Java JRE 1.5 Beta 8.3 OS = Windows 2000 Locale = English (United States) weather = true kickofftable = true autocatch = true bb2k1mighty = true bb2k1dirty = true bb2k1frenzy = true bb2k1breaktackle = true bb2k1surefeet = true bb2k1leap = true bb2k1takeroot = false bb2k4takeroot = true bb2k1winnings = true bb2k3wildanimal = true bb2k3pilingon = true bb2k3hypnotic = true bb2k4hypnotic = true bb2k4fanfactor = true bb2k4tacklezones = true bb2k3chef = true bb2k3runesmith = true bb2k1igmeoy = true bb2k4kickoff = true negwin = false bb2k1handicap = false bb2k4handicap = true handicapini = false handicap3rd = false sound = true oldsound = false rangeruler = true resizablewindow = false overtime = false gametype = 0 spectators = true verbosedicesync = false nogfiavroll = false usegificons = true pilingalwaysfalls = false useweatherfields = true norangemodfumble = false smallfield = false downloadopponentpics = true fumbbllogin = false expofab = false ruleof11 = true useturnlimit = true language = en country = Team 1 name: Short & Surly Team 1 race: Chaos Dwarf Player 1 name: Hoofcrusher Player 1: Bc Bull Centaur 6 4 1 9 [Block, Mighty Blow, Sprint, Sure Feet, Thick Skull] Player 2 name: Doom Charger Player 2: Bc Bull Centaur 6 4 2 9 [Block, Dodge, Sprint, Stand Firm, Sure Feet, Tackle, Thick Skull] Player 3 name: Bane Bloodbrewer Player 3: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 4 name: Dorin Kneecrusha Player 4: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Guard, Mighty Blow, Tackle, Thick Skull] Player 5 name: Gloin Goldfillingseeker Player 5: Cd Chaos Dwarf 4 3 1 8 [Block, Dodge, Guard, Mighty Blow, Piling On, Tackle, Thick Skull] Player 6 name: Nuts Ori Player 6: Cd Chaos Dwarf 4 3 2 9 [Block, Guard, Tackle, Thick Skull] Player 7 name: Thorin Redbeard Player 7: Cd Chaos Dwarf 4 3 2 9 [Block, Dodge, Mighty Blow, Piling On, Tackle, Thick Skull] Player 8 name: Killic Crotchmangler Player 8: Cd Chaos Dwarf 4 3 2 9 [Block, Tackle, Thick Skull] Player 9 name: Fucker Player 9: H Chaos Hobgoblin 6 3 3 7 [Block, Dodge, Pass Block, Strip Ball, Sure Hands] Player 10 name: Sir DamageSponge Player 10: H Chaos Hobgoblin 6 5 4 7 [+ag, +st, +st, Dodge] Player 11 name: You-Better-Score Player 11: H Chaos Hobgoblin 7 3 4 7 [+ag, +ma] Player 12 name: Dave Hanson Player 12: H Chaos Hobgoblin 5 3 3 7 [;] Player 13 name: Targin Bonecrusha Player 13: Tr Troll 4 5 1 9 [Always Hungry, Big Guy, Block, Guard, Mighty Blow, Really Stupid, Regenerate, Throw Team-Mate] Player 14 name: Steve Hanson Player 14: H Chaos Hobgoblin 6 3 3 7 [;] Player 15 name: Really Scared Player 15: H Chaos Hobgoblin 6 3 2 7 [Dirty Player, Kick] fumbbl.com/83.227.38.157 Server trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=3629] Connected as server to game 'surlydrakkar'. Waiting for client. Closing local sockets. fumbbl.com/83.227.38.157 Server re-trying connection... Socket[addr=fumbbl.com/83.227.38.157,port=8081,localport=3662] Connected as server to game 'surlydrakkar'. Waiting for client. Receiving: Blood Drakkar.html Done receiving file. Sending Team File... Done Sending File Team 2 name: Blood Drakkar Team 2 race: Norse Player 101 name: Thor Epitaf Player 101: B Norse Blitzer 6 3 3 7 [Block, Frenzy, Jump Up, Mighty Blow, Piling On] Player 102 name: Haggar the Horrible Player 102: B Norse Blitzer 6 3 3 7 [Block, Frenzy, Jump Up] Player 103 name: Karl Bellegaf Player 103: C Norse Catcher 6 3 3 7 [Block, Catch, Dodge] Player 104 name: Odin Bellegaf Player 104: C Norse Catcher 5 3 4 7 [+ag, Block, Catch, Dodge, Side Step, Sprint, Sure Feet, Sure Hands] Player 105 name: Bjorn Cenotaf Player 105: T Norse Thrower 6 3 3 7 [Block, Pass, Sure Hands] Player 106 name: Benedict Ripilaf Player 106: B Norse Blitzer 6 3 3 7 [Block, Frenzy, Jump Up] Player 107 name: Grossebouf Player 107: O Ogre 5 5 2 9 [Big Guy, Block, Bone Head, Guard, Mighty Blow, Multiple Block, Pro, Thick Skull, Throw Team-Mate] Player 109 name: Soren Vraimenpaf Player 109: L Norse Lineman 6 3 3 7 [Block, Tackle] Player 110 name: Duncan Ilsesclaf Player 110: L Norse Lineman 6 3 3 7 [Block, Guard] Player 115 name: Hierulf Piaf Player 115: L Norse Lineman 6 3 4 7 [+ag, Block, Dirty Player, Sure Hands] Done loading opponent team. *** Setup start *** Weather roll(3+3) Current Weather: Nice Gate: 76000 screaming fans show up for the game. Handicap result 51:DUH, WHERE AM I. Handicap result 33:SMELLING SALTS. Handicap result 56:KNUCKLEDUSTERS. *** Setup start *** Blood Drakkar gain SMELLING SALTS. Sir DamageSponge suffers from DUH, WHERE AM I. Haggar the Horrible gets KNUCKLEDUSTERS. Gloin Goldfillingseeker manages to ignore the niggling pain. Fucker manages to ignore the niggling pain. Sir DamageSponge manages to ignore the niggling pain. Really Scared manages to ignore the niggling pain. Odin Bellegaf manages to ignore the niggling pain. Picked HEADS. Coin flip is: TAILS! Blood Drakkar win the toss. Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 15 moved (SP) to ( 5, 7 ) 14 moved (SP) to ( 5, 6 ) 12 moved (SP) to ( 5, 5 ) 13 moved (SP) to ( 14, 7 ) 1 moved (SP) to ( 8, 7 ) 6 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 12, 3 ) 7 moved (SP) to ( 12, 11 ) 8 moved (SP) to ( 11, 12 ) 3 moved (SP) to ( 11, 2 ) 15 moved (SP) to ( 12, 7 ) 12 moved (SP) to ( 7, 4 ) 14 moved (SP) to ( 7, 10 ) Waiting for Blood Drakkar to set players on field. 107 moved (SP) to ( 15, 11 ) Turn time limit reached. 109 moved (SP) to ( 15, 9 ) 105 moved (SP) to ( 21, 4 ) 115 moved (SP) to ( 21, 10 ) 104 moved (SP) to ( 15, 12 ) 103 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 16, 9 ) 102 moved (SP) to ( 15, 4 ) 101 moved (SP) to ( 16, 10 ) *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 3) Kickoff Roll (4+6) = Blitz! KICK skill used. Kick result. Direction: 3 Distance: 2 Kicking team gets a free turn because of BLITZ kickoff result! Short & Surly start TURN: 0 [CTRL][ENTER] to end turn. Or click the turn counter. [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 9, 6 ) 1 moved (MP) to ( 10, 5 ) 1 moved (MP) to ( 11, 5 ) 1 moved (MP) to ( 12, 4 ) 1 moved (MP) to ( 13, 4 ) 1 moved (MP) to ( 14, 4 ) 102 blocked. (6) Go for it successful. Short & Surly , Choose a block die. POW Haggar the Horrible is knocked over. Player pushed to (16, 4) 102 moved (MP) to ( 16, 4 ) MIGHTY BLOW used on armor roll. (3, 4) + 1, (1, 1) + 0, 0: Haggar the Horrible has been stunned. 102: status changed from 0 to 2. (1) Hoofcrusher trips and falls trying to go for it! SURE FEET skill used. (3) Go for it successful. 1 moved (MP) to ( 13, 4 ) SPRINT used. (4) Go for it successful. 1 moved (MP) to ( 12, 5 ) Move ended for Hoofcrusher [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (6) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 8 ) 13 moved (MP) to ( 13, 9 ) 13 moved (MP) to ( 13, 10 ) 13 moved (MP) to ( 14, 11 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 13, 8 ) 4 moved (MP) to ( 13, 9 ) 4 moved (MP) to ( 14, 10 ) Move ended for Dorin Kneecrusha Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 12 ) 7 moved (MP) to ( 14, 12 ) Move ended for Thorin Redbeard Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 12, 13 ) 8 moved (MP) to ( 13, 13 ) 8 moved (MP) to ( 14, 13 ) Move ended for Killic Crotchmangler Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 3 ) 5 moved (MP) to ( 14, 4 ) 5 moved (MP) to ( 14, 5 ) 5 moved (MP) to ( 14, 6 ) Move ended for Gloin Goldfillingseeker Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 12, 3 ) 3 moved (MP) to ( 13, 3 ) 3 moved (MP) to ( 14, 3 ) Move ended for Bane Bloodbrewer Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 12, 8 ) 15 moved (MP) to ( 13, 9 ) Move ended for Really Scared Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 3 ) 12 moved (MP) to ( 9, 3 ) 12 moved (MP) to ( 10, 2 ) 12 moved (MP) to ( 11, 2 ) 12 moved (MP) to ( 12, 2 ) Move ended for Dave Hanson Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 9 ) 14 moved (MP) to ( 9, 8 ) 14 moved (MP) to ( 10, 7 ) 14 moved (MP) to ( 11, 6 ) 14 moved (MP) to ( 11, 5 ) 14 moved (MP) to ( 12, 4 ) Move ended for Steve Hanson Short & Surly: All players have moved. Short & Surly turn ended. Ball placed at (-1, -1) Ball moved to ( 20, 1 ) Scatter roll: 6 Ball moved to ( 20, 2 ) Waiting for Blood Drakkar to finish TURN: 1 [Game Saved] 102: status changed from 2 to 1. Haggar the Horrible rolls over. 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 4 (4) BONE HEAD roll passed. 107: tackle zone state changed to true 4 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Grossebouf Player pushed to (15, 9) 4 moved (MP) to ( 14, 9 ) [Game Saved] 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 11 ) 115 moved (MP) to ( 19, 12 ) 115 moved (MP) to ( 18, 13 ) 115 moved (MP) to ( 17, 14 ) 115 moved (MP) to ( 16, 14 ) 115 moved (MP) to ( 15, 14 ) Move ended for Hierulf Piaf 101: Select an action for Thor Epitaf Select an action for Thor Epitaf 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 16, 11 ) 101 moved (MP) to ( 16, 12 ) 101 moved (MP) to ( 15, 13 ) 8 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = SKULL PUSHBACK/POW Killic Crotchmangler is knocked over. Player pushed to (16, 14) 8 moved (MP) to ( 13, 14 ) Verified Opponent Roll = 2 Verified Opponent Roll = 4 MIGHTY BLOW used on armor roll. Armor is not broken. (2, 4) + 1 PILING ON used to reroll armor. Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. (1, 6) + 1, (0, 0) + 0, 0: Killic Crotchmangler has been knocked prone. 8: status changed from 0 to 1. 101 moved (MP) to ( 14, 13 ) 101: status changed from 4 to 1. Move ended for Thor Epitaf 101: status changed from 1 to 1. [Game Saved] 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 21, 3 ) 105 moved (MP) to ( 20, 2 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Bjorn Cenotaf dropped the ball. TARGET: 3 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 1 GET BALL FINAL RESULT: Bjorn Cenotaf TARGET: 3 --- ROLL: 1 + 0 = 1 Move ended for Bjorn Cenotaf Verified Opponent Roll = 5 Scatter roll: 5 Ball moved to ( 10, 3 ) Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 6 ) 5 moved (MP) to ( 16, 7 ) 5 moved (MP) to ( 17, 8 ) 5 moved (MP) to ( 17, 9 ) (5) Go for it successful. 5 moved (MP) to ( 16, 10 ) Move ended for Gloin Goldfillingseeker [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 13, 4 ) 1 moved (MP) to ( 14, 4 ) 1 moved (MP) to ( 15, 3 ) 1 moved (MP) to ( 16, 2 ) 1 moved (MP) to ( 17, 2 ) 1 moved (MP) to ( 18, 2 ) (4) Go for it successful. 1 moved (MP) to ( 19, 2 ) 105 blocked. (6) Go for it successful. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (21, 1) 105 moved (MP) to ( 21, 1 ) 1 moved (MP) to ( 20, 2 ) SPRINT used. Move ended for Hoofcrusher [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (1) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true 8: status changed from 6 to 4. Normal move selected. 8 moved (MP) to ( 13, 13 ) Move ended for Killic Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 109 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Nuts Ori Player pushed to (16, 9) 109 moved (MP) to ( 16, 9 ) 6 moved (MP) to ( 15, 9 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Dorin Kneecrusha Player pushed to (16, 11) 103 moved (MP) to ( 16, 11 ) 4 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 14, 10 ) Move ended for Really Scared Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Block selected. 107 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Thorin Redbeard Grossebouf is knocked over. Player pushed to (17, 9) Player 5 pushed to (17, 9) 5 moved (MP) to ( 17, 9 ) Player pushed to (16, 10) 107 moved (MP) to ( 16, 10 ) MIGHTY BLOW used on armor roll. (3, 5) + 1, (0, 0) + 0, 0: Grossebouf has been knocked prone. 107: status changed from 0 to 1. 7 moved (MP) to ( 15, 11 ) [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 3 ) 3 moved (MP) to ( 16, 3 ) 3 moved (MP) to ( 17, 3 ) 3 moved (MP) to ( 18, 3 ) Move ended for Bane Bloodbrewer Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 13, 3 ) 14 moved (MP) to ( 14, 3 ) 14 moved (MP) to ( 15, 3 ) 14 moved (MP) to ( 16, 3 ) 14 moved (MP) to ( 17, 3 ) 14 moved (MP) to ( 18, 4 ) Move ended for Steve Hanson Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 13, 2 ) 12 moved (MP) to ( 14, 2 ) 12 moved (MP) to ( 15, 2 ) 12 moved (MP) to ( 16, 2 ) 12 moved (MP) to ( 17, 2 ) (3) Go for it successful. 12 moved (MP) to ( 18, 2 ) (5) Go for it successful. 12 moved (MP) to ( 19, 3 ) GET BALL FINAL RESULT: Dave Hanson TARGET: 3 --- ROLL: 3 + 0 = 3 Move ended for Dave Hanson Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 2 [Game Saved] 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 102: Select an action for Haggar the Horrible Select an action for Haggar the Horrible 102: tackle zone state changed to true 102: status changed from 6 to 0. Blitz selected. 102 moved (MP) to ( 17, 5 ) 102 moved (MP) to ( 18, 6 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Haggar the Horrible TARGET: 3 --- ROLL: 3 + 0 = 3 Haggar the Horrible slips past his opponent(s) unhindered. 102 moved (MP) to ( 19, 6 ) 102 moved (MP) to ( 20, 5 ) 102 moved (MP) to ( 20, 4 ) 12 blocked. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Player pushed to (11, 2) 12 moved (MP) to ( 18, 2 ) 102 moved (MP) to ( 19, 3 ) 12 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = SKULL Choose a block die. SKULL Haggar the Horrible is knocked over. Move ended for Haggar the Horrible Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 4 (6, 2) + 0, (4, 6) + 0, 4: Haggar the Horrible has been seriously injured!! (34) Fractured Arm - Miss next game 102: status changed from 0 to 9. 102 moved (SP) to ( 29, 13 ) Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Block selected. 109 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Move ended for Gloin Goldfillingseeker Soren Vraimenpaf is knocked over. Player pushed to (15, 8) 109 moved (MP) to ( 15, 8 ) MIGHTY BLOW used on armor roll. (3, 4) + 1, (3, 1) + 0, 0: Soren Vraimenpaf has been stunned. 109: status changed from 0 to 2. 5 moved (MP) to ( 16, 9 ) [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (3) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 104 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (16, 13) 104 moved (MP) to ( 16, 13 ) MIGHTY BLOW used on injury roll. (5, 6) + 0, (1, 1) + 1, 0: Odin Bellegaf has been stunned. 104: status changed from 0 to 2. 13 moved (MP) to ( 15, 12 ) [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. POW Move ended for Dorin Kneecrusha Karl Bellegaf is knocked over. Player pushed to (16, 12) 103 moved (MP) to ( 16, 12 ) MIGHTY BLOW used on armor roll. (6, 1) + 1, (3, 3) + 0, 0: Karl Bellegaf has been stunned. 103: status changed from 0 to 2. 4 moved (MP) to ( 16, 11 ) [Game Saved] Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 14, 12 ) 7 moved (MP) to ( 15, 13 ) Move ended for Thorin Redbeard Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Blitz selected. 8 moved (MP) to ( 14, 14 ) 115 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Hierulf Piaf is knocked over. Player pushed to (16, 14) 115 moved (MP) to ( 16, 14 ) (4, 3) + 0, (0, 0) + 0, 0: Hierulf Piaf has been knocked prone. 115: status changed from 0 to 1. 8 moved (MP) to ( 15, 14 ) 8 moved (MP) to ( 14, 14 ) 8 moved (MP) to ( 13, 13 ) Move ended for Killic Crotchmangler [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Block selected. 105 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Hoofcrusher Player pushed to (21, 0) 105 moved (MP) to ( 21, 0 ) 1 moved (MP) to ( 21, 1 ) [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 19, 2 ) 3 moved (MP) to ( 19, 1 ) 3 moved (MP) to ( 20, 0 ) Move ended for Bane Bloodbrewer Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 19, 3 ) 14 moved (MP) to ( 20, 3 ) 14 moved (MP) to ( 21, 2 ) 14 moved (MP) to ( 22, 2 ) 14 moved (MP) to ( 23, 1 ) 14 moved (MP) to ( 22, 0 ) Move ended for Steve Hanson Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 19, 2 ) 12 moved (MP) to ( 20, 2 ) 12 moved (MP) to ( 21, 2 ) 12 moved (MP) to ( 22, 2 ) 12 moved (MP) to ( 23, 3 ) Move ended for Dave Hanson Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 10 ) 6 moved (MP) to ( 14, 11 ) 6 moved (MP) to ( 14, 12 ) Move ended for Nuts Ori Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 15, 9 ) 15 moved (MP) to ( 16, 8 ) 15 moved (MP) to ( 17, 7 ) 15 moved (MP) to ( 18, 6 ) 15 moved (MP) to ( 19, 5 ) 15 moved (MP) to ( 20, 4 ) Move ended for Really Scared Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 3 [Game Saved] 103: status changed from 2 to 1. Karl Bellegaf rolls over. 104: status changed from 2 to 1. Odin Bellegaf rolls over. 109: status changed from 2 to 1. Soren Vraimenpaf rolls over. 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true Blitz selected. 105 moved (MP) to ( 22, 1 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Bjorn Cenotaf knocked over trying to dodge. TARGET: 5 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Bjorn Cenotaf TARGET: 5 --- ROLL: 5 + 0 = 5 Bjorn Cenotaf slips past his opponent(s) unhindered. 105 moved (MP) to ( 23, 2 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Bjorn Cenotaf TARGET: 4 --- ROLL: 1 + 0 = 1 Bjorn Cenotaf is knocked over. Verified Opponent Roll = 2 Verified Opponent Roll = 5 (2, 5) + 0, (0, 0) + 0, 0: Bjorn Cenotaf has been knocked prone. 105: status changed from 4 to 1. Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 24, 4 ) 12 moved (MP) to ( 25, 3 ) 12 moved (MP) to ( 25, 2 ) 12 moved (MP) to ( 25, 1 ) 12 moved (MP) to ( 26, 1 ) Move ended for Dave Hanson Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 22, 1 ) 1 moved (MP) to ( 23, 1 ) 1 moved (MP) to ( 24, 1 ) Move ended for Hoofcrusher Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 21, 1 ) 3 moved (MP) to ( 22, 1 ) Move ended for Bane Bloodbrewer Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 23, 1 ) 14 moved (MP) to ( 24, 2 ) 14 moved (MP) to ( 24, 3 ) Move ended for Steve Hanson Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 21, 3 ) 15 moved (MP) to ( 22, 3 ) Move ended for Really Scared Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 4 [Game Saved] 101: Select an action for Thor Epitaf Select an action for Thor Epitaf 101: tackle zone state changed to true 101: status changed from 6 to 0. 8 blocked. Block selected. Verified Opponent Roll = POW/SKULL Verified Opponent Roll = POW/SKULL Choose a block die. POW/SKULL Move ended for Thor Epitaf Killic Crotchmangler saved by block skill. Thor Epitaf saved by block skill. [Game Saved] 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true 105: status changed from 6 to 0. Blitz selected. 14 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK/POW Choose a block die. PUSHBACK Player pushed to (4, 4) 14 moved (MP) to ( 25, 4 ) 105 moved (MP) to ( 24, 3 ) 105 moved (MP) to ( 23, 4 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Bjorn Cenotaf TARGET: 4 --- ROLL: 5 + 0 = 5 Bjorn Cenotaf slips past his opponent(s) unhindered. 105 moved (MP) to ( 22, 5 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Bjorn Cenotaf TARGET: 3 --- ROLL: 5 + 0 = 5 Bjorn Cenotaf slips past his opponent(s) unhindered. Move ended for Bjorn Cenotaf Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 24, 2 ) 1 moved (MP) to ( 24, 3 ) 1 moved (MP) to ( 23, 4 ) 105 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK/POW Bjorn Cenotaf is knocked over. Player pushed to (21, 5) 105 moved (MP) to ( 21, 5 ) MIGHTY BLOW used on injury roll. (5, 4) + 0, (1, 2) + 1, 0: Bjorn Cenotaf has been stunned. 105: status changed from 0 to 2. 1 moved (MP) to ( 22, 5 ) Move ended for Hoofcrusher [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 101 blocked. Short & Surly , Choose a block die. POW Move ended for Killic Crotchmangler Thor Epitaf is knocked over. Player pushed to (15, 14) 101 moved (MP) to ( 15, 14 ) (3, 5) + 0, (5, 4) + 0, 0: Thor Epitaf has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 8 ) 8 moved (MP) to ( 14, 13 ) [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 17, 10 ) 5 moved (MP) to ( 17, 11 ) 5 moved (MP) to ( 17, 12 ) 5 moved (MP) to ( 17, 13 ) Move ended for Gloin Goldfillingseeker Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 15, 11 ) 6 moved (MP) to ( 15, 10 ) 6 moved (MP) to ( 16, 9 ) 6 moved (MP) to ( 17, 10 ) Move ended for Nuts Ori Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 23, 1 ) 3 moved (MP) to ( 24, 1 ) 3 moved (MP) to ( 25, 1 ) Move ended for Bane Bloodbrewer Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 23, 2 ) 15 moved (MP) to ( 24, 2 ) 15 moved (MP) to ( 25, 2 ) Move ended for Really Scared Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 26, 3 ) 14 moved (MP) to ( 26, 2 ) Move ended for Steve Hanson Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 5 [Game Saved] 105: status changed from 2 to 1. Bjorn Cenotaf rolls over. 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Verified Opponent Roll = 5 PRO Roll(5) - PRO works! Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Move ended for Grossebouf 107: tackle zone state changed to false Blitz action used. [Game Saved] 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 16, 7 ) 109 moved (MP) to ( 17, 6 ) 109 moved (MP) to ( 18, 5 ) Verified Opponent Roll = 4 (4) Go for it successful. 109 moved (MP) to ( 19, 5 ) Verified Opponent Roll = 6 (6) Go for it successful. 109 moved (MP) to ( 20, 4 ) Move ended for Soren Vraimenpaf Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 22, 4 ) 1 moved (MP) to ( 21, 3 ) 109 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (19, 5) 109 moved (MP) to ( 19, 5 ) 1 moved (MP) to ( 20, 4 ) Move ended for Hoofcrusher [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (4) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 15, 11 ) 13 moved (MP) to ( 15, 10 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 17, 9 ) 6 moved (MP) to ( 18, 8 ) 6 moved (MP) to ( 18, 7 ) 6 moved (MP) to ( 18, 6 ) Move ended for Nuts Ori Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 6 [Game Saved] 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true 105: status changed from 6 to 0. Blitz selected. 105 moved (MP) to ( 22, 4 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Bjorn Cenotaf knocked over trying to dodge. TARGET: 3 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 5 DODGE FINAL RESULT: Bjorn Cenotaf TARGET: 3 --- ROLL: 5 + 0 = 5 Bjorn Cenotaf slips past his opponent(s) unhindered. 105 moved (MP) to ( 23, 3 ) 105 moved (MP) to ( 24, 3 ) 15 blocked. Verified Opponent Roll = 5 (5) Go for it successful. Verified Opponent Roll = PUSHBACK PUSHBACK 12 blocked. Player pushed to (2, 1) 12 moved (MP) to ( 27, 1 ) Player pushed to (3, 1) 15 moved (MP) to ( 26, 1 ) Move ended for Bjorn Cenotaf Dave Hanson scores a touchdown! *** Setup start *** Smelling salts used. Verified Opponent Roll = 5 (5) Thor Epitaf regains consciousness. 101: status changed from 7 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 1 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 1 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 107: status changed from 1 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) 115: status changed from 1 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 7 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 4 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 6 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 7 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 1, 0 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 2 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 0 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 2 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 3 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 6 ) Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 13 moved (SP) to ( 14, 7 ) 4 moved (SP) to ( 14, 6 ) 5 moved (SP) to ( 14, 8 ) 7 moved (SP) to ( 14, 10 ) 8 moved (SP) to ( 14, 11 ) 3 moved (SP) to ( 14, 3 ) 6 moved (SP) to ( 14, 4 ) 8 moved (SP) to ( 17, 4 ) 6 moved (SP) to ( 14, 11 ) 8 moved (SP) to ( 14, 4 ) 6 moved (SP) to ( 13, 10 ) 7 moved (SP) to ( 14, 11 ) 6 moved (SP) to ( 14, 10 ) 1 moved (SP) to ( 9, 7 ) 15 moved (SP) to ( 11, 7 ) 14 moved (SP) to ( 8, 4 ) 12 moved (SP) to ( 8, 10 ) Waiting for Blood Drakkar to set players on field. 107 moved (SP) to ( 15, 11 ) 104 moved (SP) to ( 15, 13 ) 105 moved (SP) to ( 21, 4 ) 115 moved (SP) to ( 21, 10 ) 109 moved (SP) to ( 16, 10 ) 101 moved (SP) to ( 15, 10 ) 103 moved (SP) to ( 15, 9 ) 109 moved (SP) to ( 15, 8 ) *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (18, 3) Kickoff Roll (2+3) = Cheering Fans Short & Surly: 6 + 9FF + 0CL Blood Drakkar: 2 + 11FF + 3CL Blood Drakkar get an extra re-roll. KICK skill used. Kick result. Direction: 2 Distance: 0 Ball placed at (18, 3) Scatter roll: 5 Ball moved to ( 19, 4 ) [Game Saved] Ball in play. Waiting for Blood Drakkar to finish TURN: 7 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 107: tackle zone state changed to true 7 blocked. Block selected. Verified Opponent Roll = SKULL Verified Opponent Roll = POW POW Move ended for Grossebouf Thorin Redbeard is knocked over. Player pushed to (16, 10) 7 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 MIGHTY BLOW used on injury roll. Verified Opponent Roll = 3 (3) Thorin Redbeard's thick skull does not save 'em (4, 6) + 0, (6, 1) + 1, 0: Thorin Redbeard has been knocked out. 7: status changed from 0 to 7. 7 moved (SP) to ( 0, 8 ) 107 moved (MP) to ( 14, 11 ) [Game Saved] 101: Select an action for Thor Epitaf Select an action for Thor Epitaf 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Move ended for Karl Bellegaf Nuts Ori is knocked over. Player pushed to (16, 10) 6 moved (MP) to ( 13, 10 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 (3, 5) + 0, (0, 0) + 0, 0: Nuts Ori has been knocked prone. 6: status changed from 0 to 1. 103 moved (MP) to ( 14, 10 ) [Game Saved] 101: Select an action for Thor Epitaf Select an action for Thor Epitaf 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 15, 11 ) 101 moved (MP) to ( 14, 12 ) 101 moved (MP) to ( 13, 12 ) 101 moved (MP) to ( 12, 12 ) 101 moved (MP) to ( 11, 12 ) 101 moved (MP) to ( 10, 12 ) Move ended for Thor Epitaf 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 20, 11 ) 115 moved (MP) to ( 19, 11 ) 115 moved (MP) to ( 18, 11 ) 115 moved (MP) to ( 17, 11 ) 115 moved (MP) to ( 16, 11 ) 115 moved (MP) to ( 15, 11 ) Move ended for Hierulf Piaf 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 20, 4 ) 105 moved (MP) to ( 19, 4 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Bjorn Cenotaf TARGET: 3 --- ROLL: 6 + 0 = 6 105 moved (MP) to ( 18, 5 ) 105 moved (MP) to ( 18, 6 ) 105 moved (MP) to ( 18, 7 ) 105 moved (MP) to ( 18, 8 ) Pass selected. SHORT PASS Verified Opponent Roll = 2 PASS BEFORE RE_ROLL: Bjorn Cenotaf miss threw the ball! TARGET: 4 --- ROLL: 2 + 0 = 2 Verified Opponent Roll = 5 PASS FINAL RESULT: Bjorn Cenotaf TARGET: 4 --- ROLL: 5 + 0 = 5 Move ended for Bjorn Cenotaf Ball moved to ( 14, 13 ) Verified Opponent Roll = 4 GET BALL FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 4 + 0 = 4 [Game Saved] 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Soren Vraimenpaf TARGET: 3 --- ROLL: 3 + 0 = 3 Soren Vraimenpaf slips past his opponent(s) unhindered. 109 moved (MP) to ( 16, 10 ) 109 moved (MP) to ( 16, 11 ) 109 moved (MP) to ( 15, 12 ) 109 moved (MP) to ( 14, 12 ) 109 moved (MP) to ( 13, 12 ) Verified Opponent Roll = 6 (6) Go for it successful. 109 moved (MP) to ( 12, 12 ) Move ended for Soren Vraimenpaf [Game Saved] 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 14, 13 ) 104 moved (MP) to ( 13, 13 ) 104 moved (MP) to ( 12, 13 ) 104 moved (MP) to ( 11, 13 ) Move ended for Odin Bellegaf Blood Drakkar: All players have moved. Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 13, 8 ) 13 moved (MP) to ( 12, 9 ) 13 moved (MP) to ( 11, 10 ) 13 moved (MP) to ( 10, 11 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 11 ) 12 moved (MP) to ( 8, 12 ) 12 moved (MP) to ( 8, 13 ) Move ended for Dave Hanson Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 10, 8 ) 15 moved (MP) to ( 9, 9 ) 15 moved (MP) to ( 8, 10 ) 15 moved (MP) to ( 8, 11 ) 15 moved (MP) to ( 7, 12 ) 15 moved (MP) to ( 7, 13 ) Move ended for Really Scared Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true 6: status changed from 6 to 4. Normal move selected. Move ended for Nuts Ori Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 13, 8 ) 5 moved (MP) to ( 12, 9 ) 5 moved (MP) to ( 12, 10 ) 5 moved (MP) to ( 12, 11 ) Move ended for Gloin Goldfillingseeker Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 5 ) 14 moved (MP) to ( 8, 6 ) 14 moved (MP) to ( 8, 7 ) 14 moved (MP) to ( 8, 8 ) 14 moved (MP) to ( 8, 9 ) 14 moved (MP) to ( 8, 10 ) (6) Go for it successful. 14 moved (MP) to ( 8, 11 ) Move ended for Steve Hanson [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 12, 8 ) 4 moved (MP) to ( 11, 9 ) 4 moved (MP) to ( 11, 10 ) (4) Go for it successful. 4 moved (MP) to ( 11, 11 ) Move ended for Dorin Kneecrusha [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 14, 5 ) 8 moved (MP) to ( 14, 6 ) 8 moved (MP) to ( 14, 7 ) 8 moved (MP) to ( 14, 8 ) (4) Go for it successful. 8 moved (MP) to ( 14, 9 ) Move ended for Killic Crotchmangler [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 4 ) 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 16, 6 ) 3 moved (MP) to ( 17, 7 ) Move ended for Bane Bloodbrewer Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 9, 8 ) 1 moved (MP) to ( 9, 9 ) 1 moved (MP) to ( 9, 10 ) 1 moved (MP) to ( 9, 11 ) 101 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Thor Epitaf is knocked over. Player pushed to (11, 12) 101 moved (MP) to ( 11, 12 ) MIGHTY BLOW used on injury roll. (6, 2) + 0, (6, 6) + 1, 4: Thor Epitaf has been seriously injured!! (44) Smashed Hand - Niggling Injury 101: status changed from 0 to 9. 1 moved (MP) to ( 10, 12 ) Waiting for opponent to decide to use apothecary. (3) Apothecary SUCCEEDS! 101: status changed from 9 to 1. Move ended for Hoofcrusher Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 8 [Game Saved] 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW/SKULL Verified Opponent Roll = 1 PRO Roll(1) - PRO fails PUSHBACK Move ended for Grossebouf Player pushed to (17, 9) 6 moved (MP) to ( 12, 9 ) [Game Saved] 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 12, 14 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 5 + 0 = 5 Odin Bellegaf slips past his opponent(s) unhindered. 104 moved (MP) to ( 13, 14 ) 104 moved (MP) to ( 14, 14 ) 104 moved (MP) to ( 15, 13 ) 104 moved (MP) to ( 16, 12 ) Pass selected. QUICK PASS Verified Opponent Roll = 3 PASS FINAL RESULT: Odin Bellegaf TARGET: 3 --- ROLL: 3 + 1Qp = 4 Move ended for Odin Bellegaf Ball moved to ( 14, 11 ) Verified Opponent Roll = 5 GET BALL FINAL RESULT: Hierulf Piaf TARGET: 2 --- ROLL: 5 + 0 = 5 [Game Saved] 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 15, 10 ) Move ended for Hierulf Piaf 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true 8 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Move ended for Karl Bellegaf Player pushed to (16, 8) 8 moved (MP) to ( 13, 8 ) [Game Saved] 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true 3 blocked. Block selected. Verified Opponent Roll = POW/SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Move ended for Bjorn Cenotaf Player pushed to (13, 6) 3 moved (MP) to ( 16, 6 ) [Game Saved] 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 13, 13 ) Verified Opponent Roll = 1 DODGE FINAL RESULT: Soren Vraimenpaf TARGET: 3 --- ROLL: 1 + 0 = 1 Soren Vraimenpaf is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 1 (1, 1) + 0, (0, 0) + 0, 0: Soren Vraimenpaf has been knocked prone. Move ended for Soren Vraimenpaf 109: status changed from 0 to 1. Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 9 ) Move ended for Killic Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 13, 8 ) 6 moved (MP) to ( 14, 8 ) 6 moved (MP) to ( 15, 9 ) Move ended for Nuts Ori Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 7 ) 3 moved (MP) to ( 14, 8 ) 3 moved (MP) to ( 14, 9 ) Move ended for Bane Bloodbrewer Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 12, 12 ) 4 moved (MP) to ( 13, 11 ) Move ended for Dorin Kneecrusha Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Blitz selected. 5 moved (MP) to ( 13, 10 ) SKILL SELECTED: piling on SKILL SELECTED: piling on 103 blocked. Short & Surly , Choose a block die. POW Karl Bellegaf is knocked over. Player pushed to (15, 11) 103 moved (MP) to ( 15, 11 ) MIGHTY BLOW used on armor roll. Armor is not broken. (1, 4) + 1 PILING ON used to reroll armor. MIGHTY BLOW used on armor roll. (6, 1) + 1, (6, 3) + 0, 0: Karl Bellegaf has been knocked out. 103: status changed from 0 to 7. 103 moved to dugout ( 29, 8 ) 5 moved (MP) to ( 14, 10 ) 5: status changed from 4 to 1. SKILL SELECTED: Move ended for Gloin Goldfillingseeker 5: status changed from 6 to 1. Short & Surly turn ended. *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=10,y=12] : current status = 0 1 : current square = java.awt.Point[x=10,y=12] : current status = 0 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=10,y=12] 1 : current status = 0 1 : current square = java.awt.Point[x=10,y=12] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=4] 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=14,y=9] : current status = 0 3 : current square = java.awt.Point[x=14,y=9] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=14,y=9] 3 : current status = 0 3 : current square = java.awt.Point[x=14,y=9] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=5] 4 : current square = java.awt.Point[x=13,y=11] : current status = 0 4 : current square = java.awt.Point[x=13,y=11] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=13,y=11] 4 : current status = 0 4 : current square = java.awt.Point[x=13,y=11] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=6] 5 : current square = java.awt.Point[x=14,y=10] : current status = 1 5 : current square = java.awt.Point[x=14,y=10] : current status = 1 5: status changed from 1 to 0. 5 : set status normal, current square = java.awt.Point[x=14,y=10] 5 : current status = 0 5 : current square = java.awt.Point[x=14,y=10] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=7] 6 : current square = java.awt.Point[x=15,y=9] : current status = 4 6 : current square = java.awt.Point[x=15,y=9] : current status = 4 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=15,y=9] 6 : current status = 0 6 : current square = java.awt.Point[x=15,y=9] : current status = 0 6 : move player (HT) to square java.awt.Point[x=1,y=0] 7 : current square = java.awt.Point[x=0,y=8] : current status = 7 7 : current status = 7 (2) Thorin Redbeard stays UNconscious. 7 : current square = java.awt.Point[x=0,y=8] : current status = 7 7 : rearrange KO player to square java.awt.Point[x=0,y=8] 8 : current square = java.awt.Point[x=13,y=9] : current status = 0 8 : current square = java.awt.Point[x=13,y=9] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=13,y=9] 8 : current status = 0 8 : current square = java.awt.Point[x=13,y=9] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=1] 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : current status = 0 9 : current square = java.awt.Point[x=0,y=0] : current status = 0 9 : move player (HT) to square java.awt.Point[x=0,y=0] 10 : current square = java.awt.Point[x=0,y=2] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=2] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=2] 11 : current square = java.awt.Point[x=0,y=3] : current status = 0 11 : current status = 0 11 : current square = java.awt.Point[x=0,y=3] : current status = 0 11 : move player (HT) to square java.awt.Point[x=0,y=3] 12 : current square = java.awt.Point[x=8,y=13] : current status = 0 12 : current square = java.awt.Point[x=8,y=13] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=8,y=13] 12 : current status = 0 12 : current square = java.awt.Point[x=8,y=13] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=2] 13 : current square = java.awt.Point[x=10,y=11] : current status = 0 13 : current square = java.awt.Point[x=10,y=11] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=10,y=11] 13 : current status = 0 13 : current square = java.awt.Point[x=10,y=11] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=3] 14 : current square = java.awt.Point[x=8,y=11] : current status = 0 14 : current square = java.awt.Point[x=8,y=11] : current status = 0 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=8,y=11] 14 : current status = 0 14 : current square = java.awt.Point[x=8,y=11] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=4] 15 : current square = java.awt.Point[x=7,y=13] : current status = 0 15 : current square = java.awt.Point[x=7,y=13] : current status = 0 15: status changed from 0 to 0. 15 : set status normal, current square = java.awt.Point[x=7,y=13] 15 : current status = 0 15 : current square = java.awt.Point[x=7,y=13] : current status = 0 15 : move player (HT) to square java.awt.Point[x=1,y=5] 101 : current square = java.awt.Point[x=11,y=12] : current status = 1 101 : current square = java.awt.Point[x=11,y=12] : current status = 1 101: status changed from 1 to 0. 101 : set status normal, current square = java.awt.Point[x=11,y=12] 101 : current status = 0 101 : current square = java.awt.Point[x=11,y=12] : current status = 0 101 : move player (HT) to square java.awt.Point[x=29,y=0] 102 : current square = java.awt.Point[x=29,y=13] : current status = 9 102 : skipping player in BH, SI, or RIP 103 : current square = java.awt.Point[x=29,y=8] : current status = 7 103 : current status = 7 Smelling salts used. (4) Karl Bellegaf regains consciousness. 103: status changed from 7 to 0. 103 : current square = java.awt.Point[x=29,y=8] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=1] 104 : current square = java.awt.Point[x=16,y=12] : current status = 0 104 : current square = java.awt.Point[x=16,y=12] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=16,y=12] 104 : current status = 0 104 : current square = java.awt.Point[x=16,y=12] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=2] 105 : current square = java.awt.Point[x=18,y=8] : current status = 0 105 : current square = java.awt.Point[x=18,y=8] : current status = 0 105: status changed from 0 to 0. 105 : set status normal, current square = java.awt.Point[x=18,y=8] 105 : current status = 0 105 : current square = java.awt.Point[x=18,y=8] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=3] 106 : current square = java.awt.Point[x=29,y=5] : current status = 2 106 : current status = 2 107 : current square = java.awt.Point[x=14,y=11] : current status = 0 107 : current square = java.awt.Point[x=14,y=11] : current status = 0 107: status changed from 0 to 0. 107 : set status normal, current square = java.awt.Point[x=14,y=11] 107 : current status = 0 107 : current square = java.awt.Point[x=14,y=11] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=4] 109 : current square = java.awt.Point[x=13,y=13] : current status = 1 109 : current square = java.awt.Point[x=13,y=13] : current status = 1 109: status changed from 1 to 0. 109 : set status normal, current square = java.awt.Point[x=13,y=13] 109 : current status = 0 109 : current square = java.awt.Point[x=13,y=13] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=6] 110 : current square = java.awt.Point[x=28,y=0] : current status = 2 110 : current status = 2 115 : current square = java.awt.Point[x=15,y=10] : current status = 0 115 : current square = java.awt.Point[x=15,y=10] : current status = 0 115: status changed from 3 to 0. 115 : set status normal, current square = java.awt.Point[x=15,y=10] 115 : current status = 0 115 : current square = java.awt.Point[x=15,y=10] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=7] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Starting second half. Opponent Kicking. Waiting for Blood Drakkar to set players on field. 107 moved (SP) to ( 15, 7 ) 115 moved (SP) to ( 20, 4 ) 104 moved (SP) to ( 20, 10 ) 105 moved (SP) to ( 20, 7 ) 115 moved (SP) to ( 22, 4 ) 105 moved (SP) to ( 22, 7 ) 104 moved (SP) to ( 22, 10 ) 101 moved (SP) to ( 20, 7 ) 109 moved (SP) to ( 15, 4 ) 103 moved (SP) to ( 20, 9 ) 103 moved (SP) to ( 15, 10 ) 101 moved (SP) to ( 22, 6 ) 105 moved (SP) to ( 22, 8 ) Short & Surly Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 9 moved (SP) to ( 5, 6 ) 12 moved (SP) to ( 5, 7 ) 14 moved (SP) to ( 5, 8 ) 11 moved (SP) to ( 5, 9 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 8 moved (SP) to ( 14, 10 ) 5 moved (SP) to ( 14, 9 ) 3 moved (SP) to ( 14, 4 ) 4 moved (SP) to ( 13, 4 ) 3 moved (SP) to ( 14, 3 ) 4 moved (SP) to ( 14, 4 ) 1 moved (SP) to ( 9, 7 ) 9 moved (SP) to ( 7, 4 ) 11 moved (SP) to ( 8, 10 ) 9 moved (SP) to ( 8, 4 ) 12 moved (SP) to ( 12, 7 ) 14 moved (SP) to ( 11, 7 ) *** Setup end *** Waiting for Blood Drakkar to kick off. Ball placed at (20, 7) Verified Opponent Roll = 2 Verified Opponent Roll = 6 Kickoff Roll (2+6) = Quick Snap Short & Surly quick snap. You may move as many players as you like 1 square (Use left-click drag). Press [CTRL][ENTER] when finished. Or click the turn counter. Verified Opponent Roll = 6 Verified Opponent Roll = 4 Kick result. Direction: 6 Distance: 4 11 moved (SP) to ( 9, 11 ) 1 moved (SP) to ( 10, 7 ) 9 moved (SP) to ( 8, 5 ) 14 moved (SP) to ( 10, 8 ) Turn time limit reached. Ball placed at (20, 7) Ball placed at (20, 7) Verified Opponent Roll = 6 GET BALL FINAL RESULT: You-Better-Score TARGET: 3 --- ROLL: 6 + 0 = 6 [Game Saved] Ball in play. Short & Surly start TURN: 1 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 10, 9 ) 14 moved (MP) to ( 10, 10 ) 14 moved (MP) to ( 10, 11 ) 14 moved (MP) to ( 10, 12 ) Move ended for Steve Hanson Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 8 ) 12 moved (MP) to ( 10, 9 ) 12 moved (MP) to ( 10, 10 ) Move ended for Dave Hanson Select an action for Fucker 9: Select an action for Fucker Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 10, 11 ) Move ended for You-Better-Score Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 9, 6 ) 9 moved (MP) to ( 9, 7 ) 9 moved (MP) to ( 10, 8 ) 9 moved (MP) to ( 11, 9 ) 9 moved (MP) to ( 11, 10 ) 9 moved (MP) to ( 11, 11 ) Move ended for Fucker Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Killic Crotchmangler Player pushed to (16, 9) 103 moved (MP) to ( 16, 9 ) 8 moved (MP) to ( 15, 10 ) [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 15, 8 ) Move ended for Gloin Goldfillingseeker Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Block selected. 109 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Dorin Kneecrusha Player pushed to (16, 5) 109 moved (MP) to ( 16, 5 ) 4 moved (MP) to ( 15, 4 ) [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 4 ) 3 moved (MP) to ( 14, 5 ) 3 moved (MP) to ( 15, 6 ) Move ended for Bane Bloodbrewer Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 107 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha Grossebouf is knocked over. Player pushed to (16, 7) 107 moved (MP) to ( 16, 7 ) MIGHTY BLOW used on armor roll. (3, 3) + 1, (0, 0) + 0, 0: Grossebouf has been knocked prone. 107: status changed from 0 to 1. 13 moved (MP) to ( 15, 7 ) [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Blitz selected. 6 moved (MP) to ( 14, 7 ) 6 moved (MP) to ( 14, 8 ) 6 moved (MP) to ( 15, 9 ) 103 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. PUSHBACK Player pushed to (17, 8) 103 moved (MP) to ( 17, 8 ) 6 moved (MP) to ( 16, 9 ) Move ended for Nuts Ori [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 11, 8 ) 1 moved (MP) to ( 12, 9 ) 1 moved (MP) to ( 13, 10 ) Sending Team File... Done Sending File 1 moved (MP) to ( 14, 11 ) Sending Team File... Done Sending File [Game Saved] Sending Team File... Done Sending File 1 moved (MP) to ( 14, 12 ) Move ended for Hoofcrusher Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 1 [Game Saved] 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true Blitz selected. 6 blocked. Verified Opponent Roll = SKULL Team re-roll used. Verified Opponent Roll = PUSHBACK 1 db Block re-rolled. PUSHBACK Player pushed to (14, 9) 6 moved (MP) to ( 15, 9 ) 103 moved (MP) to ( 18, 7 ) 103 moved (MP) to ( 19, 7 ) 103 moved (MP) to ( 20, 7 ) 103 moved (MP) to ( 21, 7 ) 103 moved (MP) to ( 22, 7 ) Move ended for Karl Bellegaf [Game Saved] 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: tackle zone state changed to true Normal move selected. 109 moved (MP) to ( 17, 4 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Soren Vraimenpaf TARGET: 3 --- ROLL: 2 + 0 = 2 Soren Vraimenpaf is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Soren Vraimenpaf has been knocked prone. Move ended for Soren Vraimenpaf 109: status changed from 0 to 1. Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 2 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 16, 10 ) 8 moved (MP) to ( 17, 10 ) 8 moved (MP) to ( 18, 10 ) 8 moved (MP) to ( 19, 10 ) Move ended for Killic Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 16, 9 ) 6 moved (MP) to ( 17, 9 ) 6 moved (MP) to ( 18, 9 ) 6 moved (MP) to ( 19, 9 ) Move ended for Nuts Ori Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 16, 4 ) Move ended for Dorin Kneecrusha Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 16, 8 ) 5 moved (MP) to ( 17, 8 ) 5 moved (MP) to ( 18, 7 ) 5 moved (MP) to ( 19, 6 ) Move ended for Gloin Goldfillingseeker Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 15, 12 ) 1 moved (MP) to ( 16, 12 ) 1 moved (MP) to ( 17, 12 ) 1 moved (MP) to ( 18, 12 ) 1 moved (MP) to ( 19, 12 ) 1 moved (MP) to ( 20, 12 ) Move ended for Hoofcrusher Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 12, 12 ) 9 moved (MP) to ( 13, 12 ) 9 moved (MP) to ( 14, 12 ) 9 moved (MP) to ( 15, 12 ) 9 moved (MP) to ( 16, 12 ) 9 moved (MP) to ( 17, 12 ) Move ended for Fucker Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 11, 12 ) 14 moved (MP) to ( 12, 12 ) 14 moved (MP) to ( 13, 12 ) 14 moved (MP) to ( 14, 12 ) 14 moved (MP) to ( 15, 12 ) 14 moved (MP) to ( 16, 13 ) Move ended for Steve Hanson Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 11, 10 ) 12 moved (MP) to ( 12, 10 ) 12 moved (MP) to ( 13, 10 ) 12 moved (MP) to ( 14, 11 ) 12 moved (MP) to ( 15, 11 ) (1) Dave Hanson trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. 12 moved (MP) to ( 16, 11 ) Move ended for Dave Hanson [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 11, 12 ) 11 moved (MP) to ( 12, 12 ) 11 moved (MP) to ( 13, 12 ) 11 moved (MP) to ( 14, 12 ) 11 moved (MP) to ( 15, 12 ) Move ended for You-Better-Score Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 2 [Game Saved] 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 21, 3 ) 115 moved (MP) to ( 20, 2 ) 115 moved (MP) to ( 19, 1 ) 115 moved (MP) to ( 18, 1 ) Move ended for Hierulf Piaf 101: Select an action for Thor Epitaf Select an action for Thor Epitaf 101: tackle zone state changed to true Normal move selected. 101 moved (MP) to ( 22, 5 ) 101 moved (MP) to ( 22, 4 ) 101 moved (MP) to ( 22, 3 ) 101 moved (MP) to ( 21, 2 ) 101 moved (MP) to ( 20, 1 ) 101 moved (MP) to ( 19, 1 ) Move ended for Thor Epitaf 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 22, 6 ) 103 moved (MP) to ( 21, 5 ) 103 moved (MP) to ( 20, 4 ) 103 moved (MP) to ( 20, 3 ) 103 moved (MP) to ( 20, 2 ) 103 moved (MP) to ( 20, 1 ) Move ended for Karl Bellegaf 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 23, 7 ) 105 moved (MP) to ( 23, 6 ) 105 moved (MP) to ( 23, 5 ) 105 moved (MP) to ( 23, 4 ) 105 moved (MP) to ( 23, 3 ) 105 moved (MP) to ( 22, 2 ) Verified Opponent Roll = 6 (6) Go for it successful. 105 moved (MP) to ( 22, 1 ) Move ended for Bjorn Cenotaf [Game Saved] 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 23, 9 ) 104 moved (MP) to ( 24, 8 ) 104 moved (MP) to ( 25, 7 ) 104 moved (MP) to ( 25, 6 ) 104 moved (MP) to ( 25, 5 ) Verified Opponent Roll = 6 (6) Go for it successful. 104 moved (MP) to ( 25, 4 ) Verified Opponent Roll = 6 (6) Go for it successful. 104 moved (MP) to ( 25, 3 ) SPRINT used. Verified Opponent Roll = 6 (6) Go for it successful. 104 moved (MP) to ( 24, 2 ) Move ended for Odin Bellegaf [Game Saved] 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 107: tackle zone state changed to true 107: status changed from 6 to 0. Blitz selected. 3 blocked. Verified Opponent Roll = SKULL Verified Opponent Roll = POW/SKULL Verified Opponent Roll = 3 PRO Roll(3) - PRO fails POW/SKULL Bane Bloodbrewer saved by block skill. Grossebouf saved by block skill. 107 moved (MP) to ( 17, 6 ) Verified Opponent Roll = 5 DODGE FINAL RESULT: Grossebouf TARGET: 4 --- ROLL: 5 + 0 = 5 Grossebouf slips past his opponent(s) unhindered. Move ended for Grossebouf Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 3 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 15, 3 ) 4 moved (MP) to ( 15, 2 ) 4 moved (MP) to ( 15, 1 ) Move ended for Dorin Kneecrusha Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 18, 5 ) 5 moved (MP) to ( 17, 5 ) DODGE FINAL RESULT: Gloin Goldfillingseeker TARGET: 6 --- ROLL: 6 + 0 = 6 Gloin Goldfillingseeker slips past his opponent(s) unhindered. Move ended for Gloin Goldfillingseeker [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 16, 6 ) 107 blocked. Short & Surly , Choose a block die. Big Guys cannot use team rerolls. PUSHBACK Player pushed to (18, 7) 107 moved (MP) to ( 18, 7 ) 13 moved (MP) to ( 17, 6 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 15, 4 ) 3 moved (MP) to ( 15, 3 ) 3 moved (MP) to ( 15, 2 ) Move ended for Bane Bloodbrewer Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 20, 9 ) 8 moved (MP) to ( 19, 8 ) Move ended for Killic Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 20, 8 ) 6 moved (MP) to ( 20, 7 ) 6 moved (MP) to ( 20, 6 ) 6 moved (MP) to ( 20, 5 ) (6) Go for it successful. 6 moved (MP) to ( 20, 4 ) (3) Go for it successful. 6 moved (MP) to ( 19, 4 ) Move ended for Nuts Ori [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Normal move selected. 1 moved (MP) to ( 21, 11 ) 1 moved (MP) to ( 21, 10 ) 1 moved (MP) to ( 22, 9 ) 1 moved (MP) to ( 22, 8 ) 1 moved (MP) to ( 22, 7 ) 1 moved (MP) to ( 22, 6 ) Move ended for Hoofcrusher Select an action for Fucker 9: Select an action for Fucker Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 17, 11 ) 12 moved (MP) to ( 18, 11 ) 12 moved (MP) to ( 19, 11 ) 12 moved (MP) to ( 20, 11 ) 12 moved (MP) to ( 21, 11 ) Move ended for Dave Hanson Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 18, 12 ) 9 moved (MP) to ( 19, 12 ) 9 moved (MP) to ( 19, 13 ) Move ended for Fucker Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 17, 12 ) 14 moved (MP) to ( 18, 12 ) 14 moved (MP) to ( 19, 12 ) 14 moved (MP) to ( 20, 12 ) 14 moved (MP) to ( 21, 12 ) 14 moved (MP) to ( 22, 13 ) Move ended for Steve Hanson Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 16, 12 ) 11 moved (MP) to ( 17, 12 ) 11 moved (MP) to ( 18, 12 ) 11 moved (MP) to ( 19, 12 ) 11 moved (MP) to ( 20, 12 ) 11 moved (MP) to ( 21, 13 ) Move ended for You-Better-Score Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 3 [Game Saved] 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 17, 2 ) 115 moved (MP) to ( 16, 3 ) 115 moved (MP) to ( 15, 4 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Hierulf Piaf TARGET: 2 --- ROLL: 3 + 0 = 3 Hierulf Piaf slips past his opponent(s) unhindered. 115 moved (MP) to ( 14, 4 ) 115 moved (MP) to ( 14, 3 ) Move ended for Hierulf Piaf [Game Saved] 101: Select an action for Thor Epitaf Select an action for Thor Epitaf 101: tackle zone state changed to true Blitz selected. 101 moved (MP) to ( 18, 2 ) 101 moved (MP) to ( 17, 3 ) 101 moved (MP) to ( 16, 4 ) 101 moved (MP) to ( 15, 3 ) Verified Opponent Roll = 1 DODGE BEFORE RE_ROLL: Thor Epitaf knocked over trying to dodge. TARGET: 4 --- ROLL: 1 + 0 = 1 Team re-roll used. Verified Opponent Roll = 2 DODGE FINAL RESULT: Thor Epitaf TARGET: 4 --- ROLL: 2 + 0 = 2 Thor Epitaf is knocked over. Verified Opponent Roll = 1 Verified Opponent Roll = 4 (1, 4) + 0, (0, 0) + 0, 0: Thor Epitaf has been knocked prone. 101: status changed from 4 to 1. Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 4 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 1 ) 4 moved (MP) to ( 13, 2 ) Move ended for Dorin Kneecrusha Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Block selected. 115 blocked. Short & Surly , Choose a block die. Team re-roll used. 2 db Block re-rolled. POW/SKULL Move ended for Bane Bloodbrewer Hierulf Piaf saved by block skill. Bane Bloodbrewer saved by block skill. [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 18, 3 ) 6 moved (MP) to ( 19, 3 ) 6 moved (MP) to ( 20, 3 ) 6 moved (MP) to ( 21, 3 ) Move ended for Nuts Ori Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 18, 4 ) 5 moved (MP) to ( 18, 3 ) 5 moved (MP) to ( 18, 2 ) 5 moved (MP) to ( 18, 1 ) Move ended for Gloin Goldfillingseeker Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 22, 5 ) 1 moved (MP) to ( 23, 4 ) 1 moved (MP) to ( 23, 3 ) 104 blocked. Short & Surly , Choose a block die. POW SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (25, 2) 104 moved (MP) to ( 25, 2 ) MIGHTY BLOW used on injury roll. (4, 6) + 0, (1, 1) + 1, 0: Odin Bellegaf has been stunned. 104: status changed from 0 to 2. 1 moved (MP) to ( 23, 4 ) Move ended for Hoofcrusher [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha (3) REALLY STUPID roll fails! Move ended for Targin Bonecrusha 13: tackle zone state changed to false [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 21, 12 ) 14 moved (MP) to ( 20, 11 ) 14 moved (MP) to ( 19, 10 ) 14 moved (MP) to ( 18, 9 ) 14 moved (MP) to ( 17, 8 ) Move ended for Steve Hanson Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 20, 10 ) 12 moved (MP) to ( 19, 9 ) 12 moved (MP) to ( 18, 8 ) Move ended for Dave Hanson Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 19, 12 ) 9 moved (MP) to ( 19, 11 ) 9 moved (MP) to ( 19, 10 ) 9 moved (MP) to ( 19, 9 ) 9 moved (MP) to ( 20, 8 ) 9 moved (MP) to ( 19, 7 ) Move ended for Fucker Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Block selected. 107 blocked. Short & Surly , Choose a block die. POW/SKULL Move ended for Killic Crotchmangler Grossebouf saved by block skill. Killic Crotchmangler saved by block skill. Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 4 [Game Saved] 104: status changed from 2 to 1. Odin Bellegaf rolls over. 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: tackle zone state changed to true 109: status changed from 6 to 0. Normal move selected. 109 moved (MP) to ( 18, 4 ) 109 moved (MP) to ( 19, 5 ) 109 moved (MP) to ( 20, 6 ) Move ended for Soren Vraimenpaf 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 13, 4 ) Verified Opponent Roll = 2 DODGE FINAL RESULT: Hierulf Piaf TARGET: 2 --- ROLL: 2 + 0 = 2 Hierulf Piaf slips past his opponent(s) unhindered. 115 moved (MP) to ( 12, 5 ) 115 moved (MP) to ( 11, 6 ) 115 moved (MP) to ( 10, 7 ) 115 moved (MP) to ( 9, 8 ) 115 moved (MP) to ( 10, 9 ) Move ended for Hierulf Piaf [Game Saved] 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 2 (2) BONE HEAD roll passed. 107: tackle zone state changed to true 14 blocked. Block selected. Verified Opponent Roll = PUSHBACK/POW PUSHBACK/POW Move ended for Grossebouf Steve Hanson is knocked over. Player pushed to (13, 9) 14 moved (MP) to ( 16, 9 ) Verified Opponent Roll = 1 Verified Opponent Roll = 6 MIGHTY BLOW used on armor roll. Verified Opponent Roll = 3 Verified Opponent Roll = 1 (1, 6) + 1, (3, 1) + 0, 0: Steve Hanson has been stunned. 14: status changed from 0 to 2. 107 moved (MP) to ( 17, 8 ) [Game Saved] 105: Select an action for Bjorn Cenotaf Select an action for Bjorn Cenotaf 105: tackle zone state changed to true Normal move selected. 105 moved (MP) to ( 23, 1 ) 105 moved (MP) to ( 24, 2 ) 105 moved (MP) to ( 25, 3 ) 105 moved (MP) to ( 25, 4 ) 105 moved (MP) to ( 24, 5 ) Move ended for Bjorn Cenotaf 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true Blitz selected. 103 moved (MP) to ( 21, 1 ) 103 moved (MP) to ( 22, 1 ) 103 moved (MP) to ( 23, 2 ) 103 moved (MP) to ( 24, 3 ) 1 blocked. Verified Opponent Roll = POW POW Hoofcrusher is knocked over. Player pushed to (7, 5) 1 moved (MP) to ( 22, 5 ) Verified Opponent Roll = 2 Verified Opponent Roll = 1 (2, 1) + 0, (0, 0) + 0, 0: Hoofcrusher has been knocked prone. 1: status changed from 0 to 1. 103 moved (MP) to ( 25, 4 ) Move ended for Karl Bellegaf Blood Drakkar turn ended. [Game Saved] 14: status changed from 2 to 1. Steve Hanson rolls over. Short & Surly start TURN: 5 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true 1: status changed from 6 to 4. Blitz selected. 1 moved (MP) to ( 23, 6 ) 105 blocked. Short & Surly , Choose a block die. POW Bjorn Cenotaf is knocked over. Player pushed to (24, 4) 105 moved (MP) to ( 24, 4 ) MIGHTY BLOW used on armor roll. (3, 4) + 1, (5, 1) + 0, 0: Bjorn Cenotaf has been stunned. 105: status changed from 0 to 2. 1 moved (MP) to ( 24, 5 ) Move ended for Hoofcrusher [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 22, 4 ) 6 moved (MP) to ( 23, 5 ) 6 moved (MP) to ( 24, 6 ) 6 moved (MP) to ( 25, 6 ) (2) Go for it successful. 6 moved (MP) to ( 26, 5 ) Move ended for Nuts Ori [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 17, 2 ) 5 moved (MP) to ( 17, 3 ) 5 moved (MP) to ( 17, 4 ) 5 moved (MP) to ( 18, 5 ) (1) Gloin Goldfillingseeker trips and falls trying to go for it! Team re-roll used. (5) Go for it successful. 5 moved (MP) to ( 18, 6 ) Move ended for Gloin Goldfillingseeker [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 13, 3 ) 4 moved (MP) to ( 13, 4 ) 4 moved (MP) to ( 14, 5 ) 4 moved (MP) to ( 14, 6 ) Move ended for Dorin Kneecrusha Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 16, 3 ) 3 moved (MP) to ( 16, 4 ) 3 moved (MP) to ( 15, 5 ) 3 moved (MP) to ( 15, 6 ) Move ended for Bane Bloodbrewer Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (5) REALLY STUPID roll passed. 13: tackle zone state changed to true Normal move selected. 13 moved (MP) to ( 17, 7 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 20, 9 ) 8 moved (MP) to ( 21, 9 ) 8 moved (MP) to ( 21, 8 ) 8 moved (MP) to ( 21, 7 ) Move ended for Killic Crotchmangler Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Block selected. 109 blocked. Short & Surly , Choose a block die. POW Move ended for Fucker Soren Vraimenpaf is knocked over. Player pushed to (20, 5) 109 moved (MP) to ( 20, 5 ) (2, 4) + 0, (0, 0) + 0, 0: Soren Vraimenpaf has been knocked prone. 109: status changed from 0 to 1. [Game Saved] Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 19, 9 ) DODGE FINAL RESULT: Dave Hanson TARGET: 3 --- ROLL: 4 + 0 = 4 Dave Hanson slips past his opponent(s) unhindered. 12 moved (MP) to ( 19, 10 ) 12 moved (MP) to ( 19, 11 ) 12 moved (MP) to ( 20, 12 ) 12 moved (MP) to ( 20, 11 ) Move ended for Dave Hanson [Game Saved] Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 22, 13 ) 11 moved (MP) to ( 23, 13 ) 11 moved (MP) to ( 24, 13 ) 11 moved (MP) to ( 25, 13 ) 11 moved (MP) to ( 26, 13 ) Move ended for You-Better-Score Short & Surly: All players have moved. Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 5 [Game Saved] 105: status changed from 2 to 1. Bjorn Cenotaf rolls over. 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Verified Opponent Roll = 3 PRO Roll(3) - PRO fails Move ended for Grossebouf 107: tackle zone state changed to false [Game Saved] 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = POW Choose a block die. PUSHBACK Move ended for Karl Bellegaf Player pushed to (2, 5) 6 moved (MP) to ( 27, 5 ) 103 moved (MP) to ( 26, 5 ) [Game Saved] 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Blitz selected. 115 moved (MP) to ( 11, 8 ) 115 moved (MP) to ( 12, 7 ) 115 moved (MP) to ( 13, 6 ) 4 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (14, 5) 4 moved (MP) to ( 15, 5 ) 115 moved (MP) to ( 12, 7 ) 115 moved (MP) to ( 11, 8 ) Verified Opponent Roll = 3 (3) Go for it successful. 115 moved (MP) to ( 10, 9 ) Verified Opponent Roll = 4 (4) Go for it successful. 115 moved (MP) to ( 9, 10 ) Move ended for Hierulf Piaf [Game Saved] 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 104: tackle zone state changed to true 104: status changed from 6 to 0. Normal move selected. 104 moved (MP) to ( 24, 1 ) 104 moved (MP) to ( 23, 1 ) Verified Opponent Roll = 2 (2) Go for it successful. 104 moved (MP) to ( 22, 1 ) Verified Opponent Roll = 3 (3) Go for it successful. 104 moved (MP) to ( 21, 1 ) SPRINT used. Verified Opponent Roll = 3 (3) Go for it successful. 104 moved (MP) to ( 20, 0 ) Move ended for Odin Bellegaf Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 6 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Hoofcrusher 1: Select an action for Hoofcrusher Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true 14: status changed from 6 to 4. Normal move selected. Move ended for Steve Hanson Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 7 ) 3 moved (MP) to ( 13, 8 ) 3 moved (MP) to ( 12, 9 ) 3 moved (MP) to ( 11, 10 ) (3) Go for it successful. 3 moved (MP) to ( 10, 10 ) Move ended for Bane Bloodbrewer [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 6 ) 4 moved (MP) to ( 13, 7 ) 4 moved (MP) to ( 12, 8 ) 4 moved (MP) to ( 11, 9 ) (1) Dorin Kneecrusha trips and falls trying to go for it! Team re-roll used. (4) Go for it successful. 4 moved (MP) to ( 10, 9 ) Move ended for Dorin Kneecrusha [Game Saved] Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 22, 7 ) 8 moved (MP) to ( 23, 7 ) 8 moved (MP) to ( 24, 7 ) 8 moved (MP) to ( 25, 6 ) Move ended for Killic Crotchmangler Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. PUSHBACK Move ended for Nuts Ori Player pushed to (25, 4) 103 moved (MP) to ( 25, 4 ) 6 moved (MP) to ( 26, 5 ) [Game Saved] Select an action for Hoofcrusher 1: Select an action for Hoofcrusher Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Block selected. 103 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Move ended for Hoofcrusher Karl Bellegaf saved by dodge skill. Player pushed to (25, 3) 103 moved (MP) to ( 25, 3 ) 1 moved (MP) to ( 25, 4 ) [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 18, 5 ) 5 moved (MP) to ( 19, 4 ) 5 moved (MP) to ( 19, 3 ) 5 moved (MP) to ( 20, 2 ) Move ended for Gloin Goldfillingseeker Select an action for Fucker 9: Select an action for Fucker 9: tackle zone state changed to true Normal move selected. 9 moved (MP) to ( 20, 8 ) 9 moved (MP) to ( 21, 9 ) 9 moved (MP) to ( 22, 10 ) 9 moved (MP) to ( 23, 11 ) 9 moved (MP) to ( 24, 11 ) 9 moved (MP) to ( 25, 11 ) (3) Go for it successful. 9 moved (MP) to ( 25, 12 ) Move ended for Fucker [Game Saved] Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha (6) REALLY STUPID roll passed. 13: tackle zone state changed to true Block selected. 107 blocked. Short & Surly , Choose a block die. POW Move ended for Targin Bonecrusha Grossebouf is knocked over. Player pushed to (17, 9) 107 moved (MP) to ( 17, 9 ) MIGHTY BLOW used on injury roll. (5, 6) + 0, (1, 4) + 1, 0: Grossebouf has been stunned. 107: status changed from 0 to 2. 13 moved (MP) to ( 17, 8 ) Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 6 [Game Saved] 107: status changed from 2 to 1. Grossebouf rolls over. 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 19, 1 ) Move ended for Odin Bellegaf 101: Select an action for Thor Epitaf Select an action for Thor Epitaf 101: tackle zone state changed to true 101: status changed from 6 to 0. Blitz selected. 101 moved (MP) to ( 16, 3 ) 101 moved (MP) to ( 17, 3 ) 101 moved (MP) to ( 18, 3 ) 101 moved (MP) to ( 19, 3 ) 5 blocked. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (9, 1) 5 moved (MP) to ( 20, 1 ) 101 moved (MP) to ( 20, 2 ) 5 blocked. Verified Opponent Roll = PUSHBACK/POW Verified Opponent Roll = PUSHBACK PUSHBACK/POW Gloin Goldfillingseeker saved by dodge skill. Player pushed to (10, 0) 5 moved (MP) to ( 19, 0 ) 101 moved (MP) to ( 20, 1 ) Move ended for Thor Epitaf [Game Saved] 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 24, 2 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Karl Bellegaf TARGET: 3 --- ROLL: 3 + 0 = 3 Karl Bellegaf slips past his opponent(s) unhindered. 103 moved (MP) to ( 23, 2 ) 103 moved (MP) to ( 22, 2 ) 103 moved (MP) to ( 21, 2 ) 103 moved (MP) to ( 20, 2 ) 103 moved (MP) to ( 19, 2 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 18, 2 ) Verified Opponent Roll = 2 (2) Go for it successful. 103 moved (MP) to ( 17, 1 ) Move ended for Karl Bellegaf [Game Saved] 115: Select an action for Hierulf Piaf Select an action for Hierulf Piaf 115: tackle zone state changed to true Normal move selected. 115 moved (MP) to ( 8, 9 ) Verified Opponent Roll = 3 DODGE FINAL RESULT: Hierulf Piaf TARGET: 2 --- ROLL: 3 + 0 = 3 Hierulf Piaf slips past his opponent(s) unhindered. 115 moved (MP) to ( 7, 8 ) 115 moved (MP) to ( 6, 7 ) 115 moved (MP) to ( 5, 6 ) 115 moved (MP) to ( 4, 5 ) 115 moved (MP) to ( 3, 4 ) Verified Opponent Roll = 1 (1) Hierulf Piaf trips and falls trying to go for it! Team re-roll used. Verified Opponent Roll = 2 (2) Go for it successful. 115 moved (MP) to ( 3, 3 ) Verified Opponent Roll = 1 (1) Hierulf Piaf trips and falls trying to go for it! Move ended for Hierulf Piaf 115 moved (MP) to ( 4, 2 ) Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 6 (3, 5) + 0, (5, 4) + 0, 0: Hierulf Piaf has been knocked out. 115: status changed from 0 to 7. 115 moved (SP) to ( 29, 8 ) Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 7 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 24, 5 ) 8 moved (MP) to ( 23, 4 ) 8 moved (MP) to ( 22, 3 ) 8 moved (MP) to ( 21, 2 ) Move ended for Killic Crotchmangler Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker Select an action for Hoofcrusher 1: Select an action for Hoofcrusher 1: tackle zone state changed to true Blitz selected. 1 moved (MP) to ( 24, 5 ) 1 moved (MP) to ( 23, 4 ) 1 moved (MP) to ( 22, 4 ) 1 moved (MP) to ( 21, 3 ) 1 moved (MP) to ( 20, 2 ) 104 blocked. Short & Surly , Choose a block die. PUSHBACK/POW Odin Bellegaf saved by dodge skill. SIDE STEP used. Waiting for opponent to choose SIDE STEP square. Player pushed to (18, 1) 104 moved (MP) to ( 18, 1 ) 1 moved (MP) to ( 19, 1 ) Move ended for Hoofcrusher [Game Saved] Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker SKILL SELECTED: piling on SKILL SELECTED: piling on 5: tackle zone state changed to true Block selected. 101 blocked. Short & Surly , Choose a block die. POW SKILL SELECTED: Move ended for Gloin Goldfillingseeker Thor Epitaf is knocked over. Player pushed to (21, 1) 101 moved (MP) to ( 21, 1 ) PILING ON not necessary. MIGHTY BLOW used on injury roll. (6, 4) + 0, (1, 6) + 1, 0: Thor Epitaf has been knocked out. 101: status changed from 0 to 7. 101 moved to dugout ( 29, 9 ) 5 moved (MP) to ( 20, 1 ) [Game Saved] Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 25, 6 ) 6 moved (MP) to ( 24, 6 ) 6 moved (MP) to ( 23, 6 ) Move ended for Nuts Ori Select an action for You-Better-Score 11: Select an action for You-Better-Score 11: tackle zone state changed to true Normal move selected. 11 moved (MP) to ( 27, 13 ) You-Better-Score scores a touchdown! *** Setup start *** ********* HALF-TIME RE-ARRANGE DUGOUT START ******** 1 : current square = java.awt.Point[x=19,y=1] : current status = 4 1 : current square = java.awt.Point[x=19,y=1] : current status = 4 1: status changed from 0 to 0. 1 : set status normal, current square = java.awt.Point[x=19,y=1] 1 : current status = 0 1 : current square = java.awt.Point[x=19,y=1] : current status = 0 1 : move player (HT) to square java.awt.Point[x=0,y=3] 2 : current square = java.awt.Point[x=0,y=1] : current status = 2 2 : current status = 2 3 : current square = java.awt.Point[x=10,y=10] : current status = 0 3 : current square = java.awt.Point[x=10,y=10] : current status = 0 3: status changed from 0 to 0. 3 : set status normal, current square = java.awt.Point[x=10,y=10] 3 : current status = 0 3 : current square = java.awt.Point[x=10,y=10] : current status = 0 3 : move player (HT) to square java.awt.Point[x=0,y=4] 4 : current square = java.awt.Point[x=10,y=9] : current status = 0 4 : current square = java.awt.Point[x=10,y=9] : current status = 0 4: status changed from 0 to 0. 4 : set status normal, current square = java.awt.Point[x=10,y=9] 4 : current status = 0 4 : current square = java.awt.Point[x=10,y=9] : current status = 0 4 : move player (HT) to square java.awt.Point[x=0,y=5] 5 : current square = java.awt.Point[x=20,y=1] : current status = 0 5 : current square = java.awt.Point[x=20,y=1] : current status = 0 5: status changed from 0 to 0. 5 : set status normal, current square = java.awt.Point[x=20,y=1] 5 : current status = 0 5 : current square = java.awt.Point[x=20,y=1] : current status = 0 5 : move player (HT) to square java.awt.Point[x=0,y=6] 6 : current square = java.awt.Point[x=23,y=6] : current status = 0 6 : current square = java.awt.Point[x=23,y=6] : current status = 0 6: status changed from 0 to 0. 6 : set status normal, current square = java.awt.Point[x=23,y=6] 6 : current status = 0 6 : current square = java.awt.Point[x=23,y=6] : current status = 0 6 : move player (HT) to square java.awt.Point[x=0,y=7] 7 : current square = java.awt.Point[x=0,y=8] : current status = 7 7 : current status = 7 (5) Thorin Redbeard regains consciousness. 7: status changed from 7 to 0. 7 : current square = java.awt.Point[x=0,y=8] : current status = 0 7 : move player (HT) to square java.awt.Point[x=1,y=0] 8 : current square = java.awt.Point[x=21,y=2] : current status = 0 8 : current square = java.awt.Point[x=21,y=2] : current status = 0 8: status changed from 0 to 0. 8 : set status normal, current square = java.awt.Point[x=21,y=2] 8 : current status = 0 8 : current square = java.awt.Point[x=21,y=2] : current status = 0 8 : move player (HT) to square java.awt.Point[x=1,y=1] 9 : current square = java.awt.Point[x=25,y=12] : current status = 0 9 : current square = java.awt.Point[x=25,y=12] : current status = 0 9: status changed from 0 to 0. 9 : set status normal, current square = java.awt.Point[x=25,y=12] 9 : current status = 0 9 : current square = java.awt.Point[x=25,y=12] : current status = 0 9 : move player (HT) to square java.awt.Point[x=1,y=2] 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : current status = 0 10 : current square = java.awt.Point[x=0,y=0] : current status = 0 10 : move player (HT) to square java.awt.Point[x=0,y=0] 11 : current square = java.awt.Point[x=27,y=13] : current status = 0 11 : current square = java.awt.Point[x=27,y=13] : current status = 0 11: status changed from 0 to 0. 11 : set status normal, current square = java.awt.Point[x=27,y=13] 11 : current status = 0 11 : current square = java.awt.Point[x=27,y=13] : current status = 0 11 : move player (HT) to square java.awt.Point[x=1,y=3] 12 : current square = java.awt.Point[x=20,y=11] : current status = 0 12 : current square = java.awt.Point[x=20,y=11] : current status = 0 12: status changed from 0 to 0. 12 : set status normal, current square = java.awt.Point[x=20,y=11] 12 : current status = 0 12 : current square = java.awt.Point[x=20,y=11] : current status = 0 12 : move player (HT) to square java.awt.Point[x=1,y=4] 13 : current square = java.awt.Point[x=17,y=8] : current status = 0 13 : current square = java.awt.Point[x=17,y=8] : current status = 0 13: status changed from 0 to 0. 13 : set status normal, current square = java.awt.Point[x=17,y=8] 13 : current status = 0 13 : current square = java.awt.Point[x=17,y=8] : current status = 0 13 : move player (HT) to square java.awt.Point[x=1,y=5] 14 : current square = java.awt.Point[x=16,y=9] : current status = 4 14 : current square = java.awt.Point[x=16,y=9] : current status = 4 14: status changed from 0 to 0. 14 : set status normal, current square = java.awt.Point[x=16,y=9] 14 : current status = 0 14 : current square = java.awt.Point[x=16,y=9] : current status = 0 14 : move player (HT) to square java.awt.Point[x=1,y=6] 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : current status = 0 15 : current square = java.awt.Point[x=0,y=2] : current status = 0 15 : move player (HT) to square java.awt.Point[x=0,y=2] 101 : current square = java.awt.Point[x=29,y=9] : current status = 7 101 : current status = 7 Smelling salts used. (1) Thor Epitaf stays UNconscious. 101 : current square = java.awt.Point[x=29,y=9] : current status = 7 101 : rearrange KO player to square java.awt.Point[x=29,y=9] 102 : current square = java.awt.Point[x=29,y=13] : current status = 9 102 : skipping player in BH, SI, or RIP 103 : current square = java.awt.Point[x=17,y=1] : current status = 0 103 : current square = java.awt.Point[x=17,y=1] : current status = 0 103: status changed from 0 to 0. 103 : set status normal, current square = java.awt.Point[x=17,y=1] 103 : current status = 0 103 : current square = java.awt.Point[x=17,y=1] : current status = 0 103 : move player (HT) to square java.awt.Point[x=29,y=0] 104 : current square = java.awt.Point[x=18,y=1] : current status = 0 104 : current square = java.awt.Point[x=18,y=1] : current status = 0 104: status changed from 0 to 0. 104 : set status normal, current square = java.awt.Point[x=18,y=1] 104 : current status = 0 104 : current square = java.awt.Point[x=18,y=1] : current status = 0 104 : move player (HT) to square java.awt.Point[x=29,y=1] 105 : current square = java.awt.Point[x=24,y=4] : current status = 1 105 : current square = java.awt.Point[x=24,y=4] : current status = 1 105: status changed from 1 to 0. 105 : set status normal, current square = java.awt.Point[x=24,y=4] 105 : current status = 0 105 : current square = java.awt.Point[x=24,y=4] : current status = 0 105 : move player (HT) to square java.awt.Point[x=29,y=2] 106 : current square = java.awt.Point[x=29,y=5] : current status = 2 106 : current status = 2 107 : current square = java.awt.Point[x=17,y=9] : current status = 1 107 : current square = java.awt.Point[x=17,y=9] : current status = 1 107: status changed from 1 to 0. 107 : set status normal, current square = java.awt.Point[x=17,y=9] 107 : current status = 0 107 : current square = java.awt.Point[x=17,y=9] : current status = 0 107 : move player (HT) to square java.awt.Point[x=29,y=3] 109 : current square = java.awt.Point[x=20,y=5] : current status = 1 109 : current square = java.awt.Point[x=20,y=5] : current status = 1 109: status changed from 1 to 0. 109 : set status normal, current square = java.awt.Point[x=20,y=5] 109 : current status = 0 109 : current square = java.awt.Point[x=20,y=5] : current status = 0 109 : move player (HT) to square java.awt.Point[x=29,y=4] 110 : current square = java.awt.Point[x=28,y=0] : current status = 2 110 : current status = 2 115 : current square = java.awt.Point[x=29,y=8] : current status = 7 115 : current status = 7 Smelling salts used. (2) Hierulf Piaf regains consciousness. 115: status changed from 7 to 0. 115 : current square = java.awt.Point[x=29,y=8] : current status = 0 115 : move player (HT) to square java.awt.Point[x=29,y=6] ********* HALF-TIME RE-ARRANGE DUGOUT END ******** Short & Surly Kicking. Set players on field. Press [CTRL][ENTER] when finished. Or click the turn counter. 8 moved location (MPL) to ( 7, 8 ) 7 moved location (MPL) to ( 7, 7 ) 6 moved location (MPL) to ( 7, 6 ) 5 moved location (MPL) to ( 7, 5 ) 13 moved location (MPL) to ( 11, 7 ) 4 moved location (MPL) to ( 7, 3 ) 3 moved location (MPL) to ( 7, 4 ) 1 moved location (MPL) to ( 11, 4 ) 12 moved (SP) to ( 6, 5 ) 14 moved (SP) to ( 6, 6 ) 15 moved (SP) to ( 6, 7 ) 13 moved (SP) to ( 14, 7 ) 6 moved (SP) to ( 14, 6 ) 3 moved (SP) to ( 14, 8 ) 4 moved (SP) to ( 13, 10 ) 4 moved (SP) to ( 13, 11 ) 4 moved (SP) to ( 13, 4 ) 4 moved (SP) to ( 13, 3 ) 5 moved (SP) to ( 13, 11 ) 7 moved (SP) to ( 12, 12 ) 8 moved (SP) to ( 12, 2 ) 1 moved (SP) to ( 9, 7 ) 15 moved (SP) to ( 12, 7 ) 14 moved (SP) to ( 7, 10 ) 12 moved (SP) to ( 7, 4 ) Waiting for Blood Drakkar to set players on field. 107 moved (SP) to ( 15, 5 ) 104 moved (SP) to ( 21, 4 ) 104 moved (SP) to ( 21, 7 ) 103 moved (SP) to ( 19, 7 ) 105 moved (SP) to ( 21, 4 ) 115 moved (SP) to ( 21, 10 ) 109 moved (SP) to ( 15, 10 ) 109 moved (SP) to ( 15, 9 ) 103 moved (SP) to ( 15, 10 ) Turn time limit reached. *** Setup end *** Short & Surly Select a destination square for kick. Press [CTRL][ENTER] when finished. Or click the turn counter. Ball placed at (22, 7) Kickoff Roll (3+2) = Cheering Fans Short & Surly: 1 + 9FF + 0CL Blood Drakkar: 1 + 11FF + 3CL Blood Drakkar get an extra re-roll. KICK skill used. Kick result. Direction: 6 Distance: 1 Ball placed at (22, 7) Scatter roll: 2 Ball moved to ( 22, 7 ) [Game Saved] Ball in play. Waiting for Blood Drakkar to finish TURN: 7 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true Normal move selected. 103 moved (MP) to ( 16, 10 ) 103 moved (MP) to ( 17, 9 ) 103 moved (MP) to ( 18, 9 ) 103 moved (MP) to ( 19, 9 ) 103 moved (MP) to ( 20, 9 ) 103 moved (MP) to ( 21, 8 ) Move ended for Karl Bellegaf 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 104: tackle zone state changed to true Normal move selected. 104 moved (MP) to ( 22, 7 ) Verified Opponent Roll = 1 GET BALL BEFORE RE_ROLL: Odin Bellegaf dropped the ball. TARGET: 2 --- ROLL: 1 + 0 = 1 Reroll using sure hands. Verified Opponent Roll = 3 GET BALL FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 3 + 0 = 3 Pass selected. QUICK PASS Verified Opponent Roll = 5 PASS FINAL RESULT: Odin Bellegaf TARGET: 3 --- ROLL: 5 + 1Qp = 6 Move ended for Odin Bellegaf Ball moved to ( 8, 8 ) Verified Opponent Roll = 3 GET BALL FINAL RESULT: Karl Bellegaf TARGET: 3 --- ROLL: 3 + 0 = 3 [Game Saved] 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: Select an action for Soren Vraimenpaf Select an action for Soren Vraimenpaf 109: tackle zone state changed to true Blitz selected. 3 blocked. Verified Opponent Roll = PUSHBACK PUSHBACK Player pushed to (16, 7) 3 moved (MP) to ( 13, 7 ) 109 moved (MP) to ( 16, 9 ) 109 moved (MP) to ( 17, 9 ) 109 moved (MP) to ( 18, 9 ) 109 moved (MP) to ( 19, 9 ) 109 moved (MP) to ( 20, 9 ) Move ended for Soren Vraimenpaf [Game Saved] 107: Select an action for Grossebouf Select an action for Grossebouf Verified Opponent Roll = 1 (1) BONE HEAD roll fails! Verified Opponent Roll = 4 PRO Roll(4) - PRO works! Verified Opponent Roll = 6 (6) BONE HEAD roll passed. 107: tackle zone state changed to true 6 blocked. Block selected. Verified Opponent Roll = PUSHBACK Verified Opponent Roll = SKULL PUSHBACK Move ended for Grossebouf Player pushed to (16, 6) 6 moved (MP) to ( 13, 6 ) Blood Drakkar turn ended. [Game Saved] Short & Surly start TURN: 8 [CTRL][ENTER] to end turn. Or click the turn counter. Select an action for Nuts Ori 6: Select an action for Nuts Ori 6: tackle zone state changed to true Normal move selected. 6 moved (MP) to ( 14, 5 ) Move ended for Nuts Ori Select an action for Targin Bonecrusha 13: Select an action for Targin Bonecrusha Teammate helps REALLY STUPID player. (2) REALLY STUPID roll passed. 13: tackle zone state changed to true Blitz selected. 13 moved (MP) to ( 15, 6 ) 107 blocked. Short & Surly , Choose a block die. POW Grossebouf is knocked over. Player pushed to (16, 4) 107 moved (MP) to ( 16, 4 ) MIGHTY BLOW used on injury roll. (6, 5) + 0, (2, 3) + 1, 0: Grossebouf has been stunned. 107: status changed from 0 to 2. 13 moved (MP) to ( 15, 5 ) Move ended for Targin Bonecrusha [Game Saved] Select an action for Dorin Kneecrusha 4: Select an action for Dorin Kneecrusha 4: tackle zone state changed to true Normal move selected. 4 moved (MP) to ( 14, 3 ) 4 moved (MP) to ( 15, 3 ) 4 moved (MP) to ( 16, 2 ) 4 moved (MP) to ( 17, 2 ) Move ended for Dorin Kneecrusha Select an action for Killic Crotchmangler 8: Select an action for Killic Crotchmangler 8: tackle zone state changed to true Normal move selected. 8 moved (MP) to ( 13, 2 ) 8 moved (MP) to ( 14, 2 ) 8 moved (MP) to ( 15, 2 ) 8 moved (MP) to ( 16, 2 ) Move ended for Killic Crotchmangler Select an action for Gloin Goldfillingseeker 5: Select an action for Gloin Goldfillingseeker 5: tackle zone state changed to true Normal move selected. 5 moved (MP) to ( 14, 11 ) 5 moved (MP) to ( 15, 11 ) 5 moved (MP) to ( 16, 11 ) 5 moved (MP) to ( 17, 11 ) Move ended for Gloin Goldfillingseeker Select an action for Thorin Redbeard 7: Select an action for Thorin Redbeard 7: tackle zone state changed to true Normal move selected. 7 moved (MP) to ( 13, 12 ) 7 moved (MP) to ( 14, 12 ) 7 moved (MP) to ( 15, 12 ) 7 moved (MP) to ( 16, 12 ) Move ended for Thorin Redbeard Select an action for Bane Bloodbrewer 3: Select an action for Bane Bloodbrewer 3: tackle zone state changed to true Normal move selected. 3 moved (MP) to ( 14, 8 ) 3 moved (MP) to ( 15, 9 ) Move ended for Bane Bloodbrewer Select an action for Really Scared 15: Select an action for Really Scared 15: tackle zone state changed to true Normal move selected. 15 moved (MP) to ( 13, 7 ) 15 moved (MP) to ( 14, 7 ) Move ended for Really Scared Select an action for Steve Hanson 14: Select an action for Steve Hanson 14: tackle zone state changed to true Normal move selected. 14 moved (MP) to ( 8, 11 ) 14 moved (MP) to ( 9, 11 ) 14 moved (MP) to ( 10, 11 ) 14 moved (MP) to ( 11, 11 ) 14 moved (MP) to ( 12, 11 ) 14 moved (MP) to ( 13, 11 ) Move ended for Steve Hanson Select an action for Dave Hanson 12: Select an action for Dave Hanson 12: tackle zone state changed to true Normal move selected. 12 moved (MP) to ( 8, 4 ) 12 moved (MP) to ( 9, 4 ) 12 moved (MP) to ( 10, 4 ) 12 moved (MP) to ( 11, 4 ) 12 moved (MP) to ( 12, 5 ) Move ended for Dave Hanson Short & Surly turn ended. Waiting for Blood Drakkar to finish TURN: 8 [Game Saved] 107: status changed from 2 to 1. Grossebouf rolls over. 103: Select an action for Karl Bellegaf Select an action for Karl Bellegaf 103: tackle zone state changed to true Hand off selected. Move ended for Karl Bellegaf Ball moved to ( 7, 7 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Odin Bellegaf TARGET: 2 --- ROLL: 6 + 0 = 6 [Game Saved] 104: Select an action for Odin Bellegaf Select an action for Odin Bellegaf 104: tackle zone state changed to true Pass selected. QUICK PASS Verified Opponent Roll = 4 PASS FINAL RESULT: Odin Bellegaf TARGET: 3 --- ROLL: 4 + 1Qp = 5 Move ended for Odin Bellegaf Ball moved to ( 8, 8 ) Verified Opponent Roll = 6 GET BALL FINAL RESULT: Karl Bellegaf TARGET: 3 --- ROLL: 6 + 0 = 6 Blood Drakkar turn ended. End of the regulation game time. *** Setup start *** Smelling salts used. Verified Opponent Roll = 4 (4) Thor Epitaf regains consciousness. 101: status changed from 7 to 0. 101 moved (SP) to ( -1, -1 ) 101 moved (SP) to ( 29, 0 ) 103: status changed from 3 to 0. 103 moved (SP) to ( -1, -1 ) 103 moved (SP) to ( 29, 1 ) 104: status changed from 0 to 0. 104 moved (SP) to ( -1, -1 ) 104 moved (SP) to ( 29, 2 ) 105: status changed from 0 to 0. 105 moved (SP) to ( -1, -1 ) 105 moved (SP) to ( 29, 3 ) 107: status changed from 1 to 0. 107 moved (SP) to ( -1, -1 ) 107 moved (SP) to ( 29, 4 ) 109: status changed from 0 to 0. 109 moved (SP) to ( -1, -1 ) 109 moved (SP) to ( 29, 6 ) 115: status changed from 0 to 0. 115 moved (SP) to ( -1, -1 ) 115 moved (SP) to ( 29, 7 ) 1: status changed from 0 to 0. 1 moved (SP) to ( -1, -1 ) 1 moved (SP) to ( 0, 4 ) 3: status changed from 0 to 0. 3 moved (SP) to ( -1, -1 ) 3 moved (SP) to ( 0, 5 ) 4: status changed from 0 to 0. 4 moved (SP) to ( -1, -1 ) 4 moved (SP) to ( 0, 6 ) 5: status changed from 0 to 0. 5 moved (SP) to ( -1, -1 ) 5 moved (SP) to ( 0, 7 ) 6: status changed from 0 to 0. 6 moved (SP) to ( -1, -1 ) 6 moved (SP) to ( 1, 0 ) 7: status changed from 0 to 0. 7 moved (SP) to ( -1, -1 ) 7 moved (SP) to ( 1, 1 ) 8: status changed from 0 to 0. 8 moved (SP) to ( -1, -1 ) 8 moved (SP) to ( 1, 2 ) 9 moved (SP) to ( -1, -1 ) 9 moved (SP) to ( 0, 2 ) 10 moved (SP) to ( -1, -1 ) 10 moved (SP) to ( 0, 0 ) 11 moved (SP) to ( -1, -1 ) 11 moved (SP) to ( 0, 3 ) 12: status changed from 0 to 0. 12 moved (SP) to ( -1, -1 ) 12 moved (SP) to ( 1, 3 ) 13: status changed from 0 to 0. 13 moved (SP) to ( -1, -1 ) 13 moved (SP) to ( 1, 4 ) 14: status changed from 0 to 0. 14 moved (SP) to ( -1, -1 ) 14 moved (SP) to ( 1, 5 ) 15: status changed from 0 to 0. 15 moved (SP) to ( -1, -1 ) 15 moved (SP) to ( 1, 6 ) Verified Opponent Roll = 4 Blood Drakkar Winnings Roll: 4 + 0 Verified Opponent Roll = 3 Short & Surly Winnings Roll: 3 + -2 Verified Opponent Roll = 1 Thor Epitaf gets an MVP award. Verified Opponent Roll = 2 Verified Opponent Roll = 15 Really Scared gets an MVP award. Verified Opponent Roll = 6 Blood Drakkar FF Roll: 6 + -2 Verified Opponent Roll = 3 Short & Surly FF Roll: 3 + 3 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 4 Verified Opponent Roll = 3 Verified Opponent Roll = 1 Verified Opponent Roll = 2 Verified Opponent Roll = 3 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 6 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 3 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 6 Verified Opponent Roll = 2 Verified Opponent Roll = 4 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 2 Verified Opponent Roll = 2 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 5 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 4 Verified Opponent Roll = 6 Verified Opponent Roll = 3 Verified Opponent Roll = 4 Verified Opponent Roll = 1 Verified Opponent Roll = 3 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 6 Verified Opponent Roll = 5 Verified Opponent Roll = 1 Verified Opponent Roll = 5 D6: 1(162) 2(103) 3(138) 4(146) 5(125) 6(151) Total(825) D8: 1(0) 2(2) 3(1) 4(0) 5(3) 6(4) 7(0) 8(0) Total(10) GAME OVER Final Score: Short & Surly: 2 Blood Drakkar: 0 WINNINGS Short & Surly: 10000 Blood Drakkar: 40000