Java JRE 1.5 Beta 8.5 OS = Windows 2000 Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Short & Surly Team 1 race: Chaos Dwarf Player 1 name: Hoofcrusher Player 1: Bc Bull Centaur 6 4 1 9 [Block, Frenzy, Mighty Blow, Sprint, Sure Feet, Thick Skull] Player 2 name: Doom Charger Player 2: Bc Bull Centaur 6 4 2 9 [Block, Dodge, Sprint, Stand Firm, Sure Feet, Tackle, Thick Skull] Player 3 name: Bane Bloodbrewer Player 3: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 4 name: Dorin Kneecrusha Player 4: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Guard, Mighty Blow, Tackle, Thick Skull] Player 5 name: Gloin Goldfillingseeker Player 5: Cd Chaos Dwarf 4 3 1 8 [Block, Dodge, Guard, Mighty Blow, Piling On, Tackle, Thick Skull] Player 6 name: Nuts Ori Player 6: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 7 name: Thorin Redbeard Player 7: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Guard, Mighty Blow, Piling On, Tackle, Thick Skull] Player 8 name: Killic Crotchmangler Player 8: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 9 name: Fucker Player 9: H Chaos Hobgoblin 6 3 3 7 [Block, Dodge, Pass Block, Strip Ball, Sure Hands] Player 10 name: Sir DamageSponge Player 10: H Chaos Hobgoblin 6 5 4 7 [+ag, +st, +st, Dodge] Player 11 name: You-Better-Score Player 11: H Chaos Hobgoblin 7 3 4 7 [+ag, +ma] Player 12 name: Dave Hanson Player 12: H Chaos Hobgoblin 5 3 3 7 [Block] Player 13 name: Targin Bonecrusha Player 13: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Block, Guard, Mighty Blow, Really Stupid, Regenerate, Throw Team-Mate] Player 14 name: Steve Hanson Player 14: H Chaos Hobgoblin 6 3 3 7 [] Player 15 name: Jeff Hanson Player 15: H Chaos Hobgoblin 6 3 3 7 [] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=2487] Connected as server to game 'lordsurly'. Receiving: Lords of Entropy.htm Done receiving file. Team 2 name: Lords of Entropy Team 2 race: Chaos Player 101 name: The Red Scarrier Player 101: W Chaos Warrior 5 4 3 9 [] Player 102 name: Toxo Thrixtric Player 102: B Chaos Beastman 5 3 3 8 [Block, Claw, Horns] Player 103 name: Chlor-Pilon Player 103: Mi Minotaur 5 5 2 8 [Always Hungry, Big Guy, Frenzy, Horns, Mighty Blow, Thick Skull, Throw Team-Mate, Wild Animal] Player 104 name: Acito Menophen Player 104: B Chaos Beastman 6 3 3 8 [Big Hand, Block, Guard, Horns] Player 105 name: Bacilus Globulii Player 105: B Chaos Beastman 6 3 3 8 [Block, Guard, Horns] Player 106 name: Myla Khon Player 106: B Chaos Beastman 6 3 3 8 [Horns] Player 107 name: Iodo Quinol Player 107: B Chaos Beastman 6 3 3 8 [Block, Guard, Horns, Mighty Blow] Player 108 name: Phenolph Thalien Player 108: B Chaos Beastman 6 3 3 7 [Block, Claw, Horns, Mighty Blow, Tackle] Player 109 name: Metho Trexate Player 109: B Chaos Beastman 6 3 3 8 [Block, Guard, Horns] Player 110 name: Ator Vastatin Player 110: B Chaos Beastman 6 3 3 8 [Block, Dirty Player, Guard, Horns] Player 111 name: Diplo Calyx Player 111: B Chaos Beastman 6 3 3 8 [Horns, Kick] Player 112 name: Grofis the Bludgeoner Player 112: W Chaos Warrior 5 5 4 9 [+ag, +st, Block] Player 113 name: Mercy Player 113: W Chaos Warrior 5 4 3 9 [Block, Tentacles] Player 114 name: Gripe Water Player 114: B Chaos Beastman 6 3 3 8 [Horns] Player 115 name: Grim Gunderbald Player 115: W Chaos Warrior 5 4 3 9 [Block, Guard] Player 116 name: Azithro Mycin Player 116: B Chaos Beastman 7 3 3 8 [+ma, Claw, Horns] Done loading opponent team. *** Setup start *** *** Setup start *** Weather roll(3+5) Current Weather: Nice Gate: 64000 screaming fans show up for the game. Doom Charger manages to ignore the niggling pain. Gloin Goldfillingseeker manages to ignore the niggling pain. Thorin Redbeard manages to ignore the niggling pain. Fucker manages to ignore the niggling pain. Sir DamageSponge manages to ignore the niggling pain. Acito Menophen manages to ignore the niggling pain. Phenolph Thalien manages to ignore the niggling pain. Metho Trexate is suffering from a niggling injury. 109: status changed from 0 to 2. Azithro Mycin manages to ignore the niggling pain. Waiting for opponent to decide to use apothecary. Picked HEADS. Coin flip is: TAILS! Lords of Entropy win the toss. Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 2 moved location (MPL) to ( 11, 5 ) 1 moved location (MPL) to ( 11, 4 ) 12 moved (SP) to ( 4, 5 ) 14 moved (SP) to ( 4, 6 ) 13 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 8 ) 7 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 13, 3 ) 5 moved (SP) to ( 13, 11 ) 6 moved (SP) to ( 12, 2 ) 2 moved (SP) to ( 9, 7 ) 8 moved (SP) to ( 12, 12 ) 14 moved (SP) to ( 9, 10 ) 14 moved (SP) to ( 8, 10 ) 12 moved (SP) to ( 8, 4 ) 2 moved (SP) to ( 8, 7 ) Waiting for Lords of Entropy to set players on field. 103 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 22, 6 ) 115 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 8 ) 115 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 22, 5 ) 101 moved (SP) to ( 22, 4 ) 116 moved (SP) to ( 25, 7 ) 108 moved (SP) to ( 25, 4 ) Turn time limit reached. 107 moved (SP) to ( 25, 5 ) 106 moved (SP) to ( 29, 7 ) 114 moved (SP) to ( 28, 7 ) 105 moved (SP) to ( 25, 6 ) 104 moved (SP) to ( 24, 6 ) 102 moved (SP) to ( 24, 4 ) 110 moved (SP) to ( 23, 3 ) 111 moved (SP) to ( 29, 5 ) 112 moved (SP) to ( 16, 10 ) 113 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 16, 7 ) 110 moved (SP) to ( 16, 6 ) 104 moved (SP) to ( 23, 9 ) 102 moved (SP) to ( 15, 12 ) 108 moved (SP) to ( 15, 11 ) 107 moved (SP) to ( 16, 8 ) 110 moved (SP) to ( 17, 5 ) 101 moved (SP) to ( 16, 6 ) 107 moved (SP) to ( 16, 7 ) 105 moved (SP) to ( 17, 8 ) 101 moved (SP) to ( 17, 4 ) 105 moved (SP) to ( 16, 6 ) 116 moved (SP) to ( 23, 5 ) 116 moved (SP) to ( 22, 5 ) 104 moved (SP) to ( 22, 9 ) 104 moved (SP) to ( 23, 10 ) 116 moved (SP) to ( 23, 5 ) 104 moved (SP) to ( 23, 9 ) 116 moved (SP) to ( 29, 3 ) 107 moved (SP) to ( 17, 7 ) 105 moved (SP) to ( 17, 6 ) 107 moved (SP) to ( 17, 13 ) 108 moved (SP) to ( 16, 7 ) 107 moved (SP) to ( 15, 11 ) 105 moved (SP) to ( 17, 12 ) 102 moved (SP) to ( 16, 8 ) 105 moved (SP) to ( 15, 12 ) 110 moved (SP) to ( 17, 6 ) 101 moved (SP) to ( 17, 5 ) 101 moved (SP) to ( 19, 4 ) 108 moved (SP) to ( 16, 6 ) 102 moved (SP) to ( 16, 7 ) 110 moved (SP) to ( 17, 5 ) 104 moved (SP) to ( 23, 7 ) 108 moved (SP) to ( 16, 8 ) 110 moved (SP) to ( 17, 6 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 0 ) 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 1 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 2 ) 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 29, 3 ) *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (20, 7) Kickoff Roll (1+1) = Injury Time The game is held up for injury time. Kick result. Direction: 8 Distance: 6 Ball placed at (20, 7) Touchback!! Waiting for Lords of Entropy to give the ball to a member of their team on the field. Ball moved to ( 13, 10 ) [Game Saved] Ball in play. Waiting for Lords of Entropy to finish TURN: 2 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Move ended for Grim Gunderbald Dorin Kneecrusha is knocked over. Player pushed to (16, 7) 4 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. 115 moved (MP) to ( 14, 8 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 15, 9 ) 108 moved (MP) to ( 14, 9 ) 108 moved (MP) to ( 13, 10 ) 5 blocked. HORNS used. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Phenolph Thalien uses TACKLE to bring his opponent down. Gloin Goldfillingseeker is knocked over. Player pushed to (16, 12) 5 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 CLAW used on armor roll. (2, 2) + 2, (0, 0) + 0, 0: Gloin Goldfillingseeker has been knocked prone. 5: status changed from 0 to 1. 108 moved (MP) to ( 12, 10 ) Move ended for Phenolph Thalien [Game Saved] 113: Select an action for Mercy Select an action for Mercy 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 9 ) 112 moved (MP) to ( 14, 9 ) 112 moved (MP) to ( 13, 9 ) 112 moved (MP) to ( 12, 9 ) 112 moved (MP) to ( 11, 9 ) Move ended for Grofis the Bludgeoner 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 12, 9 ) 113 moved (MP) to ( 12, 8 ) Move ended for Mercy 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 14, 10 ) 107 moved (MP) to ( 13, 10 ) 107 moved (MP) to ( 12, 9 ) 107 moved (MP) to ( 11, 8 ) 107 moved (MP) to ( 10, 8 ) Move ended for Iodo Quinol 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 12, 9 ) 105 moved (MP) to ( 11, 10 ) 105 moved (MP) to ( 10, 10 ) Move ended for Bacilus Globulii 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 18, 5 ) 101 moved (MP) to ( 17, 5 ) 101 moved (MP) to ( 16, 5 ) 101 moved (MP) to ( 15, 5 ) Move ended for The Red Scarrier 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 5 ) 110 moved (MP) to ( 15, 4 ) 110 moved (MP) to ( 14, 5 ) Move ended for Ator Vastatin 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 22, 8 ) 104 moved (MP) to ( 21, 8 ) 104 moved (MP) to ( 20, 9 ) 104 moved (MP) to ( 19, 9 ) 104 moved (MP) to ( 18, 9 ) 104 moved (MP) to ( 17, 9 ) Move ended for Acito Menophen 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 16, 8 ) 102 moved (MP) to ( 15, 9 ) 102 moved (MP) to ( 14, 9 ) 102 moved (MP) to ( 13, 10 ) 102 moved (MP) to ( 13, 11 ) Move ended for Toxo Thrixtric 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 5 (5) WILD ANIMAL roll passed. 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Player pushed to (16, 6) 13 moved (MP) to ( 13, 6 ) 103 moved (MP) to ( 14, 7 ) 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 5) 13 moved (MP) to ( 13, 5 ) 103 moved (MP) to ( 13, 6 ) Move ended for Chlor-Pilon Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Dorin Kneecrusha Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. Move ended for Gloin Goldfillingseeker Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha Chlor-Pilon is knocked over. Player pushed to (14, 7) 103 moved (MP) to ( 14, 7 ) MIGHTY BLOW used on armor roll. (4) Chlor-Pilon is saved by his thick skull (5, 3) + 1, (6, 2) + 0, 0: Chlor-Pilon has been stunned. 103: status changed from 0 to 2. [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 4 ) 3 moved (MP) to ( 11, 5 ) 3 moved (MP) to ( 10, 6 ) 3 moved (MP) to ( 10, 7 ) Move ended for Bane Bloodbrewer Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 3 ) 6 moved (MP) to ( 12, 4 ) 6 moved (MP) to ( 12, 5 ) 6 moved (MP) to ( 12, 6 ) (1) Nuts Ori trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. 6 moved (MP) to ( 11, 7 ) Move ended for Nuts Ori [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 11 ) 14 moved (MP) to ( 9, 12 ) 14 moved (MP) to ( 10, 12 ) Move ended for Steve Hanson Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 7, 5 ) 12 moved (MP) to ( 7, 6 ) 12 moved (MP) to ( 7, 7 ) 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 9 ) Move ended for Dave Hanson Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 8 ) 2 moved (MP) to ( 7, 9 ) 2 moved (MP) to ( 7, 10 ) 2 moved (MP) to ( 8, 11 ) Move ended for Doom Charger Select an action for Hoofcrusher 1: Select an action for Hoofcrusher Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 10, 5 ) 1 moved (MP) to ( 9, 6 ) 1 moved (MP) to ( 9, 7 ) 107 blocked. Short & Surly , Choose a block die. PUSHBACK Player pushed to (11, 8) 107 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 10, 8 ) 107 blocked. Short & Surly , Choose a block die. POW Iodo Quinol is knocked over. Player pushed to (12, 9) 107 moved (MP) to ( 12, 9 ) MIGHTY BLOW used on armor roll. (4, 4) + 1, (6, 3) + 0, 0: Iodo Quinol has been knocked out. 107: status changed from 0 to 7. 107 moved to dugout ( 29, 8 ) 1 moved (MP) to ( 11, 8 ) Move ended for Hoofcrusher [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Turn time limit reached. 8: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Killic Crotchmangler Toxo Thrixtric saved by block skill. Killic Crotchmangler saved by block skill. [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Thorin Redbeard Short & Surly: All players have moved. Player pushed to (15, 4) 110 moved (MP) to ( 15, 4 ) 7 moved (MP) to ( 14, 5 ) Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 3 [Game Saved] 103: status changed from 2 to 1. Chlor-Pilon rolls over. 113: Select an action for Mercy Select an action for Mercy 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Grim Gunderbald Player pushed to (16, 6) 4 moved (MP) to ( 13, 6 ) 115 moved (MP) to ( 13, 7 ) [Game Saved] 113: Select an action for Mercy Select an action for Mercy 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for The Red Scarrier Thorin Redbeard is knocked over. Player pushed to (16, 4) 7 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Thorin Redbeard has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 16, 9 ) 104 moved (MP) to ( 15, 9 ) 104 moved (MP) to ( 14, 9 ) 104 moved (MP) to ( 13, 8 ) 104 moved (MP) to ( 12, 7 ) Move ended for Acito Menophen 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Mercy Player pushed to (19, 9) 1 moved (MP) to ( 10, 9 ) 113 moved (MP) to ( 11, 8 ) [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 11, 10 ) 1 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW 2 db Block re-rolled. PUSHBACK/POW Hoofcrusher is knocked over. Player pushed to (20, 9) 1 moved (MP) to ( 9, 9 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 2 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (2) Hoofcrusher's thick skull does not save 'em (5, 4) + 2, (5, 2) + 1, 0: Hoofcrusher has been knocked out. 1: status changed from 0 to 7. 1 moved (SP) to ( 0, 8 ) 108 moved (MP) to ( 10, 9 ) 108 moved (MP) to ( 10, 8 ) Move ended for Phenolph Thalien [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 10, 9 ) 112 moved (MP) to ( 9, 8 ) 112 moved (MP) to ( 8, 7 ) Verified Opponent Roll = 6 DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 2 --- ROLL: 6 + 0 = 6 Grofis the Bludgeoner slips past his opponent(s) unhindered. 112 moved (MP) to ( 7, 6 ) 112 moved (MP) to ( 6, 5 ) Move ended for Grofis the Bludgeoner [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 14, 3 ) 110 moved (MP) to ( 13, 3 ) 110 moved (MP) to ( 12, 3 ) 110 moved (MP) to ( 11, 4 ) 110 moved (MP) to ( 10, 5 ) 110 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 1 (1) Ator Vastatin trips and falls trying to go for it! Move ended for Ator Vastatin 110 moved (MP) to ( 8, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 (2, 6) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 110: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 8 ) 12 moved (MP) to ( 8, 7 ) 12 moved (MP) to ( 8, 6 ) 12 moved (MP) to ( 7, 5 ) Move ended for Dave Hanson Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 9, 12 ) 14 moved (MP) to ( 8, 12 ) 14 moved (MP) to ( 7, 11 ) 14 moved (MP) to ( 7, 10 ) 14 moved (MP) to ( 7, 9 ) 14 moved (MP) to ( 7, 8 ) (5) Go for it successful. 14 moved (MP) to ( 7, 7 ) (2) Go for it successful. 14 moved (MP) to ( 7, 6 ) Move ended for Steve Hanson [Game Saved] Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 7, 10 ) 2 moved (MP) to ( 6, 9 ) 2 moved (MP) to ( 5, 8 ) 2 moved (MP) to ( 5, 7 ) 2 moved (MP) to ( 5, 6 ) 112 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Grofis the Bludgeoner is knocked over. Player pushed to (7, 4) 112 moved (MP) to ( 7, 4 ) (4, 2) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. 112: status changed from 3 to 1. 2 moved (MP) to ( 6, 5 ) Ball moved to ( 7, 5 ) GET BALL BEFORE RE_ROLL: Dave Hanson dropped the ball. TARGET: 4 --- ROLL: 3 + 0 = 3 Team re-roll used. GET BALL FINAL RESULT: Dave Hanson TARGET: 4 --- ROLL: 2 + 0 = 2 Scatter roll: 6 Ball moved to ( 7, 6 ) GET BALL FINAL RESULT: Steve Hanson TARGET: 4 --- ROLL: 1 + 0 = 1 Scatter roll: 3 Ball moved to ( 8, 5 ) Scatter roll: 2 Ball moved to ( 8, 4 ) (4) Go for it successful. 2 moved (MP) to ( 6, 4 ) (3) Go for it successful. 2 moved (MP) to ( 7, 3 ) SPRINT used. Move ended for Doom Charger [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker SKILL SELECTED: piling on SKILL SELECTED: piling on 5: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Gloin Goldfillingseeker Toxo Thrixtric is knocked over. Player pushed to (14, 10) 102 moved (MP) to ( 14, 10 ) MIGHTY BLOW used on armor roll. Armor is not broken. (2, 5) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on armor roll. (1, 2) + 1, (0, 0) + 0, 0: Toxo Thrixtric has been knocked prone. 102: status changed from 0 to 1. 5 moved (MP) to ( 13, 11 ) 5: status changed from 0 to 1. 5: status changed from 1 to 1. [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 12 ) 8 moved (MP) to ( 10, 12 ) 8 moved (MP) to ( 9, 11 ) Move ended for Killic Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 14, 5 ) Move ended for Thorin Redbeard Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 12, 5 ) 13 moved (MP) to ( 11, 5 ) 13 moved (MP) to ( 10, 5 ) 13 moved (MP) to ( 9, 4 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Bane Bloodbrewer Player pushed to (11, 9) 108 moved (MP) to ( 11, 9 ) 3 moved (MP) to ( 10, 8 ) [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 104 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Nuts Ori Acito Menophen is knocked over. Player pushed to (13, 8) 104 moved (MP) to ( 13, 8 ) (4, 1) + 0, (0, 0) + 0, 0: Acito Menophen has been knocked prone. 104: status changed from 0 to 1. 6 moved (MP) to ( 12, 7 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Turn time limit reached. 4: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. POW Move ended for Dorin Kneecrusha Short & Surly: All players have moved. Grim Gunderbald is knocked over. Player pushed to (14, 8) 115 moved (MP) to ( 14, 8 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 4 [Game Saved] 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. 115 moved (MP) to ( 13, 7 ) Move ended for Grim Gunderbald 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. 102 moved (MP) to ( 13, 9 ) 102 moved (MP) to ( 12, 8 ) Move ended for Toxo Thrixtric 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Mercy Player pushed to (17, 6) 6 moved (MP) to ( 12, 6 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW POW Move ended for Phenolph Thalien Bane Bloodbrewer is knocked over. Player pushed to (19, 7) 3 moved (MP) to ( 10, 7 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 CLAW used on armor roll. (5, 1) + 2, (0, 0) + 0, 0: Bane Bloodbrewer has been knocked prone. 3: status changed from 0 to 1. 108 moved (MP) to ( 10, 8 ) [Game Saved] 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for The Red Scarrier Thorin Redbeard is knocked over. Player pushed to (16, 4) 7 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 (5, 6) + 0, (6, 6) + 0, 6: Thorin Redbeard has been KILLED!! 7: status changed from 0 to 10. 101 moved (MP) to ( 14, 5 ) Verified Opponent Roll = 3 (3) Apothecary SUCCEEDS! 7: status changed from 10 to 1. [Game Saved] 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 103: status changed from 6 to 0. Blitz selected. 4 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Dorin Kneecrusha is knocked over. Player pushed to (16, 5) 4 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. 103 moved (MP) to ( 13, 6 ) Move ended for Chlor-Pilon [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 12, 7 ) Move ended for Acito Menophen 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 110: status changed from 6 to 0. Normal move selected. Turn time limit reached. Move ended for Ator Vastatin 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 8, 4 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Grofis the Bludgeoner knocked over trying to dodge. TARGET: 5 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 5 --- ROLL: 4 + 0 = 4 Grofis the Bludgeoner is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. Move ended for Grofis the Bludgeoner 112: status changed from 0 to 1. Verified Opponent Roll = 8 Ball moved to ( 20, 4 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Targin Bonecrusha TARGET: 7 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 19, 4 ) Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Bane Bloodbrewer Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true 5: status changed from 6 to 4. Normal move selected. 5 moved (MP) to ( 12, 10 ) (1) Gloin Goldfillingseeker trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 5 moved (MP) to ( 11, 9 ) Move ended for Gloin Goldfillingseeker [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Thorin Redbeard Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Dorin Kneecrusha Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 6, 4 ) 2 moved (MP) to ( 6, 5 ) 2 moved (MP) to ( 6, 6 ) 2 moved (MP) to ( 7, 7 ) 2 moved (MP) to ( 8, 6 ) 110 blocked. Short & Surly , Choose a block die. POW Ator Vastatin is knocked over. Player pushed to (7, 4) 110 moved (MP) to ( 7, 4 ) (2, 6) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 110: status changed from 0 to 1. 2 moved (MP) to ( 8, 5 ) (2) Go for it successful. 2 moved (MP) to ( 9, 5 ) (1) Doom Charger trips and falls trying to go for it! SURE FEET skill used. (5) Go for it successful. 2 moved (MP) to ( 10, 5 ) SPRINT used. Move ended for Doom Charger [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 5 ) 12 moved (MP) to ( 9, 5 ) 12 moved (MP) to ( 10, 4 ) GET BALL FINAL RESULT: Dave Hanson TARGET: 3 --- ROLL: 5 + 0 = 5 12 moved (MP) to ( 11, 3 ) 12 moved (MP) to ( 12, 2 ) Move ended for Dave Hanson [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 5 ) 14 moved (MP) to ( 9, 5 ) 14 moved (MP) to ( 10, 4 ) 14 moved (MP) to ( 10, 3 ) 14 moved (MP) to ( 11, 3 ) 14 moved (MP) to ( 12, 3 ) Move ended for Steve Hanson Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Killic Crotchmangler Player pushed to (11, 10) 105 moved (MP) to ( 11, 10 ) 8 moved (MP) to ( 10, 10 ) [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 103 blocked. Waiting for opponent to choose a block die. PUSHBACK Move ended for Nuts Ori Player pushed to (14, 6) 103 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Turn time limit reached. Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 5 [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 113: Select an action for Mercy Select an action for Mercy 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 113: Select an action for Mercy Select an action for Mercy 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK Move ended for Toxo Thrixtric Player pushed to (19, 9) 5 moved (MP) to ( 10, 9 ) 102 moved (MP) to ( 11, 9 ) [Game Saved] 113: Select an action for Mercy Select an action for Mercy 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Mercy Player pushed to (19, 6) 3 moved (MP) to ( 10, 6 ) 113 moved (MP) to ( 10, 7 ) [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Grim Gunderbald Player pushed to (17, 5) 6 moved (MP) to ( 12, 5 ) 115 moved (MP) to ( 12, 6 ) [Game Saved] 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 11, 8 ) Move ended for Acito Menophen 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Bacilus Globulii Gloin Goldfillingseeker saved by dodge skill. Player pushed to (20, 9) 5 moved (MP) to ( 9, 9 ) 105 moved (MP) to ( 10, 9 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 5 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Phenolph Thalien Gloin Goldfillingseeker is knocked over. Player pushed to (20, 10) 5 moved (MP) to ( 9, 10 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 5 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (2) Gloin Goldfillingseeker's thick skull does not save 'em (6, 2) + 2, (3, 5) + 1, 0: Gloin Goldfillingseeker has been knocked out. 5: status changed from 0 to 7. 5 moved (SP) to ( 0, 9 ) 108 moved (MP) to ( 9, 9 ) [Game Saved] 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 1 (1) WILD ANIMAL roll fails! Move ended for Chlor-Pilon The Wild Animal stands still and roars in rage! [Game Saved] 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for The Red Scarrier Dorin Kneecrusha saved by dodge skill. Player pushed to (17, 4) 4 moved (MP) to ( 12, 4 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 110: status changed from 6 to 0. Blitz selected. Turn time limit reached. 110 moved (MP) to ( 8, 3 ) 110 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Ator Vastatin TARGET: 3 --- ROLL: 3 + 0 = 3 Ator Vastatin slips past his opponent(s) unhindered. 110 moved (MP) to ( 10, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 110 moved (MP) to ( 11, 1 ) 12 blocked. Verified Opponent Roll = 6 (6) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Dave Hanson is knocked over. Player pushed to (16, 3) 12 moved (MP) to ( 13, 3 ) Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 4 (6, 3) + 0, (2, 4) + 0, 0: Dave Hanson has been stunned. 12: status changed from 3 to 2. 110 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 3 Ball moved to ( 17, 2 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Ator Vastatin TARGET: 5 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 18, 2 ) Move ended for Ator Vastatin [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 7, 3 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 2 --- ROLL: 2 + 0 = 2 Grofis the Bludgeoner slips past his opponent(s) unhindered. 112 moved (MP) to ( 8, 2 ) Verified Opponent Roll = 6 (6) Go for it successful. 112 moved (MP) to ( 9, 2 ) Verified Opponent Roll = 4 (4) Go for it successful. 112 moved (MP) to ( 10, 2 ) Move ended for Grofis the Bludgeoner Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] 12: status changed from 2 to 1. Dave Hanson rolls over. Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 5 ) 2 moved (MP) to ( 8, 4 ) 2 moved (MP) to ( 8, 3 ) 2 moved (MP) to ( 9, 3 ) Move ended for Doom Charger Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 8, 3 ) 13 moved (MP) to ( 9, 2 ) 112 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Grofis the Bludgeoner is knocked over. Player pushed to (11, 2) 112 moved (MP) to ( 11, 2 ) Scatter roll: 8 Ball moved to ( 10, 2 ) MIGHTY BLOW used on armor roll. (3, 2) + 1, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. 112: status changed from 0 to 1. 13 moved (MP) to ( 10, 1 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 4 ) DODGE BEFORE RE_ROLL: Steve Hanson knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Steve Hanson TARGET: 3 --- ROLL: 2 + 0 = 2 Steve Hanson is knocked over. (3, 4) + 0, (0, 0) + 0, 0: Steve Hanson has been knocked prone. Move ended for Steve Hanson 14: status changed from 0 to 1. Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 6 [Game Saved] 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Toxo Thrixtric Player pushed to (19, 11) 8 moved (MP) to ( 10, 11 ) 102 moved (MP) to ( 10, 10 ) [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 9, 8 ) 105 moved (MP) to ( 8, 7 ) 105 moved (MP) to ( 8, 6 ) 105 moved (MP) to ( 8, 5 ) 105 moved (MP) to ( 9, 4 ) Move ended for Bacilus Globulii 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true Blitz selected. 108 moved (MP) to ( 9, 8 ) 108 moved (MP) to ( 8, 7 ) 108 moved (MP) to ( 8, 6 ) 108 moved (MP) to ( 8, 5 ) 108 moved (MP) to ( 8, 4 ) 2 blocked. HORNS used. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Doom Charger is knocked over. STAND FIRM skill used. Verified Opponent Roll = 5 Verified Opponent Roll = 2 CLAW used on armor roll. (5, 2) + 2, (0, 0) + 0, 0: Doom Charger has been knocked prone. 2: status changed from 0 to 1. Move ended for Phenolph Thalien [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Mercy Bane Bloodbrewer is knocked over. Player pushed to (20, 5) 3 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Bane Bloodbrewer has been knocked prone. 3: status changed from 0 to 1. [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for The Red Scarrier Thorin Redbeard saved by dodge skill. Player pushed to (17, 3) 7 moved (MP) to ( 12, 3 ) 101 moved (MP) to ( 13, 4 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Ator Vastatin 4 blocked. Player pushed to (16, 5) 4 moved (MP) to ( 13, 5 ) Player pushed to (17, 4) 7 moved (MP) to ( 12, 4 ) 110 moved (MP) to ( 12, 3 ) [Game Saved] 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK 7 blocked. Player pushed to (18, 3) 7 moved (MP) to ( 11, 3 ) Player pushed to (17, 4) 4 moved (MP) to ( 12, 4 ) 103 moved (MP) to ( 13, 5 ) 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Chlor-Pilon Dorin Kneecrusha is knocked over. 7 blocked. Player pushed to (19, 2) 7 moved (MP) to ( 10, 2 ) Player pushed to (18, 3) 4 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (5, 3) + 1, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. 103 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 18, 1 ) Turn time limit reached. [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Grim Gunderbald 103 blocked. 110 blocked. Player pushed to (17, 2) 110 moved (MP) to ( 12, 2 ) Player pushed to (17, 3) 103 moved (MP) to ( 12, 3 ) Player pushed to (17, 4) 6 moved (MP) to ( 12, 4 ) 115 moved (MP) to ( 12, 5 ) [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. 112 moved (MP) to ( 11, 1 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Grofis the Bludgeoner knocked over trying to dodge. TARGET: 4 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 6 DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 4 --- ROLL: 6 + 0 = 6 Grofis the Bludgeoner slips past his opponent(s) unhindered. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Grofis the Bludgeoner TARGET: 4 --- ROLL: 4 + 0 = 4 112 moved (MP) to ( 12, 1 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Grofis the Bludgeoner TARGET: 2 --- ROLL: 4 + 0 = 4 Grofis the Bludgeoner slips past his opponent(s) unhindered. Verified Opponent Roll = 1 (1) Grofis the Bludgeoner trips and falls trying to go for it! Move ended for Grofis the Bludgeoner 112 moved (MP) to ( 13, 2 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. 112: status changed from 3 to 1. Verified Opponent Roll = 5 Ball moved to ( 17, 3 ) Verified Opponent Roll = 1 GET BALL FINAL RESULT: Chlor-Pilon TARGET: 6 --- ROLL: 1 + 0 = 1 Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 18, 3 ) Verified Opponent Roll = 4 Scatter roll: 4 Ball moved to ( 19, 3 ) Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Dorin Kneecrusha Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. Move ended for Bane Bloodbrewer Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false Blitz action used. [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true 2: status changed from 6 to 4. Normal move selected. 2 moved (MP) to ( 9, 2 ) DODGE FINAL RESULT: Doom Charger TARGET: 4 --- ROLL: 4 + 0 = 4 Doom Charger slips past his opponent(s) unhindered. 2 moved (MP) to ( 9, 1 ) 2 moved (MP) to ( 10, 0 ) (1) Doom Charger trips and falls trying to go for it! SURE FEET skill used. (5) Go for it successful. 2 moved (MP) to ( 11, 0 ) (3) Go for it successful. 2 moved (MP) to ( 12, 1 ) SPRINT used. Move ended for Doom Charger [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 102 blocked. Short & Surly , Choose a block die. Team re-roll used. 1 db Block re-rolled. POW Move ended for Killic Crotchmangler Toxo Thrixtric is knocked over. Player pushed to (11, 9) 102 moved (MP) to ( 11, 9 ) (3, 5) + 0, (0, 0) + 0, 0: Toxo Thrixtric has been knocked prone. 102: status changed from 0 to 1. 8 moved (MP) to ( 10, 10 ) [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Steve Hanson Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. Move ended for Dave Hanson Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 9, 3 ) Move ended for Thorin Redbeard Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 7 [Game Saved] 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 4 (4) WILD ANIMAL roll passed. 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Dorin Kneecrusha saved by dodge skill. Player pushed to (19, 3) 4 moved (MP) to ( 10, 3 ) 103 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 6 Scatter roll: 6 Ball moved to ( 19, 4 ) 4 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (20, 2) 4 moved (MP) to ( 9, 2 ) 103 moved (MP) to ( 10, 3 ) Move ended for Chlor-Pilon [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Grim Gunderbald Steve Hanson is knocked over. Player pushed to (18, 3) 14 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Steve Hanson has been knocked prone. 14: status changed from 0 to 1. 115 moved (MP) to ( 11, 4 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for The Red Scarrier Player pushed to (18, 5) 6 moved (MP) to ( 11, 5 ) 101 moved (MP) to ( 12, 4 ) [Game Saved] 108: Select an action for Phenolph Thalien Select an action for Phenolph Thalien 108: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Phenolph Thalien Player pushed to (19, 2) 7 moved (MP) to ( 10, 2 ) 108 moved (MP) to ( 9, 3 ) [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW POW Move ended for Bacilus Globulii Bane Bloodbrewer is knocked over. Player pushed to (21, 6) 3 moved (MP) to ( 8, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (6, 6) + 0, (3, 3) + 0, 0: Bane Bloodbrewer has been stunned. 3: status changed from 0 to 2. [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 9, 7 ) 113 moved (MP) to ( 8, 7 ) 113 moved (MP) to ( 7, 7 ) 113 moved (MP) to ( 6, 7 ) 113 moved (MP) to ( 5, 7 ) Move ended for Mercy 104: Select an action for Acito Menophen Select an action for Acito Menophen 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 102: status changed from 6 to 0. Normal move selected. Move ended for Toxo Thrixtric 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 10, 7 ) 104 moved (MP) to ( 9, 6 ) 104 moved (MP) to ( 9, 5 ) 104 moved (MP) to ( 10, 4 ) BIG HAND skill used. Verified Opponent Roll = 6 GET BALL FINAL RESULT: Acito Menophen TARGET: 2 --- ROLL: 6 + 0 = 6 104 moved (MP) to ( 9, 5 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Acito Menophen knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Acito Menophen TARGET: 3 --- ROLL: 5 + 0 = 5 Acito Menophen slips past his opponent(s) unhindered. 104 moved (MP) to ( 8, 5 ) Pass selected. QUICK PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Acito Menophen TARGET: 4 --- ROLL: 3 + 1Qp = 4 Move ended for Acito Menophen Ball moved to ( 24, 7 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Mercy TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 112: status changed from 6 to 0. Blitz selected. 2 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Doom Charger saved by dodge skill. STAND FIRM skill used. Move ended for Grofis the Bludgeoner [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Turn time limit reached. 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Ator Vastatin Lords of Entropy: All players have moved. Player pushed to (16, 4) 12 moved (MP) to ( 13, 4 ) Lords of Entropy turn ended. [Game Saved] 3: status changed from 2 to 1. Bane Bloodbrewer rolls over. Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 108 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Dorin Kneecrusha Phenolph Thalien is knocked over. Player pushed to (10, 4) 108 moved (MP) to ( 10, 4 ) MIGHTY BLOW used on injury roll. (5, 4) + 0, (5, 4) + 1, 1: Phenolph Thalien has been badly hurt! 108: status changed from 0 to 8. 4 moved (MP) to ( 9, 3 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 108 moved to dugout ( 29, 11 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false [Game Saved] Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 11, 0 ) DODGE FINAL RESULT: Doom Charger TARGET: 4 --- ROLL: 6 + 0 = 6 Doom Charger slips past his opponent(s) unhindered. 2 moved (MP) to ( 10, 0 ) 2 moved (MP) to ( 9, 1 ) 2 moved (MP) to ( 8, 2 ) 2 moved (MP) to ( 7, 3 ) 2 moved (MP) to ( 6, 4 ) (1) Doom Charger trips and falls trying to go for it! SURE FEET skill used. (2) Go for it successful. 2 moved (MP) to ( 5, 5 ) (4) Go for it successful. 2 moved (MP) to ( 4, 6 ) SPRINT used. Move ended for Doom Charger [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Blitz selected. 102 blocked. Short & Surly , Choose a block die. PUSHBACK Player pushed to (12, 8) 102 moved (MP) to ( 12, 8 ) 8 moved (MP) to ( 9, 9 ) 8 moved (MP) to ( 8, 8 ) 8 moved (MP) to ( 7, 8 ) (6) Go for it successful. 8 moved (MP) to ( 6, 7 ) Move ended for Killic Crotchmangler [Game Saved] Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Steve Hanson Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Block selected. 101 blocked. Short & Surly , Choose a block die. POW Move ended for Dave Hanson The Red Scarrier is knocked over. Player pushed to (10, 6) Player 6 pushed to (10, 6) 6 moved (MP) to ( 10, 6 ) Player pushed to (11, 5) 101 moved (MP) to ( 11, 5 ) Turn time limit reached. (6, 5) + 0, (1, 4) + 0, 0: The Red Scarrier has been stunned. 101: status changed from 0 to 2. [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 9, 7 ) 6 moved (MP) to ( 8, 8 ) 6 moved (MP) to ( 7, 9 ) 6 moved (MP) to ( 6, 9 ) (3) Go for it successful. 6 moved (MP) to ( 5, 8 ) Move ended for Nuts Ori Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 8 [Game Saved] 101: status changed from 2 to 1. The Red Scarrier rolls over. 104: Select an action for Acito Menophen Select an action for Acito Menophen 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 7, 5 ) 104 moved (MP) to ( 6, 5 ) 104 moved (MP) to ( 5, 4 ) 104 moved (MP) to ( 4, 4 ) 104 moved (MP) to ( 3, 4 ) 104 moved (MP) to ( 2, 5 ) Move ended for Acito Menophen 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Grim Gunderbald Steve Hanson is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 1) + 0, (0, 0) + 0, 0: Steve Hanson has been knocked prone. 14: status changed from 0 to 1. Grim Gunderbald saved by block skill. [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW/SKULL 1 db Block re-rolled. POW/SKULL Move ended for Bacilus Globulii Dorin Kneecrusha saved by block skill. Bacilus Globulii saved by block skill. [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 14, 2 ) 112 moved (MP) to ( 15, 3 ) 112 moved (MP) to ( 14, 4 ) Move ended for Grofis the Bludgeoner 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 12, 3 ) Move ended for Ator Vastatin 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 3 (3) WILD ANIMAL roll passed. 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Dorin Kneecrusha saved by dodge skill. Player pushed to (21, 2) 4 moved (MP) to ( 8, 2 ) 103 moved (MP) to ( 9, 3 ) 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (21, 1) 4 moved (MP) to ( 8, 1 ) 103 moved (MP) to ( 8, 2 ) Move ended for Chlor-Pilon [Game Saved] 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true Blitz selected. 102 moved (MP) to ( 11, 8 ) 102 moved (MP) to ( 10, 7 ) 102 moved (MP) to ( 9, 6 ) 102 moved (MP) to ( 8, 5 ) 102 moved (MP) to ( 7, 5 ) Verified Opponent Roll = 1 (1) Toxo Thrixtric trips and falls trying to go for it! Move ended for Toxo Thrixtric 102 moved (MP) to ( 6, 6 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Toxo Thrixtric has been knocked prone. 102: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 113 blocked. Short & Surly , Choose a block die. POW Move ended for Nuts Ori Mercy is knocked over. Player pushed to (5, 6) 113 moved (MP) to ( 5, 6 ) (1, 5) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. 113: status changed from 3 to 1. Ball moved to ( 5, 5 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 9, 1 ) 103 blocked. Short & Surly , Choose a block die. POW/SKULL Chlor-Pilon is knocked over. MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Chlor-Pilon has been knocked prone. 103: status changed from 0 to 1. Targin Bonecrusha saved by block skill. Move ended for Targin Bonecrusha [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true 3: status changed from 6 to 4. Normal move selected. 3 moved (MP) to ( 9, 5 ) Move ended for Bane Bloodbrewer Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 11, 1 ) 7 moved (MP) to ( 12, 2 ) Move ended for Thorin Redbeard Select an action for Dave Hanson 12: Select an action for Dave Hanson Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 9, 2 ) 4 moved (MP) to ( 10, 2 ) 4 moved (MP) to ( 11, 2 ) Move ended for Dorin Kneecrusha Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW Move ended for Dave Hanson Ator Vastatin is knocked over. Turn time limit reached. Player pushed to (10, 1) Player 4 pushed to (10, 1) 4 moved (MP) to ( 10, 1 ) Player pushed to (11, 2) 110 moved (MP) to ( 11, 2 ) (5, 4) + 0, (3, 3) + 0, 0: Ator Vastatin has been stunned. 110: status changed from 0 to 2. 12 moved (MP) to ( 12, 3 ) Short & Surly turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=0,y=8] : current status = 7 1 : current status = 7 (4) Hoofcrusher regains consciousness. 1: status changed from 7 to 0. 1 : current square = java.awt.Point[x=0,y=8] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] 2 : current square = java.awt.Point[x=4,y=6] : current status = 4 2 : current square = java.awt.Point[x=4,y=6] : current status = 4 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=4,y=6] 2 : current status = 0 2 : current square = java.awt.Point[x=4,y=6] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=5] 3 : current square = java.awt.Point[x=9,y=5] : current status = 4 3 : current square = java.awt.Point[x=9,y=5] : current status = 4 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=9,y=5] 3 : current status = 0 3 : current square = java.awt.Point[x=9,y=5] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=6] 4 : current square = java.awt.Point[x=10,y=1] : current status = 4 4 : current square = java.awt.Point[x=10,y=1] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=10,y=1] 4 : current status = 0 4 : current square = java.awt.Point[x=10,y=1] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=7] 5 : current square = java.awt.Point[x=0,y=9] : current status = 7 5 : current status = 7 (3) Gloin Goldfillingseeker stays UNconscious. 5 : current square = java.awt.Point[x=0,y=9] : current status = 7 5 : rearrange KO player to square java.awt.Point[x=0,y=8] 6 : current square = java.awt.Point[x=5,y=8] : current status = 0 6 : current square = java.awt.Point[x=5,y=8] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=5,y=8] 6 : current status = 0 6 : current square = java.awt.Point[x=5,y=8] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=0] 7 : current square = java.awt.Point[x=12,y=2] : current status = 4 7 : current square = java.awt.Point[x=12,y=2] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=12,y=2] 7 : current status = 0 7 : current square = java.awt.Point[x=12,y=2] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=1] 8 : current square = java.awt.Point[x=6,y=7] : current status = 0 8 : current square = java.awt.Point[x=6,y=7] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=6,y=7] 8 : current status = 0 8 : current square = java.awt.Point[x=6,y=7] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=2] 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=1] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=1] 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=2] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=2] 12 : current square = java.awt.Point[x=12,y=3] : current status = 4 12 : current square = java.awt.Point[x=12,y=3] : current status = 4 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=12,y=3] 12 : current status = 0 12 : current square = java.awt.Point[x=12,y=3] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=3] 13 : current square = java.awt.Point[x=9,y=1] : current status = 0 13 : current square = java.awt.Point[x=9,y=1] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=9,y=1] 13 : current status = 0 13 : current square = java.awt.Point[x=9,y=1] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=11,y=3] : current status = 1 14 : current square = java.awt.Point[x=11,y=3] : current status = 1 14: status changed from 1 to 0. 14 : set status normal, current square = java.awt.Point[x=11,y=3] 14 : current status = 0 14 : current square = java.awt.Point[x=11,y=3] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=5] 15 : current square = java.awt.Point[x=0,y=3] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=3] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=3] 101 : current square = java.awt.Point[x=11,y=5] : current status = 1 101 : current square = java.awt.Point[x=11,y=5] : current status = 1 101: status changed from 1 to 0. 101 : set status normal, current square = java.awt.Point[x=11,y=5] 101 : current status = 0 101 : current square = java.awt.Point[x=11,y=5] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=4] 102 : current square = java.awt.Point[x=6,y=6] : current status = 1 102 : current square = java.awt.Point[x=6,y=6] : current status = 1 102: status changed from 1 to 0. 102 : set status normal, current square = java.awt.Point[x=6,y=6] 102 : current status = 0 102 : current square = java.awt.Point[x=6,y=6] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=5] 103 : current square = java.awt.Point[x=8,y=2] : current status = 1 103 : current square = java.awt.Point[x=8,y=2] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=8,y=2] 103 : current status = 0 103 : current square = java.awt.Point[x=8,y=2] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=6] 104 : current square = java.awt.Point[x=2,y=5] : current status = 0 104 : current square = java.awt.Point[x=2,y=5] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=2,y=5] 104 : current status = 0 104 : current square = java.awt.Point[x=2,y=5] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=7] 105 : current square = java.awt.Point[x=9,y=4] : current status = 0 105 : current square = java.awt.Point[x=9,y=4] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=9,y=4] 105 : current status = 0 105 : current square = java.awt.Point[x=9,y=4] : current status = 0 105 : move player (HT) to square java.awt.Point[x=28,y=1] 106 : current square = java.awt.Point[x=29,y=0] : current status = 0 106 : current status = 0 106 : current square = java.awt.Point[x=29,y=0] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=0] 107 : current square = java.awt.Point[x=29,y=8] : current status = 7 107 : current status = 7 (6) Iodo Quinol regains consciousness. 107: status changed from 7 to 0. 107 : current square = java.awt.Point[x=29,y=8] : current status = 0 107 : move player (HT) to square java.awt.Point[x=28,y=2] 108 : current square = java.awt.Point[x=29,y=11] : current status = 8 108 : skipping player in BH, SI, or RIP 109 : current square = java.awt.Point[x=28,y=0] : current status = 2 109 : current status = 2 110 : current square = java.awt.Point[x=11,y=2] : current status = 2 110 : current square = java.awt.Point[x=11,y=2] : current status = 2 110: status changed from 2 to 0. 110 : set status normal, current square = java.awt.Point[x=11,y=2] 110 : current status = 0 110 : current square = java.awt.Point[x=11,y=2] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=3] 111 : current square = java.awt.Point[x=29,y=1] : current status = 0 111 : current status = 0 111 : current square = java.awt.Point[x=29,y=1] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=1] 112 : current square = java.awt.Point[x=14,y=4] : current status = 0 112 : current square = java.awt.Point[x=14,y=4] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=14,y=4] 112 : current status = 0 112 : current square = java.awt.Point[x=14,y=4] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=4] 113 : current square = java.awt.Point[x=5,y=6] : current status = 1 113 : current square = java.awt.Point[x=5,y=6] : current status = 1 113: status changed from 1 to 0. 113 : set status normal, current square = java.awt.Point[x=5,y=6] 113 : current status = 0 113 : current square = java.awt.Point[x=5,y=6] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=5] 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : current status = 0 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=2] 115 : current square = java.awt.Point[x=11,y=4] : current status = 0 115 : current square = java.awt.Point[x=11,y=4] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=11,y=4] 115 : current status = 0 115 : current square = java.awt.Point[x=11,y=4] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=6] 116 : current square = java.awt.Point[x=29,y=3] : current status = 0 116 : current status = 0 116 : current square = java.awt.Point[x=29,y=3] : current status = 0 116 : move player (HT) to square java.awt.Point[x=29,y=3] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Lords of Entropy to set players on field. 103 moved (SP) to ( 15, 7 ) 115 moved (SP) to ( 24, 6 ) 113 moved (SP) to ( 24, 5 ) 112 moved (SP) to ( 24, 4 ) 115 moved (SP) to ( 15, 5 ) 113 moved (SP) to ( 15, 9 ) 112 moved (SP) to ( 17, 6 ) 101 moved (SP) to ( 17, 8 ) 113 moved (SP) to ( 17, 9 ) 101 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 17, 8 ) 107 moved (SP) to ( 18, 4 ) 111 moved (SP) to ( 18, 10 ) 110 moved (SP) to ( 17, 11 ) 105 moved (SP) to ( 17, 13 ) 105 moved (SP) to ( 17, 12 ) 102 moved (SP) to ( 17, 3 ) 107 moved (SP) to ( 17, 2 ) 107 moved (SP) to ( 17, 1 ) 102 moved (SP) to ( 17, 2 ) 105 moved (SP) to ( 17, 13 ) 110 moved (SP) to ( 17, 12 ) 116 moved (SP) to ( 18, 4 ) Turn time limit reached. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 1 ) 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 0 ) 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 29, 2 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 2 moved location (MPL) to ( 11, 5 ) 1 moved location (MPL) to ( 11, 4 ) 9 moved (SP) to ( 4, 4 ) 10 moved (SP) to ( 4, 5 ) 11 moved (SP) to ( 4, 6 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 14, 10 ) 3 moved (SP) to ( 14, 4 ) 3 moved (SP) to ( 12, 1 ) 4 moved (SP) to ( 14, 4 ) 3 moved (SP) to ( 12, 2 ) 10 moved (SP) to ( 11, 7 ) 11 moved (SP) to ( 8, 10 ) 9 moved (SP) to ( 8, 4 ) 2 moved (SP) to ( 8, 7 ) 1 moved (SP) to ( 11, 12 ) 1 moved (SP) to ( 12, 12 ) *** Setup end *** Waiting for Lords of Entropy to kick off. Ball placed at (17, 2) Verified Opponent Roll = 1 Verified Opponent Roll = 5 Kickoff Roll (1+5) = Bad Kick Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 KICK skill used. Kick result. Direction: 2 Distance: 1 Ball placed at (17, 2) Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 17, 0 ) [Game Saved] Ball in play. Short & Surly start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 9, 3 ) 9 moved (MP) to ( 10, 2 ) 9 moved (MP) to ( 11, 1 ) 9 moved (MP) to ( 12, 0 ) GET BALL BEFORE RE_ROLL: Fucker dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using sure hands. GET BALL FINAL RESULT: Fucker TARGET: 3 --- ROLL: 6 + 0 = 6 9 moved (MP) to ( 11, 1 ) 9 moved (MP) to ( 10, 2 ) Move ended for Fucker [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 11, 2 ) Move ended for Bane Bloodbrewer Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 9 ) 11 moved (MP) to ( 9, 8 ) 11 moved (MP) to ( 9, 7 ) 11 moved (MP) to ( 9, 6 ) 11 moved (MP) to ( 10, 5 ) 11 moved (MP) to ( 10, 4 ) 11 moved (MP) to ( 10, 3 ) Move ended for You-Better-Score Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 9, 6 ) 2 moved (MP) to ( 10, 5 ) 2 moved (MP) to ( 11, 4 ) 2 moved (MP) to ( 12, 3 ) 2 moved (MP) to ( 12, 2 ) 2 moved (MP) to ( 11, 1 ) Move ended for Doom Charger Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha Chlor-Pilon is knocked over. Player pushed to (16, 7) 103 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (2, 2) + 1, 0: Chlor-Pilon has been stunned. 103: status changed from 0 to 2. 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard SKILL SELECTED: piling on SKILL SELECTED: piling on 7: tackle zone state changed to true Block selected. 101 blocked. Short & Surly , Choose a block die. PUSHBACK SKILL SELECTED: Move ended for Thorin Redbeard Player pushed to (16, 10) 101 moved (MP) to ( 16, 10 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK/POW Move ended for Dorin Kneecrusha Grim Gunderbald is knocked over. Player pushed to (15, 6) 115 moved (MP) to ( 15, 6 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 11 ) 8 moved (MP) to ( 15, 12 ) 8 moved (MP) to ( 16, 12 ) Move ended for Killic Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 5 ) 6 moved (MP) to ( 15, 4 ) 6 moved (MP) to ( 15, 3 ) 6 moved (MP) to ( 15, 2 ) Move ended for Nuts Ori Select an action for Hoofcrusher 1: Select an action for Hoofcrusher Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 13, 11 ) 1 moved (MP) to ( 13, 10 ) 1 moved (MP) to ( 13, 9 ) 1 moved (MP) to ( 13, 8 ) 1 moved (MP) to ( 14, 7 ) 1 moved (MP) to ( 14, 6 ) (5) Go for it successful. 1 moved (MP) to ( 15, 5 ) (5) Go for it successful. 1 moved (MP) to ( 16, 6 ) SPRINT used. Move ended for Hoofcrusher [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Blitz selected. 10 moved (MP) to ( 12, 6 ) 10 moved (MP) to ( 13, 5 ) 10 moved (MP) to ( 14, 5 ) 10 moved (MP) to ( 15, 5 ) 10 moved (MP) to ( 16, 5 ) 112 blocked. Short & Surly , Choose a block die. Turn time limit reached. POW/SKULL Grofis the Bludgeoner saved by block skill. Sir DamageSponge is knocked over. Move ended for Sir DamageSponge Short & Surly: All players have moved. (4, 3) + 0, (0, 0) + 0, 0: Sir DamageSponge has been knocked prone. 10: status changed from 0 to 1. Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 1 [Game Saved] 103: status changed from 2 to 1. Chlor-Pilon rolls over. 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Bacilus Globulii Player pushed to (13, 11) 8 moved (MP) to ( 16, 11 ) 105 moved (MP) to ( 16, 12 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Ator Vastatin Killic Crotchmangler is knocked over. Player pushed to (14, 11) 8 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 3 (4, 3) + 0, (0, 0) + 0, 0: Killic Crotchmangler has been knocked prone. 8: status changed from 0 to 1. 110 moved (MP) to ( 16, 11 ) [Game Saved] 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 1 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = POW/SKULL PUSHBACK/POW Move ended for Grofis the Bludgeoner Hoofcrusher is knocked over. Player pushed to (14, 5) 1 moved (MP) to ( 15, 5 ) Verified Opponent Roll = 1 Verified Opponent Roll = 2 (1, 2) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. 112 moved (MP) to ( 16, 6 ) [Game Saved] 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true Blitz selected. 113 moved (MP) to ( 16, 8 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = SKULL 2 db Block re-rolled. POW Targin Bonecrusha is knocked over. Player pushed to (15, 6) 13 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 (1, 3) + 0, (0, 0) + 0, 0: Targin Bonecrusha has been knocked prone. 13: status changed from 0 to 1. 113 moved (MP) to ( 15, 7 ) Move ended for Mercy [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 14, 10 ) 101 moved (MP) to ( 13, 10 ) 101 moved (MP) to ( 12, 9 ) 101 moved (MP) to ( 11, 8 ) Move ended for The Red Scarrier 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 17, 10 ) 111 moved (MP) to ( 16, 10 ) 111 moved (MP) to ( 15, 10 ) 111 moved (MP) to ( 14, 10 ) 111 moved (MP) to ( 13, 10 ) 111 moved (MP) to ( 12, 9 ) Move ended for Diplo Calyx 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true Normal move selected. 102 moved (MP) to ( 18, 2 ) 102 moved (MP) to ( 19, 2 ) 102 moved (MP) to ( 20, 2 ) 102 moved (MP) to ( 21, 2 ) Move ended for Toxo Thrixtric 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 18, 1 ) 107 moved (MP) to ( 19, 1 ) 107 moved (MP) to ( 20, 1 ) 107 moved (MP) to ( 21, 1 ) Move ended for Iodo Quinol 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 19, 4 ) 116 moved (MP) to ( 20, 4 ) 116 moved (MP) to ( 21, 5 ) Move ended for Azithro Mycin Lords of Entropy: All players have moved. Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha (6) REALLY STUPID roll passed. 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Targin Bonecrusha [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 16, 4 ) DODGE BEFORE RE_ROLL: Hoofcrusher knocked over trying to dodge. TARGET: 5 --- ROLL: 2 + 0 = 2 Team re-roll used. DODGE FINAL RESULT: Hoofcrusher TARGET: 5 --- ROLL: 1 + 0 = 1 Hoofcrusher is knocked over. (4, 2) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. Move ended for Hoofcrusher 1: status changed from 0 to 1. Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 2 [Game Saved] 113: Select an action for Mercy Select an action for Mercy 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 12 ) 105 moved (MP) to ( 14, 11 ) 105 moved (MP) to ( 13, 10 ) 105 moved (MP) to ( 13, 9 ) Move ended for Bacilus Globulii 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL 2 db Block re-rolled. PUSHBACK Move ended for Mercy Player pushed to (15, 9) 7 moved (MP) to ( 14, 9 ) 113 moved (MP) to ( 14, 8 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 16, 10 ) 110 moved (MP) to ( 16, 9 ) 110 moved (MP) to ( 16, 8 ) 110 moved (MP) to ( 15, 7 ) Move ended for Ator Vastatin 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true Normal move selected. 112 moved (MP) to ( 15, 5 ) Move ended for Grofis the Bludgeoner 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Grim Gunderbald Player pushed to (16, 7) 13 moved (MP) to ( 13, 7 ) 115 moved (MP) to ( 14, 6 ) [Game Saved] 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 10, 7 ) 101 moved (MP) to ( 9, 6 ) 101 moved (MP) to ( 8, 5 ) 101 moved (MP) to ( 8, 4 ) 101 moved (MP) to ( 8, 3 ) Verified Opponent Roll = 3 (3) Go for it successful. 101 moved (MP) to ( 9, 2 ) Move ended for The Red Scarrier [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 103: status changed from 6 to 0. Normal move selected. 103 moved (MP) to ( 17, 6 ) 103 moved (MP) to ( 17, 5 ) Move ended for Chlor-Pilon [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 11, 8 ) 111 moved (MP) to ( 11, 7 ) 111 moved (MP) to ( 10, 6 ) 111 moved (MP) to ( 9, 5 ) 111 moved (MP) to ( 8, 4 ) 111 moved (MP) to ( 9, 3 ) 9 blocked. Verified Opponent Roll = 1 (1) Diplo Calyx trips and falls trying to go for it! Move ended for Diplo Calyx Verified Opponent Roll = 2 Verified Opponent Roll = 4 (2, 4) + 0, (0, 0) + 0, 0: Diplo Calyx has been knocked prone. 111: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 15, 10 ) Move ended for Killic Crotchmangler Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 17, 6 ) DODGE FINAL RESULT: Sir DamageSponge TARGET: 3 --- ROLL: 3 + 0 = 3 Sir DamageSponge slips past his opponent(s) unhindered. 10 moved (MP) to ( 18, 7 ) DODGE FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 4 + 0 = 4 Sir DamageSponge slips past his opponent(s) unhindered. 10 moved (MP) to ( 18, 8 ) (2) Go for it successful. 10 moved (MP) to ( 19, 9 ) Turn time limit reached. (6) Go for it successful. 10 moved (MP) to ( 18, 10 ) Move ended for Sir DamageSponge [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Hoofcrusher Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha (2) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false [Game Saved] Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 10, 1 ) 101 blocked. Short & Surly , Choose a block die. PUSHBACK Player pushed to (8, 2) 101 moved (MP) to ( 8, 2 ) 2 moved (MP) to ( 9, 2 ) Move ended for Doom Charger [Game Saved] Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Hand off selected. Move ended for Fucker Ball moved to ( 10, 3 ) GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 6 + 0 = 6 [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 9, 4 ) 11 moved (MP) to ( 8, 5 ) 11 moved (MP) to ( 7, 6 ) 11 moved (MP) to ( 6, 7 ) 11 moved (MP) to ( 5, 8 ) 11 moved (MP) to ( 4, 9 ) 11 moved (MP) to ( 4, 10 ) Move ended for You-Better-Score Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 2 ) 6 moved (MP) to ( 17, 2 ) 6 moved (MP) to ( 18, 3 ) 6 moved (MP) to ( 19, 4 ) (2) Go for it successful. 6 moved (MP) to ( 20, 4 ) Move ended for Nuts Ori [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 3 ) 3 moved (MP) to ( 12, 4 ) 3 moved (MP) to ( 12, 5 ) 3 moved (MP) to ( 13, 6 ) Move ended for Bane Bloodbrewer Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 3 [Game Saved] 113: Select an action for Mercy Select an action for Mercy 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 6 (6) WILD ANIMAL roll passed. 1 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = SKULL POW Move ended for Chlor-Pilon Hoofcrusher is knocked over. Player pushed to (14, 3) 1 moved (MP) to ( 15, 3 ) Verified Opponent Roll = 3 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. 103 moved (MP) to ( 16, 4 ) [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK Team re-roll used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. PUSHBACK Move ended for Grofis the Bludgeoner Player pushed to (15, 3) 4 moved (MP) to ( 14, 3 ) 112 moved (MP) to ( 14, 4 ) [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Mercy Thorin Redbeard saved by dodge skill. Player pushed to (15, 10) 7 moved (MP) to ( 14, 10 ) 113 moved (MP) to ( 14, 9 ) [Game Saved] 105: Select an action for Bacilus Globulii Select an action for Bacilus Globulii 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 22, 2 ) 107 moved (MP) to ( 22, 3 ) 107 moved (MP) to ( 21, 4 ) Move ended for Iodo Quinol 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Azithro Mycin Player pushed to (9, 3) 6 moved (MP) to ( 20, 3 ) 116 moved (MP) to ( 20, 4 ) [Game Saved] 102: Select an action for Toxo Thrixtric Select an action for Toxo Thrixtric 102: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Toxo Thrixtric Nuts Ori is knocked over. Player pushed to (10, 4) 6 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 CLAW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 (3) Nuts Ori's thick skull does not save 'em (5, 4) + 2, (3, 6) + 0, 0: Nuts Ori has been knocked out. 6: status changed from 0 to 7. 6 moved (SP) to ( 0, 9 ) 102 moved (MP) to ( 20, 3 ) [Game Saved] 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 111: Select an action for Diplo Calyx Select an action for Diplo Calyx Turn time limit reached. 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true 2 blocked. Block selected. Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for The Red Scarrier Doom Charger saved by block skill. The Red Scarrier is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: The Red Scarrier has been knocked prone. 101: status changed from 0 to 1. Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 5, 11 ) 11 moved (MP) to ( 6, 12 ) 11 moved (MP) to ( 7, 12 ) 11 moved (MP) to ( 8, 12 ) 11 moved (MP) to ( 9, 12 ) 11 moved (MP) to ( 10, 12 ) 11 moved (MP) to ( 11, 12 ) Pass selected. SHORT PASS PASS FINAL RESULT: You-Better-Score TARGET: 3 --- ROLL: 6 Move ended for You-Better-Score Ball moved to ( 18, 10 ) GET BALL FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 19, 11 ) 10 moved (MP) to ( 20, 12 ) 10 moved (MP) to ( 21, 13 ) 10 moved (MP) to ( 22, 13 ) 10 moved (MP) to ( 23, 13 ) 10 moved (MP) to ( 24, 13 ) (1) Sir DamageSponge trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. 10 moved (MP) to ( 25, 13 ) Move ended for Sir DamageSponge [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 11, 4 ) 3 moved (MP) to ( 12, 4 ) 3 moved (MP) to ( 13, 4 ) Move ended for Bane Bloodbrewer Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. Move ended for Hoofcrusher Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 10, 3 ) 9 moved (MP) to ( 11, 4 ) 9 moved (MP) to ( 11, 5 ) 9 moved (MP) to ( 12, 6 ) Move ended for Fucker Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Targin Bonecrusha Grim Gunderbald is knocked over. Player pushed to (15, 6) 115 moved (MP) to ( 15, 6 ) MIGHTY BLOW used on armor roll. (3, 1) + 1, (0, 0) + 0, 0: Grim Gunderbald has been knocked prone. 115: status changed from 0 to 1. 13 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Doom Charger 2: Select an action for Doom Charger Turn time limit reached. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 10, 2 ) 2 moved (MP) to ( 11, 2 ) 2 moved (MP) to ( 12, 2 ) 2 moved (MP) to ( 13, 3 ) 112 blocked. Short & Surly , Choose a block die. POW Grofis the Bludgeoner is knocked over. Player pushed to (15, 5) 112 moved (MP) to ( 15, 5 ) (4, 4) + 0, (0, 0) + 0, 0: Grofis the Bludgeoner has been knocked prone. 112: status changed from 0 to 1. 2 moved (MP) to ( 14, 2 ) (5) Go for it successful. 2 moved (MP) to ( 15, 2 ) (1) Doom Charger trips and falls trying to go for it! SURE FEET skill used. (4) Go for it successful. 2 moved (MP) to ( 16, 2 ) SPRINT used. Move ended for Doom Charger [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 113 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Killic Crotchmangler Player pushed to (13, 8) 113 moved (MP) to ( 13, 8 ) 8 moved (MP) to ( 14, 9 ) [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Thorin Redbeard Player pushed to (12, 8) 105 moved (MP) to ( 12, 8 ) 7 moved (MP) to ( 13, 9 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 4 ) Move ended for Dorin Kneecrusha Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 4 [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 22, 5 ) 107 moved (MP) to ( 23, 6 ) 107 moved (MP) to ( 24, 7 ) 107 moved (MP) to ( 25, 8 ) 107 moved (MP) to ( 25, 9 ) 107 moved (MP) to ( 25, 10 ) Verified Opponent Roll = 5 (5) Go for it successful. 107 moved (MP) to ( 25, 11 ) Verified Opponent Roll = 4 (4) Go for it successful. 107 moved (MP) to ( 25, 12 ) Move ended for Iodo Quinol [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 21, 5 ) 116 moved (MP) to ( 22, 6 ) 116 moved (MP) to ( 23, 7 ) 116 moved (MP) to ( 23, 8 ) 116 moved (MP) to ( 24, 9 ) 116 moved (MP) to ( 24, 10 ) 116 moved (MP) to ( 24, 11 ) Verified Opponent Roll = 4 (4) Go for it successful. 116 moved (MP) to ( 24, 12 ) 10 blocked. Verified Opponent Roll = 2 (2) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK/POW Team re-roll used. Verified Opponent Roll = POW/SKULL 1 db Block re-rolled. POW/SKULL Sir DamageSponge is knocked over. Verified Opponent Roll = 3 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (3, 6) + 2, (1, 4) + 0, 0: Sir DamageSponge has been stunned. 10: status changed from 3 to 2. Azithro Mycin is knocked over. Move ended for Azithro Mycin Verified Opponent Roll = 3 Verified Opponent Roll = 2 (3, 2) + 0, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 116: status changed from 0 to 1. Verified Opponent Roll = 6 Ball moved to ( 4, 14 ) Lords of Entropy turn ended. [Game Saved] 10: status changed from 2 to 1. Sir DamageSponge rolls over. Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Hoofcrusher Chlor-Pilon is knocked over. MIGHTY BLOW used on injury roll. (5) Chlor-Pilon is saved by his thick skull (6, 5) + 0, (6, 1) + 1, 0: Chlor-Pilon has been stunned. 103: status changed from 0 to 2. Hoofcrusher saved by block skill. [Game Saved] Select an action for Doom Charger 2: Select an action for Doom Charger Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 17, 3 ) 2 moved (MP) to ( 18, 4 ) 2 moved (MP) to ( 19, 5 ) 2 moved (MP) to ( 20, 6 ) 2 moved (MP) to ( 21, 7 ) 2 moved (MP) to ( 22, 8 ) (6) Go for it successful. 2 moved (MP) to ( 22, 9 ) (2) Go for it successful. 2 moved (MP) to ( 22, 10 ) SPRINT used. (5) Go for it successful. 2 moved (MP) to ( 22, 11 ) Move ended for Doom Charger [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 12, 12 ) 11 moved (MP) to ( 13, 12 ) 11 moved (MP) to ( 14, 12 ) 11 moved (MP) to ( 15, 12 ) 11 moved (MP) to ( 16, 12 ) 11 moved (MP) to ( 17, 12 ) 11 moved (MP) to ( 18, 12 ) Move ended for You-Better-Score Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 5 ) 3 moved (MP) to ( 13, 6 ) 3 moved (MP) to ( 14, 7 ) Move ended for Bane Bloodbrewer Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha Ator Vastatin is knocked over. Player pushed to (16, 7) 110 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 110: status changed from 0 to 1. [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 113 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Move ended for Killic Crotchmangler Mercy saved by block skill. Killic Crotchmangler saved by block skill. [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Block selected. 113 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Thorin Redbeard Player pushed to (13, 7) 113 moved (MP) to ( 13, 7 ) 7 moved (MP) to ( 13, 8 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 5 ) 4 moved (MP) to ( 17, 5 ) 4 moved (MP) to ( 18, 5 ) 4 moved (MP) to ( 19, 4 ) Move ended for Dorin Kneecrusha Select an action for Fucker 9: Select an action for Fucker Turn time limit reached. 9: tackle zone state changed to true Block selected. 113 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Fucker Short & Surly: All players have moved. Mercy is knocked over. Player pushed to (14, 8) 113 moved (MP) to ( 14, 8 ) (3, 6) + 0, (0, 0) + 0, 0: Mercy has been knocked prone. 113: status changed from 0 to 1. Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 5 [Game Saved] 103: status changed from 2 to 1. Chlor-Pilon rolls over. 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true 116: status changed from 6 to 0. Normal move selected. 116 moved (MP) to ( 24, 13 ) 116 moved (MP) to ( 25, 14 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Azithro Mycin dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 4 + 0 = 4 116 moved (MP) to ( 26, 13 ) Hand off selected. Move ended for Azithro Mycin Ball moved to ( 4, 12 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Iodo Quinol TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 107: Select an action for Iodo Quinol Select an action for Iodo Quinol 107: tackle zone state changed to true Normal move selected. 107 moved (MP) to ( 24, 11 ) 107 moved (MP) to ( 24, 10 ) 107 moved (MP) to ( 23, 9 ) 107 moved (MP) to ( 22, 9 ) 107 moved (MP) to ( 21, 9 ) 107 moved (MP) to ( 20, 9 ) Pass selected. Short & Surly start Pass Block Turn [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Fucker 9: Select an action for Fucker Normal move selected. 9 moved (MP) to ( 11, 6 ) 9 moved (MP) to ( 10, 7 ) 9 moved (MP) to ( 11, 8 ) Move ended for Fucker PASS BLOCK turn finished. Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 5 Intercept FINAL RESULT: Thorin Redbeard TARGET: 8 --- ROLL: 5 + 0 = 5 The ball sails unhindered over the head of Thorin Redbeard. Pass selected. LONG PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Iodo Quinol TARGET: 4 --- ROLL: 5 + -1Lp = 4 Move ended for Iodo Quinol Ball moved to ( 17, 8 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Bacilus Globulii TARGET: 5 --- ROLL: 3 + 0 = 3 Verified Opponent Roll = 2 Scatter roll: 2 Ball moved to ( 17, 7 ) Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Thorin Redbeard Player pushed to (11, 9) 105 moved (MP) to ( 11, 9 ) 7 moved (MP) to ( 12, 8 ) [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. Move ended for Sir DamageSponge Select an action for Doom Charger 2: Select an action for Doom Charger 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 21, 10 ) 107 blocked. Short & Surly , Choose a block die. PUSHBACK Player pushed to (20, 8) 107 moved (MP) to ( 20, 8 ) 2 moved (MP) to ( 20, 9 ) 2 moved (MP) to ( 21, 9 ) DODGE FINAL RESULT: Doom Charger TARGET: 5 --- ROLL: 6 + 0 = 6 Doom Charger slips past his opponent(s) unhindered. Move ended for Doom Charger [Game Saved] Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 7 ) DODGE FINAL RESULT: Fucker TARGET: 3 --- ROLL: 6 + 0 = 6 Fucker slips past his opponent(s) unhindered. GET BALL FINAL RESULT: Fucker TARGET: 3 --- ROLL: 3 + 0 = 3 9 moved (MP) to ( 13, 8 ) 9 moved (MP) to ( 13, 9 ) 9 moved (MP) to ( 14, 10 ) 9 moved (MP) to ( 15, 11 ) 9 moved (MP) to ( 16, 12 ) (6) Go for it successful. 9 moved (MP) to ( 17, 12 ) Hand off selected. Move ended for Fucker Ball moved to ( 18, 12 ) GET BALL FINAL RESULT: You-Better-Score TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 19, 12 ) 11 moved (MP) to ( 20, 12 ) 11 moved (MP) to ( 21, 12 ) 11 moved (MP) to ( 22, 12 ) 11 moved (MP) to ( 23, 12 ) 11 moved (MP) to ( 24, 11 ) 11 moved (MP) to ( 25, 11 ) (5) Go for it successful. 11 moved (MP) to ( 26, 11 ) (1) You-Better-Score trips and falls trying to go for it! Team re-roll used. (1) You-Better-Score trips and falls trying to go for it! Move ended for You-Better-Score 11 moved (MP) to ( 27, 11 ) (6, 1) + 0, (0, 0) + 0, 0: You-Better-Score has been knocked prone. 11: status changed from 3 to 1. Ball moved to ( 26, 12 ) Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 6 [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Mercy 110: Select an action for Ator Vastatin Select an action for Ator Vastatin 110: tackle zone state changed to true 110: status changed from 6 to 0. Blitz selected. 110 moved (MP) to ( 17, 8 ) 110 moved (MP) to ( 18, 8 ) 110 moved (MP) to ( 19, 9 ) Verified Opponent Roll = 6 (6) Go for it successful. 110 moved (MP) to ( 20, 9 ) 2 blocked. Verified Opponent Roll = 5 (5) Go for it successful. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK STAND FIRM skill used. Move ended for Ator Vastatin [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: Select an action for Grim Gunderbald Select an action for Grim Gunderbald 115: tackle zone state changed to true 115: status changed from 6 to 0. Normal move selected. Move ended for Grim Gunderbald 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 3 (3) WILD ANIMAL roll fails! Move ended for Chlor-Pilon The Wild Animal stands still and roars in rage! [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 112: status changed from 6 to 0. Normal move selected. Move ended for Grofis the Bludgeoner 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true 111: status changed from 6 to 0. Normal move selected. Move ended for Diplo Calyx 101: Select an action for The Red Scarrier Select an action for The Red Scarrier 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for The Red Scarrier 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Normal move selected. 116 moved (MP) to ( 26, 12 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Azithro Mycin TARGET: 4 --- ROLL: 5 + 0 = 5 Azithro Mycin slips past his opponent(s) unhindered. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Azithro Mycin TARGET: 4 --- ROLL: 5 + 0 = 5 Turn time limit reached. 116 moved (MP) to ( 25, 11 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Azithro Mycin knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Azithro Mycin TARGET: 3 --- ROLL: 3 + 0 = 3 Azithro Mycin slips past his opponent(s) unhindered. 116 moved (MP) to ( 24, 11 ) 116 moved (MP) to ( 23, 11 ) 116 moved (MP) to ( 22, 11 ) 116 moved (MP) to ( 21, 11 ) 116 moved (MP) to ( 20, 11 ) Pass selected. Short & Surly start Pass Block Turn [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Fucker 9: Select an action for Fucker Normal move selected. 9 moved (MP) to ( 18, 11 ) 9 moved (MP) to ( 19, 11 ) Move ended for Fucker PASS BLOCK turn finished. Pass selected. Select a player for interception attempt. Hit [CTRL][ENTER] or left click the turn counter to not attempt interception. Verified Opponent Roll = 6 Intercept FINAL RESULT: Fucker TARGET: 7 --- ROLL: 6 + 0 = 6 Fucker intercepts the ball! Ball moved to ( 10, 11 ) Move ended for Azithro Mycin Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Doom Charger 2: Select an action for Doom Charger Turn time limit reached. 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 22, 10 ) DODGE FINAL RESULT: Doom Charger TARGET: 4 --- ROLL: 5 + 0 = 5 Doom Charger slips past his opponent(s) unhindered. 2 moved (MP) to ( 22, 11 ) 2 moved (MP) to ( 21, 12 ) 116 blocked. Short & Surly , Choose a block die. POW/SKULL Azithro Mycin is knocked over. (5, 1) + 0, (0, 0) + 0, 0: Azithro Mycin has been knocked prone. 116: status changed from 4 to 1. Doom Charger saved by block skill. 2 moved (MP) to ( 22, 11 ) 2 moved (MP) to ( 22, 10 ) (6) Go for it successful. 2 moved (MP) to ( 21, 9 ) Move ended for Doom Charger [Game Saved] Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 20, 12 ) 9 moved (MP) to ( 21, 12 ) 9 moved (MP) to ( 22, 12 ) 9 moved (MP) to ( 23, 12 ) 9 moved (MP) to ( 24, 13 ) Hand off selected. Ball moved to ( 25, 13 ) GET BALL FINAL RESULT: Sir DamageSponge TARGET: 2 --- ROLL: 4 + 0 = 4 Move ended for Fucker [Game Saved] Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 26, 13 ) 10 moved (MP) to ( 27, 12 ) Sir DamageSponge scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=15,y=3] : current status = 4 1 : current square = java.awt.Point[x=15,y=3] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=15,y=3] 1 : current status = 0 1 : current square = java.awt.Point[x=15,y=3] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=21,y=9] : current status = 0 2 : current square = java.awt.Point[x=21,y=9] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=21,y=9] 2 : current status = 0 2 : current square = java.awt.Point[x=21,y=9] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=4] 3 : current square = java.awt.Point[x=14,y=7] : current status = 0 3 : current square = java.awt.Point[x=14,y=7] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=14,y=7] 3 : current status = 0 3 : current square = java.awt.Point[x=14,y=7] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=19,y=4] : current status = 0 4 : current square = java.awt.Point[x=19,y=4] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=19,y=4] 4 : current status = 0 4 : current square = java.awt.Point[x=19,y=4] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=0,y=8] : current status = 7 5 : current status = 7 (1) Gloin Goldfillingseeker stays UNconscious. 5 : current square = java.awt.Point[x=0,y=8] : current status = 7 5 : rearrange KO player to square java.awt.Point[x=0,y=8] 6 : current square = java.awt.Point[x=0,y=9] : current status = 7 6 : current status = 7 (3) Nuts Ori stays UNconscious. 6 : current square = java.awt.Point[x=0,y=9] : current status = 7 6 : rearrange KO player to square java.awt.Point[x=0,y=9] 7 : current square = java.awt.Point[x=12,y=8] : current status = 0 7 : current square = java.awt.Point[x=12,y=8] : current status = 0 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=12,y=8] 7 : current status = 0 7 : current square = java.awt.Point[x=12,y=8] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=7] 8 : current square = java.awt.Point[x=14,y=9] : current status = 0 8 : current square = java.awt.Point[x=14,y=9] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=14,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=14,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=0] 9 : current square = java.awt.Point[x=24,y=13] : current status = 0 9 : current square = java.awt.Point[x=24,y=13] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=24,y=13] 9 : current status = 0 9 : current square = java.awt.Point[x=24,y=13] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=1] 10 : current square = java.awt.Point[x=27,y=12] : current status = 4 10 : current square = java.awt.Point[x=27,y=12] : current status = 4 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=27,y=12] 10 : current status = 0 10 : current square = java.awt.Point[x=27,y=12] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=2] 11 : current square = java.awt.Point[x=27,y=11] : current status = 1 11 : current square = java.awt.Point[x=27,y=11] : current status = 1 11: status changed from 1 to 0. 11 : set status normal, current square = java.awt.Point[x=27,y=11] 11 : current status = 0 11 : current square = java.awt.Point[x=27,y=11] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=3] 12 : current square = java.awt.Point[x=0,y=0] : current status = 0 12 : current status = 0 12 : current square = java.awt.Point[x=0,y=0] : current status = 0 12 : move player (HT) to square java.awt.Point[x=0,y=0] 13 : current square = java.awt.Point[x=14,y=6] : current status = 0 13 : current square = java.awt.Point[x=14,y=6] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=14,y=6] 13 : current status = 0 13 : current square = java.awt.Point[x=14,y=6] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=4] 14 : current square = java.awt.Point[x=0,y=1] : current status = 0 14 : current status = 0 14 : current square = java.awt.Point[x=0,y=1] : current status = 0 14 : move player (HT) to square java.awt.Point[x=0,y=1] 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=2] 101 : current square = java.awt.Point[x=8,y=2] : current status = 0 101 : current square = java.awt.Point[x=8,y=2] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=8,y=2] 101 : current status = 0 101 : current square = java.awt.Point[x=8,y=2] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=3] 102 : current square = java.awt.Point[x=20,y=3] : current status = 0 102 : current square = java.awt.Point[x=20,y=3] : current status = 0 102: status changed from 0 to 0. 102 : set status normal, current square = java.awt.Point[x=20,y=3] 102 : current status = 0 102 : current square = java.awt.Point[x=20,y=3] : current status = 0 102 : move player (HT) to square java.awt.Point[x=29,y=4] 103 : current square = java.awt.Point[x=16,y=4] : current status = 1 103 : current square = java.awt.Point[x=16,y=4] : current status = 1 103: status changed from 1 to 0. 103 : set status normal, current square = java.awt.Point[x=16,y=4] 103 : current status = 0 103 : current square = java.awt.Point[x=16,y=4] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=5] 104 : current square = java.awt.Point[x=29,y=1] : current status = 0 104 : current status = 0 104 : current square = java.awt.Point[x=29,y=1] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=1] 105 : current square = java.awt.Point[x=11,y=9] : current status = 0 105 : current square = java.awt.Point[x=11,y=9] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=11,y=9] 105 : current status = 0 105 : current square = java.awt.Point[x=11,y=9] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=6] 106 : current square = java.awt.Point[x=29,y=0] : current status = 0 106 : current status = 0 106 : current square = java.awt.Point[x=29,y=0] : current status = 0 106 : move player (HT) to square java.awt.Point[x=29,y=0] 107 : current square = java.awt.Point[x=20,y=8] : current status = 0 107 : current square = java.awt.Point[x=20,y=8] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=20,y=8] 107 : current status = 0 107 : current square = java.awt.Point[x=20,y=8] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=7] 108 : current square = java.awt.Point[x=29,y=11] : current status = 8 108 : skipping player in BH, SI, or RIP 109 : current square = java.awt.Point[x=28,y=0] : current status = 2 109 : current status = 2 110 : current square = java.awt.Point[x=20,y=9] : current status = 0 110 : current square = java.awt.Point[x=20,y=9] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=20,y=9] 110 : current status = 0 110 : current square = java.awt.Point[x=20,y=9] : current status = 0 110 : move player (HT) to square java.awt.Point[x=28,y=1] 111 : current square = java.awt.Point[x=9,y=3] : current status = 0 111 : current square = java.awt.Point[x=9,y=3] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=9,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=9,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=28,y=2] 112 : current square = java.awt.Point[x=15,y=5] : current status = 0 112 : current square = java.awt.Point[x=15,y=5] : current status = 0 112: status changed from 0 to 0. 112 : set status normal, current square = java.awt.Point[x=15,y=5] 112 : current status = 0 112 : current square = java.awt.Point[x=15,y=5] : current status = 0 112 : move player (HT) to square java.awt.Point[x=28,y=3] 113 : current square = java.awt.Point[x=14,y=8] : current status = 0 113 : current square = java.awt.Point[x=14,y=8] : current status = 0 113: status changed from 0 to 0. 113 : set status normal, current square = java.awt.Point[x=14,y=8] 113 : current status = 0 113 : current square = java.awt.Point[x=14,y=8] : current status = 0 113 : move player (HT) to square java.awt.Point[x=28,y=4] 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : current status = 0 114 : current square = java.awt.Point[x=29,y=2] : current status = 0 114 : move player (HT) to square java.awt.Point[x=29,y=2] 115 : current square = java.awt.Point[x=15,y=6] : current status = 0 115 : current square = java.awt.Point[x=15,y=6] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=15,y=6] 115 : current status = 0 115 : current square = java.awt.Point[x=15,y=6] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=5] 116 : current square = java.awt.Point[x=20,y=11] : current status = 1 116 : current square = java.awt.Point[x=20,y=11] : current status = 1 116: status changed from 1 to 0. 116 : set status normal, current square = java.awt.Point[x=20,y=11] 116 : current status = 0 116 : current square = java.awt.Point[x=20,y=11] : current status = 0 116 : move player (HT) to square java.awt.Point[x=28,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 2 moved location (MPL) to ( 11, 5 ) 1 moved location (MPL) to ( 11, 4 ) 10 moved (SP) to ( 5, 4 ) 12 moved (SP) to ( 5, 5 ) 14 moved (SP) to ( 5, 6 ) 15 moved (SP) to ( 5, 7 ) 13 moved (SP) to ( 13, 7 ) 13 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 6 ) 7 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 12, 11 ) 3 moved (SP) to ( 12, 3 ) 2 moved (SP) to ( 8, 8 ) 1 moved (SP) to ( 8, 5 ) 15 moved (SP) to ( 11, 12 ) 10 moved (SP) to ( 10, 7 ) 12 moved (SP) to ( 11, 2 ) 14 moved (SP) to ( 6, 7 ) 2 moved (SP) to ( 8, 9 ) Waiting for Lords of Entropy to set players on field. 103 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 15, 8 ) 115 moved (SP) to ( 24, 6 ) 113 moved (SP) to ( 24, 5 ) 112 moved (SP) to ( 24, 4 ) 101 moved (SP) to ( 24, 3 ) 102 moved (SP) to ( 21, 6 ) 116 moved (SP) to ( 22, 8 ) 105 moved (SP) to ( 21, 7 ) 104 moved (SP) to ( 28, 7 ) 107 moved (SP) to ( 22, 9 ) 104 moved (SP) to ( 29, 7 ) 110 moved (SP) to ( 21, 5 ) 114 moved (SP) to ( 21, 4 ) 106 moved (SP) to ( 21, 3 ) 106 moved (SP) to ( 15, 4 ) 114 moved (SP) to ( 15, 3 ) 110 moved (SP) to ( 17, 9 ) 112 moved (SP) to ( 16, 10 ) 113 moved (SP) to ( 15, 9 ) 113 moved (SP) to ( 15, 10 ) 115 moved (SP) to ( 15, 9 ) 110 moved (SP) to ( 15, 12 ) 105 moved (SP) to ( 15, 11 ) 116 moved (SP) to ( 23, 9 ) 107 moved (SP) to ( 18, 7 ) 101 moved (SP) to ( 28, 1 ) 102 moved (SP) to ( 28, 3 ) 111 moved (SP) to ( 20, 5 ) 106 moved (SP) to ( 16, 5 ) 114 moved (SP) to ( 16, 4 ) 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (20, 7) Kickoff Roll (6+4) = Blitz! Kick result. Direction: 7 Distance: 4 Kicking team gets a free turn because of BLITZ kickoff result! Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Jeff Hanson 15: Select an action for Jeff Hanson 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 12 ) 15 moved (MP) to ( 13, 13 ) 15 moved (MP) to ( 14, 14 ) 15 moved (MP) to ( 15, 14 ) 15 moved (MP) to ( 16, 14 ) 15 moved (MP) to ( 17, 13 ) (1) Jeff Hanson trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 15 moved (MP) to ( 17, 12 ) (2) Go for it successful. 15 moved (MP) to ( 16, 11 ) Move ended for Jeff Hanson [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 11 ) 8 moved (MP) to ( 13, 12 ) 8 moved (MP) to ( 14, 13 ) Move ended for Killic Crotchmangler Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 13, 3 ) 3 moved (MP) to ( 14, 3 ) 3 moved (MP) to ( 15, 4 ) Move ended for Bane Bloodbrewer Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 2 ) 12 moved (MP) to ( 13, 3 ) 12 moved (MP) to ( 14, 4 ) 12 moved (MP) to ( 15, 5 ) Move ended for Dave Hanson Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 9 ) 4 moved (MP) to ( 14, 10 ) Move ended for Dorin Kneecrusha Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 8, 6 ) 1 moved (MP) to ( 9, 7 ) 1 moved (MP) to ( 10, 8 ) 1 moved (MP) to ( 11, 9 ) 1 moved (MP) to ( 12, 10 ) 1 moved (MP) to ( 13, 11 ) (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (1) Hoofcrusher trips and falls trying to go for it! Move ended for Hoofcrusher 1 moved (MP) to ( 14, 12 ) (5, 2) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. Short & Surly turn ended. Ball placed at (-1, -1) Ball moved to ( 16, 11 ) GET BALL FINAL RESULT: Jeff Hanson TARGET: 8 --- ROLL: 2 + 0 = 2 Scatter roll: 3 Ball moved to ( 17, 10 ) Waiting for Lords of Entropy to finish TURN: 7 [Game Saved] 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 2 (2) WILD ANIMAL roll passed. 7 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Chlor-Pilon Thorin Redbeard saved by block skill. Chlor-Pilon is knocked over. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 (5, 4) + 0, (3, 6) + 1, 5: Chlor-Pilon has been seriously injured!! (12) Concussion - Miss next game 103: status changed from 0 to 9. Verified Opponent Roll = 4 (4) Apothecary SUCCEEDS! 103: status changed from 9 to 1. Lords of Entropy turn ended. [Game Saved] Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hoofcrusher 1: Select an action for Hoofcrusher Select an action for Doom Charger 2: Select an action for Doom Charger Select an action for Sir DamageSponge 10: Select an action for Sir DamageSponge 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 10, 8 ) 10 moved (MP) to ( 10, 9 ) 10 moved (MP) to ( 10, 10 ) 10 moved (MP) to ( 11, 11 ) 10 moved (MP) to ( 11, 12 ) 10 moved (MP) to ( 11, 11 ) Move ended for Sir DamageSponge Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 105 blocked. Short & Surly , Choose a block die. POW Bacilus Globulii is knocked over. Player pushed to (16, 9) Player 112 pushed to (16, 9) 112 moved (MP) to ( 16, 9 ) Player pushed to (16, 10) 105 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on armor roll. (6, 2) + 1, (6, 3) + 0, 0: Bacilus Globulii has been knocked out. 105: status changed from 0 to 7. 105 moved to dugout ( 29, 8 ) 1 moved (MP) to ( 15, 11 ) Move ended for Hoofcrusher [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 110 blocked. Short & Surly , Choose a block die. POW Move ended for Killic Crotchmangler Ator Vastatin is knocked over. Player pushed to (16, 12) 110 moved (MP) to ( 16, 12 ) (4, 3) + 0, (0, 0) + 0, 0: Ator Vastatin has been knocked prone. 110: status changed from 0 to 1. 8 moved (MP) to ( 15, 12 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 113 blocked. Short & Surly , Choose a block die. POW Move ended for Dorin Kneecrusha Mercy is knocked over. Player pushed to (16, 10) 113 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on armor roll. (1, 1) + 1, (0, 0) + 0, 0: Mercy has been knocked prone. 113: status changed from 0 to 1. 4 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Jeff Hanson 15: Select an action for Jeff Hanson Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer Select an action for Jeff Hanson 15: Select an action for Jeff Hanson 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 17, 10 ) GET BALL FINAL RESULT: Jeff Hanson TARGET: 4 --- ROLL: 6 + 0 = 6 15 moved (MP) to ( 18, 11 ) DODGE FINAL RESULT: Jeff Hanson TARGET: 3 --- ROLL: 4 + 0 = 4 Jeff Hanson slips past his opponent(s) unhindered. 15 moved (MP) to ( 19, 12 ) 15 moved (MP) to ( 20, 13 ) 15 moved (MP) to ( 21, 13 ) 15 moved (MP) to ( 22, 13 ) Move ended for Jeff Hanson [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 7 ) 13 moved (MP) to ( 16, 7 ) 13 moved (MP) to ( 17, 8 ) Move ended for Targin Bonecrusha Short & Surly turn ended. Waiting for Lords of Entropy to finish TURN: 8 [Game Saved] 116: Select an action for Azithro Mycin Select an action for Azithro Mycin 116: tackle zone state changed to true Blitz selected. 116 moved (MP) to ( 22, 10 ) 116 moved (MP) to ( 22, 11 ) 116 moved (MP) to ( 22, 12 ) 15 blocked. HORNS used. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Jeff Hanson is knocked over. Player pushed to (7, 14) 15 moved (MP) to ( 22, 14 ) Verified Opponent Roll = 2 Verified Opponent Roll = 6 CLAW used on armor roll. Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 4 (2, 6) + 2, (5, 4) + 0, 0: Jeff Hanson has been knocked out. 15: status changed from 3 to 7. 15 moved (SP) to ( 0, 10 ) 116 moved (MP) to ( 22, 13 ) Verified Opponent Roll = 2 Ball moved to ( 7, 13 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Azithro Mycin dropped the ball. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 4 GET BALL FINAL RESULT: Azithro Mycin TARGET: 4 --- ROLL: 4 + 0 = 4 116 moved (MP) to ( 21, 12 ) 116 moved (MP) to ( 20, 11 ) 116 moved (MP) to ( 19, 10 ) Move ended for Azithro Mycin [Game Saved] 111: Select an action for Diplo Calyx Select an action for Diplo Calyx 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 19, 4 ) 111 moved (MP) to ( 18, 4 ) 111 moved (MP) to ( 17, 4 ) 111 moved (MP) to ( 16, 3 ) Move ended for Diplo Calyx 114: Select an action for Gripe Water Select an action for Gripe Water 114: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL PUSHBACK Move ended for Gripe Water Player pushed to (15, 3) 3 moved (MP) to ( 14, 3 ) 114 moved (MP) to ( 15, 4 ) [Game Saved] 106: Select an action for Myla Khon Select an action for Myla Khon 106: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Myla Khon Player pushed to (15, 5) 12 moved (MP) to ( 14, 5 ) 106 moved (MP) to ( 15, 5 ) [Game Saved] 103: Select an action for Chlor-Pilon Select an action for Chlor-Pilon 103: tackle zone state changed to true Verified Opponent Roll = 4 (4) WILD ANIMAL roll passed. 103: status changed from 6 to 0. Normal move selected. Move ended for Chlor-Pilon [Game Saved] 112: Select an action for Grofis the Bludgeoner Select an action for Grofis the Bludgeoner 112: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = POW/SKULL POW Move ended for Grofis the Bludgeoner Dorin Kneecrusha is knocked over. Player pushed to (15, 11) 4 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 4 Verified Opponent Roll = 4 (4, 4) + 0, (0, 0) + 0, 0: Dorin Kneecrusha has been knocked prone. 4: status changed from 0 to 1. 112 moved (MP) to ( 15, 10 ) [Game Saved] 113: Select an action for Mercy Select an action for Mercy 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for Mercy Lords of Entropy turn ended. End of the regulation game time. *** Setup start *** 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 102 moved (SP) to ( -1, -1 ) 102 moved (SP) to ( 29, 1 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 3 ) 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) Verified Opponent Roll = 4 (4) Bacilus Globulii regains consciousness. 105: status changed from 7 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 4 ) 106: status changed from 0 to 0. 106 moved (SP) to ( -1, -1 ) 106 moved (SP) to ( 29, 5 ) 107: status changed from 0 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 6 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 7 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 28, 1 ) 112: status changed from 0 to 0. 112 moved (SP) to ( -1, -1 ) 112 moved (SP) to ( 28, 2 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 3 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 4 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 5 ) 116: status changed from 3 to 0. 116 moved (SP) to ( -1, -1 ) 116 moved (SP) to ( 28, 6 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 4 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 6 (6) Gloin Goldfillingseeker regains consciousness. 5: status changed from 7 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 6 ) Verified Opponent Roll = 1 (1) Nuts Ori stays UNconscious. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 8 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 7 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 0 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 1 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 4 ) Verified Opponent Roll = 4 (4) Jeff Hanson regains consciousness. 15: status changed from 7 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 5 ) Verified Opponent Roll = 1 Lords of Entropy Winnings Roll: 1 + -3 Verified Opponent Roll = 2 Short & Surly Winnings Roll: 2 + -2 Verified Opponent Roll = 6 Myla Khon gets an MVP award. Verified Opponent Roll = 8 Killic Crotchmangler gets an MVP award. Verified Opponent Roll = 1 Lords of Entropy FF Roll: 1 + -1 Verified Opponent Roll = 4 Short & Surly FF Roll: 4 + 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 6 D6: 1(96) 2(92) 3(91) 4(102) 5(93) 6(79) Total(553) D8: 1(0) 2(4) 3(1) 4(0) 5(0) 6(2) 7(2) 8(0) Total(9) GAME OVER Final Score: Short & Surly: 1 Lords of Entropy: 0 WINNINGS Short & Surly: 0 Lords of Entropy: 0