Java JRE 1.4 Beta 8.5 OS = Windows XP Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = true bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = false bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = true bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Putrid Swamp Boozzhounds Team 1 race: Orc Player 1 name: Hyney Ken Player 1: G Goblin 7 3 3 7 [+ma, +st, Block, Catch, Dodge, Right Stuff, Side Step, Stunty] Player 2 name: Tequila Player 2: T Orc Thrower 5 4 4 7 [+ag, +st, Block, Dump Off, Pass, Strong Arm, Sure Hands] Player 3 name: Johny Blue Player 3: Bo Black Orc 4 4 2 9 [Block, Break Tackle, Guard] Player 4 name: Johny Red Player 4: Bo Black Orc 4 4 2 9 [Block, Guard, Piling On, Tackle] Player 5 name: Boddington Player 5: Bo Black Orc 4 4 2 9 [Block, Guard, Piling On] Player 6 name: Corona Player 6: Bo Black Orc 4 4 2 9 [] Player 7 name: Slee Mon Player 7: L Orc Lineman 5 3 3 9 [Block, Strip Ball, Tackle] Player 8 name: Mole Son Player 8: L Orc Lineman 5 3 3 9 [Block, Dauntless, Guard] Player 9 name: Gy Ness Player 9: L Orc Lineman 5 3 3 9 [Block, Shadowing] Player 10 name: Sambuca Player 10: T Orc Thrower 5 3 3 7 [Pass, Sure Hands] Player 11 name: Kokanee Player 11: L Orc Lineman 5 3 3 9 [] Player 12 name: Macallan Player 12: B Orc Blitzer 6 3 3 9 [+ma, Block, Guard, Tackle] Player 13 name: Wild Turkey Player 13: B Orc Blitzer 6 3 4 8 [+ag, Block, Guard, Mighty Blow] Player 14 name: Cardhu Player 14: B Orc Blitzer 6 3 3 9 [Block, Shadowing, Tackle] Player 15 name: Dewar Player 15: B Orc Blitzer 6 3 3 8 [Block, Guard, Mighty Blow, Shadowing, Strip Ball] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=2370] Connected as server to game 'inaccurateboozz'. Waiting for client. Sending Team File... Done Sending File Team 2 name: Dead-On Balls Inaccurate Team 2 race: Human Player 101 name: Hans Brinker Player 101: L Human Lineman 6 3 3 8 [] Player 103 name: Harold Tu "Sheitz-Tu" Thwind Player 103: L Human Lineman 6 3 4 8 [+ag, Block, Pass Block] Player 104 name: Bob the Lineman Player 104: L Human Lineman 6 3 3 8 [Block, Dirty Player, Shadowing] Player 105 name: Mack N. Nosenz-Atoll Player 105: L Human Lineman 5 3 3 8 [Block, Dodge, Pass Block] Player 108 name: Pot Player 108: T Human Thrower 6 3 3 8 [Accurate, Block, Pass, Safe Throw, Strong Arm, Sure Hands] Player 109 name: Buck Satan Player 109: B Human Blitzer 7 3 3 8 [Block, Dodge, Guard] Player 110 name: Blitzen Player 110: B Human Blitzer 7 4 3 8 [+st, Block, Dodge, Mighty Blow, Tackle] Player 111 name: P. Thomas Rickle Player 111: B Human Blitzer 7 3 3 8 [Block, Guard] Player 112 name: Comet Player 112: B Human Blitzer 7 3 4 8 [+ag, Block, Dodge, Leap, Stand Firm] Player 113 name: WartNose Player 113: O Ogre 4 5 2 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Pro, Thick Skull, Throw Team-Mate] Player 114 name: Mack N. Uptha-Numbaz Player 114: L Human Lineman 6 3 3 8 [Block, Kick] Player 115 name: Patch Kid Player 115: C Human Catcher 8 2 3 7 [Block, Catch, Dodge, Jump Up, Side Step] Done loading opponent team. *** Setup start *** Weather roll(4+3) Current Weather: Nice Options Changed on Client to match Server: BB2k1 Take Root, LRB 2003 Handicap, Exp OFAB, BB2k3 Hypnotic Gaze, Options Changed on Client to match Server: BB2k1 Take Root, LRB 2003 Handicap, Exp OFAB, BB2k3 Hypnotic Gaze, Gate: 73000 screaming fans show up for the game. Handicap result 34:SMELLING SALTS. Handicap result 32:MORLEY'S REVENGE. *** Setup start *** Dead-On Balls Inaccurate gain SMELLING SALTS. MORLEY'S REVENGE roll: 3 Corona suffers from MORLEY'S REVENGE. (4) Morley's Revenge is avoided. Dewar suffers from MORLEY'S REVENGE. (5) Morley's Revenge is avoided. Mole Son suffers from MORLEY'S REVENGE. (4) Morley's Revenge is avoided. Hyney Ken manages to ignore the niggling pain. Johny Red manages to ignore the niggling pain. Slee Mon manages to ignore the niggling pain. Macallan manages to ignore the niggling pain. Wild Turkey manages to ignore the niggling pain. Dewar manages to ignore the niggling pain. Mack N. Nosenz-Atoll manages to ignore the niggling pain. Blitzen manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Dead-On Balls Inaccurate win the toss. Putrid Swamp Boozzhounds Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 14, 7 ) 15 moved location (MPL) to ( 12, 10 ) 6 moved location (MPL) to ( 12, 3 ) 14 moved location (MPL) to ( 12, 8 ) 5 moved location (MPL) to ( 12, 13 ) 13 moved location (MPL) to ( 12, 6 ) 4 moved location (MPL) to ( 12, 1 ) 12 moved location (MPL) to ( 12, 4 ) 3 moved location (MPL) to ( 12, 11 ) 11 moved location (MPL) to ( 14, 8 ) 10 moved location (MPL) to ( 14, 6 ) 10 moved (SP) to ( 1, 6 ) 7 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 9 ) 11 moved (SP) to ( 12, 11 ) 3 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 15, 8 ) 8 moved (SP) to ( 12, 11 ) 11 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 5 ) 7 moved (SP) to ( 12, 3 ) 6 moved (SP) to ( 14, 6 ) Waiting for Dead-On Balls Inaccurate to set players on field. 108 moved location (MPL) to ( 21, 7 ) 105 moved location (MPL) to ( 15, 1 ) 113 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 15, 6 ) 103 moved location (MPL) to ( 15, 13 ) 111 moved location (MPL) to ( 15, 2 ) 110 moved location (MPL) to ( 16, 4 ) 101 moved location (MPL) to ( 16, 10 ) 109 moved (SP) to ( 20, 10 ) 111 moved (SP) to ( 17, 4 ) 110 moved (SP) to ( 15, 2 ) Turn time limit reached. 104 moved (SP) to ( 17, 6 ) 113 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 18, 10 ) 109 moved (SP) to ( 15, 12 ) 101 moved (SP) to ( 15, 10 ) 111 moved (SP) to ( 16, 10 ) 105 moved (SP) to ( 15, 4 ) 110 moved (SP) to ( 18, 9 ) 101 moved (SP) to ( 15, 8 ) 110 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 15, 5 ) 111 moved (SP) to ( 17, 10 ) 104 moved (SP) to ( 20, 7 ) 104 moved (SP) to ( 19, 5 ) 111 moved (SP) to ( 16, 10 ) 115 moved (SP) to ( 16, 2 ) 114 moved (SP) to ( 19, 9 ) 111 moved (SP) to ( 15, 2 ) 115 moved (SP) to ( 15, 1 ) *** Setup end *** Putrid Swamp Boozzhounds Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 7) Kickoff Roll (6+3) = Brilliant Coaching Putrid Swamp Boozzhounds: 4 + 3 coaches Dead-On Balls Inaccurate: 4 + 10 coaches Dead-On Balls Inaccurate get an extra re-roll. Kick result. Direction: 4 Distance: 1 Ball placed at (23, 7) Scatter roll: 1 Ball moved to ( 23, 6 ) [Game Saved] Ball in play. Waiting for Dead-On Balls Inaccurate to finish TURN: 1 113: Select an action for WartNose Select an action for WartNose Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 113: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for WartNose Johny Blue is knocked over. Player pushed to (16, 7) 3 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (4, 6) + 0, (5, 4) + 1, 2: Johny Blue has been badly hurt! 3: status changed from 0 to 8. 3 moved (SP) to ( 0, 11 ) [Game Saved] 110: Select an action for Blitzen Select an action for Blitzen 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 12 ) Move ended for Buck Satan 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 14, 11 ) 110 moved (MP) to ( 14, 12 ) 110 moved (MP) to ( 13, 13 ) 5 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW POW Boddington is knocked over. Player pushed to (18, 12) 5 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 6 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 2 (4, 6) + 0, (3, 6) + 1, 2: Boddington has been badly hurt! 5: status changed from 0 to 8. 110 moved (MP) to ( 12, 13 ) 5 moved (SP) to ( 0, 12 ) 110 moved (MP) to ( 11, 13 ) 110 moved (MP) to ( 10, 13 ) 110 moved (MP) to ( 9, 13 ) Move ended for Blitzen [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 13 ) 103 moved (MP) to ( 13, 13 ) 103 moved (MP) to ( 12, 13 ) 103 moved (MP) to ( 11, 13 ) 103 moved (MP) to ( 10, 13 ) 103 moved (MP) to ( 9, 12 ) Verified Opponent Roll = 3 (3) Go for it successful. 103 moved (MP) to ( 8, 13 ) Move ended for Harold Tu "Sheitz-Tu" Thwind [Game Saved] 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 2 ) 111 moved (MP) to ( 14, 1 ) Move ended for P. Thomas Rickle 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 15, 3 ) 105 moved (MP) to ( 14, 3 ) Move ended for Mack N. Nosenz-Atoll 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 22, 6 ) 108 moved (MP) to ( 23, 6 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Pot TARGET: 3 --- ROLL: 6 + 0 = 6 108 moved (MP) to ( 22, 5 ) 108 moved (MP) to ( 21, 4 ) 108 moved (MP) to ( 22, 3 ) 108 moved (MP) to ( 21, 2 ) Move ended for Pot [Game Saved] 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 4 ) 104 moved (MP) to ( 18, 3 ) Move ended for Bob the Lineman 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 8 ) 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 19, 6 ) 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 19, 4 ) Move ended for Mack N. Uptha-Numbaz Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 12, 2 ) 4 moved (MP) to ( 13, 3 ) 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Mack N. Nosenz-Atoll is knocked over. Player pushed to (15, 2) 105 moved (MP) to ( 15, 2 ) Armor is not broken. (1, 6) + 0 PILING ON used to reroll armor. (4, 6) + 0, (1, 3) + 0, 0: Mack N. Nosenz-Atoll has been stunned. 105: status changed from 0 to 2. 4 moved (MP) to ( 14, 3 ) 4: status changed from 4 to 1. SKILL SELECTED: Move ended for Johny Red 4: status changed from 6 to 1. [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Corona Hans Brinker is knocked over. Player pushed to (16, 5) 101 moved (MP) to ( 16, 5 ) (4, 2) + 0, (0, 0) + 0, 0: Hans Brinker has been knocked prone. 101: status changed from 0 to 1. 6 moved (MP) to ( 15, 5 ) [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 2 ) 7 moved (MP) to ( 13, 1 ) Move ended for Slee Mon Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 12, 3 ) 12 moved (MP) to ( 13, 2 ) Move ended for Macallan Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 9 ) 14 moved (MP) to ( 10, 9 ) 14 moved (MP) to ( 9, 10 ) 14 moved (MP) to ( 8, 10 ) 14 moved (MP) to ( 7, 11 ) 14 moved (MP) to ( 6, 12 ) (5) Go for it successful. 14 moved (MP) to ( 7, 13 ) Move ended for Cardhu [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 7 ) 13 moved (MP) to ( 10, 8 ) 13 moved (MP) to ( 9, 9 ) 13 moved (MP) to ( 9, 10 ) 13 moved (MP) to ( 8, 11 ) 13 moved (MP) to ( 8, 12 ) Move ended for Wild Turkey Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 8 ) Move ended for Kokanee Select an action for Mole Son 8: Select an action for Mole Son Select an action for Dewar 15: Select an action for Dewar 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 11, 11 ) 15 moved (MP) to ( 12, 12 ) Move ended for Dewar Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Block selected. 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Move ended for Mole Son Putrid Swamp Boozzhounds: All players have moved. Buck Satan saved by block skill. Mole Son saved by block skill. Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 2 [Game Saved] 105: status changed from 2 to 1. Mack N. Nosenz-Atoll rolls over. 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Hans Brinker 113: Select an action for WartNose Select an action for WartNose Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 113: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for WartNose Kokanee is knocked over. Player pushed to (16, 8) 11 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. (6, 4) + 0, (5, 1) + 1, 0: Kokanee has been stunned. 11: status changed from 0 to 2. 113 moved (MP) to ( 14, 8 ) [Game Saved] 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Blitzen Wild Turkey is knocked over. Player pushed to (22, 11) 13 moved (MP) to ( 7, 11 ) Verified Opponent Roll = 2 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (2, 3) + 1, (0, 0) + 0, 0: Wild Turkey has been knocked prone. 13: status changed from 0 to 1. 110 moved (MP) to ( 8, 12 ) [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Harold Tu "Sheitz-Tu" Thwind Cardhu is knocked over. Player pushed to (23, 12) 14 moved (MP) to ( 6, 12 ) Verified Opponent Roll = 4 Verified Opponent Roll = 2 (4, 2) + 0, (0, 0) + 0, 0: Cardhu has been knocked prone. 14: status changed from 0 to 1. 103 moved (MP) to ( 7, 13 ) [Game Saved] 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 14, 13 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Buck Satan knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 3 + 0 = 3 Buck Satan slips past his opponent(s) unhindered. Verified Opponent Roll = 2 Verified Opponent Roll = 3 SHADOWING skill used. Shadower ROLL: 2 + 6 ma Dodger ROLL: 3 + 7 ma SHADOWING fails. 109 moved (MP) to ( 13, 14 ) 109 moved (MP) to ( 12, 14 ) 109 moved (MP) to ( 11, 14 ) 109 moved (MP) to ( 10, 14 ) 109 moved (MP) to ( 9, 14 ) 109 moved (MP) to ( 8, 13 ) Move ended for Buck Satan [Game Saved] 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 2 ) 115 moved (MP) to ( 15, 3 ) 115 moved (MP) to ( 14, 4 ) 115 moved (MP) to ( 13, 5 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Patch Kid knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. Verified Opponent Roll = 6 DODGE FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 6 + 0 = 6 Patch Kid slips past his opponent(s) unhindered. 115 moved (MP) to ( 12, 5 ) 115 moved (MP) to ( 11, 5 ) 115 moved (MP) to ( 10, 4 ) 115 moved (MP) to ( 9, 3 ) Verified Opponent Roll = 5 (5) Go for it successful. 115 moved (MP) to ( 8, 2 ) Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 7, 1 ) Move ended for Patch Kid [Game Saved] 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 19, 6 ) 114 moved (MP) to ( 19, 7 ) 114 moved (MP) to ( 18, 8 ) 114 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 18, 8 ) Move ended for Mack N. Uptha-Numbaz 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 4 ) 104 moved (MP) to ( 18, 5 ) 104 moved (MP) to ( 17, 6 ) Move ended for Bob the Lineman 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 21, 3 ) 108 moved (MP) to ( 21, 4 ) 108 moved (MP) to ( 21, 5 ) 108 moved (MP) to ( 20, 6 ) 108 moved (MP) to ( 19, 7 ) Move ended for Pot 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 1 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: P. Thomas Rickle knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: P. Thomas Rickle TARGET: 3 --- ROLL: 5 + 0 = 5 P. Thomas Rickle slips past his opponent(s) unhindered. 111 moved (MP) to ( 16, 2 ) 111 moved (MP) to ( 17, 3 ) 111 moved (MP) to ( 18, 4 ) Move ended for P. Thomas Rickle Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. [Game Saved] 11: status changed from 2 to 1. Kokanee rolls over. Putrid Swamp Boozzhounds start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true 13: status changed from 6 to 4. Normal move selected. Move ended for Wild Turkey Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Cardhu Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 12, 1 ) 7 moved (MP) to ( 11, 1 ) 7 moved (MP) to ( 10, 1 ) 7 moved (MP) to ( 9, 1 ) 7 moved (MP) to ( 8, 1 ) Move ended for Slee Mon Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 13, 4 ) Move ended for Johny Red Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Corona Hans Brinker is knocked over. Player pushed to (17, 4) 101 moved (MP) to ( 17, 4 ) (3, 1) + 0, (0, 0) + 0, 0: Hans Brinker has been knocked prone. 101: status changed from 0 to 1. [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 11 ) 8 moved (MP) to ( 14, 11 ) 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 9 ) 8 moved (MP) to ( 17, 8 ) Move ended for Mole Son Select an action for Dewar 15: Select an action for Dewar 15: tackle zone state changed to true Blitz selected. 15 moved (MP) to ( 13, 11 ) 15 moved (MP) to ( 14, 11 ) 15 moved (MP) to ( 15, 10 ) 15 moved (MP) to ( 16, 10 ) 15 moved (MP) to ( 17, 9 ) 114 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Mack N. Uptha-Numbaz is knocked over. Player pushed to (18, 7) 114 moved (MP) to ( 18, 7 ) MIGHTY BLOW used on armor roll. (2, 4) + 1, (0, 0) + 0, 0: Mack N. Uptha-Numbaz has been knocked prone. 114: status changed from 0 to 1. 15 moved (MP) to ( 18, 8 ) Move ended for Dewar [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 14, 1 ) 12 moved (MP) to ( 15, 1 ) 12 moved (MP) to ( 16, 1 ) 12 moved (MP) to ( 17, 1 ) 12 moved (MP) to ( 18, 2 ) 12 moved (MP) to ( 19, 3 ) (1) Macallan trips and falls trying to go for it! Team re-roll used. (2) Go for it successful. 12 moved (MP) to ( 20, 4 ) DODGE FINAL RESULT: Macallan TARGET: 3 --- ROLL: 2 + 0 = 2 Macallan is knocked over. (6, 3) + 0, (0, 0) + 0, 0: Macallan has been knocked prone. Move ended for Macallan Putrid Swamp Boozzhounds: All players have moved. 12: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 3 [Game Saved] 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 14, 2 ) 105 moved (MP) to ( 13, 2 ) Move ended for Mack N. Nosenz-Atoll 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 17, 5 ) 101 moved (MP) to ( 16, 6 ) Move ended for Hans Brinker 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 18, 5 ) 111 moved (MP) to ( 18, 6 ) 111 moved (MP) to ( 17, 7 ) Move ended for P. Thomas Rickle 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true 114: status changed from 6 to 0. Blitz selected. 15 blocked. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (12, 9) 15 moved (MP) to ( 17, 9 ) 114 moved (MP) to ( 18, 8 ) Move ended for Mack N. Uptha-Numbaz [Game Saved] 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 19, 8 ) 108 moved (MP) to ( 19, 9 ) 108 moved (MP) to ( 19, 10 ) 108 moved (MP) to ( 18, 11 ) 108 moved (MP) to ( 17, 12 ) 108 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 2 (2) Go for it successful. 108 moved (MP) to ( 15, 12 ) Pass selected. STRONG ARM skill used. QUICK PASS Verified Opponent Roll = 2 ACCURATE skill used. PASS FINAL RESULT: Pot TARGET: 4 --- ROLL: 2 + 1Qp + 1Acc = 4 Move ended for Pot Ball moved to ( 21, 13 ) Verified Opponent Roll = 2 GET BALL BEFORE RE_ROLL: Buck Satan dropped the ball. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 5 GET BALL FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 5 + 0 = 5 [Game Saved] 113: Select an action for WartNose Select an action for WartNose Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 14, 9 ) 113 moved (MP) to ( 13, 10 ) 113 moved (MP) to ( 12, 10 ) 113 moved (MP) to ( 11, 10 ) Move ended for WartNose [Game Saved] 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 6 ) 104 moved (MP) to ( 19, 7 ) 104 moved (MP) to ( 19, 8 ) 104 moved (MP) to ( 19, 9 ) 104 moved (MP) to ( 19, 10 ) 104 moved (MP) to ( 18, 10 ) Move ended for Bob the Lineman 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Blitzen Wild Turkey saved by block skill. Blitzen saved by block skill. [Game Saved] 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 7, 14 ) 109 moved (MP) to ( 6, 14 ) 109 moved (MP) to ( 5, 14 ) 109 moved (MP) to ( 4, 13 ) 109 moved (MP) to ( 3, 12 ) 109 moved (MP) to ( 2, 11 ) Buck Satan scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 4 ) 109: status changed from 4 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 1 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 2 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 3 ) 11: status changed from 1 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 0 ) 12: status changed from 1 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 4 ) Verified Opponent Roll = 2 (2) Morley's Revenge strikes! Player is unavailable. 15: status changed from 0 to 1. Opponent Kicking. Waiting for Dead-On Balls Inaccurate to set players on field. 115 moved location (MPL) to ( 17, 13 ) 114 moved location (MPL) to ( 17, 4 ) 105 moved location (MPL) to ( 15, 5 ) 113 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 15, 9 ) 103 moved location (MPL) to ( 17, 1 ) 111 moved location (MPL) to ( 16, 1 ) 110 moved location (MPL) to ( 16, 13 ) 101 moved location (MPL) to ( 17, 10 ) 109 moved (SP) to ( 22, 6 ) 108 moved (SP) to ( 19, 6 ) 101 moved (SP) to ( 16, 9 ) 104 moved (SP) to ( 17, 10 ) 101 moved (SP) to ( 15, 9 ) 109 moved (SP) to ( 16, 4 ) 104 moved (SP) to ( 16, 10 ) 108 moved (SP) to ( 17, 10 ) Putrid Swamp Boozzhounds Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 7 ) 8 moved location (MPL) to ( 14, 9 ) 13 moved location (MPL) to ( 7, 10 ) 4 moved location (MPL) to ( 14, 6 ) 12 moved location (MPL) to ( 14, 12 ) 2 moved location (MPL) to ( 14, 13 ) 10 moved location (MPL) to ( 14, 10 ) 1 moved location (MPL) to ( 14, 3 ) 10 moved (SP) to ( 7, 5 ) 2 moved (SP) to ( 7, 9 ) Turn time limit reached. 13 moved (SP) to ( 14, 13 ) 12 moved (SP) to ( 12, 8 ) 1 moved (SP) to ( 14, 12 ) 6 moved (SP) to ( 14, 8 ) 9 moved (SP) to ( 13, 9 ) 8 moved (SP) to ( 14, 7 ) 9 moved (SP) to ( 14, 10 ) 12 moved (SP) to ( 13, 10 ) 14 moved (SP) to ( 13, 9 ) 11 moved (SP) to ( 12, 10 ) 9 moved (SP) to ( 1, 6 ) 7 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 14, 2 ) 13 moved (SP) to ( 10, 7 ) 12 moved (SP) to ( 14, 13 ) 15: status changed from 1 to 0. *** Setup end *** Waiting for Dead-On Balls Inaccurate to kick off. Ball placed at (24, 3) Verified Opponent Roll = 6 Verified Opponent Roll = 1 Kickoff Roll (6+1) = Changing Weather Verified Opponent Roll = 5 Verified Opponent Roll = 4 Weather roll(5+4) Current Weather: Nice Verified Opponent Roll = 6 Verified Opponent Roll = 6 KICK skill used. Kick result. Direction: 6 Distance: 3 Ball placed at (24, 3) Verified Opponent Roll = 1 Scatter roll: 1 Ball moved to ( 23, 5 ) [Game Saved] Ball in play. Putrid Swamp Boozzhounds start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on SKILL SELECTED: Select an action for Johny Red 4: Select an action for Johny Red Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Corona Hans Brinker is knocked over. Player pushed to (16, 9) 101 moved (MP) to ( 16, 9 ) (2, 5) + 0, (0, 0) + 0, 0: Hans Brinker has been knocked prone. 101: status changed from 0 to 1. [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on SKILL SELECTED: Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Block selected. 113 blocked. Dauntless successful. (6+1=7) Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Mole Son Player pushed to (16, 6) 113 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL SKILL SELECTED: Move ended for Johny Red Mack N. Nosenz-Atoll saved by block skill. Johny Red saved by block skill. [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 9 ) 7 moved (MP) to ( 15, 8 ) 7 moved (MP) to ( 16, 8 ) 7 moved (MP) to ( 17, 8 ) 7 moved (MP) to ( 18, 8 ) (1) Slee Mon trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. 7 moved (MP) to ( 19, 8 ) Move ended for Slee Mon [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 14, 9 ) 14 moved (MP) to ( 15, 8 ) 14 moved (MP) to ( 16, 8 ) 14 moved (MP) to ( 17, 8 ) 14 moved (MP) to ( 18, 8 ) 14 moved (MP) to ( 19, 7 ) Move ended for Cardhu Select an action for Macallan 12: Select an action for Macallan Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 14, 11 ) 1 moved (MP) to ( 14, 10 ) 1 moved (MP) to ( 14, 9 ) 1 moved (MP) to ( 15, 8 ) 1 moved (MP) to ( 16, 8 ) 1 moved (MP) to ( 17, 8 ) 1 moved (MP) to ( 18, 8 ) (1) Hyney Ken trips and falls trying to go for it! Move ended for Hyney Ken 1 moved (MP) to ( 19, 9 ) (2, 3) + 0, (0, 0) + 0, 0: Hyney Ken has been knocked prone. 1: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 4 [Game Saved] 113: Select an action for WartNose Select an action for WartNose Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 113: tackle zone state changed to true Normal move selected. 113 moved (MP) to ( 17, 7 ) 113 moved (MP) to ( 18, 8 ) Move ended for WartNose [Game Saved] 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 15, 2 ) Move ended for P. Thomas Rickle 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Blitz selected. 114 moved (MP) to ( 16, 3 ) 114 moved (MP) to ( 15, 3 ) 11 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Kokanee is knocked over. Player pushed to (16, 1) 11 moved (MP) to ( 13, 1 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 3 (6, 4) + 0, (6, 3) + 0, 0: Kokanee has been knocked out. 11: status changed from 0 to 7. 11 moved (SP) to ( 0, 8 ) 114 moved (MP) to ( 14, 2 ) 114 moved (MP) to ( 13, 3 ) 114 moved (MP) to ( 12, 4 ) 114 moved (MP) to ( 11, 4 ) Move ended for Mack N. Uptha-Numbaz [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 2 ) 103 moved (MP) to ( 15, 3 ) 103 moved (MP) to ( 14, 3 ) 103 moved (MP) to ( 13, 4 ) 103 moved (MP) to ( 13, 5 ) Move ended for Harold Tu "Sheitz-Tu" Thwind 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 5 ) 109 moved (MP) to ( 15, 6 ) Move ended for Buck Satan 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Mack N. Nosenz-Atoll Johny Red is knocked over. Player pushed to (16, 7) 4 moved (MP) to ( 13, 7 ) Verified Opponent Roll = 3 Verified Opponent Roll = 3 (3, 3) + 0, (0, 0) + 0, 0: Johny Red has been knocked prone. 4: status changed from 0 to 1. 105 moved (MP) to ( 14, 6 ) [Game Saved] 110: Select an action for Blitzen Select an action for Blitzen 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 17, 12 ) 110 moved (MP) to ( 18, 12 ) 110 moved (MP) to ( 19, 11 ) 110 moved (MP) to ( 20, 10 ) 110 moved (MP) to ( 20, 9 ) Move ended for Blitzen 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 17, 11 ) 104 moved (MP) to ( 18, 11 ) 104 moved (MP) to ( 19, 11 ) 104 moved (MP) to ( 19, 10 ) Move ended for Bob the Lineman 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. 101 moved (MP) to ( 15, 10 ) 101 moved (MP) to ( 15, 11 ) 101 moved (MP) to ( 15, 12 ) Move ended for Hans Brinker 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 16, 12 ) 115 moved (MP) to ( 15, 11 ) 115 moved (MP) to ( 14, 10 ) 115 moved (MP) to ( 13, 10 ) 115 moved (MP) to ( 12, 10 ) 115 moved (MP) to ( 11, 10 ) 115 moved (MP) to ( 10, 9 ) Move ended for Patch Kid 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 9 ) 108 moved (MP) to ( 17, 8 ) 108 moved (MP) to ( 17, 7 ) 108 moved (MP) to ( 17, 6 ) 108 moved (MP) to ( 18, 5 ) 108 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 1 (1) Pot trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 20, 5 ) Move ended for Pot Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. Move ended for Johny Red Select an action for Sambuca 10: Select an action for Sambuca 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 6, 5 ) GET BALL BEFORE RE_ROLL: Sambuca dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Sambuca TARGET: 3 --- ROLL: 2 + 0 = 2 Move ended for Sambuca Scatter roll: 4 Ball moved to ( 7, 5 ) Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 5 [Game Saved] 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 5 ) 114 moved (MP) to ( 9, 5 ) 114 moved (MP) to ( 8, 6 ) 114 moved (MP) to ( 7, 7 ) 114 moved (MP) to ( 6, 6 ) Move ended for Mack N. Uptha-Numbaz Turn time limit reached. 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 3 ) 111 moved (MP) to ( 13, 4 ) 111 moved (MP) to ( 12, 4 ) 111 moved (MP) to ( 11, 4 ) 111 moved (MP) to ( 10, 5 ) 111 moved (MP) to ( 9, 5 ) 111 moved (MP) to ( 8, 6 ) Move ended for P. Thomas Rickle 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 12, 4 ) 103 moved (MP) to ( 11, 4 ) 103 moved (MP) to ( 10, 4 ) 103 moved (MP) to ( 9, 4 ) 103 moved (MP) to ( 8, 4 ) 103 moved (MP) to ( 7, 4 ) 10 blocked. Verified Opponent Roll = 1 (1) Harold Tu "Sheitz-Tu" Thwind trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 3 (3) Go for it successful. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Sambuca is knocked over. Player pushed to (24, 6) 10 moved (MP) to ( 5, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Sambuca has been knocked prone. 10: status changed from 0 to 1. Move ended for Harold Tu "Sheitz-Tu" Thwind [Game Saved] 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 9, 8 ) 115 moved (MP) to ( 8, 7 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 4 + 0 = 4 Patch Kid slips past his opponent(s) unhindered. 115 moved (MP) to ( 7, 6 ) 115 moved (MP) to ( 7, 5 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 3 + 0 = 3 115 moved (MP) to ( 6, 4 ) 115 moved (MP) to ( 5, 3 ) 115 moved (MP) to ( 4, 2 ) 115 moved (MP) to ( 4, 1 ) Verified Opponent Roll = 6 (6) Go for it successful. 115 moved (MP) to ( 3, 0 ) Move ended for Patch Kid [Game Saved] 113: Select an action for WartNose Select an action for WartNose Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 113: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for WartNose Cardhu is knocked over. Player pushed to (9, 7) 14 moved (MP) to ( 20, 7 ) Verified Opponent Roll = 1 Verified Opponent Roll = 3 MIGHTY BLOW used on armor roll. (1, 3) + 1, (0, 0) + 0, 0: Cardhu has been knocked prone. 14: status changed from 0 to 1. [Game Saved] 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK POW Move ended for Blitzen Slee Mon is knocked over. Player pushed to (10, 7) 7 moved (MP) to ( 19, 7 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 MIGHTY BLOW used on armor roll. (2, 1) + 1, (0, 0) + 0, 0: Slee Mon has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 109: Select an action for Buck Satan Select an action for Buck Satan 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 11 ) 104 moved (MP) to ( 17, 12 ) 104 moved (MP) to ( 16, 13 ) 104 moved (MP) to ( 15, 13 ) Move ended for Bob the Lineman 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Move ended for Hans Brinker Macallan is knocked over. Player pushed to (16, 14) 12 moved (MP) to ( 13, 14 ) Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Macallan has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 108: Select an action for Pot Select an action for Pot 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = SKULL SKULL Move ended for Buck Satan Buck Satan is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 2 (6, 2) + 0, (0, 0) + 0, 0: Buck Satan has been knocked prone. 109: status changed from 0 to 1. Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 12, 13 ) 12 moved (MP) to ( 11, 12 ) 12 moved (MP) to ( 10, 11 ) Move ended for Macallan Select an action for Sambuca 10: Select an action for Sambuca 10: tackle zone state changed to true 10: status changed from 6 to 4. Normal move selected. 10 moved (MP) to ( 4, 5 ) DODGE FINAL RESULT: Sambuca TARGET: 3 --- ROLL: 4 + 0 = 4 Sambuca slips past his opponent(s) unhindered. 10 moved (MP) to ( 3, 4 ) (1) Sambuca trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 10 moved (MP) to ( 3, 3 ) (2) Go for it successful. 10 moved (MP) to ( 3, 2 ) Move ended for Sambuca [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 10, 6 ) 13 moved (MP) to ( 10, 5 ) 13 moved (MP) to ( 9, 4 ) 13 moved (MP) to ( 8, 3 ) 13 moved (MP) to ( 7, 2 ) DODGE FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 6 + 0 = 6 Wild Turkey slips past his opponent(s) unhindered. 13 moved (MP) to ( 6, 1 ) (5) Go for it successful. 13 moved (MP) to ( 5, 1 ) (3) Go for it successful. 13 moved (MP) to ( 4, 1 ) Move ended for Wild Turkey [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Mole Son Mack N. Nosenz-Atoll saved by dodge skill. Player pushed to (15, 5) 105 moved (MP) to ( 15, 5 ) 8 moved (MP) to ( 14, 6 ) [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. Move ended for Slee Mon Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. 14 moved (MP) to ( 20, 8 ) Move ended for Cardhu Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 9 ) 6 moved (MP) to ( 14, 10 ) 6 moved (MP) to ( 14, 11 ) Move ended for Corona Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 12, 7 ) 4 moved (MP) to ( 11, 7 ) 4 moved (MP) to ( 10, 7 ) 4 moved (MP) to ( 9, 6 ) 111 blocked. (2) Go for it successful. Putrid Swamp Boozzhounds , Choose a block die. POW P. Thomas Rickle is knocked over. Player pushed to (7, 6) 111 moved (MP) to ( 7, 6 ) (5, 6) + 0, (3, 3) + 0, 0: P. Thomas Rickle has been stunned. 111: status changed from 0 to 2. 4 moved (MP) to ( 8, 6 ) (3) Go for it successful. 4 moved (MP) to ( 7, 5 ) Move ended for Johny Red [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 6, 8 ) 2 moved (MP) to ( 5, 8 ) 2 moved (MP) to ( 4, 7 ) 2 moved (MP) to ( 4, 6 ) 2 moved (MP) to ( 5, 5 ) Move ended for Tequila Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 6 [Game Saved] 111: status changed from 2 to 1. P. Thomas Rickle rolls over. 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 2, 0 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 4 + 0 = 4 Patch Kid slips past his opponent(s) unhindered. Patch Kid scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 4 ) 109: status changed from 1 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 1 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 113: status changed from 0 to 0. 113 moved (SP) to ( -1, -1 ) 113 moved (SP) to ( 28, 1 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 2 ) 115: status changed from 4 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 3 ) 1: status changed from 1 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 2 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 3 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 4 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 6 (6) Morley's Revenge is avoided. 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 7 ) Verified Opponent Roll = 3 (3) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) Verified Opponent Roll = 2 (2) Kokanee stays UNconscious. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 8 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 1 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 2 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 3 ) 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 6 (6) Morley's Revenge is avoided. Opponent Kicking. Waiting for Dead-On Balls Inaccurate to set players on field. 115 moved location (MPL) to ( 18, 13 ) 114 moved location (MPL) to ( 18, 4 ) 105 moved location (MPL) to ( 15, 6 ) 113 moved location (MPL) to ( 15, 7 ) 104 moved location (MPL) to ( 15, 8 ) 103 moved location (MPL) to ( 18, 1 ) 111 moved location (MPL) to ( 17, 1 ) 110 moved location (MPL) to ( 17, 13 ) 101 moved location (MPL) to ( 18, 10 ) 109 moved (SP) to ( 20, 6 ) 109 moved (SP) to ( 17, 4 ) 108 moved (SP) to ( 20, 10 ) 103 moved (SP) to ( 17, 10 ) 108 moved (SP) to ( 18, 1 ) 104 moved (SP) to ( 18, 9 ) 101 moved (SP) to ( 19, 11 ) 101 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 15, 5 ) 114 moved (SP) to ( 18, 5 ) 114 moved (SP) to ( 18, 4 ) 104 moved (SP) to ( 18, 10 ) 105 moved (SP) to ( 15, 6 ) 101 moved (SP) to ( 15, 8 ) Putrid Swamp Boozzhounds Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 13, 6 ) 15 moved location (MPL) to ( 13, 10 ) 13 moved location (MPL) to ( 7, 7 ) 4 moved location (MPL) to ( 14, 5 ) 12 moved location (MPL) to ( 9, 7 ) 2 moved location (MPL) to ( 13, 4 ) 10 moved location (MPL) to ( 14, 8 ) 1 moved location (MPL) to ( 14, 6 ) 1 moved (SP) to ( 14, 12 ) 10 moved (SP) to ( 7, 9 ) 2 moved (SP) to ( 7, 4 ) 10 moved (SP) to ( 7, 10 ) 12 moved (SP) to ( 14, 13 ) 15 moved (SP) to ( 14, 10 ) 9 moved (SP) to ( 14, 8 ) 7 moved (SP) to ( 14, 7 ) 14 moved (SP) to ( 13, 10 ) 6 moved (SP) to ( 14, 6 ) 13 moved (SP) to ( 10, 7 ) 4 moved (SP) to ( 14, 9 ) 8: status changed from 1 to 0. *** Setup end *** Waiting for Dead-On Balls Inaccurate to kick off. Ball placed at (18, 3) Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Kickoff Roll (3+2) = Cheering Fans Dead-On Balls Inaccurate: 3 + 9FF + 0CL Putrid Swamp Boozzhounds: 6 + 12FF + 1CL Putrid Swamp Boozzhounds get an extra re-roll. Verified Opponent Roll = 5 Verified Opponent Roll = 1 KICK skill used. Kick result. Direction: 5 Distance: 0 Ball placed at (18, 3) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 17, 3 ) [Game Saved] Ball in play. Putrid Swamp Boozzhounds start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 4 ) 2 moved (MP) to ( 9, 4 ) 2 moved (MP) to ( 10, 4 ) 2 moved (MP) to ( 11, 3 ) 2 moved (MP) to ( 12, 3 ) GET BALL BEFORE RE_ROLL: Tequila dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Tequila TARGET: 2 --- ROLL: 1 + 0 = 1 Move ended for Tequila Scatter roll: 8 Ball moved to ( 11, 3 ) Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 7 [Game Saved] 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 3 ) 109 moved (MP) to ( 15, 3 ) 109 moved (MP) to ( 14, 3 ) 109 moved (MP) to ( 13, 3 ) Move ended for Buck Satan 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Blitz selected. 111 moved (MP) to ( 16, 1 ) 111 moved (MP) to ( 15, 1 ) 111 moved (MP) to ( 14, 1 ) 111 moved (MP) to ( 13, 1 ) 111 moved (MP) to ( 12, 2 ) 2 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 4) 2 moved (MP) to ( 13, 4 ) 111 moved (MP) to ( 12, 3 ) Move ended for P. Thomas Rickle [Game Saved] 113: Select an action for WartNose Select an action for WartNose Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Verified Opponent Roll = 5 PRO Roll(5) - PRO works! Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 113: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for WartNose Player pushed to (16, 6) 6 moved (MP) to ( 13, 6 ) 113 moved (MP) to ( 14, 6 ) [Game Saved] 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Mack N. Nosenz-Atoll Slee Mon is knocked over. Player pushed to (16, 8) 7 moved (MP) to ( 13, 8 ) Verified Opponent Roll = 5 Verified Opponent Roll = 1 (5, 1) + 0, (0, 0) + 0, 0: Slee Mon has been knocked prone. 7: status changed from 0 to 1. [Game Saved] 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 17, 2 ) 108 moved (MP) to ( 16, 2 ) 108 moved (MP) to ( 15, 2 ) 108 moved (MP) to ( 14, 2 ) 108 moved (MP) to ( 13, 2 ) 108 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 4 (4) Go for it successful. 108 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Pot TARGET: 3 --- ROLL: 4 + 0 = 4 Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 12, 2 ) Move ended for Pot [Game Saved] 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 17, 3 ) 114 moved (MP) to ( 16, 2 ) 114 moved (MP) to ( 15, 2 ) 114 moved (MP) to ( 14, 2 ) 114 moved (MP) to ( 13, 1 ) 114 moved (MP) to ( 12, 1 ) Verified Opponent Roll = 3 (3) Go for it successful. 114 moved (MP) to ( 11, 2 ) Verified Opponent Roll = 6 (6) Go for it successful. 114 moved (MP) to ( 11, 3 ) Move ended for Mack N. Uptha-Numbaz [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 17, 9 ) 103 moved (MP) to ( 17, 8 ) 103 moved (MP) to ( 16, 7 ) 103 moved (MP) to ( 16, 6 ) 103 moved (MP) to ( 15, 5 ) 103 moved (MP) to ( 14, 4 ) Move ended for Harold Tu "Sheitz-Tu" Thwind 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 18, 9 ) 104 moved (MP) to ( 17, 8 ) 104 moved (MP) to ( 17, 7 ) 104 moved (MP) to ( 16, 6 ) 104 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 15, 4 ) Move ended for Bob the Lineman 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 19, 12 ) 115 moved (MP) to ( 20, 11 ) 115 moved (MP) to ( 21, 10 ) 115 moved (MP) to ( 22, 9 ) 115 moved (MP) to ( 22, 8 ) 115 moved (MP) to ( 22, 7 ) 115 moved (MP) to ( 22, 8 ) 115 moved (MP) to ( 22, 7 ) Move ended for Patch Kid 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true Normal move selected. 110 moved (MP) to ( 18, 12 ) 110 moved (MP) to ( 19, 11 ) 110 moved (MP) to ( 20, 10 ) 110 moved (MP) to ( 21, 9 ) 110 moved (MP) to ( 22, 9 ) Move ended for Blitzen 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 7 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Hans Brinker TARGET: 3 --- ROLL: 5 + 0 = 5 Hans Brinker slips past his opponent(s) unhindered. Verified Opponent Roll = 4 Verified Opponent Roll = 3 SHADOWING skill used. Shadower ROLL: 4 + 5 ma Dodger ROLL: 3 + 6 ma SHADOWING successful. 9 moved (MP) to ( 15, 8 ) Move ended for Hans Brinker Dead-On Balls Inaccurate: All players have moved. Turn time limit reached. Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 9, 6 ) 13 moved (MP) to ( 9, 5 ) 13 moved (MP) to ( 9, 4 ) 13 moved (MP) to ( 9, 3 ) 13 moved (MP) to ( 9, 2 ) 13 moved (MP) to ( 10, 1 ) (5) Go for it successful. 13 moved (MP) to ( 11, 1 ) Move ended for Wild Turkey [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 14, 8 ) 7 moved (MP) to ( 15, 7 ) Move ended for Slee Mon Select an action for Dewar 15: Select an action for Dewar 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 9 ) 15 moved (MP) to ( 13, 8 ) 15 moved (MP) to ( 14, 7 ) Move ended for Dewar Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 7 ) 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW WartNose is knocked over. Player pushed to (15, 5) 113 moved (MP) to ( 15, 5 ) Armor is not broken. (2, 5) + 0 PILING ON used to reroll armor. (2, 3) + 0, (0, 0) + 0, 0: WartNose has been knocked prone. 113: status changed from 0 to 1. 4 moved (MP) to ( 14, 6 ) 4: status changed from 4 to 1. SKILL SELECTED: Move ended for Johny Red 4: status changed from 6 to 1. [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 12, 6 ) 6 moved (MP) to ( 11, 5 ) 6 moved (MP) to ( 10, 5 ) 6 moved (MP) to ( 9, 4 ) (1) Corona trips and falls trying to go for it! Move ended for Corona 6 moved (MP) to ( 10, 3 ) (4, 4) + 0, (0, 0) + 0, 0: Corona has been knocked prone. 6: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 8 [Game Saved] 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Blitz selected. 104 moved (MP) to ( 14, 5 ) 2 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Tequila is knocked over. Player pushed to (17, 4) 2 moved (MP) to ( 12, 4 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Tequila has been knocked prone. 2: status changed from 0 to 1. 104 moved (MP) to ( 13, 4 ) Move ended for Bob the Lineman [Game Saved] 113: Select an action for WartNose Select an action for WartNose Verified Opponent Roll = 3 (3) BONE HEAD roll passed. 113: tackle zone state changed to true 113: status changed from 6 to 0. Normal move selected. Move ended for WartNose [Game Saved] 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 10, 2 ) Move ended for Mack N. Uptha-Numbaz 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 11, 3 ) Move ended for P. Thomas Rickle 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Pass selected. QUICK PASS Verified Opponent Roll = 2 ACCURATE skill used. PASS BEFORE RE_ROLL: Pot miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Qp + -1Tz + 1Acc = 3 Verified Opponent Roll = 2 ACCURATE skill used. PASS FINAL RESULT: Pot TARGET: 4 --- ROLL: 2 + 1Qp + -1Tz + 1Acc = 3 Verified Opponent Roll = 2 Scatter roll: 2 Verified Opponent Roll = 2 Scatter roll: 2 Verified Opponent Roll = 7 Scatter roll: 7 Move ended for Pot Ball moved to ( 14, 3 ) Verified Opponent Roll = 8 Scatter roll: 8 Ball moved to ( 13, 3 ) Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Gy Ness Hans Brinker is knocked over. Player pushed to (17, 6) 101 moved (MP) to ( 17, 6 ) (5, 5) + 0, (3, 1) + 0, 0: Hans Brinker has been stunned. 101: status changed from 0 to 2. 9 moved (MP) to ( 16, 7 ) [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Slee Mon Slee Mon uses TACKLE to bring his opponent down. Mack N. Nosenz-Atoll is knocked over. Player pushed to (16, 5) 105 moved (MP) to ( 16, 5 ) (1, 1) + 0, (0, 0) + 0, 0: Mack N. Nosenz-Atoll has been knocked prone. 105: status changed from 0 to 1. 7 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Dewar 15: Select an action for Dewar 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 7 ) 15 moved (MP) to ( 16, 6 ) Move ended for Dewar Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true 4: status changed from 6 to 4. Blitz selected. SKILL SELECTED: piling on SKILL SELECTED: piling on 113 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW WartNose is knocked over. Player pushed to (16, 4) 113 moved (MP) to ( 16, 4 ) PILING ON not necessary. (6, 4) + 0, (4, 6) + 0, 1: WartNose has been badly hurt! 113: status changed from 0 to 8. 4 moved (MP) to ( 15, 5 ) Waiting for opponent to decide to use apothecary. No apothecary or not used. 113 moved to dugout ( 29, 11 ) SKILL SELECTED: Move ended for Johny Red [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Corona Putrid Swamp Boozzhounds turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=14,y=12] : current status = 0 1 : current square = java.awt.Point[x=14,y=12] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=14,y=12] 1 : current status = 0 1 : current square = java.awt.Point[x=14,y=12] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=1] 2 : current square = java.awt.Point[x=12,y=4] : current status = 1 2 : current square = java.awt.Point[x=12,y=4] : current status = 1 2: status changed from 1 to 0. 2 : set status normal, current square = java.awt.Point[x=12,y=4] 2 : current status = 0 2 : current square = java.awt.Point[x=12,y=4] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=2] 3 : current square = java.awt.Point[x=0,y=11] : current status = 8 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=15,y=5] : current status = 4 4 : current square = java.awt.Point[x=15,y=5] : current status = 4 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=15,y=5] 4 : current status = 0 4 : current square = java.awt.Point[x=15,y=5] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=3] 5 : current square = java.awt.Point[x=0,y=12] : current status = 8 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=10,y=3] : current status = 4 6 : current square = java.awt.Point[x=10,y=3] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=10,y=3] 6 : current status = 0 6 : current square = java.awt.Point[x=10,y=3] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=4] (5) Morley's Revenge is avoided. 7 : current square = java.awt.Point[x=15,y=6] : current status = 4 7 : current square = java.awt.Point[x=15,y=6] : current status = 4 7: status changed from 0 to 0. 7 : set status normal, current square = java.awt.Point[x=15,y=6] 7 : current status = 0 7 : current square = java.awt.Point[x=15,y=6] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=5] 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : current status = 0 8 : current square = java.awt.Point[x=0,y=0] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=0] (4) Morley's Revenge is avoided. 9 : current square = java.awt.Point[x=16,y=7] : current status = 0 9 : current square = java.awt.Point[x=16,y=7] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=16,y=7] 9 : current status = 0 9 : current square = java.awt.Point[x=16,y=7] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=6] 10 : current square = java.awt.Point[x=7,y=10] : current status = 0 10 : current square = java.awt.Point[x=7,y=10] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=7,y=10] 10 : current status = 0 10 : current square = java.awt.Point[x=7,y=10] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=7] 11 : current square = java.awt.Point[x=0,y=8] : current status = 7 11 : current status = 7 (5) Kokanee regains consciousness. 11: status changed from 7 to 0. 11 : current square = java.awt.Point[x=0,y=8] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=0] 12 : current square = java.awt.Point[x=14,y=13] : current status = 0 12 : current square = java.awt.Point[x=14,y=13] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=14,y=13] 12 : current status = 0 12 : current square = java.awt.Point[x=14,y=13] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=1] 13 : current square = java.awt.Point[x=11,y=1] : current status = 0 13 : current square = java.awt.Point[x=11,y=1] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=11,y=1] 13 : current status = 0 13 : current square = java.awt.Point[x=11,y=1] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=2] 14 : current square = java.awt.Point[x=13,y=10] : current status = 0 14 : current square = java.awt.Point[x=13,y=10] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=13,y=10] 14 : current status = 0 14 : current square = java.awt.Point[x=13,y=10] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=3] 15 : current square = java.awt.Point[x=16,y=6] : current status = 0 15 : current square = java.awt.Point[x=16,y=6] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=16,y=6] 15 : current status = 0 15 : current square = java.awt.Point[x=16,y=6] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=4] (2) Morley's Revenge strikes! Player is unavailable. 15: status changed from 0 to 1. 101 : current square = java.awt.Point[x=17,y=6] : current status = 2 101 : current square = java.awt.Point[x=17,y=6] : current status = 2 101: status changed from 2 to 0. 101 : set status normal, current square = java.awt.Point[x=17,y=6] 101 : current status = 0 101 : current square = java.awt.Point[x=17,y=6] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 103 : current square = java.awt.Point[x=14,y=4] : current status = 0 103 : current square = java.awt.Point[x=14,y=4] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=14,y=4] 103 : current status = 0 103 : current square = java.awt.Point[x=14,y=4] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=1] 104 : current square = java.awt.Point[x=13,y=4] : current status = 0 104 : current square = java.awt.Point[x=13,y=4] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=13,y=4] 104 : current status = 0 104 : current square = java.awt.Point[x=13,y=4] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=16,y=5] : current status = 1 105 : current square = java.awt.Point[x=16,y=5] : current status = 1 105: status changed from 1 to 0. 105 : set status normal, current square = java.awt.Point[x=16,y=5] 105 : current status = 0 105 : current square = java.awt.Point[x=16,y=5] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=3] 108 : current square = java.awt.Point[x=12,y=2] : current status = 0 108 : current square = java.awt.Point[x=12,y=2] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=12,y=2] 108 : current status = 0 108 : current square = java.awt.Point[x=12,y=2] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=4] 109 : current square = java.awt.Point[x=13,y=3] : current status = 0 109 : current square = java.awt.Point[x=13,y=3] : current status = 0 109: status changed from 0 to 0. 109 : set status normal, current square = java.awt.Point[x=13,y=3] 109 : current status = 0 109 : current square = java.awt.Point[x=13,y=3] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=5] 110 : current square = java.awt.Point[x=22,y=9] : current status = 0 110 : current square = java.awt.Point[x=22,y=9] : current status = 0 110: status changed from 0 to 0. 110 : set status normal, current square = java.awt.Point[x=22,y=9] 110 : current status = 0 110 : current square = java.awt.Point[x=22,y=9] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=6] 111 : current square = java.awt.Point[x=11,y=3] : current status = 0 111 : current square = java.awt.Point[x=11,y=3] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=11,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=11,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=7] 112 : current square = java.awt.Point[x=28,y=0] : current status = 2 112 : current status = 2 113 : current square = java.awt.Point[x=29,y=11] : current status = 8 113 : skipping player in BH, SI, or RIP 114 : current square = java.awt.Point[x=10,y=2] : current status = 0 114 : current square = java.awt.Point[x=10,y=2] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=10,y=2] 114 : current status = 0 114 : current square = java.awt.Point[x=10,y=2] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=1] 115 : current square = java.awt.Point[x=22,y=7] : current status = 0 115 : current square = java.awt.Point[x=22,y=7] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=22,y=7] 115 : current status = 0 115 : current square = java.awt.Point[x=22,y=7] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Dead-On Balls Inaccurate to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 18, 1 ) 115 moved location (MPL) to ( 18, 13 ) 114 moved location (MPL) to ( 18, 4 ) 105 moved location (MPL) to ( 15, 6 ) 104 moved location (MPL) to ( 18, 10 ) 103 moved location (MPL) to ( 17, 10 ) 111 moved location (MPL) to ( 17, 1 ) 110 moved location (MPL) to ( 17, 13 ) 101 moved location (MPL) to ( 15, 8 ) 104 moved (SP) to ( 15, 7 ) 115 moved (SP) to ( 18, 10 ) Putrid Swamp Boozzhounds Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 14, 7 ) 8 moved location (MPL) to ( 14, 9 ) 13 moved location (MPL) to ( 7, 10 ) 4 moved location (MPL) to ( 14, 6 ) 12 moved location (MPL) to ( 14, 12 ) 2 moved location (MPL) to ( 14, 13 ) 10 moved location (MPL) to ( 14, 10 ) 1 moved location (MPL) to ( 14, 3 ) 10 moved (SP) to ( 7, 4 ) 13 moved (SP) to ( 10, 7 ) 2 moved (SP) to ( 7, 10 ) 1 moved (SP) to ( 14, 13 ) 6 moved (SP) to ( 13, 8 ) 4 moved (SP) to ( 14, 8 ) 8 moved (SP) to ( 13, 9 ) 4 moved (SP) to ( 14, 9 ) 6 moved (SP) to ( 14, 5 ) 8 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 13, 10 ) 7 moved (SP) to ( 14, 2 ) 7 moved (SP) to ( 1, 2 ) 14 moved (SP) to ( 14, 2 ) 8 moved (SP) to ( 13, 2 ) 14 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 14, 2 ) 15: status changed from 1 to 0. *** Setup end *** Waiting for Dead-On Balls Inaccurate to kick off. Ball placed at (24, 3) Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Kickoff Roll (5+6) = Throw a rock Dead-On Balls Inaccurate: 6 + 9 FanFactor Putrid Swamp Boozzhounds: 8 + 12 FanFactor Putrid Swamp Boozzhounds fans throw a rock. Pot is hit by the rock. Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, 0: Pot has been stunned. 108: status changed from 0 to 2. Verified Opponent Roll = 2 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 2 Distance: 1 Ball placed at (24, 3) Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 25, 3 ) [Game Saved] Ball in play. Putrid Swamp Boozzhounds start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Johny Red Hans Brinker is knocked over. Player pushed to (16, 7) 101 moved (MP) to ( 16, 7 ) (2, 2) + 0, (0, 0) + 0, 0: Hans Brinker has been knocked prone. 101: status changed from 0 to 1. 4 moved (MP) to ( 15, 8 ) [Game Saved] Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Corona Mack N. Nosenz-Atoll is knocked over. Player pushed to (16, 6) 105 moved (MP) to ( 16, 6 ) (3, 4) + 0, (0, 0) + 0, 0: Mack N. Nosenz-Atoll has been knocked prone. 105: status changed from 0 to 1. 6 moved (MP) to ( 15, 6 ) [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 104 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Gy Ness Bob the Lineman is knocked over. Player pushed to (16, 8) 104 moved (MP) to ( 16, 8 ) (5, 1) + 0, (0, 0) + 0, 0: Bob the Lineman has been knocked prone. 104: status changed from 0 to 1. 9 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 14, 11 ) 11 moved (MP) to ( 15, 11 ) 11 moved (MP) to ( 16, 12 ) Move ended for Kokanee Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 15, 11 ) 14 moved (MP) to ( 15, 12 ) 14 moved (MP) to ( 16, 13 ) 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Player pushed to (18, 14) 110 moved (MP) to ( 18, 14 ) 14 moved (MP) to ( 17, 12 ) 14 moved (MP) to ( 18, 13 ) Move ended for Cardhu [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 12 ) 12 moved (MP) to ( 16, 13 ) 12 moved (MP) to ( 17, 13 ) Move ended for Macallan Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 13 ) 1 moved (MP) to ( 16, 13 ) 1 moved (MP) to ( 17, 12 ) 1 moved (MP) to ( 18, 12 ) 1 moved (MP) to ( 19, 12 ) 1 moved (MP) to ( 20, 12 ) 1 moved (MP) to ( 21, 12 ) Move ended for Hyney Ken Select an action for Sambuca 10: Select an action for Sambuca 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 6, 4 ) 10 moved (MP) to ( 5, 4 ) 10 moved (MP) to ( 4, 3 ) GET BALL BEFORE RE_ROLL: Sambuca dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. GET BALL FINAL RESULT: Sambuca TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Sambuca Scatter roll: 4 Ball moved to ( 5, 3 ) Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 1 [Game Saved] 108: status changed from 2 to 1. Pot rolls over. 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 4 ) 109 moved (MP) to ( 15, 4 ) 109 moved (MP) to ( 14, 4 ) 109 moved (MP) to ( 13, 4 ) 109 moved (MP) to ( 12, 4 ) 109 moved (MP) to ( 11, 4 ) 109 moved (MP) to ( 10, 4 ) Move ended for Buck Satan 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. Move ended for Mack N. Nosenz-Atoll 101: Select an action for Hans Brinker Select an action for Hans Brinker 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 18, 11 ) 103 moved (MP) to ( 18, 12 ) Move ended for Harold Tu "Sheitz-Tu" Thwind 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Blitzen Player pushed to (12, 12) 14 moved (MP) to ( 17, 12 ) 110 moved (MP) to ( 18, 13 ) [Game Saved] 115: Select an action for Patch Kid Select an action for Patch Kid 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 5 ) 114 moved (MP) to ( 20, 6 ) 114 moved (MP) to ( 21, 7 ) 114 moved (MP) to ( 22, 8 ) 114 moved (MP) to ( 22, 9 ) 114 moved (MP) to ( 22, 10 ) Verified Opponent Roll = 4 (4) Go for it successful. 114 moved (MP) to ( 22, 11 ) Move ended for Mack N. Uptha-Numbaz [Game Saved] 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 19, 10 ) 115 moved (MP) to ( 20, 10 ) 115 moved (MP) to ( 21, 10 ) 115 moved (MP) to ( 22, 10 ) 115 moved (MP) to ( 23, 11 ) 115 moved (MP) to ( 22, 12 ) 1 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (9, 11) 1 moved (MP) to ( 20, 11 ) 115 moved (MP) to ( 21, 12 ) Move ended for Patch Kid [Game Saved] 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 16, 2 ) Move ended for P. Thomas Rickle Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 16, 9 ) 4 moved (MP) to ( 17, 10 ) 4 moved (MP) to ( 18, 11 ) 103 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Player pushed to (19, 13) 103 moved (MP) to ( 19, 13 ) 4 moved (MP) to ( 18, 12 ) SKILL SELECTED: Move ended for Johny Red [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Block selected. 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Cardhu Blitzen is knocked over. Player pushed to (18, 14) 110 moved (MP) to ( 18, 14 ) (1, 2) + 0, (0, 0) + 0, 0: Blitzen has been knocked prone. 110: status changed from 0 to 1. 14 moved (MP) to ( 18, 13 ) [Game Saved] Select an action for Sambuca 10: Select an action for Sambuca 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 5, 3 ) GET BALL FINAL RESULT: Sambuca TARGET: 3 --- ROLL: 3 + 0 = 3 10 moved (MP) to ( 6, 4 ) 10 moved (MP) to ( 6, 5 ) 10 moved (MP) to ( 7, 6 ) 10 moved (MP) to ( 8, 7 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Sambuca miss threw the ball! TARGET: 4 --- ROLL: 2 + 1Qp = 3 PASS FINAL RESULT: Sambuca TARGET: 4 --- ROLL: 6 Move ended for Sambuca Ball moved to ( 7, 10 ) GET BALL FINAL RESULT: Tequila TARGET: 2 --- ROLL: 2 + 0 = 2 [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 8, 10 ) 2 moved (MP) to ( 9, 10 ) 2 moved (MP) to ( 10, 10 ) 2 moved (MP) to ( 11, 10 ) 2 moved (MP) to ( 12, 10 ) Move ended for Tequila Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 11, 7 ) 13 moved (MP) to ( 12, 8 ) 13 moved (MP) to ( 13, 9 ) 13 moved (MP) to ( 14, 9 ) Move ended for Wild Turkey Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 3 ) 8 moved (MP) to ( 12, 4 ) 8 moved (MP) to ( 12, 5 ) 8 moved (MP) to ( 11, 6 ) 8 moved (MP) to ( 10, 5 ) Move ended for Mole Son Select an action for Corona 6: Select an action for Corona Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Move ended for Corona Mack N. Nosenz-Atoll saved by dodge skill. Player pushed to (17, 5) 105 moved (MP) to ( 17, 5 ) 6 moved (MP) to ( 16, 6 ) [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 15, 6 ) 9 moved (MP) to ( 15, 5 ) 9 moved (MP) to ( 15, 4 ) 9 moved (MP) to ( 15, 3 ) Move ended for Gy Ness Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 17, 11 ) 11 moved (MP) to ( 18, 10 ) 11 moved (MP) to ( 19, 9 ) 11 moved (MP) to ( 20, 9 ) 11 moved (MP) to ( 21, 9 ) Move ended for Kokanee Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 19, 10 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Hyney Ken knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 6 + 0 = 6 Hyney Ken slips past his opponent(s) unhindered. 1 moved (MP) to ( 20, 9 ) 1 moved (MP) to ( 21, 8 ) Move ended for Hyney Ken Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 2 [Game Saved] 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 16, 9 ) 104 moved (MP) to ( 16, 10 ) 104 moved (MP) to ( 15, 11 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 14, 11 ) Verified Opponent Roll = 6 (6) Go for it successful. 104 moved (MP) to ( 13, 11 ) Move ended for Bob the Lineman [Game Saved] 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true 101: status changed from 6 to 0. Normal move selected. Move ended for Hans Brinker 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true 108: status changed from 6 to 0. Normal move selected. 108 moved (MP) to ( 18, 2 ) 108 moved (MP) to ( 17, 3 ) 108 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 3 (3) Go for it successful. 108 moved (MP) to ( 16, 5 ) Move ended for Pot [Game Saved] 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Mack N. Nosenz-Atoll Corona is knocked over. Player pushed to (14, 6) 6 moved (MP) to ( 15, 6 ) Verified Opponent Roll = 1 Verified Opponent Roll = 5 (1, 5) + 0, (0, 0) + 0, 0: Corona has been knocked prone. 6: status changed from 0 to 1. 105 moved (MP) to ( 16, 6 ) [Game Saved] 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 23, 10 ) 114 moved (MP) to ( 23, 9 ) 114 moved (MP) to ( 23, 8 ) 114 moved (MP) to ( 22, 7 ) Move ended for Mack N. Uptha-Numbaz 115: Select an action for Patch Kid Select an action for Patch Kid 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 20, 12 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Harold Tu "Sheitz-Tu" Thwind TARGET: 2 --- ROLL: 4 + 0 = 4 Harold Tu "Sheitz-Tu" Thwind slips past his opponent(s) unhindered. Verified Opponent Roll = 3 Verified Opponent Roll = 3 SHADOWING skill used. Shadower ROLL: 3 + 6 ma Dodger ROLL: 3 + 6 ma SHADOWING successful. 14 moved (MP) to ( 19, 13 ) 103 moved (MP) to ( 20, 11 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Harold Tu "Sheitz-Tu" Thwind TARGET: 2 --- ROLL: 3 + 0 = 3 Harold Tu "Sheitz-Tu" Thwind slips past his opponent(s) unhindered. 103 moved (MP) to ( 19, 10 ) 103 moved (MP) to ( 19, 9 ) 103 moved (MP) to ( 19, 8 ) 103 moved (MP) to ( 20, 7 ) Move ended for Harold Tu "Sheitz-Tu" Thwind [Game Saved] 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 20, 11 ) 115 moved (MP) to ( 19, 10 ) 115 moved (MP) to ( 19, 9 ) 115 moved (MP) to ( 19, 8 ) 115 moved (MP) to ( 19, 7 ) 115 moved (MP) to ( 20, 6 ) 115 moved (MP) to ( 21, 7 ) 1 blocked. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW SIDE STEP used. Select a square to SIDE STEP to. Player pushed to (7, 9) 1 moved (MP) to ( 22, 9 ) Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 (3, 6) + 0, (3, 1) + 1, 0: Hyney Ken has been stunned. 1: status changed from 0 to 2. Move ended for Patch Kid [Game Saved] 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW 1 db Block re-rolled. POW Move ended for P. Thomas Rickle Gy Ness is knocked over. Player pushed to (15, 4) 9 moved (MP) to ( 14, 4 ) Verified Opponent Roll = 5 Verified Opponent Roll = 2 (5, 2) + 0, (0, 0) + 0, 0: Gy Ness has been knocked prone. 9: status changed from 0 to 1. 111 moved (MP) to ( 15, 3 ) [Game Saved] 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 5 + 0 = 5 Buck Satan slips past his opponent(s) unhindered. 109 moved (MP) to ( 12, 4 ) 109 moved (MP) to ( 12, 5 ) 109 moved (MP) to ( 12, 6 ) 109 moved (MP) to ( 12, 7 ) 109 moved (MP) to ( 12, 8 ) 109 moved (MP) to ( 12, 9 ) Move ended for Buck Satan Dead-On Balls Inaccurate turn ended. [Game Saved] 1: status changed from 2 to 1. Hyney Ken rolls over. Putrid Swamp Boozzhounds start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 16, 12 ) 12 moved (MP) to ( 15, 11 ) 12 moved (MP) to ( 14, 10 ) Move ended for Macallan Select an action for Tequila 2: Select an action for Tequila Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Blitz selected. 104 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Bob the Lineman is knocked over. Player pushed to (13, 12) 104 moved (MP) to ( 13, 12 ) (5, 1) + 0, (0, 0) + 0, 0: Bob the Lineman has been knocked prone. 104: status changed from 0 to 1. 2 moved (MP) to ( 13, 11 ) 2 moved (MP) to ( 14, 11 ) 2 moved (MP) to ( 15, 11 ) 2 moved (MP) to ( 16, 11 ) 2 moved (MP) to ( 17, 11 ) Move ended for Tequila [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 9 ) 13 moved (MP) to ( 16, 9 ) 13 moved (MP) to ( 17, 9 ) 13 moved (MP) to ( 18, 10 ) Move ended for Wild Turkey Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 22, 10 ) 11 moved (MP) to ( 23, 10 ) 11 moved (MP) to ( 24, 10 ) 11 moved (MP) to ( 25, 11 ) 11 moved (MP) to ( 26, 12 ) Move ended for Kokanee Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Corona Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Gy Ness Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 11, 6 ) 8 moved (MP) to ( 12, 7 ) 8 moved (MP) to ( 13, 7 ) 8 moved (MP) to ( 14, 8 ) 8 moved (MP) to ( 15, 9 ) (1) Mole Son trips and falls trying to go for it! Team re-roll used. (3) Go for it successful. 8 moved (MP) to ( 15, 10 ) (5) Go for it successful. 8 moved (MP) to ( 16, 11 ) Move ended for Mole Son [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 18, 13 ) 14 moved (MP) to ( 17, 13 ) Move ended for Cardhu Select an action for Sambuca 10: Select an action for Sambuca 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 9, 7 ) 10 moved (MP) to ( 10, 7 ) 10 moved (MP) to ( 11, 7 ) 10 moved (MP) to ( 12, 7 ) 10 moved (MP) to ( 13, 7 ) Move ended for Sambuca Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 3 [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 21, 8 ) 103 moved (MP) to ( 21, 9 ) 103 moved (MP) to ( 22, 10 ) 103 moved (MP) to ( 23, 11 ) 103 moved (MP) to ( 24, 12 ) Move ended for Harold Tu "Sheitz-Tu" Thwind 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 23, 8 ) 114 moved (MP) to ( 24, 9 ) 114 moved (MP) to ( 25, 10 ) 114 moved (MP) to ( 26, 11 ) Move ended for Mack N. Uptha-Numbaz 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 22, 7 ) 115 moved (MP) to ( 23, 8 ) Move ended for Patch Kid 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: Select an action for Hans Brinker Select an action for Hans Brinker 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Pot Corona is knocked over. Player pushed to (15, 6) 6 moved (MP) to ( 14, 6 ) Verified Opponent Roll = 5 Verified Opponent Roll = 4 (5, 4) + 0, (0, 0) + 0, 0: Corona has been knocked prone. 6: status changed from 0 to 1. [Game Saved] 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 17, 7 ) 101 moved (MP) to ( 18, 7 ) 101 moved (MP) to ( 19, 7 ) 101 moved (MP) to ( 20, 7 ) 101 moved (MP) to ( 21, 7 ) 101 moved (MP) to ( 22, 8 ) Move ended for Hans Brinker 109: Select an action for Buck Satan Select an action for Buck Satan 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 17, 7 ) 105 moved (MP) to ( 18, 8 ) 105 moved (MP) to ( 19, 8 ) 105 moved (MP) to ( 20, 9 ) 105 moved (MP) to ( 20, 10 ) Move ended for Mack N. Nosenz-Atoll 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 14, 13 ) 104 moved (MP) to ( 15, 12 ) Move ended for Bob the Lineman 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 13, 9 ) 109 moved (MP) to ( 14, 8 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Buck Satan TARGET: 4 --- ROLL: 5 + 0 = 5 Buck Satan slips past his opponent(s) unhindered. 109 moved (MP) to ( 15, 8 ) Verified Opponent Roll = 4 DODGE FINAL RESULT: Buck Satan TARGET: 3 --- ROLL: 4 + 0 = 4 Buck Satan slips past his opponent(s) unhindered. 109 moved (MP) to ( 16, 9 ) 109 moved (MP) to ( 16, 10 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Mole Son is knocked over. Player pushed to (13, 12) 8 moved (MP) to ( 16, 12 ) Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 (6, 4) + 0, (4, 2) + 0, 0: Mole Son has been stunned. 8: status changed from 0 to 2. 109 moved (MP) to ( 16, 11 ) Move ended for Buck Satan [Game Saved] 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for P. Thomas Rickle Player pushed to (16, 5) 9 moved (MP) to ( 13, 5 ) Dead-On Balls Inaccurate turn ended. [Game Saved] 8: status changed from 2 to 1. Mole Son rolls over. Putrid Swamp Boozzhounds start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. 6 moved (MP) to ( 15, 5 ) Move ended for Corona Select an action for Sambuca 10: Select an action for Sambuca 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 14, 7 ) 10 moved (MP) to ( 15, 7 ) 10 moved (MP) to ( 16, 7 ) 10 moved (MP) to ( 17, 7 ) 10 moved (MP) to ( 18, 7 ) Move ended for Sambuca Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 14, 6 ) 9 moved (MP) to ( 15, 7 ) 9 moved (MP) to ( 16, 7 ) 9 moved (MP) to ( 17, 7 ) 9 moved (MP) to ( 18, 8 ) Move ended for Gy Ness Select an action for Hyney Ken 1: Select an action for Hyney Ken 1: tackle zone state changed to true 1: status changed from 6 to 4. Normal move selected. 1 moved (MP) to ( 23, 10 ) STUNTY skill used. DODGE BEFORE RE_ROLL: Hyney Ken knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using DODGE. DODGE FINAL RESULT: Hyney Ken TARGET: 3 --- ROLL: 3 + 0 = 3 Hyney Ken slips past his opponent(s) unhindered. 1 moved (MP) to ( 24, 10 ) 1 moved (MP) to ( 25, 9 ) 1 moved (MP) to ( 26, 9 ) (2) Go for it successful. 1 moved (MP) to ( 27, 9 ) Move ended for Hyney Ken [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Blitz selected. 4 moved (MP) to ( 17, 12 ) 109 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW Johny Red uses TACKLE to bring his opponent down. Buck Satan is knocked over. Player pushed to (15, 10) 109 moved (MP) to ( 15, 10 ) PILING ON not necessary. (5, 6) + 0, (6, 3) + 0, 0: Buck Satan has been knocked out. 109: status changed from 0 to 7. 109 moved to dugout ( 29, 8 ) 4 moved (MP) to ( 16, 11 ) SKILL SELECTED: Move ended for Johny Red [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 18, 11 ) 13 moved (MP) to ( 18, 12 ) 13 moved (MP) to ( 18, 13 ) Move ended for Wild Turkey Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 15, 10 ) 12 moved (MP) to ( 16, 10 ) 12 moved (MP) to ( 17, 10 ) 12 moved (MP) to ( 18, 10 ) 12 moved (MP) to ( 19, 10 ) Move ended for Macallan Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 18, 11 ) 2 moved (MP) to ( 19, 12 ) 2 moved (MP) to ( 20, 12 ) 2 moved (MP) to ( 21, 12 ) 2 moved (MP) to ( 22, 11 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind Normal move selected. 103 moved (MP) to ( 24, 11 ) 103 moved (MP) to ( 25, 10 ) 103 moved (MP) to ( 26, 9 ) Move ended for Harold Tu "Sheitz-Tu" Thwind 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll Normal move selected. 105 moved (MP) to ( 21, 9 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Mack N. Nosenz-Atoll knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 DODGE FINAL RESULT: Mack N. Nosenz-Atoll TARGET: 3 --- ROLL: 2 + 0 = 2 Mack N. Nosenz-Atoll is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 6 (1, 6) + 0, (0, 0) + 0, 0: Mack N. Nosenz-Atoll has been knocked prone. Move ended for Mack N. Nosenz-Atoll 105: status changed from 0 to 1. PASS BLOCK turn finished. Pass selected. Waiting for opponent to choose intercepting player. Intercept FINAL RESULT: Harold Tu "Sheitz-Tu" Thwind TARGET: 6 --- ROLL: 5 + 0 = 5 The ball sails unhindered over the head of Harold Tu "Sheitz-Tu" Thwind. Pass selected. STRONG ARM skill used. QUICK PASS PASS BEFORE RE_ROLL: Tequila fumbled the ball. TARGET: 3 --- ROLL: 1 Reroll using pass. PASS FINAL RESULT: Tequila TARGET: 3 --- ROLL: 3 + 1Qp = 4 Move ended for Tequila Ball moved to ( 27, 9 ) GET BALL FINAL RESULT: Hyney Ken TARGET: 4 --- ROLL: 4 + 0 = 4 Hyney Ken scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=27,y=9] : current status = 4 1 : current square = java.awt.Point[x=27,y=9] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=27,y=9] 1 : current status = 0 1 : current square = java.awt.Point[x=27,y=9] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=2] 2 : current square = java.awt.Point[x=22,y=11] : current status = 0 2 : current square = java.awt.Point[x=22,y=11] : current status = 0 2: status changed from 0 to 0. 2 : set status normal, current square = java.awt.Point[x=22,y=11] 2 : current status = 0 2 : current square = java.awt.Point[x=22,y=11] : current status = 0 2 : move player (HT) to square java.awt.Point[x=0,y=3] 3 : current square = java.awt.Point[x=0,y=11] : current status = 8 3 : skipping player in BH, SI, or RIP 4 : current square = java.awt.Point[x=16,y=11] : current status = 0 4 : current square = java.awt.Point[x=16,y=11] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=16,y=11] 4 : current status = 0 4 : current square = java.awt.Point[x=16,y=11] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=4] 5 : current square = java.awt.Point[x=0,y=12] : current status = 8 5 : skipping player in BH, SI, or RIP 6 : current square = java.awt.Point[x=15,y=5] : current status = 4 6 : current square = java.awt.Point[x=15,y=5] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=5] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=5] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=5] (6) Morley's Revenge is avoided. 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : current status = 0 7 : current square = java.awt.Point[x=0,y=0] : current status = 0 7 : move player (HT) to square java.awt.Point[x=0,y=0] 8 : current square = java.awt.Point[x=16,y=12] : current status = 1 8 : current square = java.awt.Point[x=16,y=12] : current status = 1 8: status changed from 1 to 0. 8 : set status normal, current square = java.awt.Point[x=16,y=12] 8 : current status = 0 8 : current square = java.awt.Point[x=16,y=12] : current status = 0 8 : move player (HT) to square java.awt.Point[x=0,y=6] (5) Morley's Revenge is avoided. 9 : current square = java.awt.Point[x=18,y=8] : current status = 4 9 : current square = java.awt.Point[x=18,y=8] : current status = 4 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=18,y=8] 9 : current status = 0 9 : current square = java.awt.Point[x=18,y=8] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=7] 10 : current square = java.awt.Point[x=18,y=7] : current status = 0 10 : current square = java.awt.Point[x=18,y=7] : current status = 0 10: status changed from 0 to 0. 10 : set status normal, current square = java.awt.Point[x=18,y=7] 10 : current status = 0 10 : current square = java.awt.Point[x=18,y=7] : current status = 0 10 : move player (HT) to square java.awt.Point[x=1,y=0] 11 : current square = java.awt.Point[x=26,y=12] : current status = 0 11 : current square = java.awt.Point[x=26,y=12] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=26,y=12] 11 : current status = 0 11 : current square = java.awt.Point[x=26,y=12] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=1] 12 : current square = java.awt.Point[x=19,y=10] : current status = 0 12 : current square = java.awt.Point[x=19,y=10] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=19,y=10] 12 : current status = 0 12 : current square = java.awt.Point[x=19,y=10] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=18,y=13] : current status = 0 13 : current square = java.awt.Point[x=18,y=13] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=18,y=13] 13 : current status = 0 13 : current square = java.awt.Point[x=18,y=13] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 14 : current square = java.awt.Point[x=17,y=13] : current status = 0 14 : current square = java.awt.Point[x=17,y=13] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=17,y=13] 14 : current status = 0 14 : current square = java.awt.Point[x=17,y=13] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=4] 15 : current square = java.awt.Point[x=0,y=1] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=1] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=1] (5) Morley's Revenge is avoided. 101 : current square = java.awt.Point[x=22,y=8] : current status = 0 101 : current square = java.awt.Point[x=22,y=8] : current status = 0 101: status changed from 0 to 0. 101 : set status normal, current square = java.awt.Point[x=22,y=8] 101 : current status = 0 101 : current square = java.awt.Point[x=22,y=8] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 103 : current square = java.awt.Point[x=26,y=9] : current status = 0 103 : current square = java.awt.Point[x=26,y=9] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=26,y=9] 103 : current status = 0 103 : current square = java.awt.Point[x=26,y=9] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=1] 104 : current square = java.awt.Point[x=15,y=12] : current status = 0 104 : current square = java.awt.Point[x=15,y=12] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=15,y=12] 104 : current status = 0 104 : current square = java.awt.Point[x=15,y=12] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=21,y=9] : current status = 1 105 : current square = java.awt.Point[x=21,y=9] : current status = 1 105: status changed from 1 to 0. 105 : set status normal, current square = java.awt.Point[x=21,y=9] 105 : current status = 0 105 : current square = java.awt.Point[x=21,y=9] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=3] 108 : current square = java.awt.Point[x=16,y=5] : current status = 0 108 : current square = java.awt.Point[x=16,y=5] : current status = 0 108: status changed from 0 to 0. 108 : set status normal, current square = java.awt.Point[x=16,y=5] 108 : current status = 0 108 : current square = java.awt.Point[x=16,y=5] : current status = 0 108 : move player (HT) to square java.awt.Point[x=29,y=4] 109 : current square = java.awt.Point[x=29,y=8] : current status = 7 109 : current status = 7 Smelling salts used. (6) Buck Satan regains consciousness. 109: status changed from 7 to 0. 109 : current square = java.awt.Point[x=29,y=8] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=5] 110 : current square = java.awt.Point[x=18,y=14] : current status = 1 110 : current square = java.awt.Point[x=18,y=14] : current status = 1 110: status changed from 1 to 0. 110 : set status normal, current square = java.awt.Point[x=18,y=14] 110 : current status = 0 110 : current square = java.awt.Point[x=18,y=14] : current status = 0 110 : move player (HT) to square java.awt.Point[x=29,y=6] 111 : current square = java.awt.Point[x=15,y=3] : current status = 0 111 : current square = java.awt.Point[x=15,y=3] : current status = 0 111: status changed from 0 to 0. 111 : set status normal, current square = java.awt.Point[x=15,y=3] 111 : current status = 0 111 : current square = java.awt.Point[x=15,y=3] : current status = 0 111 : move player (HT) to square java.awt.Point[x=29,y=7] 112 : current square = java.awt.Point[x=28,y=0] : current status = 2 112 : current status = 2 113 : current square = java.awt.Point[x=29,y=11] : current status = 8 113 : skipping player in BH, SI, or RIP 114 : current square = java.awt.Point[x=26,y=11] : current status = 0 114 : current square = java.awt.Point[x=26,y=11] : current status = 0 114: status changed from 0 to 0. 114 : set status normal, current square = java.awt.Point[x=26,y=11] 114 : current status = 0 114 : current square = java.awt.Point[x=26,y=11] : current status = 0 114 : move player (HT) to square java.awt.Point[x=28,y=1] 115 : current square = java.awt.Point[x=23,y=8] : current status = 0 115 : current square = java.awt.Point[x=23,y=8] : current status = 0 115: status changed from 0 to 0. 115 : set status normal, current square = java.awt.Point[x=23,y=8] 115 : current status = 0 115 : current square = java.awt.Point[x=23,y=8] : current status = 0 115 : move player (HT) to square java.awt.Point[x=28,y=2] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Putrid Swamp Boozzhounds Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 14, 7 ) 15 moved location (MPL) to ( 12, 10 ) 6 moved location (MPL) to ( 12, 3 ) 14 moved location (MPL) to ( 12, 8 ) 13 moved location (MPL) to ( 12, 6 ) 4 moved location (MPL) to ( 12, 1 ) 12 moved location (MPL) to ( 12, 4 ) 11 moved location (MPL) to ( 14, 8 ) 10 moved location (MPL) to ( 14, 6 ) 10 moved (SP) to ( 6, 6 ) 2 moved (SP) to ( 7, 9 ) 6 moved (SP) to ( 14, 6 ) 11 moved (SP) to ( 13, 8 ) 4 moved (SP) to ( 14, 8 ) 11 moved (SP) to ( 14, 10 ) 10 moved (SP) to ( 1, 5 ) 9 moved (SP) to ( 5, 6 ) 7 moved (SP) to ( 7, 6 ) 7 moved (SP) to ( 12, 13 ) 15 moved (SP) to ( 12, 11 ) 9 moved (SP) to ( 12, 1 ) 12 moved (SP) to ( 12, 3 ) 14 moved (SP) to ( 14, 4 ) 13 moved (SP) to ( 9, 5 ) 2 moved (SP) to ( 9, 9 ) Turn time limit reached. 8 moved (SP) to ( 13, 9 ) 11 moved (SP) to ( 14, 7 ) 8 moved (SP) to ( 14, 10 ) Waiting for Dead-On Balls Inaccurate to set players on field. 108 moved location (MPL) to ( 21, 7 ) 105 moved location (MPL) to ( 15, 1 ) 104 moved location (MPL) to ( 15, 6 ) 103 moved location (MPL) to ( 15, 13 ) 111 moved location (MPL) to ( 15, 2 ) 110 moved location (MPL) to ( 16, 4 ) 101 moved location (MPL) to ( 16, 10 ) 109 moved (SP) to ( 22, 8 ) 115 moved (SP) to ( 22, 6 ) 114 moved (SP) to ( 19, 8 ) 114 moved (SP) to ( 20, 7 ) 115 moved (SP) to ( 15, 12 ) 101 moved (SP) to ( 15, 10 ) 104 moved (SP) to ( 15, 4 ) 105 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 16, 10 ) 101 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 15, 10 ) 110 moved (SP) to ( 17, 13 ) 103 moved (SP) to ( 16, 10 ) 110 moved (SP) to ( 15, 13 ) 103 moved (SP) to ( 15, 1 ) 109 moved (SP) to ( 16, 4 ) *** Setup end *** Putrid Swamp Boozzhounds Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (23, 11) Kickoff Roll (4+1) = Cheering Fans Putrid Swamp Boozzhounds: 2 + 12FF + 1CL Dead-On Balls Inaccurate: 5 + 9FF + 0CL Putrid Swamp Boozzhounds get an extra re-roll. Kick result. Direction: 1 Distance: 3 Ball placed at (23, 11) Scatter roll: 5 Ball moved to ( 21, 9 ) [Game Saved] Ball in play. Waiting for Dead-On Balls Inaccurate to finish TURN: 4 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true Blitz selected. 110 moved (MP) to ( 14, 13 ) 110 moved (MP) to ( 13, 13 ) 7 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK 2 db Block re-rolled. POW Slee Mon is knocked over. Player pushed to (18, 12) 7 moved (MP) to ( 11, 12 ) Verified Opponent Roll = 1 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. (1, 4) + 1, (0, 0) + 0, 0: Slee Mon has been knocked prone. 7: status changed from 0 to 1. 110 moved (MP) to ( 12, 13 ) 110 moved (MP) to ( 11, 13 ) 110 moved (MP) to ( 10, 13 ) 110 moved (MP) to ( 9, 13 ) 110 moved (MP) to ( 8, 12 ) Move ended for Blitzen [Game Saved] 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 14, 13 ) 115 moved (MP) to ( 13, 13 ) 115 moved (MP) to ( 12, 13 ) 115 moved (MP) to ( 11, 13 ) 115 moved (MP) to ( 10, 13 ) 115 moved (MP) to ( 9, 13 ) 115 moved (MP) to ( 8, 13 ) 115 moved (MP) to ( 7, 12 ) Move ended for Patch Kid 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 15, 3 ) Move ended for Buck Satan 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = SKULL POW/SKULL Move ended for Bob the Lineman Cardhu saved by block skill. Bob the Lineman saved by block skill. [Game Saved] 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true Normal move selected. 111 moved (MP) to ( 14, 2 ) Move ended for P. Thomas Rickle 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 14, 1 ) Move ended for Harold Tu "Sheitz-Tu" Thwind 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 21, 8 ) 108 moved (MP) to ( 21, 9 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Pot dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Pot TARGET: 3 --- ROLL: 3 + 0 = 3 108 moved (MP) to ( 22, 10 ) 108 moved (MP) to ( 22, 11 ) 108 moved (MP) to ( 22, 12 ) Move ended for Pot [Game Saved] 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 20, 8 ) 114 moved (MP) to ( 20, 9 ) 114 moved (MP) to ( 21, 10 ) 114 moved (MP) to ( 21, 11 ) Move ended for Mack N. Uptha-Numbaz 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 16, 11 ) Verified Opponent Roll = 2 DODGE BEFORE RE_ROLL: Mack N. Nosenz-Atoll knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Reroll using DODGE. Verified Opponent Roll = 3 DODGE FINAL RESULT: Mack N. Nosenz-Atoll TARGET: 3 --- ROLL: 3 + 0 = 3 Mack N. Nosenz-Atoll slips past his opponent(s) unhindered. 105 moved (MP) to ( 17, 12 ) 105 moved (MP) to ( 18, 12 ) 105 moved (MP) to ( 19, 12 ) 105 moved (MP) to ( 20, 13 ) Move ended for Mack N. Nosenz-Atoll [Game Saved] 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 10 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Hans Brinker TARGET: 3 --- ROLL: 3 + 0 = 3 Hans Brinker slips past his opponent(s) unhindered. 101 moved (MP) to ( 17, 10 ) 101 moved (MP) to ( 18, 10 ) 101 moved (MP) to ( 19, 10 ) 101 moved (MP) to ( 20, 10 ) 101 moved (MP) to ( 21, 10 ) Move ended for Hans Brinker Dead-On Balls Inaccurate: All players have moved. Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true 7: status changed from 6 to 4. Normal move selected. 7 moved (MP) to ( 10, 12 ) 7 moved (MP) to ( 9, 12 ) Move ended for Slee Mon Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 15, 10 ) 8 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 17, 11 ) 8 moved (MP) to ( 18, 11 ) 8 moved (MP) to ( 19, 11 ) Move ended for Mole Son Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 9 ) 4 moved (MP) to ( 16, 10 ) 4 moved (MP) to ( 17, 11 ) 4 moved (MP) to ( 18, 12 ) (1) Johny Red trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. 4 moved (MP) to ( 19, 13 ) Move ended for Johny Red [Game Saved] Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 15, 7 ) 11 moved (MP) to ( 16, 8 ) 11 moved (MP) to ( 17, 9 ) 11 moved (MP) to ( 18, 9 ) 11 moved (MP) to ( 19, 9 ) Move ended for Kokanee Select an action for Wild Turkey 13: Select an action for Wild Turkey Select an action for Corona 6: Select an action for Corona 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 5 ) 6 moved (MP) to ( 13, 4 ) 6 moved (MP) to ( 14, 3 ) Move ended for Corona Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 2 ) Move ended for Macallan Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 13, 1 ) Move ended for Gy Ness Select an action for Wild Turkey 13: Select an action for Wild Turkey Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Blitz selected. 2 moved (MP) to ( 9, 10 ) 2 moved (MP) to ( 9, 11 ) 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Blitzen is knocked over. Player pushed to (8, 13) 110 moved (MP) to ( 8, 13 ) (4, 1) + 0, (0, 0) + 0, 0: Blitzen has been knocked prone. 110: status changed from 0 to 1. 2 moved (MP) to ( 8, 12 ) Move ended for Tequila [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 8, 6 ) 13 moved (MP) to ( 7, 7 ) 13 moved (MP) to ( 6, 8 ) 13 moved (MP) to ( 6, 9 ) 13 moved (MP) to ( 6, 10 ) 13 moved (MP) to ( 5, 11 ) (5) Go for it successful. 13 moved (MP) to ( 6, 12 ) Move ended for Wild Turkey [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 5 [Game Saved] 110: Select an action for Blitzen Select an action for Blitzen 110: tackle zone state changed to true 110: status changed from 6 to 0. Blitz selected. 110 moved (MP) to ( 7, 14 ) Verified Opponent Roll = 2 TACKLE skill used to prevent DODGE skill. DODGE BEFORE RE_ROLL: Blitzen knocked over trying to dodge. TARGET: 3 --- ROLL: 2 + 0 = 2 Team re-roll used. Verified Opponent Roll = 3 DODGE FINAL RESULT: Blitzen TARGET: 3 --- ROLL: 3 + 0 = 3 Blitzen slips past his opponent(s) unhindered. 110 moved (MP) to ( 6, 14 ) 110 moved (MP) to ( 5, 13 ) 13 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (22, 11) 13 moved (MP) to ( 7, 11 ) 110 moved (MP) to ( 6, 12 ) Move ended for Blitzen [Game Saved] 115: Select an action for Patch Kid Select an action for Patch Kid 115: Select an action for Patch Kid Select an action for Patch Kid 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 6, 13 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Patch Kid TARGET: 3 --- ROLL: 3 + 0 = 3 Patch Kid slips past his opponent(s) unhindered. 115 moved (MP) to ( 5, 12 ) 115 moved (MP) to ( 5, 11 ) 115 moved (MP) to ( 5, 10 ) 115 moved (MP) to ( 4, 9 ) 115 moved (MP) to ( 3, 8 ) 115 moved (MP) to ( 2, 7 ) Move ended for Patch Kid [Game Saved] 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 21, 9 ) 101 moved (MP) to ( 21, 8 ) 101 moved (MP) to ( 20, 7 ) 101 moved (MP) to ( 19, 7 ) 101 moved (MP) to ( 18, 7 ) 101 moved (MP) to ( 18, 8 ) Move ended for Hans Brinker 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 21, 10 ) 114 moved (MP) to ( 21, 9 ) 114 moved (MP) to ( 21, 8 ) 114 moved (MP) to ( 20, 7 ) 114 moved (MP) to ( 20, 8 ) Move ended for Mack N. Uptha-Numbaz 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 109: Select an action for Buck Satan Select an action for Buck Satan 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Bob the Lineman Player pushed to (16, 5) 14 moved (MP) to ( 13, 5 ) [Game Saved] 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL POW/SKULL Move ended for Buck Satan Corona is knocked over. Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (6, 6) + 0, (5, 4) + 0, 0: Corona has been knocked out. 6: status changed from 0 to 7. 6 moved (SP) to ( 0, 8 ) Buck Satan saved by block skill. [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true 12 blocked. Block selected. Verified Opponent Roll = POW Verified Opponent Roll = PUSHBACK/POW POW Move ended for Harold Tu "Sheitz-Tu" Thwind Macallan is knocked over. Player pushed to (17, 3) 12 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Macallan has been knocked prone. 12: status changed from 0 to 1. [Game Saved] 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for P. Thomas Rickle Player pushed to (17, 1) 9 moved (MP) to ( 12, 1 ) 111 moved (MP) to ( 13, 1 ) [Game Saved] 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true Normal move selected. 108 moved (MP) to ( 22, 11 ) 108 moved (MP) to ( 22, 10 ) 108 moved (MP) to ( 22, 9 ) 108 moved (MP) to ( 21, 8 ) 108 moved (MP) to ( 20, 7 ) 108 moved (MP) to ( 19, 7 ) Turn time limit reached. Pass selected. STRONG ARM skill used. SHORT PASS Verified Opponent Roll = 6 ACCURATE skill used. PASS FINAL RESULT: Pot TARGET: 4 --- ROLL: 6 Move ended for Pot Ball moved to ( 15, 1 ) Verified Opponent Roll = 2 GET BALL FINAL RESULT: Harold Tu "Sheitz-Tu" Thwind TARGET: 2 --- ROLL: 2 + 0 = 2 Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true 12: status changed from 6 to 4. Normal move selected. 12 moved (MP) to ( 13, 2 ) Move ended for Macallan Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 111 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Move ended for Gy Ness P. Thomas Rickle saved by block skill. Gy Ness saved by block skill. [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 13, 4 ) 14 moved (MP) to ( 13, 3 ) 14 moved (MP) to ( 14, 2 ) 111 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Player pushed to (13, 0) 111 moved (MP) to ( 13, 0 ) Move ended for Cardhu [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 6, 10 ) DODGE FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 6 + 0 = 6 Wild Turkey slips past his opponent(s) unhindered. 13 moved (MP) to ( 5, 9 ) 13 moved (MP) to ( 4, 8 ) 13 moved (MP) to ( 3, 7 ) Move ended for Wild Turkey [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 8, 11 ) 7 moved (MP) to ( 7, 10 ) 7 moved (MP) to ( 6, 10 ) 7 moved (MP) to ( 5, 11 ) Move ended for Slee Mon Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Normal move selected. 2 moved (MP) to ( 7, 12 ) Move ended for Tequila Select an action for Dewar 15: Select an action for Dewar 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 10 ) 15 moved (MP) to ( 12, 9 ) 15 moved (MP) to ( 12, 8 ) 15 moved (MP) to ( 12, 7 ) 15 moved (MP) to ( 12, 6 ) 15 moved (MP) to ( 12, 5 ) (3) Go for it successful. 15 moved (MP) to ( 13, 4 ) Move ended for Dewar [Game Saved] Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW SKILL SELECTED: Move ended for Johny Red Mack N. Nosenz-Atoll is knocked over. Player pushed to (21, 13) 105 moved (MP) to ( 21, 13 ) Armor is not broken. (1, 6) + 0 PILING ON used to reroll armor. (4, 1) + 0, (0, 0) + 0, 0: Mack N. Nosenz-Atoll has been knocked prone. 105: status changed from 0 to 1. 4 moved (MP) to ( 20, 13 ) 4: status changed from 0 to 1. 4: status changed from 1 to 1. [Game Saved] Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 18, 10 ) 8 moved (MP) to ( 17, 9 ) Move ended for Mole Son Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Kokanee Putrid Swamp Boozzhounds: All players have moved. Player pushed to (17, 7) 101 moved (MP) to ( 17, 7 ) 11 moved (MP) to ( 18, 8 ) Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 6 [Game Saved] 105: Select an action for Mack N. Nosenz-Atoll Select an action for Mack N. Nosenz-Atoll 105: tackle zone state changed to true 105: status changed from 6 to 0. Normal move selected. 105 moved (MP) to ( 20, 12 ) 105 moved (MP) to ( 19, 11 ) Move ended for Mack N. Nosenz-Atoll 104: Select an action for Bob the Lineman Select an action for Bob the Lineman 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 15, 5 ) 104 moved (MP) to ( 14, 6 ) 104 moved (MP) to ( 13, 6 ) 104 moved (MP) to ( 12, 6 ) 104 moved (MP) to ( 11, 5 ) 104 moved (MP) to ( 11, 4 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 11, 3 ) Verified Opponent Roll = 3 (3) Go for it successful. 104 moved (MP) to ( 11, 2 ) Move ended for Bob the Lineman [Game Saved] 111: Select an action for P. Thomas Rickle Select an action for P. Thomas Rickle 111: tackle zone state changed to true 9 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for P. Thomas Rickle Gy Ness is knocked over. Player pushed to (17, 2) 9 moved (MP) to ( 12, 2 ) Verified Opponent Roll = 2 Verified Opponent Roll = 2 (2, 2) + 0, (0, 0) + 0, 0: Gy Ness has been knocked prone. 9: status changed from 0 to 1. 111 moved (MP) to ( 12, 1 ) [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 13, 0 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Harold Tu "Sheitz-Tu" Thwind TARGET: 2 --- ROLL: 2 + 0 = 2 Harold Tu "Sheitz-Tu" Thwind slips past his opponent(s) unhindered. Verified Opponent Roll = 2 Verified Opponent Roll = 2 SHADOWING skill used. Shadower ROLL: 2 + 6 ma Dodger ROLL: 2 + 6 ma SHADOWING successful. 14 moved (MP) to ( 14, 1 ) 103 moved (MP) to ( 12, 0 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Harold Tu "Sheitz-Tu" Thwind TARGET: 2 --- ROLL: 5 + 0 = 5 Harold Tu "Sheitz-Tu" Thwind slips past his opponent(s) unhindered. Verified Opponent Roll = 2 Verified Opponent Roll = 3 SHADOWING skill used. Shadower ROLL: 2 + 6 ma Dodger ROLL: 3 + 6 ma SHADOWING fails. 103 moved (MP) to ( 11, 0 ) 103 moved (MP) to ( 10, 1 ) 103 moved (MP) to ( 9, 1 ) 103 moved (MP) to ( 8, 1 ) Move ended for Harold Tu "Sheitz-Tu" Thwind [Game Saved] 114: Select an action for Mack N. Uptha-Numbaz Select an action for Mack N. Uptha-Numbaz 114: tackle zone state changed to true Normal move selected. 114 moved (MP) to ( 19, 8 ) Move ended for Mack N. Uptha-Numbaz 108: Select an action for Pot Select an action for Pot 108: tackle zone state changed to true 11 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Pot Player pushed to (11, 9) 11 moved (MP) to ( 18, 9 ) [Game Saved] 101: Select an action for Hans Brinker Select an action for Hans Brinker 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 16, 6 ) 101 moved (MP) to ( 15, 6 ) 101 moved (MP) to ( 14, 6 ) 101 moved (MP) to ( 13, 6 ) 101 moved (MP) to ( 12, 5 ) Move ended for Hans Brinker 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true Blitz selected. 109 moved (MP) to ( 14, 4 ) 15 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW POW Dewar is knocked over. Player pushed to (17, 3) 15 moved (MP) to ( 12, 3 ) Verified Opponent Roll = 5 Verified Opponent Roll = 3 (5, 3) + 0, (0, 0) + 0, 0: Dewar has been knocked prone. 15: status changed from 0 to 1. 109 moved (MP) to ( 13, 4 ) 109 moved (MP) to ( 12, 4 ) 109 moved (MP) to ( 11, 4 ) 109 moved (MP) to ( 10, 3 ) 109 moved (MP) to ( 9, 3 ) 109 moved (MP) to ( 8, 2 ) Move ended for Buck Satan Dead-On Balls Inaccurate turn ended. [Game Saved] Putrid Swamp Boozzhounds start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dewar 15: Select an action for Dewar 15: tackle zone state changed to true 15: status changed from 6 to 4. Normal move selected. Move ended for Dewar Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true 9: status changed from 6 to 4. Normal move selected. Move ended for Gy Ness Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Block selected. 111 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Move ended for Macallan P. Thomas Rickle saved by block skill. Macallan saved by block skill. [Game Saved] Select an action for Wild Turkey 13: Select an action for Wild Turkey 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 4, 6 ) DODGE FINAL RESULT: Wild Turkey TARGET: 2 --- ROLL: 4 + 0 = 4 Wild Turkey slips past his opponent(s) unhindered. 13 moved (MP) to ( 4, 5 ) 13 moved (MP) to ( 5, 4 ) 13 moved (MP) to ( 5, 3 ) 13 moved (MP) to ( 6, 2 ) 13 moved (MP) to ( 6, 1 ) (2) Go for it successful. 13 moved (MP) to ( 7, 0 ) 103 blocked. (3) Go for it successful. Putrid Swamp Boozzhounds , Choose a block die. Team re-roll used. 1 db Block re-rolled. PUSHBACK Player pushed to (9, 2) 103 moved (MP) to ( 9, 2 ) 13 moved (MP) to ( 8, 1 ) Move ended for Wild Turkey [Game Saved] Select an action for Tequila 2: Select an action for Tequila 2: tackle zone state changed to true Block selected. 110 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Tequila Blitzen is knocked over. Player pushed to (5, 13) 110 moved (MP) to ( 5, 13 ) (2, 3) + 0, (0, 0) + 0, 0: Blitzen has been knocked prone. 110: status changed from 0 to 1. 2 moved (MP) to ( 6, 12 ) [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 4, 10 ) 7 moved (MP) to ( 4, 9 ) 7 moved (MP) to ( 4, 8 ) 7 moved (MP) to ( 3, 7 ) Move ended for Slee Mon Select an action for Johny Red 4: Select an action for Johny Red 4: tackle zone state changed to true 4: status changed from 6 to 4. Normal move selected. 4 moved (MP) to ( 19, 12 ) Move ended for Johny Red Select an action for Mole Son 8: Select an action for Mole Son 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 16, 8 ) 8 moved (MP) to ( 15, 7 ) 8 moved (MP) to ( 14, 7 ) 8 moved (MP) to ( 13, 7 ) 8 moved (MP) to ( 12, 6 ) Move ended for Mole Son Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 0 ) 14 moved (MP) to ( 12, 0 ) DODGE FINAL RESULT: Cardhu TARGET: 4 --- ROLL: 6 + 0 = 6 Cardhu slips past his opponent(s) unhindered. 14 moved (MP) to ( 11, 0 ) DODGE FINAL RESULT: Cardhu TARGET: 4 --- ROLL: 6 + 0 = 6 Cardhu slips past his opponent(s) unhindered. 14 moved (MP) to ( 10, 0 ) DODGE FINAL RESULT: Cardhu TARGET: 3 --- ROLL: 1 + 0 = 1 Cardhu is knocked over. (5, 2) + 0, (0, 0) + 0, 0: Cardhu has been knocked prone. Move ended for Cardhu 14: status changed from 0 to 1. Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 7 [Game Saved] 109: Select an action for Buck Satan Select an action for Buck Satan 109: tackle zone state changed to true 13 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Buck Satan Player pushed to (20, 0) 13 moved (MP) to ( 9, 0 ) [Game Saved] 103: Select an action for Harold Tu "Sheitz-Tu" Thwind Select an action for Harold Tu "Sheitz-Tu" Thwind 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 8, 3 ) 103 moved (MP) to ( 7, 2 ) 103 moved (MP) to ( 6, 2 ) 103 moved (MP) to ( 5, 2 ) 103 moved (MP) to ( 4, 2 ) 103 moved (MP) to ( 3, 2 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 2, 2 ) Harold Tu "Sheitz-Tu" Thwind scores a touchdown! *** Setup start *** 101: status changed from 0 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 4 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 4 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 5 ) 110: status changed from 1 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 1 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 2 ) 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 0 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 2 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 3 ) Verified Opponent Roll = 1 (1) Corona stays UNconscious. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 8 ) Verified Opponent Roll = 2 (2) Morley's Revenge strikes! Player is unavailable. 6: status changed from 7 to 1. 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 4 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 5 ) Verified Opponent Roll = 2 (2) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 6 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 1 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 7 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 0 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 1 ) 14: status changed from 1 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 2 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 3 ) Verified Opponent Roll = 3 (3) Morley's Revenge strikes! Player is unavailable. 15: status changed from 0 to 1. Opponent Kicking. Waiting for Dead-On Balls Inaccurate to set players on field. 109 moved location (MPL) to ( 17, 4 ) 108 moved location (MPL) to ( 18, 1 ) 115 moved location (MPL) to ( 18, 13 ) 114 moved location (MPL) to ( 18, 4 ) 105 moved location (MPL) to ( 15, 6 ) 104 moved location (MPL) to ( 18, 10 ) 103 moved location (MPL) to ( 17, 10 ) 111 moved location (MPL) to ( 17, 1 ) 110 moved location (MPL) to ( 17, 13 ) 101 moved location (MPL) to ( 15, 8 ) 104 moved (SP) to ( 15, 10 ) 105 moved (SP) to ( 15, 4 ) 115 moved (SP) to ( 24, 10 ) 115 moved (SP) to ( 18, 10 ) Putrid Swamp Boozzhounds Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 9 moved location (MPL) to ( 13, 10 ) 7 moved location (MPL) to ( 14, 4 ) 14 moved location (MPL) to ( 14, 5 ) 4 moved location (MPL) to ( 14, 8 ) 13 moved location (MPL) to ( 7, 8 ) 2 moved location (MPL) to ( 14, 12 ) 1 moved location (MPL) to ( 14, 13 ) 10 moved location (MPL) to ( 14, 6 ) 2 moved (SP) to ( 7, 4 ) 10 moved (SP) to ( 7, 10 ) 13 moved (SP) to ( 10, 7 ) 1 moved (SP) to ( 6, 7 ) 9 moved (SP) to ( 14, 10 ) 11 moved (SP) to ( 14, 9 ) 12 moved (SP) to ( 14, 3 ) 9 moved (SP) to ( 14, 11 ) 12 moved (SP) to ( 12, 12 ) 9 moved (SP) to ( 14, 3 ) 12 moved (SP) to ( 14, 11 ) 6: status changed from 1 to 0. 8: status changed from 1 to 0. 15: status changed from 1 to 0. *** Setup end *** Waiting for Dead-On Balls Inaccurate to kick off. Ball placed at (24, 11) Verified Opponent Roll = 1 Verified Opponent Roll = 5 Kickoff Roll (1+5) = Bad Kick Verified Opponent Roll = 7 Verified Opponent Roll = 2 Verified Opponent Roll = 3 KICK skill used. Kick result. Direction: 7 Distance: 2 Ball placed at (24, 11) Verified Opponent Roll = 3 Scatter roll: 3 Ball moved to ( 23, 12 ) [Game Saved] Ball in play. Putrid Swamp Boozzhounds start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Macallan 12: Select an action for Macallan Select an action for Kokanee 11: Select an action for Kokanee Select an action for Johny Red 4: Select an action for Johny Red SKILL SELECTED: piling on SKILL SELECTED: piling on 4: tackle zone state changed to true Block selected. 101 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK/POW SKILL SELECTED: Move ended for Johny Red Hans Brinker is knocked over. Player pushed to (16, 8) 101 moved (MP) to ( 16, 8 ) Armor is not broken. (3, 1) + 0 PILING ON used to reroll armor. (6, 4) + 0, (5, 3) + 0, 0: Hans Brinker has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 8 ) 4 moved (MP) to ( 15, 8 ) 4: status changed from 0 to 1. 4: status changed from 1 to 1. [Game Saved] Select an action for Kokanee 11: Select an action for Kokanee 11: tackle zone state changed to true Block selected. 104 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Kokanee Player pushed to (15, 11) 104 moved (MP) to ( 15, 11 ) 11 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Macallan 12: Select an action for Macallan 12: tackle zone state changed to true Block selected. 104 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Move ended for Macallan Bob the Lineman is knocked over. Player pushed to (16, 11) 104 moved (MP) to ( 16, 11 ) (3, 3) + 0, (0, 0) + 0, 0: Bob the Lineman has been knocked prone. 104: status changed from 0 to 1. 12 moved (MP) to ( 15, 11 ) [Game Saved] Select an action for Gy Ness 9: Select an action for Gy Ness 9: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW/SKULL Move ended for Gy Ness Mack N. Nosenz-Atoll saved by block skill. Gy Ness saved by block skill. [Game Saved] Select an action for Slee Mon 7: Select an action for Slee Mon 7: tackle zone state changed to true Block selected. 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. PUSHBACK Move ended for Slee Mon Player pushed to (16, 4) 105 moved (MP) to ( 16, 4 ) 7 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Cardhu 14: Select an action for Cardhu 14: tackle zone state changed to true Blitz selected. 14 moved (MP) to ( 15, 5 ) 105 blocked. Putrid Swamp Boozzhounds , Choose a block die. POW Mack N. Nosenz-Atoll is knocked over. Player pushed to (17, 3) 105 moved (MP) to ( 17, 3 ) (3, 3) + 0, (0, 0) + 0, 0: Mack N. Nosenz-Atoll has been knocked prone. 105: status changed from 0 to 1. 14 moved (MP) to ( 16, 4 ) Move ended for Cardhu [Game Saved] Select an action for Sambuca 10: Select an action for Sambuca Select an action for Sambuca 10: Select an action for Sambuca 10: tackle zone state changed to true Normal move selected. 10 moved (MP) to ( 6, 11 ) 10 moved (MP) to ( 6, 12 ) GET BALL FINAL RESULT: Sambuca TARGET: 3 --- ROLL: 5 + 0 = 5 10 moved (MP) to ( 6, 11 ) 10 moved (MP) to ( 6, 10 ) 10 moved (MP) to ( 6, 9 ) Pass selected. Waiting for opponent to finish PASS BLOCK turn. No players in PASS BLOCK range. PASS BLOCK turn finished. Pass selected. QUICK PASS PASS BEFORE RE_ROLL: Sambuca fumbled the ball. TARGET: 4 --- ROLL: 1 Reroll using pass. PASS FINAL RESULT: Sambuca TARGET: 4 --- ROLL: 1 Player fumbled direction: 7 Ball moved to ( 5, 10 ) Move ended for Sambuca Putrid Swamp Boozzhounds turn ended. Waiting for Dead-On Balls Inaccurate to finish TURN: 8 [Game Saved] Dead-On Balls Inaccurate turn ended. End of the regulation game time. *** Setup start *** Smelling salts used. Verified Opponent Roll = 5 (5) Hans Brinker regains consciousness. 101: status changed from 7 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 0 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 1 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 108: status changed from 0 to 0. 108 moved (SP) to ( -1, -1 ) 108 moved (SP) to ( 29, 4 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 5 ) 110: status changed from 0 to 0. 110 moved (SP) to ( -1, -1 ) 110 moved (SP) to ( 29, 6 ) 111: status changed from 0 to 0. 111 moved (SP) to ( -1, -1 ) 111 moved (SP) to ( 29, 7 ) 114: status changed from 0 to 0. 114 moved (SP) to ( -1, -1 ) 114 moved (SP) to ( 28, 1 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 28, 2 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 3 ) 2: status changed from 0 to 0. 2 moved (SP) to ( -1, -1 ) 2 moved (SP) to ( 0, 4 ) 4: status changed from 1 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 5 ) 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 0, 0 ) Verified Opponent Roll = 5 (5) Morley's Revenge is avoided. 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 0, 6 ) 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 0, 1 ) Verified Opponent Roll = 1 (1) Morley's Revenge strikes! Player is unavailable. 8: status changed from 0 to 1. 9: status changed from 0 to 0. 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 7 ) 10: status changed from 0 to 0. 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 1, 0 ) 11: status changed from 0 to 0. 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 1, 1 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 2 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 3 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 4 ) 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 0, 2 ) Verified Opponent Roll = 3 (3) Morley's Revenge strikes! Player is unavailable. 15: status changed from 0 to 1. Verified Opponent Roll = 6 Dead-On Balls Inaccurate Winnings Roll: 6 + -1 Verified Opponent Roll = 5 Putrid Swamp Boozzhounds Winnings Roll: 5 + -3 Verified Opponent Roll = 13 WartNose gets an MVP award. Verified Opponent Roll = 5 Boddington gets an MVP award. Verified Opponent Roll = 4 Dead-On Balls Inaccurate FF Roll: 4 + 3 Verified Opponent Roll = 4 Putrid Swamp Boozzhounds FF Roll: 4 + -2 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 2 D6: 1(171) 2(195) 3(204) 4(150) 5(172) 6(167) Total(1059) D8: 1(4) 2(6) 3(2) 4(3) 5(5) 6(2) 7(5) 8(5) Total(32) GAME OVER Final Score: Putrid Swamp Boozzhounds: 1 Dead-On Balls Inaccurate: 3 WINNINGS Putrid Swamp Boozzhounds: 20000 Dead-On Balls Inaccurate: 50000