moved (SP) to ( 25, 4 ) 111 moved (SP) to ( 25, 6 ) 110 moved (SP) to ( 25, 5 ) 112 moved (SP) to ( 25, 8 ) 108 moved (SP) to ( 29, 4 ) 111 moved (SP) to ( 25, 9 ) 112 moved (SP) to ( 25, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) Pandemic Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 14, 10 ) 7 moved (SP) to ( 14, 13 ) 1 moved (SP) to ( 14, 12 ) 3 moved (SP) to ( 13, 10 ) 2 moved (SP) to ( 7, 4 ) 4 moved (SP) to ( 7, 9 ) 2 moved (SP) to ( 7, 10 ) 4 moved (SP) to ( 7, 4 ) 14 moved (SP) to ( 13, 8 ) 16 moved (SP) to ( 14, 9 ) 14 moved (SP) to ( 14, 10 ) 13 moved (SP) to ( 14, 7 ) Turn time limit reached. 12 moved (SP) to ( 14, 4 ) 5 moved (SP) to ( 14, 8 ) 9 moved (SP) to ( 14, 5 ) *** Setup end *** Waiting for Chosen of Sotek to kick off. Ball placed at (22, 6) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (6+4) = Blitz! Verified Opponent Roll = 1 Verified Opponent Roll = 5 Kick result. Direction: 1 Distance: 5 Waiting for Chosen of Sotek to finish TURN: 6 [Game Saved] 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: Select an action for Titi-Huichi Select an action for Titi-Huichi 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 3 ) 109 moved (MP) to ( 15, 2 ) 109 moved (MP) to ( 14, 1 ) 109 moved (MP) to ( 13, 1 ) 109 moved (MP) to ( 12, 1 ) Move ended for Titi-Huichi 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 1 ) 105 moved (MP) to ( 15, 1 ) 105 moved (MP) to ( 14, 1 ) 105 moved (MP) to ( 13, 1 ) 105 moved (MP) to ( 12, 2 ) Move ended for Zlotc 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 16, 9 ) 114 moved (MP) to ( 16, 8 ) 114 moved (MP) to ( 16, 7 ) 114 moved (MP) to ( 16, 6 ) 114 moved (MP) to ( 16, 5 ) 114 moved (MP) to ( 16, 4 ) 114 moved (MP) to ( 16, 3 ) 114 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 6 (6) Go for it successful. 114 moved (MP) to ( 14, 2 ) Verified Opponent Roll = 5 (5) Go for it successful. 114 moved (MP) to ( 13, 2 ) Move ended for Tepec-Inzi [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 12 ) 106 moved (MP) to ( 17, 11 ) 106 moved (MP) to ( 17, 10 ) 106 moved (MP) to ( 17, 9 ) 106 moved (MP) to ( 17, 8 ) 106 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 6 (6) Go for it successful. 106 moved (MP) to ( 16, 6 ) Verified Opponent Roll = 1 (1) Xtli trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 1 (1) Xtli trips and falls trying to go for it! Move ended for Xtli 106 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Xtli has been knocked prone. 106: status changed from 0 to 1. Chosen of Sotek turn ended. Ball placed at (-1, -1) Ball moved to ( 17, 1 ) Verified Opponent Roll = 3 FOUL APPEARANCE skill used. GET BALL BEFORE RE_ROLL: Titi-Huichi dropped the ball. TARGET: 4 --- ROLL: 3 + -1 = 2 Reroll using catch. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Titi-Huichi TARGET: 4 --- ROLL: 6 + 0 = 6 [Game Saved] Pandemic start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Leprosy Quetzl is knocked over. Player pushed to (16, 5) 103 moved (MP) to ( 16, 5 ) MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Quetzl has been knocked prone. 103: status changed from 0 to 1. 12 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Blitz selected. 9 moved (MP) to ( 14, 4 ) 9 moved (MP) to ( 15, 3 ) 9 moved (MP) to ( 15, 2 ) 9 moved (MP) to ( 15, 1 ) 9 moved (MP) to ( 14, 0 ) 9 moved (MP) to ( 13, 0 ) 109 blocked. (6) Go for it successful. HORNS used. Pandemic , Choose a block die. POW Titi-Huichi is knocked over. Player pushed to (11, 2) 109 moved (MP) to ( 11, 2 ) (3, 6) + 0, (1, 6) + 1, 0: Titi-Huichi has been knocked out. 109: status changed from 3 to 7. 109 moved to dugout ( 29, 9 ) 9 moved (MP) to ( 12, 1 ) Ball moved to ( 11, 1 ) Move ended for Indigestion [Game Saved] Select an action for Dandruff 4: Select an action for Dandruff Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 104 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Smallpox Huanchi is knocked over. Player pushed to (16, 9) 104 moved (MP) to ( 16, 9 ) (5, 3) + 0, (0, 0) + 0, 0: Huanchi has been knocked prone. 104: status changed from 0 to 1. 14 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 102 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Malaria Player pushed to (16, 8) 102 moved (MP) to ( 16, 8 ) 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 13, 8 ) 16 moved (MP) to ( 14, 7 ) 16 moved (MP) to ( 15, 6 ) Move ended for Prostatitis [Game Saved] Select an action for Emphysema 5: Select an action for Emphysema Select an action for Emphysema 5: Select an action for Emphysema 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 7 ) 5 moved (MP) to ( 12, 6 ) 5 moved (MP) to ( 12, 5 ) 5 moved (MP) to ( 12, 4 ) 5 moved (MP) to ( 12, 3 ) Move ended for Emphysema Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 11 ) 1 moved (MP) to ( 12, 10 ) 1 moved (MP) to ( 12, 9 ) 1 moved (MP) to ( 12, 8 ) 1 moved (MP) to ( 12, 7 ) 1 moved (MP) to ( 12, 6 ) Move ended for Abscess Select an action for Colitis 3: Select an action for Colitis Select an action for Gonorrhea 7: Select an action for Gonorrhea Select an action for Dandruff 4: Select an action for Dandruff 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 3 ) 4 moved (MP) to ( 9, 2 ) 4 moved (MP) to ( 10, 1 ) 4 moved (MP) to ( 11, 1 ) GET BALL BEFORE RE_ROLL: Dandruff dropped the ball. TARGET: 4 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 3 + 0 = 3 Move ended for Dandruff Scatter roll: 6 Ball moved to ( 11, 2 ) Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 7 [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Huanchi 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Quetzl 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 106: status changed from 6 to 0. Normal move selected. Move ended for Xtli 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Zlotc Dandruff is knocked over. Player pushed to (18, 0) 4 moved (MP) to ( 11, 0 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Dandruff has been knocked prone. 4: status changed from 0 to 1. [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 24, 4 ) 110 moved (MP) to ( 23, 3 ) 110 moved (MP) to ( 22, 3 ) 110 moved (MP) to ( 21, 3 ) 110 moved (MP) to ( 20, 3 ) 110 moved (MP) to ( 19, 3 ) 110 moved (MP) to ( 18, 3 ) 110 moved (MP) to ( 17, 3 ) Verified Opponent Roll = 4 (4) Go for it successful. 110 moved (MP) to ( 16, 3 ) Move ended for Inxi-Bitzi [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 17, 7 ) Verified Opponent Roll = 5 BREAK TACKLE skill NOT used. It would not help. DODGE FINAL RESULT: Tzunki TARGET: 5 --- ROLL: 5 + 0 = 5 Tzunki slips past his opponent(s) unhindered. 102 moved (MP) to ( 17, 6 ) 102 moved (MP) to ( 17, 5 ) 102 moved (MP) to ( 16, 4 ) 12 blocked. Verified Opponent Roll = 3 (3) Foul Appearance roll passed. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (15, 5) 12 moved (MP) to ( 14, 5 ) 102 moved (MP) to ( 15, 4 ) 102 moved (MP) to ( 14, 3 ) Verified Opponent Roll = 2 BREAK TACKLE skill used. DODGE FINAL RESULT: Tzunki TARGET: 2 --- ROLL: 2 + 0 = 2 Tzunki slips past his opponent(s) unhindered. Verified Opponent Roll = 4 (4) Go for it successful. 102 moved (MP) to ( 13, 3 ) Move ended for Tzunki [Game Saved] 114: Select an action for Tepec-Inzi Select an action for Tepec-Inzi 114: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Tepec-Inzi Emphysema is knocked over. Player pushed to (17, 4) 5 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 (3, 6) + 0, (5, 5) + 0, 3: Emphysema has been badly hurt! 5: status changed from 0 to 8. 114 moved (MP) to ( 12, 3 ) 5 moved (SP) to ( 0, 11 ) [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 24, 6 ) 112 moved (MP) to ( 23, 5 ) 112 moved (MP) to ( 22, 4 ) 112 moved (MP) to ( 21, 3 ) 112 moved (MP) to ( 20, 2 ) 112 moved (MP) to ( 19, 2 ) 112 moved (MP) to ( 18, 2 ) 112 moved (MP) to ( 17, 2 ) Move ended for Itzi-Tepl Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 13, 5 ) 1 moved (MP) to ( 13, 4 ) 114 blocked. HORNS used. Pandemic , Choose a block die. POW/SKULL Tepec-Inzi is knocked over. CLAW used on armor roll. (6, 2) + 2, (6, 3) + 1, 1: Tepec-Inzi has been badly hurt! 114: status changed from 0 to 8. Abscess saved by block skill. Waiting for opponent to decide to use apothecary. No apothecary or not used. 114 moved to dugout ( 29, 11 ) Move ended for Abscess [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 106 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Leprosy Xtli saved by block skill. Leprosy saved by block skill. [Game Saved] Select an action for Dandruff 4: Select an action for Dandruff 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 10, 1 ) 4 moved (MP) to ( 11, 2 ) GET BALL FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 5 + 0 = 5 4 moved (MP) to ( 10, 3 ) DODGE FINAL RESULT: Dandruff TARGET: 3 --- ROLL: 6 + 0 = 6 Dandruff slips past his opponent(s) unhindered. (5) Go for it successful. 4 moved (MP) to ( 10, 4 ) (5) Go for it successful. 4 moved (MP) to ( 11, 5 ) Pass selected. SHORT PASS PASS BEFORE RE_ROLL: Dandruff miss threw the ball! TARGET: 4 --- ROLL: 2 + 0 = 2 PASS FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 4 + 0 = 4 Move ended for Dandruff Ball moved to ( 13, 10 ) GET BALL FINAL RESULT: Colitis TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 7 ) 13 moved (MP) to ( 17, 7 ) 13 moved (MP) to ( 18, 6 ) 13 moved (MP) to ( 18, 5 ) Move ended for Malaria Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 11 ) 3 moved (MP) to ( 15, 12 ) 3 moved (MP) to ( 16, 13 ) 3 moved (MP) to ( 17, 13 ) 3 moved (MP) to ( 18, 13 ) 3 moved (MP) to ( 19, 13 ) Move ended for Colitis Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 13 ) 7 moved (MP) to ( 16, 13 ) 7 moved (MP) to ( 17, 13 ) 7 moved (MP) to ( 18, 13 ) 7 moved (MP) to ( 19, 12 ) Move ended for Gonorrhea Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Prostatitis 16: Select an action for Prostatitis Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 10 ) 2 moved (MP) to ( 9, 10 ) 2 moved (MP) to ( 10, 10 ) 2 moved (MP) to ( 11, 10 ) 2 moved (MP) to ( 12, 10 ) 2 moved (MP) to ( 13, 10 ) (3) Go for it successful. 2 moved (MP) to ( 14, 10 ) (5) Go for it successful. 2 moved (MP) to ( 15, 9 ) Move ended for Bed Sore [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 104 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Smallpox Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) 14 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Prostatitis Player pushed to (16, 4) 103 moved (MP) to ( 16, 4 ) 16 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 0 ) DODGE BEFORE RE_ROLL: Indigestion knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Indigestion TARGET: 3 --- ROLL: 2 + 0 = 2 Indigestion is knocked over. (4, 3) + 0, (0, 0) + 0, 0: Indigestion has been knocked prone. Move ended for Indigestion Pandemic: All players have moved. 9: status changed from 0 to 1. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 8 [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Tzunki Abscess is knocked over. Player pushed to (17, 5) 1 moved (MP) to ( 12, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 1: status changed from 0 to 1. 102 moved (MP) to ( 13, 4 ) [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 13, 2 ) 105 moved (MP) to ( 14, 3 ) 105 moved (MP) to ( 15, 4 ) Move ended for Zlotc 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Verified Opponent Roll = POW Move ended for Xtli [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 18, 3 ) 112 moved (MP) to ( 19, 4 ) 112 moved (MP) to ( 20, 5 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 3 + 0 = 3 Itzi-Tepl slips past his opponent(s) unhindered. 112 moved (MP) to ( 20, 6 ) 112 moved (MP) to ( 20, 7 ) 112 moved (MP) to ( 20, 8 ) 112 moved (MP) to ( 20, 9 ) 112 moved (MP) to ( 20, 10 ) Verified Opponent Roll = 1 (1) Itzi-Tepl trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 5 (5) Go for it successful. 112 moved (MP) to ( 21, 11 ) Verified Opponent Roll = 4 (4) Go for it successful. 112 moved (MP) to ( 21, 12 ) Move ended for Itzi-Tepl [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 25, 10 ) 111 moved (MP) to ( 24, 11 ) 111 moved (MP) to ( 23, 12 ) 111 moved (MP) to ( 22, 13 ) 111 moved (MP) to ( 21, 13 ) Move ended for Tene-Huini 104: Select an action for Huanchi Select an action for Huanchi 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Huanchi Player pushed to (15, 9) 2 moved (MP) to ( 14, 9 ) [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Quetzl Prostatitis is knocked over. Player pushed to (14, 6) 16 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Prostatitis has been knocked prone. 16: status changed from 0 to 1. 103 moved (MP) to ( 16, 5 ) [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 3 ) 110 moved (MP) to ( 18, 3 ) 110 moved (MP) to ( 19, 4 ) 110 moved (MP) to ( 20, 5 ) STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 4 + 0 = 4 Inxi-Bitzi slips past his opponent(s) unhindered. 110 moved (MP) to ( 21, 6 ) 110 moved (MP) to ( 21, 7 ) 110 moved (MP) to ( 21, 8 ) 110 moved (MP) to ( 21, 9 ) Verified Opponent Roll = 5 (5) Go for it successful. 110 moved (MP) to ( 21, 10 ) Verified Opponent Roll = 1 (1) Inxi-Bitzi trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 4 (4) Go for it successful. 110 moved (MP) to ( 21, 11 ) Move ended for Inxi-Bitzi Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 15, 10 ) 2 moved (MP) to ( 16, 10 ) 2 moved (MP) to ( 17, 10 ) 2 moved (MP) to ( 18, 10 ) 2 moved (MP) to ( 19, 10 ) 2 moved (MP) to ( 20, 10 ) 110 blocked. (2) Go for it successful. HORNS used. Pandemic , Choose a block die. POW/SKULL Inxi-Bitzi is knocked over. (2, 5) + 0, (0, 0) + 0, 0: Inxi-Bitzi has been knocked prone. 110: status changed from 0 to 1. Bed Sore saved by block skill. Move ended for Bed Sore [Game Saved] Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Colitis fumbled the ball! TARGET: 4 --- ROLL: 1 Team re-roll used. PASS FINAL RESULT: Colitis TARGET: 4 --- ROLL: 4 + 1Qp = 5 Ball moved to ( 19, 12 ) GET BALL FINAL RESULT: Gonorrhea TARGET: 3 --- ROLL: 6 + 0 = 6 Move ended for Colitis [Game Saved] Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 20, 11 ) 7 moved (MP) to ( 21, 10 ) DODGE FINAL RESULT: Gonorrhea TARGET: 3 --- ROLL: 5 + 0 = 5 Gonorrhea slips past his opponent(s) unhindered. 7 moved (MP) to ( 22, 10 ) 7 moved (MP) to ( 23, 10 ) 7 moved (MP) to ( 24, 10 ) 7 moved (MP) to ( 25, 10 ) (4) Go for it successful. 7 moved (MP) to ( 26, 10 ) (3) Go for it successful. 7 moved (MP) to ( 27, 10 ) Gonorrhea scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=12,y=5] : current status = 1 1 : current square = java.awt.Point[x=12,y=5] : current status = 1 1: status changed from 1 to 0. 1 : set status normal, current square = java.awt.Point[x=12,y=5] 1 : current status = 0 1 : current square = java.awt.Point[x=12,y=5] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=0] 2 : current square = java.awt.Point[x=20,y=10] : current status = 0 2 : current square = java.awt.Point[x=20,y=10] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=20,y=10] 2 : current status = 0 2 : current square = java.awt.Point[x=20,y=10] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=1] 3 : current square = java.awt.Point[x=19,y=13] : current status = 0 3 : current square = java.awt.Point[x=19,y=13] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=19,y=13] 3 : current status = 0 3 : current square = java.awt.Point[x=19,y=13] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=2] 4 : current square = java.awt.Point[x=11,y=5] : current status = 4 4 : current square = java.awt.Point[x=11,y=5] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=11,y=5] 4 : current status = 0 4 : current square = java.awt.Point[x=11,y=5] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=3] 5 : current square = java.awt.Point[x=0,y=11] : current status = 8 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=0,y=5] : current status = 2 6 : current status = 2 7 : current square = java.awt.Point[x=27,y=10] : current status = 0 7 : current square = java.awt.Point[x=27,y=10] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=27,y=10] 7 : current status = 0 7 : current square = java.awt.Point[x=27,y=10] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=4] 8 : current square = java.awt.Point[x=0,y=7] : current status = 2 8 : current status = 2 9 : current square = java.awt.Point[x=13,y=0] : current status = 1 9 : current square = java.awt.Point[x=13,y=0] : current status = 1 9: status changed from 1 to 0. 9 : set status normal, current square = java.awt.Point[x=13,y=0] 9 : current status = 0 9 : current square = java.awt.Point[x=13,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=0,y=14] : current status = 10 10 : skipping player in BH, SI, or RIP 12 : current square = java.awt.Point[x=14,y=5] : current status = 0 12 : current square = java.awt.Point[x=14,y=5] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=14,y=5] 12 : current status = 0 12 : current square = java.awt.Point[x=14,y=5] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=0] 13 : current square = java.awt.Point[x=18,y=5] : current status = 0 13 : current square = java.awt.Point[x=18,y=5] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=18,y=5] 13 : current status = 0 13 : current square = java.awt.Point[x=18,y=5] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=1] 14 : current square = java.awt.Point[x=16,y=9] : current status = 0 14 : current square = java.awt.Point[x=16,y=9] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=16,y=9] 14 : current status = 0 14 : current square = java.awt.Point[x=16,y=9] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=2] 16 : current square = java.awt.Point[x=15,y=6] : current status = 1 16 : current square = java.awt.Point[x=15,y=6] : current status = 1 16: status changed from 1 to 0. 16 : set status normal, current square = java.awt.Point[x=15,y=6] 16 : current status = 0 16 : current square = java.awt.Point[x=15,y=6] : current status = 0 16 : move player (HT) to square java.awt.Point[x=1,y=3] 101 : current square = java.awt.Point[x=29,y=8] : current status = 7 101 : current status = 7 (6) Nakai regains consciousness. 101: status changed from 7 to 0. 101 : current square = java.awt.Point[x=29,y=8] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=1] 102 : current square = java.awt.Point[x=13,y=4] : current status = 0 102 : current square = java.awt.Point[x=13,y=4] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=13,y=4] 102 : current status = 0 102 : current square = java.awt.Point[x=13,y=4] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=2] 103 : current square = java.awt.Point[x=16,y=5] : current status = 0 103 : current square = java.awt.Point[x=16,y=5] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=16,y=5] 103 : current status = 0 103 : current square = java.awt.Point[x=16,y=5] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=3] 104 : current square = java.awt.Point[x=16,y=8] : current status = 0 104 : current square = java.awt.Point[x=16,y=8] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=8] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=8] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=4] 105 : current square = java.awt.Point[x=15,y=4] : current status = 0 105 : current square = java.awt.Point[x=15,y=4] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=15,y=4] 105 : current status = 0 105 : current square = java.awt.Point[x=15,y=4] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=5] 106 : current square = java.awt.Point[x=15,y=5] : current status = 0 106 : current square = java.awt.Point[x=15,y=5] : current status = 0 106: status changed from 0 to 0. 106 : set status normal, current square = java.awt.Point[x=15,y=5] 106 : current status = 0 106 : current square = java.awt.Point[x=15,y=5] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=7] 107 : current square = java.awt.Point[x=29,y=6] : current status = 2 107 : current status = 2 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : current status = 0 108 : current square = java.awt.Point[x=29,y=0] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=0] 109 : current square = java.awt.Point[x=29,y=9] : current status = 7 109 : current status = 7 (3) Titi-Huichi stays UNconscious. 109 : current square = java.awt.Point[x=29,y=9] : current status = 7 109 : rearrange KO player to square java.awt.Point[x=29,y=8] 110 : current square = java.awt.Point[x=21,y=11] : current status = 1 110 : current square = java.awt.Point[x=21,y=11] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=21,y=11] 110 : current status = 0 110 : current square = java.awt.Point[x=21,y=11] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=0] 111 : current square = java.awt.Point[x=21,y=13] : current status = 0 111 : current square = java.awt.Point[x=21,y=13] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=21,y=13] 111 : current status = 0 111 : current square = java.awt.Point[x=21,y=13] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=1] 112 : current square = java.awt.Point[x=21,y=12] : current status = 0 112 : current square = java.awt.Point[x=21,y=12] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=21,y=12] 112 : current status = 0 112 : current square = java.awt.Point[x=21,y=12] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=2] 114 : current square = java.awt.Point[x=29,y=11] : current status = 8 114 : skipping player in BH, SI, or RIP ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Chosen of Sotek to set players on field. 101 moved (SP) to ( 15, 7 ) 103 moved (SP) to ( 15, 4 ) 102 moved (SP) to ( 15, 10 ) 111 moved (SP) to ( 16, 4 ) 110 moved (SP) to ( 16, 10 ) 112 moved (SP) to ( 24, 9 ) 108 moved (SP) to ( 24, 5 ) 106 moved (SP) to ( 18, 7 ) 104 moved (SP) to ( 16, 2 ) 105 moved (SP) to ( 16, 13 ) 104 moved (SP) to ( 16, 1 ) 108 moved (SP) to ( 28, 5 ) 112 moved (SP) to ( 24, 7 ) 112 moved (SP) to ( 21, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) Pandemic Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 14, 5 ) 12 moved (SP) to ( 14, 4 ) 7 moved (SP) to ( 14, 1 ) Turn time limit reached. 1 moved (SP) to ( 14, 2 ) 2 moved (SP) to ( 7, 4 ) 4 moved (SP) to ( 7, 10 ) 9 moved (SP) to ( 13, 6 ) 14 moved (SP) to ( 14, 8 ) 13 moved (SP) to ( 14, 7 ) 3 moved (SP) to ( 12, 5 ) 9 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 13, 4 ) *** Setup end *** Waiting for Chosen of Sotek to kick off. Ball placed at (21, 9) Verified Opponent Roll = 6 Verified Opponent Roll = 1 Kickoff Roll (6+1) = Changing Weather Verified Opponent Roll = 4 Verified Opponent Roll = 6 Weather roll(4+6) Current Weather: Nice Verified Opponent Roll = 3 Verified Opponent Roll = 1 Kick result. Direction: 3 Distance: 1 Ball placed at (21, 9) Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 21, 9 ) [Game Saved] Ball in play. Pandemic start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 15, 1 ) Move ended for Gonorrhea Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 15, 2 ) 104 blocked. HORNS used. Pandemic , Choose a block die. PUSHBACK Player pushed to (16, 0) 104 moved (MP) to ( 16, 0 ) 1 moved (MP) to ( 16, 1 ) Move ended for Abscess [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy Select an action for Malaria 13: Select an action for Malaria Select an action for Smallpox 14: Select an action for Smallpox Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Leprosy Player pushed to (16, 5) 103 moved (MP) to ( 16, 5 ) 12 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 15, 5 ) Move ended for Prostatitis [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 101 blocked. Pandemic , Choose a block die. POW Move ended for Malaria Nakai is knocked over. Player pushed to (16, 8) 101 moved (MP) to ( 16, 8 ) (2, 4) + 0, (0, 0) + 0, 0: Nakai has been knocked prone. 101: status changed from 0 to 1. 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 3 ) 2 moved (MP) to ( 9, 3 ) 2 moved (MP) to ( 10, 3 ) 2 moved (MP) to ( 11, 3 ) 2 moved (MP) to ( 12, 3 ) 2 moved (MP) to ( 13, 3 ) Move ended for Bed Sore Select an action for Dandruff 4: Select an action for Dandruff 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 9 ) GET BALL FINAL RESULT: Dandruff TARGET: 3 --- ROLL: 5 + 0 = 5 4 moved (MP) to ( 9, 8 ) 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 11, 6 ) 4 moved (MP) to ( 12, 5 ) 4 moved (MP) to ( 12, 4 ) Pass selected. QUICK PASS PASS FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 6 Move ended for Dandruff Ball moved to ( 13, 3 ) GET BALL BEFORE RE_ROLL: Bed Sore dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 2 + 0 = 2 Scatter roll: 7 Ball moved to ( 12, 4 ) GET BALL FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 7 ) 14 moved (MP) to ( 12, 6 ) 14 moved (MP) to ( 11, 5 ) Move ended for Smallpox Select an action for Indigestion 9: Select an action for Indigestion Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 5 ) Move ended for Colitis Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 6 ) 9 moved (MP) to ( 12, 5 ) 9 moved (MP) to ( 11, 4 ) 9 moved (MP) to ( 11, 3 ) Move ended for Indigestion Pandemic: All players have moved. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 1 [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Nakai [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 18, 6 ) 106 moved (MP) to ( 18, 5 ) 106 moved (MP) to ( 18, 4 ) 106 moved (MP) to ( 17, 3 ) 106 moved (MP) to ( 16, 2 ) Move ended for Xtli 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Huanchi Abscess is knocked over. Player pushed to (14, 2) 1 moved (MP) to ( 15, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (4, 3) + 1, (0, 0) + 0, 0: Abscess has been knocked prone. 1: status changed from 0 to 1. 104 moved (MP) to ( 16, 1 ) [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 12 ) 105 moved (MP) to ( 17, 11 ) 105 moved (MP) to ( 17, 10 ) 105 moved (MP) to ( 17, 9 ) 105 moved (MP) to ( 17, 8 ) 105 moved (MP) to ( 17, 7 ) Move ended for Zlotc 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 14, 9 ) 102 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 13, 7 ) 102 moved (MP) to ( 13, 6 ) 3 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Colitis is knocked over. Player pushed to (15, 4) 3 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 (4, 6) + 0, (1, 4) + 0, 0: Colitis has been stunned. 3: status changed from 0 to 2. 102 moved (MP) to ( 13, 5 ) Move ended for Tzunki [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 15, 10 ) 110 moved (MP) to ( 14, 10 ) 110 moved (MP) to ( 13, 10 ) 110 moved (MP) to ( 12, 10 ) 110 moved (MP) to ( 11, 10 ) 110 moved (MP) to ( 10, 10 ) Move ended for Inxi-Bitzi 103: Select an action for Quetzl Select an action for Quetzl 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 3 ) STUNTY skill used. Verified Opponent Roll = 4 Verified Opponent Roll = 4 TENTACLES roll: 4 + 5 ST 4 + 2 ST TENTACLES roll succeeds. Moving player is trapped. 111 moved (MP) to ( 16, 4 ) Move ended for Tene-Huini Chosen of Sotek turn ended. [Game Saved] 3: status changed from 2 to 1. Colitis rolls over. Pandemic start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Leprosy 12: Select an action for Leprosy Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. POW Move ended for Leprosy Quetzl is knocked over. Player pushed to (16, 6) 103 moved (MP) to ( 16, 6 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Quetzl has been knocked prone. 103: status changed from 0 to 1. 12 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 111 blocked. Pandemic , Choose a block die. POW Move ended for Prostatitis SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (15, 3) 111 moved (MP) to ( 15, 3 ) MIGHTY BLOW used on armor roll. (3, 4) + 1, (1, 2) + 1, 0: Tene-Huini has been stunned. 111: status changed from 0 to 2. [Game Saved] Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 3 ) 9 moved (MP) to ( 13, 2 ) 9 moved (MP) to ( 14, 3 ) 9 moved (MP) to ( 15, 4 ) 9 moved (MP) to ( 16, 4 ) 9 moved (MP) to ( 17, 3 ) Move ended for Indigestion Select an action for Bed Sore 2: Select an action for Bed Sore Select an action for Smallpox 14: Select an action for Smallpox Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 14, 3 ) 2 moved (MP) to ( 15, 4 ) 2 moved (MP) to ( 16, 3 ) Move ended for Bed Sore Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 106 blocked. Pandemic , Choose a block die. PUSHBACK Player pushed to (17, 1) 106 moved (MP) to ( 17, 1 ) Move ended for Abscess [Game Saved] Select an action for Dandruff 4: Select an action for Dandruff 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 3 ) DODGE FINAL RESULT: Dandruff TARGET: 3 --- ROLL: 3 + 0 = 3 Dandruff slips past his opponent(s) unhindered. 4 moved (MP) to ( 14, 3 ) 4 moved (MP) to ( 15, 4 ) 4 moved (MP) to ( 16, 4 ) 4 moved (MP) to ( 17, 4 ) Hand off selected. Move ended for Dandruff Ball moved to ( 16, 3 ) GET BALL BEFORE RE_ROLL: Bed Sore dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. GET BALL FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Block selected. 104 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Gonorrhea Huanchi saved by block skill. Gonorrhea is knocked over. MIGHTY BLOW used on armor roll. (5, 3) + 1, (1, 3) + 0, 0: Gonorrhea has been stunned. 7: status changed from 0 to 2. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 2 [Game Saved] 111: status changed from 2 to 1. Tene-Huini rolls over. 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Huanchi Player pushed to (15, 2) 1 moved (MP) to ( 14, 2 ) 104 moved (MP) to ( 15, 2 ) [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Quetzl 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 18, 6 ) 105 moved (MP) to ( 19, 5 ) 105 moved (MP) to ( 19, 4 ) 105 moved (MP) to ( 18, 4 ) Move ended for Zlotc 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Blitz selected. 106 moved (MP) to ( 17, 2 ) 2 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Bed Sore is knocked over. Player pushed to (14, 4) 2 moved (MP) to ( 15, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Bed Sore has been knocked prone. 2: status changed from 3 to 1. 106 moved (MP) to ( 16, 3 ) Verified Opponent Roll = 4 Ball moved to ( 15, 4 ) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 16, 5 ) Verified Opponent Roll = 5 FOUL APPEARANCE skill used. GET BALL BEFORE RE_ROLL: Tzunki dropped the ball. TARGET: 6 --- ROLL: 5 + -4 = 1 GET BALL FINAL RESULT: Tzunki TARGET: 6 --- ROLL: 5 + -4 = 1 Verified Opponent Roll = 7 Scatter roll: 7 Ball moved to ( 15, 6 ) Move ended for Xtli [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 101: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Nakai Malaria is knocked over. Player pushed to (15, 6) 13 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 15, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Malaria has been knocked prone. 13: status changed from 0 to 1. 101 moved (MP) to ( 15, 7 ) [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 13, 6 ) Move ended for Tzunki 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 8 ) 112 moved (MP) to ( 19, 8 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 17, 8 ) 112 moved (MP) to ( 16, 8 ) 112 moved (MP) to ( 15, 8 ) 112 moved (MP) to ( 14, 7 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 3 + 0 = 3 112 moved (MP) to ( 13, 8 ) Pass selected. Increased range band because of race. SHORT PASS Verified Opponent Roll = 3 FOUL APPEARANCE skill used. PASS BEFORE RE_ROLL: Itzi-Tepl fumbled the ball! TARGET: 3 --- ROLL: 3 + -4Fa = -1 Team re-roll used. Verified Opponent Roll = 4 FOUL APPEARANCE skill used. PASS FINAL RESULT: Itzi-Tepl TARGET: 3 --- ROLL: 4 + -4Fa = 0 Verified Opponent Roll = 3 Player fumbled direction: 3 Ball moved to ( 17, 7 ) Move ended for Itzi-Tepl Chosen of Sotek turn ended. [Game Saved] 7: status changed from 2 to 1. Gonorrhea rolls over. Pandemic start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 13, 4 ) 3 moved (MP) to ( 12, 5 ) Move ended for Colitis Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Malaria Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. Team re-roll used. 2 db Block re-rolled. SKULL Move ended for Leprosy Leprosy is knocked over. (2, 6) + 0, (0, 0) + 0, 0: Leprosy has been knocked prone. 12: status changed from 0 to 1. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 3 [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Zlotc Dandruff is knocked over. Player pushed to (13, 4) 4 moved (MP) to ( 16, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Dandruff has been knocked prone. 4: status changed from 0 to 1. 105 moved (MP) to ( 17, 4 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Xtli Indigestion is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 5 MIGHTY BLOW used on armor roll. (2, 5) + 1, (0, 0) + 0, 0: Indigestion has been knocked prone. 9: status changed from 0 to 1. Xtli saved by block skill. [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Huanchi Abscess is knocked over. Player pushed to (16, 1) 1 moved (MP) to ( 13, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 2 Verified Opponent Roll = 4 (6, 2) + 1, (2, 4) + 0, 0: Abscess has been stunned. 1: status changed from 0 to 2. 104 moved (MP) to ( 14, 2 ) [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Tzunki Player pushed to (17, 4) 3 moved (MP) to ( 12, 4 ) [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 10, 9 ) 110 moved (MP) to ( 10, 8 ) 110 moved (MP) to ( 11, 7 ) Move ended for Inxi-Bitzi 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 101: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Nakai Malaria is knocked over. Player pushed to (15, 5) 13 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 6) + 0, (2, 1) + 1, 0: Malaria has been stunned. 13: status changed from 0 to 2. 101 moved (MP) to ( 14, 6 ) [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 16 blocked. Block selected. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = POW POW Move ended for Quetzl Prostatitis is knocked over. Player pushed to (15, 4) 16 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 (6, 5) + 0, (1, 6) + 0, 0: Prostatitis has been stunned. 16: status changed from 0 to 2. 103 moved (MP) to ( 15, 5 ) [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 5 + 0 = 5 112 moved (MP) to ( 11, 8 ) 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 9, 10 ) 112 moved (MP) to ( 8, 11 ) 112 moved (MP) to ( 7, 12 ) 112 moved (MP) to ( 6, 13 ) 112 moved (MP) to ( 5, 13 ) Move ended for Itzi-Tepl [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 14, 3 ) 111 moved (MP) to ( 13, 2 ) 111 moved (MP) to ( 12, 2 ) 111 moved (MP) to ( 11, 2 ) Move ended for Tene-Huini Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] 1: status changed from 2 to 1. Abscess rolls over. 13: status changed from 2 to 1. Malaria rolls over. 16: status changed from 2 to 1. Prostatitis rolls over. Pandemic start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 10, 6 ) 110 blocked. Pandemic , Choose a block die. POW/SKULL Inxi-Bitzi is knocked over. (6, 5) + 0, (6, 5) + 1, 4: Inxi-Bitzi has been seriously injured!! (64) Broken Neck - (-1 AG) 110: status changed from 0 to 9. Smallpox saved by block skill. Waiting for opponent to decide to use apothecary. (2) Apothecary SUCCEEDS! 110: status changed from 9 to 1. 14 moved (MP) to ( 10, 7 ) 14 moved (MP) to ( 10, 8 ) Move ended for Smallpox [Game Saved] Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 11, 5 ) 3 moved (MP) to ( 10, 6 ) 3 moved (MP) to ( 9, 7 ) 3 moved (MP) to ( 8, 8 ) 3 moved (MP) to ( 7, 9 ) 3 moved (MP) to ( 6, 10 ) (4) Go for it successful. 3 moved (MP) to ( 5, 11 ) (5) Go for it successful. 3 moved (MP) to ( 4, 12 ) Move ended for Colitis Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 4 [Game Saved] 101: Select an action for Nakai Select an action for Nakai 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 3 ) 111 moved (MP) to ( 9, 4 ) 111 moved (MP) to ( 8, 5 ) 111 moved (MP) to ( 7, 6 ) 111 moved (MP) to ( 6, 7 ) 111 moved (MP) to ( 5, 8 ) 111 moved (MP) to ( 5, 9 ) Move ended for Tene-Huini 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 14, 7 ) 101 moved (MP) to ( 13, 8 ) 101 moved (MP) to ( 12, 9 ) 101 moved (MP) to ( 11, 10 ) 101 moved (MP) to ( 10, 10 ) 101 moved (MP) to ( 10, 9 ) Move ended for Nakai [Game Saved] 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 13, 3 ) 104 moved (MP) to ( 12, 4 ) 104 moved (MP) to ( 11, 5 ) 104 moved (MP) to ( 10, 6 ) 104 moved (MP) to ( 9, 6 ) 104 moved (MP) to ( 8, 7 ) Move ended for Huanchi 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 5 ) 105 moved (MP) to ( 16, 6 ) 105 moved (MP) to ( 15, 7 ) 105 moved (MP) to ( 14, 8 ) 105 moved (MP) to ( 13, 9 ) 105 moved (MP) to ( 12, 10 ) Move ended for Zlotc 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 15, 6 ) 103 moved (MP) to ( 15, 7 ) 103 moved (MP) to ( 15, 8 ) 103 moved (MP) to ( 15, 9 ) 103 moved (MP) to ( 15, 10 ) 103 moved (MP) to ( 14, 11 ) Move ended for Quetzl 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 17, 4 ) 106 moved (MP) to ( 17, 5 ) 106 moved (MP) to ( 16, 6 ) 106 moved (MP) to ( 16, 7 ) 106 moved (MP) to ( 16, 8 ) 106 moved (MP) to ( 16, 9 ) Move ended for Xtli 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 12, 7 ) 102 moved (MP) to ( 11, 8 ) 14 blocked. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Verified Opponent Roll = POW Move ended for Tzunki [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 4, 14 ) STUNTY skill used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 3 + 0 = 3 Itzi-Tepl slips past his opponent(s) unhindered. 112 moved (MP) to ( 3, 14 ) 112 moved (MP) to ( 2, 13 ) Itzi-Tepl scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 1 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 4 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 5 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 7 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) Verified Opponent Roll = 1 (1) Titi-Huichi stays UNconscious. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 8 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 4 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 2 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 7: status changed from 1 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 9: status changed from 1 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 1 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 2 ) 16: status changed from 1 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 3 ) Opponent Kicking. Waiting for Chosen of Sotek to set players on field. 101 moved (SP) to ( 15, 7 ) 102 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 4 ) 112 moved (SP) to ( 22, 7 ) 110 moved (SP) to ( 16, 4 ) 111 moved (SP) to ( 16, 10 ) 104 moved (SP) to ( 18, 7 ) 106 moved (SP) to ( 19, 5 ) 104 moved (SP) to ( 18, 5 ) 106 moved (SP) to ( 18, 7 ) 104 moved (SP) to ( 16, 1 ) 105 moved (SP) to ( 16, 13 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) Pandemic Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 16 moved (SP) to ( 14, 7 ) 16 moved (SP) to ( 14, 4 ) 14 moved (SP) to ( 14, 5 ) 12 moved (SP) to ( 14, 2 ) 13 moved (SP) to ( 14, 7 ) 7 moved (SP) to ( 14, 8 ) 9 moved (SP) to ( 14, 6 ) 1 moved (SP) to ( 13, 4 ) 3 moved (SP) to ( 13, 5 ) 2 moved (SP) to ( 7, 4 ) 4 moved (SP) to ( 7, 10 ) 14 moved (SP) to ( 14, 1 ) 12 moved (SP) to ( 14, 3 ) 16 moved (SP) to ( 14, 5 ) 12 moved (SP) to ( 14, 4 ) 9 moved (SP) to ( 14, 2 ) 3 moved (SP) to ( 14, 6 ) Turn time limit reached. *** Setup end *** Waiting for Chosen of Sotek to kick off. Ball placed at (21, 8) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kickoff Roll (6+3) = Brilliant Coaching Chosen of Sotek: 6 + 2 coaches Pandemic: 4 + 2 coaches Chosen of Sotek get an extra re-roll. Verified Opponent Roll = 6 Verified Opponent Roll = 5 Kick result. Direction: 6 Distance: 5 Ball placed at (21, 8) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 22, 13 ) [Game Saved] Ball in play. Pandemic start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 1 ) Move ended for Indigestion Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 15, 2 ) 104 blocked. Pandemic , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Huanchi is knocked over. Player pushed to (16, 0) 104 moved (MP) to ( 16, 0 ) (5, 3) + 0, (0, 0) + 0, 0: Huanchi has been knocked prone. 104: status changed from 0 to 1. 14 moved (MP) to ( 16, 1 ) 14 moved (MP) to ( 17, 1 ) Move ended for Smallpox [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. POW Move ended for Leprosy Quetzl is knocked over. Player pushed to (16, 5) 103 moved (MP) to ( 16, 5 ) MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Quetzl has been knocked prone. 103: status changed from 0 to 1. 12 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 16: tackle zone state changed to true Normal move selected. 16 moved (MP) to ( 14, 4 ) 16 moved (MP) to ( 14, 3 ) 16 moved (MP) to ( 15, 2 ) 16 moved (MP) to ( 16, 3 ) Move ended for Prostatitis [Game Saved] Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Block selected. 101 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Malaria Nakai saved by block skill. Malaria saved by block skill. [Game Saved] Select an action for Dandruff 4: Select an action for Dandruff 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 7, 11 ) 4 moved (MP) to ( 7, 12 ) 4 moved (MP) to ( 7, 13 ) GET BALL FINAL RESULT: Dandruff TARGET: 3 --- ROLL: 6 + 0 = 6 4 moved (MP) to ( 7, 12 ) 4 moved (MP) to ( 7, 11 ) 4 moved (MP) to ( 7, 10 ) Pass selected. SHORT PASS PASS FINAL RESULT: Dandruff TARGET: 4 --- ROLL: 4 + 0 = 4 Move ended for Dandruff Ball moved to ( 7, 4 ) GET BALL FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 3 ) 2 moved (MP) to ( 9, 3 ) 2 moved (MP) to ( 10, 3 ) 2 moved (MP) to ( 11, 3 ) 2 moved (MP) to ( 12, 2 ) 2 moved (MP) to ( 13, 2 ) Move ended for Bed Sore Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 5 ) 1 moved (MP) to ( 15, 6 ) Move ended for Abscess Select an action for Colitis 3: Select an action for Colitis 3: tackle zone state changed to true Block selected. 101 blocked. Pandemic , Choose a block die. POW Move ended for Colitis Nakai is knocked over. Player pushed to (16, 8) 101 moved (MP) to ( 16, 8 ) (6, 1) + 0, (0, 0) + 0, 0: Nakai has been knocked prone. 101: status changed from 0 to 1. 3 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 12, 6 ) 7 moved (MP) to ( 12, 5 ) 7 moved (MP) to ( 12, 4 ) 7 moved (MP) to ( 12, 3 ) Move ended for Gonorrhea Pandemic: All players have moved. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 5 [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 12 ) 105 moved (MP) to ( 18, 11 ) 105 moved (MP) to ( 19, 10 ) 105 moved (MP) to ( 20, 9 ) 105 moved (MP) to ( 20, 8 ) 105 moved (MP) to ( 20, 7 ) Move ended for Zlotc 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Nakai [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 103: status changed from 6 to 0. Normal move selected. Move ended for Quetzl 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true Normal move selected. 106 moved (MP) to ( 18, 6 ) 106 moved (MP) to ( 18, 5 ) 106 moved (MP) to ( 18, 4 ) 106 moved (MP) to ( 18, 3 ) 106 moved (MP) to ( 18, 2 ) Move ended for Xtli 104: Select an action for Huanchi Select an action for Huanchi 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. Move ended for Huanchi 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 9 ) 111 moved (MP) to ( 14, 9 ) 111 moved (MP) to ( 13, 9 ) 111 moved (MP) to ( 12, 8 ) 111 moved (MP) to ( 11, 7 ) 111 moved (MP) to ( 10, 6 ) 111 moved (MP) to ( 9, 5 ) Move ended for Tene-Huini 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 14, 9 ) 102 moved (MP) to ( 13, 8 ) 102 moved (MP) to ( 12, 7 ) Verified Opponent Roll = 4 BREAK TACKLE skill used. DODGE FINAL RESULT: Tzunki TARGET: 2 --- ROLL: 4 + 0 = 4 Tzunki slips past his opponent(s) unhindered. 102 moved (MP) to ( 12, 6 ) 102 moved (MP) to ( 12, 5 ) 102 moved (MP) to ( 12, 4 ) 7 blocked. Verified Opponent Roll = 6 (6) Go for it successful. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Gonorrhea is knocked over. Player pushed to (17, 2) 7 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Gonorrhea has been knocked prone. 7: status changed from 0 to 1. 102 moved (MP) to ( 12, 3 ) Move ended for Tzunki [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 5 ) STUNTY skill used. Verified Opponent Roll = 6 Verified Opponent Roll = 4 TENTACLES roll: 4 + 5 ST 6 + 2 ST TENTACLES roll succeeds. Moving player is trapped. 110 moved (MP) to ( 16, 4 ) Move ended for Inxi-Bitzi [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dandruff 4: Select an action for Dandruff 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 8, 9 ) 4 moved (MP) to ( 9, 8 ) 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 11, 6 ) 4 moved (MP) to ( 12, 5 ) 4 moved (MP) to ( 13, 4 ) Move ended for Dandruff Select an action for Bed Sore 2: Select an action for Bed Sore 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 14, 2 ) DODGE FINAL RESULT: Bed Sore TARGET: 3 --- ROLL: 4 + 0 = 4 Bed Sore slips past his opponent(s) unhindered. 2 moved (MP) to ( 15, 2 ) 2 moved (MP) to ( 16, 1 ) 104 blocked. HORNS used. Pandemic , Choose a block die. PUSHBACK Player pushed to (16, -2) (4, 6) + 0, 4: Huanchi has been seriously injured!! (42) Fractured Leg - Niggling Injury 104: status changed from 0 to 9. 104 moved to dugout ( 29, 13 ) 2 moved (MP) to ( 17, 0 ) 2 moved (MP) to ( 18, 1 ) Move ended for Bed Sore [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true Block selected. 106 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Smallpox Player pushed to (18, 3) 106 moved (MP) to ( 18, 3 ) 14 moved (MP) to ( 18, 2 ) [Game Saved] Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. PUSHBACK Move ended for Leprosy Player pushed to (16, 6) 103 moved (MP) to ( 16, 6 ) 12 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Abscess 1: Select an action for Abscess Select an action for Malaria 13: Select an action for Malaria Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 16, 0 ) 9 moved (MP) to ( 17, 0 ) 9 moved (MP) to ( 18, 0 ) 9 moved (MP) to ( 19, 1 ) 9 moved (MP) to ( 19, 2 ) Move ended for Indigestion Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 14, 6 ) 13 moved (MP) to ( 14, 5 ) 13 moved (MP) to ( 14, 4 ) 13 moved (MP) to ( 15, 3 ) Move ended for Malaria Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 110 blocked. Pandemic , Choose a block die. PUSHBACK/POW Move ended for Prostatitis Inxi-Bitzi saved by dodge skill. Player pushed to (17, 5) 110 moved (MP) to ( 17, 5 ) 16 moved (MP) to ( 16, 4 ) [Game Saved] Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Gonorrhea Sending Team File... Done Sending File Select an action for Colitis 3: Select an action for Colitis Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File Select an action for Abscess 1: Select an action for Abscess Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 5 ) DODGE FINAL RESULT: Abscess TARGET: 3 --- ROLL: 6 + 0 = 6 Abscess slips past his opponent(s) unhindered. 1 moved (MP) to ( 14, 4 ) 1 moved (MP) to ( 14, 3 ) 1 moved (MP) to ( 15, 2 ) 1 moved (MP) to ( 16, 2 ) 1 moved (MP) to ( 17, 1 ) Move ended for Abscess [Game Saved] Select an action for Colitis 3: Select an action for Colitis Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 6 [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 22, 6 ) 112 moved (MP) to ( 22, 5 ) 112 moved (MP) to ( 22, 4 ) 112 moved (MP) to ( 22, 3 ) 112 moved (MP) to ( 22, 2 ) 112 moved (MP) to ( 21, 1 ) 112 moved (MP) to ( 20, 1 ) Move ended for Itzi-Tepl 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Xtli Indigestion is knocked over. Player pushed to (10, 1) 9 moved (MP) to ( 19, 1 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (4, 1) + 1, (0, 0) + 0, 0: Indigestion has been knocked prone. 9: status changed from 0 to 1. [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 20, 6 ) 105 moved (MP) to ( 20, 5 ) 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 20, 3 ) 105 moved (MP) to ( 19, 2 ) 2 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW 2 db Block re-rolled. POW Bed Sore is knocked over. Player pushed to (12, 0) 2 moved (MP) to ( 17, 0 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Bed Sore has been knocked prone. 2: status changed from 3 to 1. 105 moved (MP) to ( 18, 1 ) Verified Opponent Roll = 6 Ball moved to ( 12, 1 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Abscess TARGET: 5 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 12, 2 ) Move ended for Zlotc [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 101: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Nakai Colitis is knocked over. Player pushed to (15, 6) 3 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (4, 4) + 1, (6, 3) + 0, 0: Colitis has been knocked out. 3: status changed from 0 to 7. 3 moved (SP) to ( 0, 8 ) 101 moved (MP) to ( 15, 7 ) [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Tzunki Gonorrhea is knocked over. Player pushed to (18, 1) 7 moved (MP) to ( 11, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 (6, 6) + 0, (1, 3) + 0, 0: Gonorrhea has been stunned. 7: status changed from 0 to 2. [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 10, 4 ) 111 moved (MP) to ( 11, 3 ) 111 moved (MP) to ( 12, 2 ) 111 moved (MP) to ( 13, 1 ) 111 moved (MP) to ( 14, 1 ) 111 moved (MP) to ( 15, 1 ) 111 moved (MP) to ( 16, 1 ) Move ended for Tene-Huini 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Quetzl Leprosy is knocked over. Player pushed to (14, 4) 12 moved (MP) to ( 15, 4 ) Verified Opponent Roll = 4 Verified Opponent Roll = 1 (4, 1) + 0, (0, 0) + 0, 0: Leprosy has been knocked prone. 12: status changed from 0 to 1. 103 moved (MP) to ( 16, 5 ) [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 5 ) STUNTY skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 1 TENTACLES roll: 1 + 5 ST 5 + 2 ST TENTACLES roll fails. Moving player may continue. STUNTY skill used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Inxi-Bitzi TARGET: 3 --- ROLL: 4 + 0 = 4 Inxi-Bitzi slips past his opponent(s) unhindered. 110 moved (MP) to ( 18, 4 ) 110 moved (MP) to ( 17, 3 ) Move ended for Inxi-Bitzi Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] 7: status changed from 2 to 1. Gonorrhea rolls over. Pandemic start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Leprosy Select an action for Prostatitis 16: Select an action for Prostatitis Select an action for Malaria 13: Select an action for Malaria Select an action for Abscess 1: Select an action for Abscess Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 16, 2 ) Move ended for Malaria Select an action for Abscess 1: Select an action for Abscess Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 16: tackle zone state changed to true Block selected. 110 blocked. Pandemic , Choose a block die. POW/SKULL Move ended for Prostatitis Inxi-Bitzi is knocked over. MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Inxi-Bitzi has been knocked prone. 110: status changed from 0 to 1. Prostatitis is knocked over. (2, 1) + 0, (0, 0) + 0, 0: Prostatitis has been knocked prone. 16: status changed from 0 to 1. Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 7 [Game Saved] 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Zlotc Abscess is knocked over. Player pushed to (13, 0) 1 moved (MP) to ( 16, 0 ) Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 1: status changed from 0 to 1. 105 moved (MP) to ( 17, 1 ) [Game Saved] 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 5 (5) BONE HEAD roll passed. 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 6 ) 101 moved (MP) to ( 17, 5 ) 101 moved (MP) to ( 17, 4 ) 101 moved (MP) to ( 16, 3 ) Move ended for Nakai [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = 5 (5) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Xtli Smallpox is knocked over. Player pushed to (11, 1) 14 moved (MP) to ( 18, 1 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Smallpox has been knocked prone. 14: status changed from 0 to 1. [Game Saved] 103: Select an action for Quetzl Select an action for Quetzl 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = 1 (1) Foul Appearance stops the block! Verified Opponent Roll = PUSHBACK/POW Move ended for Quetzl [Game Saved] 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 3 BREAK TACKLE skill used. DODGE FINAL RESULT: Tzunki TARGET: 2 --- ROLL: 3 + 0 = 3 Tzunki slips past his opponent(s) unhindered. 102 moved (MP) to ( 14, 2 ) 102 moved (MP) to ( 15, 2 ) 13 blocked. Verified Opponent Roll = 3 (3) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Player pushed to (12, 2) 13 moved (MP) to ( 17, 2 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 12, 1 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Zlotc dropped the ball. TARGET: 7 --- ROLL: 1 + 0 = 1 GET BALL FINAL RESULT: Zlotc TARGET: 7 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 12, 2 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Malaria TARGET: 9 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 11, 2 ) 102 moved (MP) to ( 16, 2 ) Move ended for Tzunki [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = 6 (6) Foul Appearance roll passed. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Tene-Huini Player pushed to (11, 2) 13 moved (MP) to ( 18, 2 ) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 11, 1 ) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 11, 2 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Malaria TARGET: 7 --- ROLL: 5 + 0 = 5 111 moved (MP) to ( 17, 2 ) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 12, 2 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Tene-Huini dropped the ball. TARGET: 5 --- ROLL: 1 + 0 = 1 Reroll using catch. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Tene-Huini TARGET: 5 --- ROLL: 6 + 0 = 6 [Game Saved] 110: Select an action for Inxi-Bitzi Select an action for Inxi-Bitzi 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Move ended for Inxi-Bitzi 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 2 ) 112 moved (MP) to ( 20, 3 ) 112 moved (MP) to ( 20, 4 ) 112 moved (MP) to ( 20, 5 ) 112 moved (MP) to ( 20, 6 ) 112 moved (MP) to ( 19, 7 ) 112 moved (MP) to ( 18, 8 ) 112 moved (MP) to ( 17, 9 ) Verified Opponent Roll = 1 (1) Itzi-Tepl trips and falls trying to go for it! SURE FEET skill used. Verified Opponent Roll = 4 (4) Go for it successful. 112 moved (MP) to ( 18, 10 ) Verified Opponent Roll = 5 (5) Go for it successful. 112 moved (MP) to ( 19, 11 ) Move ended for Itzi-Tepl Chosen of Sotek: All players have moved. Chosen of Sotek turn ended. [Game Saved] Pandemic start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Abscess 1: Select an action for Abscess Select an action for Prostatitis 16: Select an action for Prostatitis Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 16: tackle zone state changed to true 16: status changed from 6 to 4. Normal move selected. Move ended for Prostatitis [Game Saved] Select an action for Smallpox 14: Select an action for Smallpox 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Smallpox Select an action for Abscess 1: Select an action for Abscess Select an action for Indigestion 9: Select an action for Indigestion 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. 9 moved (MP) to ( 20, 2 ) 9 moved (MP) to ( 19, 3 ) Move ended for Indigestion Select an action for Dandruff 4: Select an action for Dandruff 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 5 ) 4 moved (MP) to ( 15, 6 ) Move ended for Dandruff Select an action for Leprosy 12: Select an action for Leprosy 12: tackle zone state changed to true Block selected. 103 blocked. Pandemic , Choose a block die. POW Move ended for Leprosy Quetzl is knocked over. Player pushed to (17, 6) 103 moved (MP) to ( 17, 6 ) MIGHTY BLOW used on armor roll. (5, 4) + 1, (2, 1) + 0, 0: Quetzl has been stunned. 103: status changed from 0 to 2. 12 moved (MP) to ( 16, 5 ) [Game Saved] Select an action for Gonorrhea 7: Select an action for Gonorrhea 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 12, 2 ) 7 moved (MP) to ( 13, 2 ) 7 moved (MP) to ( 14, 2 ) Move ended for Gonorrhea Select an action for Abscess 1: Select an action for Abscess 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 15, 0 ) DODGE BEFORE RE_ROLL: Abscess knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. DODGE FINAL RESULT: Abscess TARGET: 3 --- ROLL: 6 + 0 = 6 Abscess slips past his opponent(s) unhindered. 1 moved (MP) to ( 16, 1 ) 111 blocked. HORNS used. Pandemic , Choose a block die. POW SIDE STEP not used. No avail squares. Tene-Huini is knocked over. Player pushed to (19, 1) Player 13 pushed to (19, 1) 13 moved (MP) to ( 19, 1 ) Player pushed to (18, 2) 111 moved (MP) to ( 18, 2 ) CLAW used on armor roll. (2, 1) + 2, (0, 0) + 0, 0: Tene-Huini has been knocked prone. 111: status changed from 3 to 1. 1 moved (MP) to ( 17, 2 ) Ball moved to ( 19, 1 ) GET BALL FINAL RESULT: Malaria TARGET: 5 --- ROLL: 1 + 0 = 1 Scatter roll: 5 Ball moved to ( 20, 2 ) Move ended for Abscess [Game Saved] Select an action for Malaria 13: Select an action for Malaria Select an action for Malaria 13: Select an action for Malaria 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 20, 2 ) GET BALL FINAL RESULT: Malaria TARGET: 4 --- ROLL: 6 + 0 = 6 13 moved (MP) to ( 21, 3 ) 13 moved (MP) to ( 22, 3 ) 13 moved (MP) to ( 23, 3 ) Pass selected. SHORT PASS PASS FINAL RESULT: Malaria TARGET: 5 --- ROLL: 3 + 0 = 3 Scatter roll: 7 Scatter roll: 7 Scatter roll: 2 Move ended for Malaria Ball moved to ( 25, 4 ) Scatter roll: 7 Ball moved to ( 24, 5 ) Pandemic turn ended. Waiting for Chosen of Sotek to finish TURN: 8 [Game Saved] 103: status changed from 2 to 1. Quetzl rolls over. 101: Select an action for Nakai Select an action for Nakai Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 101: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Nakai 14 blocked. Player pushed to (11, 0) 14 moved (MP) to ( 18, 0 ) Player pushed to (11, 1) 1 moved (MP) to ( 18, 1 ) 101 moved (MP) to ( 17, 2 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 105: Select an action for Zlotc Select an action for Zlotc 105: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Zlotc Abscess is knocked over. Player pushed to (10, 0) 1 moved (MP) to ( 19, 0 ) Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Abscess has been knocked prone. 1: status changed from 0 to 1. 105 moved (MP) to ( 18, 1 ) [Game Saved] 106: Select an action for Xtli Select an action for Xtli 106: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Xtli Indigestion is knocked over. Player pushed to (9, 4) 9 moved (MP) to ( 20, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 5) + 0, (5, 4) + 1, 4: Indigestion has been seriously injured!! (52) Damaged Back - Niggling Injury 9: status changed from 0 to 9. 106 moved (MP) to ( 19, 3 ) 9 moved (SP) to ( 0, 13 ) [Game Saved] 111: Select an action for Tene-Huini Select an action for Tene-Huini 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. 111 moved (MP) to ( 19, 1 ) Move ended for Tene-Huini 102: Select an action for Tzunki Select an action for Tzunki 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 17, 1 ) 14 blocked. Verified Opponent Roll = 2 (2) Foul Appearance roll passed. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Smallpox is knocked over. Player pushed to (10, -2) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, 0: Smallpox has been stunned. 14: status changed from 0 to 0. 14 moved (SP) to ( 0, 0 ) 102 moved (MP) to ( 18, 2 ) 102 moved (MP) to ( 19, 2 ) 102 moved (MP) to ( 20, 2 ) 102 moved (MP) to ( 21, 2 ) Move ended for Tzunki [Game Saved] 112: Select an action for Itzi-Tepl Select an action for Itzi-Tepl 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 20, 10 ) 112 moved (MP) to ( 21, 9 ) 112 moved (MP) to ( 22, 8 ) 112 moved (MP) to ( 23, 7 ) 112 moved (MP) to ( 24, 6 ) 112 moved (MP) to ( 24, 5 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Itzi-Tepl TARGET: 2 --- ROLL: 6 + 0 = 6 112 moved (MP) to ( 23, 5 ) 112 moved (MP) to ( 22, 5 ) Pass selected. Increased range band because of race. LONG PASS Verified Opponent Roll = 4 FOUL APPEARANCE skill used. PASS BEFORE RE_ROLL: Itzi-Tepl miss threw the ball! TARGET: 3 --- ROLL: 4 + -1Lp + -1Fa = 2 Team re-roll used. Verified Opponent Roll = 2 FOUL APPEARANCE skill used. PASS FINAL RESULT: Itzi-Tepl TARGET: 3 --- ROLL: 2 + -1Lp + -1Fa = 0 Verified Opponent Roll = 1 Player fumbled direction: 1 Ball moved to ( 6, 4 ) Move ended for Itzi-Tepl Chosen of Sotek turn ended. End of the regulation game time. *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 1 ) 102: status changed from 0 to 0. 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 2 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 0 ) Verified Opponent Roll = 5 (5) Titi-Huichi regains consciousness. 109: status changed from 7 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 7 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 28, 0 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 1 ) 2: status changed from 1 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 2 (2) Colitis stays UNconscious. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 8 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 0, 6 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 0 ) 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 0, 0 ) 16: status changed from 0 to 0. 16 moved (SP) to ( -1, -1 ) 16 moved (SP) to ( 1, 1 ) Verified Opponent Roll = 4 Chosen of Sotek Winnings Roll: 4 + 0 Verified Opponent Roll = 6 Pandemic Winnings Roll: 6 + 2 Verified Opponent Roll = 13 Verified Opponent Roll = 4 Huanchi gets an MVP award. Verified Opponent Roll = 5 Emphysema gets an MVP award. Verified Opponent Roll = 4 Chosen of Sotek FF Roll: 4 + 1 Verified Opponent Roll = 5 Pandemic FF Roll: 5 + 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 D6: 1(218) 2(195) 3(202) 4(226) 5(223) 6(225) Total(1289) D8: 1(4) 2(7) 3(6) 4(6) 5(3) 6(15) 7(9) 8(5) Total(55) GAME OVER Final Score: Pandemic: 2 Chosen of Sotek: 2 WINNINGS Pandemic: 80000 Chosen of Sotek: 40000